auto-regenerate .pb.go files (#397)

This is an auto-generated regeneration of the .pb.go files by
cloud.google.com/go/internal/gapicgen. Once this PR is submitted, genbot will
update the corresponding PR to depend on the newer version of go-genproto, and
assign reviewers. Whilst this or any regen PR is open in go-genproto, genbot
will not create any more regeneration PRs. If all regen PRs are closed,
gapicgen will create a new set of regeneration PRs once per night.

If you have been assigned to review this PR, please:

- Ensure that CI is passing. If it's failing, it requires your manual attention.
- Approve and submit this PR if you believe it's ready to ship. That will prompt
genbot to assign reviewers to the google-cloud-go PR.

Corresponding google-cloud-go PR: googleapis/google-cloud-go#2493
diff --git a/googleapis/cloud/bigquery/connection/v1/connection.pb.go b/googleapis/cloud/bigquery/connection/v1/connection.pb.go
index 5835ac1..acabf0d 100644
--- a/googleapis/cloud/bigquery/connection/v1/connection.pb.go
+++ b/googleapis/cloud/bigquery/connection/v1/connection.pb.go
@@ -975,18 +975,17 @@
 	0x65, 0x72, 0x79, 0x2c, 0x68, 0x74, 0x74, 0x70, 0x73, 0x3a, 0x2f, 0x2f, 0x77, 0x77, 0x77, 0x2e,
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+	0x72, 0x6d, 0x42, 0xa0, 0x01, 0x0a, 0x27, 0x63, 0x6f, 0x6d, 0x2e, 0x67, 0x6f, 0x6f, 0x67, 0x6c,
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-	0x2e, 0x63, 0x6f, 0x6e, 0x6e, 0x65, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x2e, 0x76, 0x31, 0x42, 0x0f,
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-	0x71, 0x75, 0x65, 0x72, 0x79, 0x2f, 0x63, 0x6f, 0x6e, 0x6e, 0x65, 0x63, 0x74, 0x69, 0x6f, 0x6e,
-	0x2f, 0x76, 0x31, 0x3b, 0x63, 0x6f, 0x6e, 0x6e, 0x65, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0xaa, 0x02,
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-	0x6e, 0x2e, 0x56, 0x31, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
+	0x2e, 0x63, 0x6f, 0x6e, 0x6e, 0x65, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x2e, 0x76, 0x31, 0x50, 0x01,
+	0x5a, 0x4d, 0x67, 0x6f, 0x6f, 0x67, 0x6c, 0x65, 0x2e, 0x67, 0x6f, 0x6c, 0x61, 0x6e, 0x67, 0x2e,
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+	0x6e, 0x2f, 0x76, 0x31, 0x3b, 0x63, 0x6f, 0x6e, 0x6e, 0x65, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0xaa,
+	0x02, 0x23, 0x47, 0x6f, 0x6f, 0x67, 0x6c, 0x65, 0x2e, 0x43, 0x6c, 0x6f, 0x75, 0x64, 0x2e, 0x42,
+	0x69, 0x67, 0x51, 0x75, 0x65, 0x72, 0x79, 0x2e, 0x43, 0x6f, 0x6e, 0x6e, 0x65, 0x63, 0x74, 0x69,
+	0x6f, 0x6e, 0x2e, 0x56, 0x31, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
 }
 
 var (
diff --git a/googleapis/cloud/gaming/v1beta/common.pb.go b/googleapis/cloud/gaming/v1beta/common.pb.go
index 32d06ee..97b7d7d 100644
--- a/googleapis/cloud/gaming/v1beta/common.pb.go
+++ b/googleapis/cloud/gaming/v1beta/common.pb.go
@@ -120,7 +120,7 @@
 	ApiVersion string `protobuf:"bytes,7,opt,name=api_version,json=apiVersion,proto3" json:"api_version,omitempty"`
 	// Output only. List of Locations that could not be reached.
 	Unreachable []string `protobuf:"bytes,8,rep,name=unreachable,proto3" json:"unreachable,omitempty"`
-	// Output only. Operation status for gameservices API operations. Operation status is in
+	// Output only. Operation status for Game Services API operations. Operation status is in
 	// the form of key-value pairs where keys are resource IDs and the values show
 	// the status of the operation. In case of failures, the value includes an
 	// error code and error message.
@@ -337,13 +337,13 @@
 	return nil
 }
 
-// The Realm selector, used to match Realm resources.
+// The realm selector, used to match realm resources.
 type RealmSelector struct {
 	state         protoimpl.MessageState
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// List of Realms to match.
+	// List of realms to match.
 	Realms []string `protobuf:"bytes,1,rep,name=realms,proto3" json:"realms,omitempty"`
 }
 
@@ -408,7 +408,7 @@
 	CronJobDuration *duration.Duration `protobuf:"bytes,3,opt,name=cron_job_duration,json=cronJobDuration,proto3" json:"cron_job_duration,omitempty"`
 	// The cron definition of the scheduled event. See
 	// https://en.wikipedia.org/wiki/Cron. Cron spec specifies the local time as
-	// defined by the Realm.
+	// defined by the realm.
 	CronSpec string `protobuf:"bytes,4,opt,name=cron_spec,json=cronSpec,proto3" json:"cron_spec,omitempty"`
 }
 
@@ -478,7 +478,7 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// The Game Server Config resource. Uses the form:
+	// The game server config resource. Uses the form:
 	//
 	// `projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}/configs/{config_id}`.
 	GameServerConfigName string `protobuf:"bytes,1,opt,name=game_server_config_name,json=gameServerConfigName,proto3" json:"game_server_config_name,omitempty"`
@@ -539,15 +539,15 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// The Game Server Cluster name. Uses the form:
+	// The game server cluster name. Uses the form:
 	//
 	// `projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}`.
 	GameServerClusterName string `protobuf:"bytes,1,opt,name=game_server_cluster_name,json=gameServerClusterName,proto3" json:"game_server_cluster_name,omitempty"`
-	// The Game Server Deployment name. Uses the form:
+	// The game server deployment name. Uses the form:
 	//
 	// `projects/{project}/locations/{location}/gameServerDeployments/{deployment_id}`.
 	GameServerDeploymentName string `protobuf:"bytes,2,opt,name=game_server_deployment_name,json=gameServerDeploymentName,proto3" json:"game_server_deployment_name,omitempty"`
-	// Agones fleet details for Game Server Clusters and Game Server Deployments.
+	// Agones fleet details for game server clusters and game server deployments.
 	FleetDetails []*TargetDetails_TargetFleetDetails `protobuf:"bytes,3,rep,name=fleet_details,json=fleetDetails,proto3" json:"fleet_details,omitempty"`
 }
 
diff --git a/googleapis/cloud/gaming/v1beta/game_server_clusters.pb.go b/googleapis/cloud/gaming/v1beta/game_server_clusters.pb.go
index bbc2375..105d3e5 100644
--- a/googleapis/cloud/gaming/v1beta/game_server_clusters.pb.go
+++ b/googleapis/cloud/gaming/v1beta/game_server_clusters.pb.go
@@ -52,8 +52,8 @@
 	// Required. The parent resource name. Uses the form:
 	// "projects/{project}/locations/{location}/realms/{realm}".
 	Parent string `protobuf:"bytes,1,opt,name=parent,proto3" json:"parent,omitempty"`
-	// Optional. The maximum number of items to return.  If unspecified, server
-	// will pick an appropriate default. Server may return fewer items than
+	// Optional. The maximum number of items to return.  If unspecified, the server
+	// will pick an appropriate default. The server may return fewer items than
 	// requested. A caller should only rely on response's
 	// [next_page_token][google.cloud.gaming.v1beta.ListGameServerClustersResponse.next_page_token] to
 	// determine if there are more GameServerClusters left to be queried.
@@ -140,12 +140,12 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// The list of Game Server Clusters.
+	// The list of game server clusters.
 	GameServerClusters []*GameServerCluster `protobuf:"bytes,1,rep,name=game_server_clusters,json=gameServerClusters,proto3" json:"game_server_clusters,omitempty"`
 	// Token to retrieve the next page of results, or empty if there are no more
 	// results in the list.
 	NextPageToken string `protobuf:"bytes,2,opt,name=next_page_token,json=nextPageToken,proto3" json:"next_page_token,omitempty"`
-	// List of Locations that could not be reached.
+	// List of locations that could not be reached.
 	Unreachable []string `protobuf:"bytes,4,rep,name=unreachable,proto3" json:"unreachable,omitempty"`
 }
 
@@ -208,7 +208,7 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// Required. The name of the Game Server Cluster to retrieve. Uses the form:
+	// Required. The name of the game server cluster to retrieve. Uses the form:
 	//
 	// `projects/{project}/locations/{location}/realms/{realm-id}/gameServerClusters/{cluster}`.
 	Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
@@ -262,9 +262,9 @@
 	// Required. The parent resource name. Uses the form:
 	// `projects/{project}/locations/{location}/realms/{realm-id}`.
 	Parent string `protobuf:"bytes,1,opt,name=parent,proto3" json:"parent,omitempty"`
-	// Required. The ID of the Game Server Cluster resource to be created.
+	// Required. The ID of the game server cluster resource to be created.
 	GameServerClusterId string `protobuf:"bytes,2,opt,name=game_server_cluster_id,json=gameServerClusterId,proto3" json:"game_server_cluster_id,omitempty"`
-	// Required. The Game Server Cluster resource to be created.
+	// Required. The game server cluster resource to be created.
 	GameServerCluster *GameServerCluster `protobuf:"bytes,3,opt,name=game_server_cluster,json=gameServerCluster,proto3" json:"game_server_cluster,omitempty"`
 }
 
@@ -330,9 +330,9 @@
 	// Required. The parent resource name. Uses the form:
 	// `projects/{project}/locations/{location}/realms/{realm}`.
 	Parent string `protobuf:"bytes,1,opt,name=parent,proto3" json:"parent,omitempty"`
-	// Required. The ID of the Game Server Cluster resource to be created.
+	// Required. The ID of the game server cluster resource to be created.
 	GameServerClusterId string `protobuf:"bytes,2,opt,name=game_server_cluster_id,json=gameServerClusterId,proto3" json:"game_server_cluster_id,omitempty"`
-	// Required. The Game Server Cluster resource to be created.
+	// Required. The game server cluster resource to be created.
 	GameServerCluster *GameServerCluster `protobuf:"bytes,3,opt,name=game_server_cluster,json=gameServerCluster,proto3" json:"game_server_cluster,omitempty"`
 	// Optional. The target timestamp to compute the preview.
 	PreviewTime *timestamp.Timestamp `protobuf:"bytes,4,opt,name=preview_time,json=previewTime,proto3" json:"preview_time,omitempty"`
@@ -463,7 +463,7 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// Required. The name of the Game Server Cluster to delete. Uses the form:
+	// Required. The name of the game server cluster to delete. Uses the form:
 	// `projects/{project}/locations/{location}/gameServerClusters/{cluster}`.
 	Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
 }
@@ -513,7 +513,7 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// Required. The name of the Game Server Cluster to delete. Uses the form:
+	// Required. The name of the game server cluster to delete. Uses the form:
 	// `projects/{project}/locations/{location}/gameServerClusters/{cluster}`.
 	Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
 	// Optional. The target timestamp to compute the preview.
@@ -631,7 +631,7 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// Required. The Game Server Cluster to be updated.
+	// Required. The game server cluster to be updated.
 	// Only fields specified in update_mask are updated.
 	GameServerCluster *GameServerCluster `protobuf:"bytes,1,opt,name=game_server_cluster,json=gameServerCluster,proto3" json:"game_server_cluster,omitempty"`
 	// Required. Mask of fields to update. At least one path must be supplied in
@@ -695,7 +695,7 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// Required. The Game Server Cluster to be updated.
+	// Required. The game server cluster to be updated.
 	// Only fields specified in update_mask are updated.
 	GameServerCluster *GameServerCluster `protobuf:"bytes,1,opt,name=game_server_cluster,json=gameServerCluster,proto3" json:"game_server_cluster,omitempty"`
 	// Required. Mask of fields to update. At least one path must be supplied in
@@ -820,7 +820,7 @@
 	return nil
 }
 
-// The Game Server Cluster connection information.
+// The game server cluster connection information.
 type GameServerClusterConnectionInfo struct {
 	state         protoimpl.MessageState
 	sizeCache     protoimpl.SizeCache
@@ -831,7 +831,7 @@
 	// Types that are assignable to ClusterReference:
 	//	*GameServerClusterConnectionInfo_GkeClusterReference
 	ClusterReference isGameServerClusterConnectionInfo_ClusterReference `protobuf_oneof:"cluster_reference"`
-	// Namespace designated on the Game Server Cluster where the Agones game
+	// Namespace designated on the game server cluster where the Agones game
 	// server instances will be created. Existence of the namespace will be
 	// validated during creation.
 	Namespace string `protobuf:"bytes,5,opt,name=namespace,proto3" json:"namespace,omitempty"`
@@ -958,13 +958,13 @@
 	return ""
 }
 
-// A Game Server Cluster resource.
+// A game server cluster resource.
 type GameServerCluster struct {
 	state         protoimpl.MessageState
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// Required. The resource name of the Game Server Cluster. Uses the form:
+	// Required. The resource name of the game server cluster. Uses the form:
 	//
 	// `projects/{project}/locations/{location}/realms/{realm}/gameServerClusters/{cluster}`.
 	// For example,
@@ -975,11 +975,11 @@
 	CreateTime *timestamp.Timestamp `protobuf:"bytes,2,opt,name=create_time,json=createTime,proto3" json:"create_time,omitempty"`
 	// Output only. The last-modified time.
 	UpdateTime *timestamp.Timestamp `protobuf:"bytes,3,opt,name=update_time,json=updateTime,proto3" json:"update_time,omitempty"`
-	// The labels associated with this Game Server Cluster. Each label is a
+	// The labels associated with this game server cluster. Each label is a
 	// key-value pair.
 	Labels map[string]string `protobuf:"bytes,4,rep,name=labels,proto3" json:"labels,omitempty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
-	// Game Server Cluster connection information. This information is used to
-	// manage Game Server Clusters.
+	// The game server cluster connection information. This information is used to
+	// manage game server clusters.
 	ConnectionInfo *GameServerClusterConnectionInfo `protobuf:"bytes,5,opt,name=connection_info,json=connectionInfo,proto3" json:"connection_info,omitempty"`
 	// ETag of the resource.
 	Etag string `protobuf:"bytes,6,opt,name=etag,proto3" json:"etag,omitempty"`
diff --git a/googleapis/cloud/gaming/v1beta/game_server_clusters_service.pb.go b/googleapis/cloud/gaming/v1beta/game_server_clusters_service.pb.go
index 630d7e9..a50b522 100644
--- a/googleapis/cloud/gaming/v1beta/game_server_clusters_service.pb.go
+++ b/googleapis/cloud/gaming/v1beta/game_server_clusters_service.pb.go
@@ -291,7 +291,7 @@
 //
 // For semantics around ctx use and closing/ending streaming RPCs, please refer to https://godoc.org/google.golang.org/grpc#ClientConn.NewStream.
 type GameServerClustersServiceClient interface {
-	// Lists Game Server Clusters in a given project and location.
+	// Lists game server clusters in a given project and location.
 	ListGameServerClusters(ctx context.Context, in *ListGameServerClustersRequest, opts ...grpc.CallOption) (*ListGameServerClustersResponse, error)
 	// Gets details of a single game server cluster.
 	GetGameServerCluster(ctx context.Context, in *GetGameServerClusterRequest, opts ...grpc.CallOption) (*GameServerCluster, error)
@@ -392,7 +392,7 @@
 
 // GameServerClustersServiceServer is the server API for GameServerClustersService service.
 type GameServerClustersServiceServer interface {
-	// Lists Game Server Clusters in a given project and location.
+	// Lists game server clusters in a given project and location.
 	ListGameServerClusters(context.Context, *ListGameServerClustersRequest) (*ListGameServerClustersResponse, error)
 	// Gets details of a single game server cluster.
 	GetGameServerCluster(context.Context, *GetGameServerClusterRequest) (*GameServerCluster, error)
diff --git a/googleapis/cloud/gaming/v1beta/game_server_configs.pb.go b/googleapis/cloud/gaming/v1beta/game_server_configs.pb.go
index 22b7482..5aa00d3 100644
--- a/googleapis/cloud/gaming/v1beta/game_server_configs.pb.go
+++ b/googleapis/cloud/gaming/v1beta/game_server_configs.pb.go
@@ -58,7 +58,7 @@
 	// [next_page_token][google.cloud.gaming.v1beta.ListGameServerConfigsResponse.next_page_token] to
 	// determine if there are more GameServerConfigs left to be queried.
 	PageSize int32 `protobuf:"varint,2,opt,name=page_size,json=pageSize,proto3" json:"page_size,omitempty"`
-	// Optional. The next_page_token value returned from a previous List request, if any.
+	// Optional. The next_page_token value returned from a previous list request, if any.
 	PageToken string `protobuf:"bytes,3,opt,name=page_token,json=pageToken,proto3" json:"page_token,omitempty"`
 	// Optional. The filter to apply to list results.
 	Filter string `protobuf:"bytes,4,opt,name=filter,proto3" json:"filter,omitempty"`
@@ -140,12 +140,12 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// The list of Game Server Configs.
+	// The list of game server configs.
 	GameServerConfigs []*GameServerConfig `protobuf:"bytes,1,rep,name=game_server_configs,json=gameServerConfigs,proto3" json:"game_server_configs,omitempty"`
 	// Token to retrieve the next page of results, or empty if there are no more
 	// results in the list.
 	NextPageToken string `protobuf:"bytes,2,opt,name=next_page_token,json=nextPageToken,proto3" json:"next_page_token,omitempty"`
-	// List of Locations that could not be reached.
+	// List of locations that could not be reached.
 	Unreachable []string `protobuf:"bytes,4,rep,name=unreachable,proto3" json:"unreachable,omitempty"`
 }
 
@@ -208,7 +208,7 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// Required. The name of the Game Server Config to retrieve. Uses the form:
+	// Required. The name of the game server config to retrieve. Uses the form:
 	//
 	// `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/{config}`.
 	Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
@@ -263,9 +263,9 @@
 	//
 	// `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/`.
 	Parent string `protobuf:"bytes,1,opt,name=parent,proto3" json:"parent,omitempty"`
-	// Required. The ID of the Game Server Config resource to be created.
+	// Required. The ID of the game server config resource to be created.
 	ConfigId string `protobuf:"bytes,2,opt,name=config_id,json=configId,proto3" json:"config_id,omitempty"`
-	// Required. The Game Server Config resource to be created.
+	// Required. The game server config resource to be created.
 	GameServerConfig *GameServerConfig `protobuf:"bytes,3,opt,name=game_server_config,json=gameServerConfig,proto3" json:"game_server_config,omitempty"`
 }
 
@@ -328,7 +328,7 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// Required. The name of the Game Server Config to delete. Uses the form:
+	// Required. The name of the game server config to delete. Uses the form:
 	//
 	// `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/{config}`.
 	Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
@@ -384,8 +384,8 @@
 	// Required. Agones fleet autoscaler spec. Example spec:
 	// https://agones.dev/site/docs/reference/fleetautoscaler/
 	FleetAutoscalerSpec string `protobuf:"bytes,2,opt,name=fleet_autoscaler_spec,json=fleetAutoscalerSpec,proto3" json:"fleet_autoscaler_spec,omitempty"`
-	// Labels used to identify the Game Server Clusters to which this Agones
-	// scaling config applies. A Game Server Cluster is subject to this Agones
+	// Labels used to identify the game server clusters to which this Agones
+	// scaling config applies. A game server cluster is subject to this Agones
 	// scaling config if its labels match any of the selector entries.
 	Selectors []*LabelSelector `protobuf:"bytes,4,rep,name=selectors,proto3" json:"selectors,omitempty"`
 	// The schedules to which this Scaling Config applies.
@@ -511,13 +511,13 @@
 	return ""
 }
 
-// A Game Server Config resource.
+// A game server config resource.
 type GameServerConfig struct {
 	state         protoimpl.MessageState
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// The resource name of the Game Server Config. Uses the form:
+	// The resource name of the game server config. Uses the form:
 	//
 	// `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/configs/{config}`.
 	// For example,
@@ -528,7 +528,7 @@
 	CreateTime *timestamp.Timestamp `protobuf:"bytes,2,opt,name=create_time,json=createTime,proto3" json:"create_time,omitempty"`
 	// Output only. The last-modified time.
 	UpdateTime *timestamp.Timestamp `protobuf:"bytes,3,opt,name=update_time,json=updateTime,proto3" json:"update_time,omitempty"`
-	// The labels associated with this Game Server Config. Each label is a
+	// The labels associated with this game server config. Each label is a
 	// key-value pair.
 	Labels map[string]string `protobuf:"bytes,4,rep,name=labels,proto3" json:"labels,omitempty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
 	// FleetConfig contains a list of Agones fleet specs. Only one FleetConfig
@@ -536,7 +536,7 @@
 	FleetConfigs []*FleetConfig `protobuf:"bytes,5,rep,name=fleet_configs,json=fleetConfigs,proto3" json:"fleet_configs,omitempty"`
 	// The autoscaling settings.
 	ScalingConfigs []*ScalingConfig `protobuf:"bytes,6,rep,name=scaling_configs,json=scalingConfigs,proto3" json:"scaling_configs,omitempty"`
-	// The description of the Game Server Config.
+	// The description of the game server config.
 	Description string `protobuf:"bytes,7,opt,name=description,proto3" json:"description,omitempty"`
 }
 
diff --git a/googleapis/cloud/gaming/v1beta/game_server_configs_service.pb.go b/googleapis/cloud/gaming/v1beta/game_server_configs_service.pb.go
index bf14a56..7c730d3 100644
--- a/googleapis/cloud/gaming/v1beta/game_server_configs_service.pb.go
+++ b/googleapis/cloud/gaming/v1beta/game_server_configs_service.pb.go
@@ -202,17 +202,17 @@
 //
 // For semantics around ctx use and closing/ending streaming RPCs, please refer to https://godoc.org/google.golang.org/grpc#ClientConn.NewStream.
 type GameServerConfigsServiceClient interface {
-	// Lists Game Server Configs in a given project, Location, and Game Server
-	// Deployment.
+	// Lists game server configs in a given project, location, and game server
+	// deployment.
 	ListGameServerConfigs(ctx context.Context, in *ListGameServerConfigsRequest, opts ...grpc.CallOption) (*ListGameServerConfigsResponse, error)
-	// Gets details of a single Game Server Config.
+	// Gets details of a single game server config.
 	GetGameServerConfig(ctx context.Context, in *GetGameServerConfigRequest, opts ...grpc.CallOption) (*GameServerConfig, error)
-	// Creates a new Game Server Config in a given project, Location, and Game
-	// Server Deployment. Game Server Configs are immutable, and are not applied
-	// until referenced in the Game Server Deployment Rollout resource.
+	// Creates a new game server config in a given project, location, and game
+	// server deployment. Game server configs are immutable, and are not applied
+	// until referenced in the game server deployment rollout resource.
 	CreateGameServerConfig(ctx context.Context, in *CreateGameServerConfigRequest, opts ...grpc.CallOption) (*longrunning.Operation, error)
-	// Deletes a single Game Server Config. The deletion will fail if the Game
-	// Server Config is referenced in a Game Server Deployment Rollout.
+	// Deletes a single game server config. The deletion will fail if the game
+	// server config is referenced in a game server deployment rollout.
 	DeleteGameServerConfig(ctx context.Context, in *DeleteGameServerConfigRequest, opts ...grpc.CallOption) (*longrunning.Operation, error)
 }
 
@@ -262,17 +262,17 @@
 
 // GameServerConfigsServiceServer is the server API for GameServerConfigsService service.
 type GameServerConfigsServiceServer interface {
-	// Lists Game Server Configs in a given project, Location, and Game Server
-	// Deployment.
+	// Lists game server configs in a given project, location, and game server
+	// deployment.
 	ListGameServerConfigs(context.Context, *ListGameServerConfigsRequest) (*ListGameServerConfigsResponse, error)
-	// Gets details of a single Game Server Config.
+	// Gets details of a single game server config.
 	GetGameServerConfig(context.Context, *GetGameServerConfigRequest) (*GameServerConfig, error)
-	// Creates a new Game Server Config in a given project, Location, and Game
-	// Server Deployment. Game Server Configs are immutable, and are not applied
-	// until referenced in the Game Server Deployment Rollout resource.
+	// Creates a new game server config in a given project, location, and game
+	// server deployment. Game server configs are immutable, and are not applied
+	// until referenced in the game server deployment rollout resource.
 	CreateGameServerConfig(context.Context, *CreateGameServerConfigRequest) (*longrunning.Operation, error)
-	// Deletes a single Game Server Config. The deletion will fail if the Game
-	// Server Config is referenced in a Game Server Deployment Rollout.
+	// Deletes a single game server config. The deletion will fail if the game
+	// server config is referenced in a game server deployment rollout.
 	DeleteGameServerConfig(context.Context, *DeleteGameServerConfigRequest) (*longrunning.Operation, error)
 }
 
diff --git a/googleapis/cloud/gaming/v1beta/game_server_deployments.pb.go b/googleapis/cloud/gaming/v1beta/game_server_deployments.pb.go
index 66571f6..cd062bf 100644
--- a/googleapis/cloud/gaming/v1beta/game_server_deployments.pb.go
+++ b/googleapis/cloud/gaming/v1beta/game_server_deployments.pb.go
@@ -52,8 +52,8 @@
 	// Required. The parent resource name. Uses the form:
 	// `projects/{project}/locations/{location}`.
 	Parent string `protobuf:"bytes,1,opt,name=parent,proto3" json:"parent,omitempty"`
-	// Optional. The maximum number of items to return.  If unspecified, server
-	// will pick an appropriate default. Server may return fewer items than
+	// Optional. The maximum number of items to return.  If unspecified, the server
+	// will pick an appropriate default. The server may return fewer items than
 	// requested. A caller should only rely on response's
 	// [next_page_token][google.cloud.gaming.v1beta.ListGameServerDeploymentsResponse.next_page_token] to
 	// determine if there are more GameServerDeployments left to be queried.
@@ -141,12 +141,12 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// The list of Game Server Delpoyments.
+	// The list of game server deployments.
 	GameServerDeployments []*GameServerDeployment `protobuf:"bytes,1,rep,name=game_server_deployments,json=gameServerDeployments,proto3" json:"game_server_deployments,omitempty"`
 	// Token to retrieve the next page of results, or empty if there are no more
 	// results in the list.
 	NextPageToken string `protobuf:"bytes,2,opt,name=next_page_token,json=nextPageToken,proto3" json:"next_page_token,omitempty"`
-	// List of Locations that could not be reached.
+	// List of locations that could not be reached.
 	Unreachable []string `protobuf:"bytes,4,rep,name=unreachable,proto3" json:"unreachable,omitempty"`
 }
 
@@ -209,7 +209,7 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// Required. The name of the Game Server Deployment to retrieve. Uses the form:
+	// Required. The name of the game server delpoyment to retrieve. Uses the form:
 	//
 	// `projects/{project}/locations/{location}/gameServerDeployments/{deployment}`.
 	Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
@@ -261,7 +261,7 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// Required. The name of the Game Server Deployment to retrieve. Uses the form:
+	// Required. The name of the game server delpoyment to retrieve. Uses the form:
 	//
 	// `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout`.
 	Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
@@ -315,9 +315,9 @@
 	// Required. The parent resource name. Uses the form:
 	// `projects/{project}/locations/{location}`.
 	Parent string `protobuf:"bytes,1,opt,name=parent,proto3" json:"parent,omitempty"`
-	// Required. The ID of the Game Server Deployment resource to be created.
+	// Required. The ID of the game server delpoyment resource to be created.
 	DeploymentId string `protobuf:"bytes,2,opt,name=deployment_id,json=deploymentId,proto3" json:"deployment_id,omitempty"`
-	// Required. The Game Server Deployment resource to be created.
+	// Required. The game server delpoyment resource to be created.
 	GameServerDeployment *GameServerDeployment `protobuf:"bytes,3,opt,name=game_server_deployment,json=gameServerDeployment,proto3" json:"game_server_deployment,omitempty"`
 }
 
@@ -380,7 +380,7 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// Required. The name of the Game Server Deployment to delete. Uses the form:
+	// Required. The name of the game server delpoyment to delete. Uses the form:
 	//
 	// `projects/{project}/locations/{location}/gameServerDeployments/{deployment}`.
 	Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
@@ -432,7 +432,7 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// Required. The Game Server Deployment to be updated.
+	// Required. The game server delpoyment to be updated.
 	// Only fields specified in update_mask are updated.
 	GameServerDeployment *GameServerDeployment `protobuf:"bytes,1,opt,name=game_server_deployment,json=gameServerDeployment,proto3" json:"game_server_deployment,omitempty"`
 	// Required. Mask of fields to update. At least one path must be supplied in
@@ -497,7 +497,7 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// Required. The Game Server Deployment Rollout to be updated.
+	// Required. The game server delpoyment rollout to be updated.
 	// Only fields specified in update_mask are updated.
 	Rollout *GameServerDeploymentRollout `protobuf:"bytes,1,opt,name=rollout,proto3" json:"rollout,omitempty"`
 	// Required. Mask of fields to update. At least one path must be supplied in
@@ -561,7 +561,7 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// Required. The name of the Game Server Deployment. Uses the form:
+	// Required. The name of the game server delpoyment. Uses the form:
 	//
 	// `projects/{project}/locations/{location}/gameServerDeployments/{deployment}`.
 	Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
@@ -612,9 +612,9 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// The state of the Game Server Deployment in each Game Server Cluster.
+	// The state of the game server deployment in each game server cluster.
 	ClusterState []*FetchDeploymentStateResponse_DeployedClusterState `protobuf:"bytes,1,rep,name=cluster_state,json=clusterState,proto3" json:"cluster_state,omitempty"`
-	// List of Locations that could not be reached.
+	// List of locations that could not be reached.
 	Unavailable []string `protobuf:"bytes,2,rep,name=unavailable,proto3" json:"unavailable,omitempty"`
 }
 
@@ -664,13 +664,13 @@
 	return nil
 }
 
-// A Game Server Deployment resource.
+// A game server deployment resource.
 type GameServerDeployment struct {
 	state         protoimpl.MessageState
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// The resource name of the Game Server Deployment. Uses the form:
+	// The resource name of the game server deployment. Uses the form:
 	//
 	// `projects/{project}/locations/{location}/gameServerDeployments/{deployment}`.
 	// For example,
@@ -681,12 +681,12 @@
 	CreateTime *timestamp.Timestamp `protobuf:"bytes,2,opt,name=create_time,json=createTime,proto3" json:"create_time,omitempty"`
 	// Output only. The last-modified time.
 	UpdateTime *timestamp.Timestamp `protobuf:"bytes,3,opt,name=update_time,json=updateTime,proto3" json:"update_time,omitempty"`
-	// The labels associated with this Game Server Deployment. Each label is a
+	// The labels associated with this game server deployment. Each label is a
 	// key-value pair.
 	Labels map[string]string `protobuf:"bytes,4,rep,name=labels,proto3" json:"labels,omitempty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
 	// ETag of the resource.
 	Etag string `protobuf:"bytes,7,opt,name=etag,proto3" json:"etag,omitempty"`
-	// Human readable description of the Game Server Deployment.
+	// Human readable description of the game server delpoyment.
 	Description string `protobuf:"bytes,8,opt,name=description,proto3" json:"description,omitempty"`
 }
 
@@ -764,18 +764,18 @@
 	return ""
 }
 
-// A Game Server Config override.
+// A game server config override.
 type GameServerConfigOverride struct {
 	state         protoimpl.MessageState
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// Selector chooses the Game Server Config targets.
+	// Selector chooses the game server config targets.
 	//
 	// Types that are assignable to Selector:
 	//	*GameServerConfigOverride_RealmsSelector
 	Selector isGameServerConfigOverride_Selector `protobuf_oneof:"selector"`
-	// Selects the Game Server Config and how it should be applied.
+	// Selects the game server config and how it should be applied.
 	//
 	// Types that are assignable to Change:
 	//	*GameServerConfigOverride_ConfigVersion
@@ -864,14 +864,14 @@
 
 func (*GameServerConfigOverride_ConfigVersion) isGameServerConfigOverride_Change() {}
 
-// The Game Server Deployment Rollout which represents the desired rollout
+// The game server deployment rollout which represents the desired rollout
 // state.
 type GameServerDeploymentRollout struct {
 	state         protoimpl.MessageState
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// The resource name of the Game Server Deployment Rollout. Uses the form:
+	// The resource name of the game server deployment rollout. Uses the form:
 	//
 	// `projects/{project}/locations/{location}/gameServerDeployments/{deployment}/rollout`.
 	// For example,
@@ -882,13 +882,13 @@
 	CreateTime *timestamp.Timestamp `protobuf:"bytes,2,opt,name=create_time,json=createTime,proto3" json:"create_time,omitempty"`
 	// Output only. The last-modified time.
 	UpdateTime *timestamp.Timestamp `protobuf:"bytes,3,opt,name=update_time,json=updateTime,proto3" json:"update_time,omitempty"`
-	// The default Game Server Config is applied to all Realms unless overridden
-	// in the Rollout. For example,
+	// The default game server config is applied to all realms unless overridden
+	// in the rollout. For example,
 	//
 	// `projects/my-project/locations/global/gameServerDeployments/my-game/configs/my-config`.
 	DefaultGameServerConfig string `protobuf:"bytes,4,opt,name=default_game_server_config,json=defaultGameServerConfig,proto3" json:"default_game_server_config,omitempty"`
-	// Contains the Game Server Config Rollout overrides. Overrides are processed
-	// in the order they are listed. Once a match is found for a Realm, the rest
+	// Contains the game server config rollout overrides. Overrides are processed
+	// in the order they are listed. Once a match is found for a realm, the rest
 	// of the list is not processed.
 	GameServerConfigOverrides []*GameServerConfigOverride `protobuf:"bytes,5,rep,name=game_server_config_overrides,json=gameServerConfigOverrides,proto3" json:"game_server_config_overrides,omitempty"`
 	// ETag of the resource.
@@ -975,7 +975,7 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// Required. The Game Server Deployment Rollout to be updated.
+	// Required. The game server deployment rollout to be updated.
 	// Only fields specified in update_mask are updated.
 	Rollout *GameServerDeploymentRollout `protobuf:"bytes,1,opt,name=rollout,proto3" json:"rollout,omitempty"`
 	// Optional. Mask of fields to update. At least one path must be supplied in
@@ -986,7 +986,7 @@
 	// // /docs/reference/google.protobuf#fieldmask
 	UpdateMask *field_mask.FieldMask `protobuf:"bytes,2,opt,name=update_mask,json=updateMask,proto3" json:"update_mask,omitempty"`
 	// Optional. The target timestamp to compute the preview. Defaults to the immediately
-	// after the proposed Rollout completes.
+	// after the proposed rollout completes.
 	PreviewTime *timestamp.Timestamp `protobuf:"bytes,3,opt,name=preview_time,json=previewTime,proto3" json:"preview_time,omitempty"`
 }
 
@@ -1052,7 +1052,7 @@
 
 	// Locations that could not be reached on this request.
 	Unavailable []string `protobuf:"bytes,2,rep,name=unavailable,proto3" json:"unavailable,omitempty"`
-	// ETag of the Game Server Deployment.
+	// ETag of the game server deployment.
 	Etag string `protobuf:"bytes,3,opt,name=etag,proto3" json:"etag,omitempty"`
 	// The target state.
 	TargetState *TargetState `protobuf:"bytes,4,opt,name=target_state,json=targetState,proto3" json:"target_state,omitempty"`
@@ -1111,7 +1111,7 @@
 	return nil
 }
 
-// The Game Server Cluster changes made by the Game Server Deployment.
+// The game server cluster changes made by the game server deployment.
 type FetchDeploymentStateResponse_DeployedClusterState struct {
 	state         protoimpl.MessageState
 	sizeCache     protoimpl.SizeCache
@@ -1120,7 +1120,7 @@
 	// The name of the cluster.
 	Cluster string `protobuf:"bytes,1,opt,name=cluster,proto3" json:"cluster,omitempty"`
 	// The details about the Agones fleets and autoscalers created in the
-	// Game Server Cluster.
+	// game server cluster.
 	FleetDetails []*DeployedFleetDetails `protobuf:"bytes,2,rep,name=fleet_details,json=fleetDetails,proto3" json:"fleet_details,omitempty"`
 }
 
diff --git a/googleapis/cloud/gaming/v1beta/game_server_deployments_service.pb.go b/googleapis/cloud/gaming/v1beta/game_server_deployments_service.pb.go
index 19ebd48..f65a5c3 100644
--- a/googleapis/cloud/gaming/v1beta/game_server_deployments_service.pb.go
+++ b/googleapis/cloud/gaming/v1beta/game_server_deployments_service.pb.go
@@ -309,31 +309,31 @@
 //
 // For semantics around ctx use and closing/ending streaming RPCs, please refer to https://godoc.org/google.golang.org/grpc#ClientConn.NewStream.
 type GameServerDeploymentsServiceClient interface {
-	// Lists Game Server Deployments in a given project and Location.
+	// Lists game server deployments in a given project and location.
 	ListGameServerDeployments(ctx context.Context, in *ListGameServerDeploymentsRequest, opts ...grpc.CallOption) (*ListGameServerDeploymentsResponse, error)
-	// Gets details of a single Game Server Deployment.
+	// Gets details of a single game server deployment.
 	GetGameServerDeployment(ctx context.Context, in *GetGameServerDeploymentRequest, opts ...grpc.CallOption) (*GameServerDeployment, error)
-	// Creates a new Game Server Deployment in a given project and Location.
+	// Creates a new game server deployment in a given project and location.
 	CreateGameServerDeployment(ctx context.Context, in *CreateGameServerDeploymentRequest, opts ...grpc.CallOption) (*longrunning.Operation, error)
-	// Deletes a single Game Server Deployment.
+	// Deletes a single game server deployment.
 	DeleteGameServerDeployment(ctx context.Context, in *DeleteGameServerDeploymentRequest, opts ...grpc.CallOption) (*longrunning.Operation, error)
-	// Patches a Game Server Deployment.
+	// Patches a game server deployment.
 	UpdateGameServerDeployment(ctx context.Context, in *UpdateGameServerDeploymentRequest, opts ...grpc.CallOption) (*longrunning.Operation, error)
-	// Gets details a single Game Server Deployment Rollout.
+	// Gets details a single game server deployment rollout.
 	GetGameServerDeploymentRollout(ctx context.Context, in *GetGameServerDeploymentRolloutRequest, opts ...grpc.CallOption) (*GameServerDeploymentRollout, error)
-	// Patches a single Game Server Deployment Rollout.
+	// Patches a single game server deployment rollout.
 	// The method will not return an error if the update does not affect any
 	// existing realms. For example - if the default_game_server_config is changed
 	// but all existing realms use the override, that is valid. Similarly, if a
 	// non existing realm is explicitly called out in game_server_config_overrides
 	// field, that will also not result in an error.
 	UpdateGameServerDeploymentRollout(ctx context.Context, in *UpdateGameServerDeploymentRolloutRequest, opts ...grpc.CallOption) (*longrunning.Operation, error)
-	// Previews the Game Server Deployment Rollout. This API does not mutate the
-	// Rollout resource.
+	// Previews the game server deployment rollout. This API does not mutate the
+	// rollout resource.
 	PreviewGameServerDeploymentRollout(ctx context.Context, in *PreviewGameServerDeploymentRolloutRequest, opts ...grpc.CallOption) (*PreviewGameServerDeploymentRolloutResponse, error)
-	// Retrieves information about the current state of the Game Server
-	// Ddeployment. Gathers all the Agones fleets and Agones autoscalers,
-	// including fleets running an older version of the Game Server Deployment.
+	// Retrieves information about the current state of the game server
+	// deployment. Gathers all the Agones fleets and Agones autoscalers,
+	// including fleets running an older version of the game server deployment.
 	FetchDeploymentState(ctx context.Context, in *FetchDeploymentStateRequest, opts ...grpc.CallOption) (*FetchDeploymentStateResponse, error)
 }
 
@@ -428,31 +428,31 @@
 
 // GameServerDeploymentsServiceServer is the server API for GameServerDeploymentsService service.
 type GameServerDeploymentsServiceServer interface {
-	// Lists Game Server Deployments in a given project and Location.
+	// Lists game server deployments in a given project and location.
 	ListGameServerDeployments(context.Context, *ListGameServerDeploymentsRequest) (*ListGameServerDeploymentsResponse, error)
-	// Gets details of a single Game Server Deployment.
+	// Gets details of a single game server deployment.
 	GetGameServerDeployment(context.Context, *GetGameServerDeploymentRequest) (*GameServerDeployment, error)
-	// Creates a new Game Server Deployment in a given project and Location.
+	// Creates a new game server deployment in a given project and location.
 	CreateGameServerDeployment(context.Context, *CreateGameServerDeploymentRequest) (*longrunning.Operation, error)
-	// Deletes a single Game Server Deployment.
+	// Deletes a single game server deployment.
 	DeleteGameServerDeployment(context.Context, *DeleteGameServerDeploymentRequest) (*longrunning.Operation, error)
-	// Patches a Game Server Deployment.
+	// Patches a game server deployment.
 	UpdateGameServerDeployment(context.Context, *UpdateGameServerDeploymentRequest) (*longrunning.Operation, error)
-	// Gets details a single Game Server Deployment Rollout.
+	// Gets details a single game server deployment rollout.
 	GetGameServerDeploymentRollout(context.Context, *GetGameServerDeploymentRolloutRequest) (*GameServerDeploymentRollout, error)
-	// Patches a single Game Server Deployment Rollout.
+	// Patches a single game server deployment rollout.
 	// The method will not return an error if the update does not affect any
 	// existing realms. For example - if the default_game_server_config is changed
 	// but all existing realms use the override, that is valid. Similarly, if a
 	// non existing realm is explicitly called out in game_server_config_overrides
 	// field, that will also not result in an error.
 	UpdateGameServerDeploymentRollout(context.Context, *UpdateGameServerDeploymentRolloutRequest) (*longrunning.Operation, error)
-	// Previews the Game Server Deployment Rollout. This API does not mutate the
-	// Rollout resource.
+	// Previews the game server deployment rollout. This API does not mutate the
+	// rollout resource.
 	PreviewGameServerDeploymentRollout(context.Context, *PreviewGameServerDeploymentRolloutRequest) (*PreviewGameServerDeploymentRolloutResponse, error)
-	// Retrieves information about the current state of the Game Server
-	// Ddeployment. Gathers all the Agones fleets and Agones autoscalers,
-	// including fleets running an older version of the Game Server Deployment.
+	// Retrieves information about the current state of the game server
+	// deployment. Gathers all the Agones fleets and Agones autoscalers,
+	// including fleets running an older version of the game server deployment.
 	FetchDeploymentState(context.Context, *FetchDeploymentStateRequest) (*FetchDeploymentStateResponse, error)
 }
 
diff --git a/googleapis/cloud/gaming/v1beta/realms.pb.go b/googleapis/cloud/gaming/v1beta/realms.pb.go
index d15cdfd..d25ddc0 100644
--- a/googleapis/cloud/gaming/v1beta/realms.pb.go
+++ b/googleapis/cloud/gaming/v1beta/realms.pb.go
@@ -56,7 +56,7 @@
 	// will pick an appropriate default. Server may return fewer items than
 	// requested. A caller should only rely on response's
 	// [next_page_token][google.cloud.gaming.v1beta.ListRealmsResponse.next_page_token] to
-	// determine if there are more Realms left to be queried.
+	// determine if there are more realms left to be queried.
 	PageSize int32 `protobuf:"varint,2,opt,name=page_size,json=pageSize,proto3" json:"page_size,omitempty"`
 	// Optional. The next_page_token value returned from a previous List request,
 	// if any.
@@ -141,12 +141,12 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// The list of Realms.
+	// The list of realms.
 	Realms []*Realm `protobuf:"bytes,1,rep,name=realms,proto3" json:"realms,omitempty"`
 	// Token to retrieve the next page of results, or empty if there are no more
 	// results in the list.
 	NextPageToken string `protobuf:"bytes,2,opt,name=next_page_token,json=nextPageToken,proto3" json:"next_page_token,omitempty"`
-	// List of Locations that could not be reached.
+	// List of locations that could not be reached.
 	Unreachable []string `protobuf:"bytes,3,rep,name=unreachable,proto3" json:"unreachable,omitempty"`
 }
 
@@ -209,7 +209,7 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// Required. The name of the Realm to retrieve. Uses the form:
+	// Required. The name of the realm to retrieve. Uses the form:
 	// `projects/{project}/locations/{location}/realms/{realm}`.
 	Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
 }
@@ -262,9 +262,9 @@
 	// Required. The parent resource name. Uses the form:
 	// `projects/{project}/locations/{location}`.
 	Parent string `protobuf:"bytes,1,opt,name=parent,proto3" json:"parent,omitempty"`
-	// Required. The ID of the Realm resource to be created.
+	// Required. The ID of the realm resource to be created.
 	RealmId string `protobuf:"bytes,2,opt,name=realm_id,json=realmId,proto3" json:"realm_id,omitempty"`
-	// Required. The Realm resource to be created.
+	// Required. The realm resource to be created.
 	Realm *Realm `protobuf:"bytes,3,opt,name=realm,proto3" json:"realm,omitempty"`
 }
 
@@ -327,7 +327,7 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// Required. The name of the Realm to delete. Uses the form:
+	// Required. The name of the realm to delete. Uses the form:
 	// `projects/{project}/locations/{location}/realms/{realm}`.
 	Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
 }
@@ -377,7 +377,7 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// Required. The Realm to be updated.
+	// Required. The realm to be updated.
 	// Only fields specified in update_mask are updated.
 	Realm *Realm `protobuf:"bytes,1,opt,name=realm,proto3" json:"realm,omitempty"`
 	// Required. The update mask applies to the resource. For the `FieldMask`
@@ -441,7 +441,7 @@
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// Required. The Realm to be updated.
+	// Required. The realm to be updated.
 	// Only fields specified in update_mask are updated.
 	Realm *Realm `protobuf:"bytes,1,opt,name=realm,proto3" json:"realm,omitempty"`
 	// Required. The update mask applies to the resource. For the `FieldMask`
@@ -566,13 +566,13 @@
 	return nil
 }
 
-// A Realm resource.
+// A realm resource.
 type Realm struct {
 	state         protoimpl.MessageState
 	sizeCache     protoimpl.SizeCache
 	unknownFields protoimpl.UnknownFields
 
-	// The resource name of the Realm. Uses the form:
+	// The resource name of the realm. Uses the form:
 	// `projects/{project}/locations/{location}/realms/{realm}`. For
 	// example, `projects/my-project/locations/{location}/realms/my-realm`.
 	Name string `protobuf:"bytes,1,opt,name=name,proto3" json:"name,omitempty"`
@@ -580,15 +580,15 @@
 	CreateTime *timestamp.Timestamp `protobuf:"bytes,2,opt,name=create_time,json=createTime,proto3" json:"create_time,omitempty"`
 	// Output only. The last-modified time.
 	UpdateTime *timestamp.Timestamp `protobuf:"bytes,3,opt,name=update_time,json=updateTime,proto3" json:"update_time,omitempty"`
-	// The labels associated with this Realm. Each label is a key-value pair.
+	// The labels associated with this realm. Each label is a key-value pair.
 	Labels map[string]string `protobuf:"bytes,4,rep,name=labels,proto3" json:"labels,omitempty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
-	// Required. Time zone where all policies targeting this Realm are evaluated. The value
+	// Required. Time zone where all policies targeting this realm are evaluated. The value
 	// of this field must be from the IANA time zone database:
 	// https://www.iana.org/time-zones.
 	TimeZone string `protobuf:"bytes,6,opt,name=time_zone,json=timeZone,proto3" json:"time_zone,omitempty"`
 	// ETag of the resource.
 	Etag string `protobuf:"bytes,7,opt,name=etag,proto3" json:"etag,omitempty"`
-	// Human readable description of the Realm.
+	// Human readable description of the realm.
 	Description string `protobuf:"bytes,8,opt,name=description,proto3" json:"description,omitempty"`
 }
 
diff --git a/googleapis/cloud/gaming/v1beta/realms_service.pb.go b/googleapis/cloud/gaming/v1beta/realms_service.pb.go
index 0957419..e6de443 100644
--- a/googleapis/cloud/gaming/v1beta/realms_service.pb.go
+++ b/googleapis/cloud/gaming/v1beta/realms_service.pb.go
@@ -218,17 +218,17 @@
 //
 // For semantics around ctx use and closing/ending streaming RPCs, please refer to https://godoc.org/google.golang.org/grpc#ClientConn.NewStream.
 type RealmsServiceClient interface {
-	// Lists Realms in a given project and Location.
+	// Lists realms in a given project and location.
 	ListRealms(ctx context.Context, in *ListRealmsRequest, opts ...grpc.CallOption) (*ListRealmsResponse, error)
-	// Gets details of a single Realm.
+	// Gets details of a single realm.
 	GetRealm(ctx context.Context, in *GetRealmRequest, opts ...grpc.CallOption) (*Realm, error)
-	// Creates a new Realm in a given project and Location.
+	// Creates a new realm in a given project and location.
 	CreateRealm(ctx context.Context, in *CreateRealmRequest, opts ...grpc.CallOption) (*longrunning.Operation, error)
-	// Deletes a single Realm.
+	// Deletes a single realm.
 	DeleteRealm(ctx context.Context, in *DeleteRealmRequest, opts ...grpc.CallOption) (*longrunning.Operation, error)
-	// Patches a single Realm.
+	// Patches a single realm.
 	UpdateRealm(ctx context.Context, in *UpdateRealmRequest, opts ...grpc.CallOption) (*longrunning.Operation, error)
-	// Previews patches to a single Realm.
+	// Previews patches to a single realm.
 	PreviewRealmUpdate(ctx context.Context, in *PreviewRealmUpdateRequest, opts ...grpc.CallOption) (*PreviewRealmUpdateResponse, error)
 }
 
@@ -296,17 +296,17 @@
 
 // RealmsServiceServer is the server API for RealmsService service.
 type RealmsServiceServer interface {
-	// Lists Realms in a given project and Location.
+	// Lists realms in a given project and location.
 	ListRealms(context.Context, *ListRealmsRequest) (*ListRealmsResponse, error)
-	// Gets details of a single Realm.
+	// Gets details of a single realm.
 	GetRealm(context.Context, *GetRealmRequest) (*Realm, error)
-	// Creates a new Realm in a given project and Location.
+	// Creates a new realm in a given project and location.
 	CreateRealm(context.Context, *CreateRealmRequest) (*longrunning.Operation, error)
-	// Deletes a single Realm.
+	// Deletes a single realm.
 	DeleteRealm(context.Context, *DeleteRealmRequest) (*longrunning.Operation, error)
-	// Patches a single Realm.
+	// Patches a single realm.
 	UpdateRealm(context.Context, *UpdateRealmRequest) (*longrunning.Operation, error)
-	// Previews patches to a single Realm.
+	// Previews patches to a single realm.
 	PreviewRealmUpdate(context.Context, *PreviewRealmUpdateRequest) (*PreviewRealmUpdateResponse, error)
 }
 
diff --git a/googleapis/cloud/tasks/v2beta3/cloudtasks.pb.go b/googleapis/cloud/tasks/v2beta3/cloudtasks.pb.go
index ae287d5..5dcd159 100644
--- a/googleapis/cloud/tasks/v2beta3/cloudtasks.pb.go
+++ b/googleapis/cloud/tasks/v2beta3/cloudtasks.pb.go
@@ -1,4 +1,4 @@
-// Copyright 2019 Google LLC.
+// Copyright 2020 Google LLC
 //
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -11,7 +11,6 @@
 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 // See the License for the specific language governing permissions and
 // limitations under the License.
-//
 
 // Code generated by protoc-gen-go. DO NOT EDIT.
 // versions:
diff --git a/googleapis/cloud/tasks/v2beta3/queue.pb.go b/googleapis/cloud/tasks/v2beta3/queue.pb.go
index bf70ca3..86ad821 100644
--- a/googleapis/cloud/tasks/v2beta3/queue.pb.go
+++ b/googleapis/cloud/tasks/v2beta3/queue.pb.go
@@ -1,4 +1,4 @@
-// Copyright 2019 Google LLC.
+// Copyright 2020 Google LLC
 //
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -11,7 +11,6 @@
 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 // See the License for the specific language governing permissions and
 // limitations under the License.
-//
 
 // Code generated by protoc-gen-go. DO NOT EDIT.
 // versions:
@@ -123,6 +122,59 @@
 	return file_google_cloud_tasks_v2beta3_queue_proto_rawDescGZIP(), []int{0, 0}
 }
 
+// The type of the queue.
+type Queue_Type int32
+
+const (
+	// Default value.
+	Queue_TYPE_UNSPECIFIED Queue_Type = 0
+	// A pull queue.
+	Queue_PULL Queue_Type = 1
+	// A push queue.
+	Queue_PUSH Queue_Type = 2
+)
+
+// Enum value maps for Queue_Type.
+var (
+	Queue_Type_name = map[int32]string{
+		0: "TYPE_UNSPECIFIED",
+		1: "PULL",
+		2: "PUSH",
+	}
+	Queue_Type_value = map[string]int32{
+		"TYPE_UNSPECIFIED": 0,
+		"PULL":             1,
+		"PUSH":             2,
+	}
+)
+
+func (x Queue_Type) Enum() *Queue_Type {
+	p := new(Queue_Type)
+	*p = x
+	return p
+}
+
+func (x Queue_Type) String() string {
+	return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
+}
+
+func (Queue_Type) Descriptor() protoreflect.EnumDescriptor {
+	return file_google_cloud_tasks_v2beta3_queue_proto_enumTypes[1].Descriptor()
+}
+
+func (Queue_Type) Type() protoreflect.EnumType {
+	return &file_google_cloud_tasks_v2beta3_queue_proto_enumTypes[1]
+}
+
+func (x Queue_Type) Number() protoreflect.EnumNumber {
+	return protoreflect.EnumNumber(x)
+}
+
+// Deprecated: Use Queue_Type.Descriptor instead.
+func (Queue_Type) EnumDescriptor() ([]byte, []int) {
+	return file_google_cloud_tasks_v2beta3_queue_proto_rawDescGZIP(), []int{0, 1}
+}
+
 // A queue is a container of related tasks. Queues are configured to manage
 // how those tasks are dispatched. Configurable properties include rate limits,
 // retry options, queue types, and others.
@@ -214,6 +266,12 @@
 	// [Stackdriver Logging](https://cloud.google.com/logging/docs/). If this
 	// field is unset, then no logs are written.
 	StackdriverLoggingConfig *StackdriverLoggingConfig `protobuf:"bytes,10,opt,name=stackdriver_logging_config,json=stackdriverLoggingConfig,proto3" json:"stackdriver_logging_config,omitempty"`
+	// Immutable. The type of a queue (push or pull).
+	//
+	// `Queue.type` is an immutable property of the queue that is set at the queue
+	// creation time. When left unspecified, the default value of `PUSH` is
+	// selected.
+	Type Queue_Type `protobuf:"varint,11,opt,name=type,proto3,enum=google.cloud.tasks.v2beta3.Queue_Type" json:"type,omitempty"`
 }
 
 func (x *Queue) Reset() {
@@ -304,6 +362,13 @@
 	return nil
 }
 
+func (x *Queue) GetType() Queue_Type {
+	if x != nil {
+		return x.Type
+	}
+	return Queue_TYPE_UNSPECIFIED
+}
+
 type isQueue_QueueType interface {
 	isQueue_QueueType()
 }
@@ -526,7 +591,7 @@
 	// A task's retry interval starts at
 	// [min_backoff][google.cloud.tasks.v2beta3.RetryConfig.min_backoff], then doubles
 	// `max_doublings` times, then increases linearly, and finally
-	// retries retries at intervals of
+	// retries at intervals of
 	// [max_backoff][google.cloud.tasks.v2beta3.RetryConfig.max_backoff] up to
 	// [max_attempts][google.cloud.tasks.v2beta3.RetryConfig.max_attempts] times.
 	//
@@ -677,101 +742,110 @@
 	0x61, 0x73, 0x6b, 0x73, 0x2f, 0x76, 0x32, 0x62, 0x65, 0x74, 0x61, 0x33, 0x2f, 0x71, 0x75, 0x65,
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-	0x69, 0x6e, 0x67, 0x52, 0x61, 0x74, 0x69, 0x6f, 0x42, 0x6f, 0x0a, 0x1e, 0x63, 0x6f, 0x6d, 0x2e,
-	0x67, 0x6f, 0x6f, 0x67, 0x6c, 0x65, 0x2e, 0x63, 0x6c, 0x6f, 0x75, 0x64, 0x2e, 0x74, 0x61, 0x73,
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-	0x2e, 0x67, 0x6f, 0x6c, 0x61, 0x6e, 0x67, 0x2e, 0x6f, 0x72, 0x67, 0x2f, 0x67, 0x65, 0x6e, 0x70,
-	0x72, 0x6f, 0x74, 0x6f, 0x2f, 0x67, 0x6f, 0x6f, 0x67, 0x6c, 0x65, 0x61, 0x70, 0x69, 0x73, 0x2f,
-	0x63, 0x6c, 0x6f, 0x75, 0x64, 0x2f, 0x74, 0x61, 0x73, 0x6b, 0x73, 0x2f, 0x76, 0x32, 0x62, 0x65,
-	0x74, 0x61, 0x33, 0x3b, 0x74, 0x61, 0x73, 0x6b, 0x73, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f,
-	0x33,
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+	0x6b, 0x6f, 0x66, 0x66, 0x12, 0x23, 0x0a, 0x0d, 0x6d, 0x61, 0x78, 0x5f, 0x64, 0x6f, 0x75, 0x62,
+	0x6c, 0x69, 0x6e, 0x67, 0x73, 0x18, 0x05, 0x20, 0x01, 0x28, 0x05, 0x52, 0x0c, 0x6d, 0x61, 0x78,
+	0x44, 0x6f, 0x75, 0x62, 0x6c, 0x69, 0x6e, 0x67, 0x73, 0x22, 0x41, 0x0a, 0x18, 0x53, 0x74, 0x61,
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+	0x67, 0x5f, 0x72, 0x61, 0x74, 0x69, 0x6f, 0x18, 0x01, 0x20, 0x01, 0x28, 0x01, 0x52, 0x0d, 0x73,
+	0x61, 0x6d, 0x70, 0x6c, 0x69, 0x6e, 0x67, 0x52, 0x61, 0x74, 0x69, 0x6f, 0x42, 0x6f, 0x0a, 0x1e,
+	0x63, 0x6f, 0x6d, 0x2e, 0x67, 0x6f, 0x6f, 0x67, 0x6c, 0x65, 0x2e, 0x63, 0x6c, 0x6f, 0x75, 0x64,
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+	0x70, 0x69, 0x73, 0x2f, 0x63, 0x6c, 0x6f, 0x75, 0x64, 0x2f, 0x74, 0x61, 0x73, 0x6b, 0x73, 0x2f,
+	0x76, 0x32, 0x62, 0x65, 0x74, 0x61, 0x33, 0x3b, 0x74, 0x61, 0x73, 0x6b, 0x73, 0x62, 0x06, 0x70,
+	0x72, 0x6f, 0x74, 0x6f, 0x33,
 }
 
 var (
@@ -786,33 +860,35 @@
 	return file_google_cloud_tasks_v2beta3_queue_proto_rawDescData
 }
 
-var file_google_cloud_tasks_v2beta3_queue_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
+var file_google_cloud_tasks_v2beta3_queue_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
 var file_google_cloud_tasks_v2beta3_queue_proto_msgTypes = make([]protoimpl.MessageInfo, 4)
 var file_google_cloud_tasks_v2beta3_queue_proto_goTypes = []interface{}{
 	(Queue_State)(0),                 // 0: google.cloud.tasks.v2beta3.Queue.State
-	(*Queue)(nil),                    // 1: google.cloud.tasks.v2beta3.Queue
-	(*RateLimits)(nil),               // 2: google.cloud.tasks.v2beta3.RateLimits
-	(*RetryConfig)(nil),              // 3: google.cloud.tasks.v2beta3.RetryConfig
-	(*StackdriverLoggingConfig)(nil), // 4: google.cloud.tasks.v2beta3.StackdriverLoggingConfig
-	(*AppEngineHttpQueue)(nil),       // 5: google.cloud.tasks.v2beta3.AppEngineHttpQueue
-	(*timestamp.Timestamp)(nil),      // 6: google.protobuf.Timestamp
-	(*duration.Duration)(nil),        // 7: google.protobuf.Duration
+	(Queue_Type)(0),                  // 1: google.cloud.tasks.v2beta3.Queue.Type
+	(*Queue)(nil),                    // 2: google.cloud.tasks.v2beta3.Queue
+	(*RateLimits)(nil),               // 3: google.cloud.tasks.v2beta3.RateLimits
+	(*RetryConfig)(nil),              // 4: google.cloud.tasks.v2beta3.RetryConfig
+	(*StackdriverLoggingConfig)(nil), // 5: google.cloud.tasks.v2beta3.StackdriverLoggingConfig
+	(*AppEngineHttpQueue)(nil),       // 6: google.cloud.tasks.v2beta3.AppEngineHttpQueue
+	(*timestamp.Timestamp)(nil),      // 7: google.protobuf.Timestamp
+	(*duration.Duration)(nil),        // 8: google.protobuf.Duration
 }
 var file_google_cloud_tasks_v2beta3_queue_proto_depIdxs = []int32{
-	5, // 0: google.cloud.tasks.v2beta3.Queue.app_engine_http_queue:type_name -> google.cloud.tasks.v2beta3.AppEngineHttpQueue
-	2, // 1: google.cloud.tasks.v2beta3.Queue.rate_limits:type_name -> google.cloud.tasks.v2beta3.RateLimits
-	3, // 2: google.cloud.tasks.v2beta3.Queue.retry_config:type_name -> google.cloud.tasks.v2beta3.RetryConfig
-	0, // 3: google.cloud.tasks.v2beta3.Queue.state:type_name -> google.cloud.tasks.v2beta3.Queue.State
-	6, // 4: google.cloud.tasks.v2beta3.Queue.purge_time:type_name -> google.protobuf.Timestamp
-	4, // 5: google.cloud.tasks.v2beta3.Queue.stackdriver_logging_config:type_name -> google.cloud.tasks.v2beta3.StackdriverLoggingConfig
-	7, // 6: google.cloud.tasks.v2beta3.RetryConfig.max_retry_duration:type_name -> google.protobuf.Duration
-	7, // 7: google.cloud.tasks.v2beta3.RetryConfig.min_backoff:type_name -> google.protobuf.Duration
-	7, // 8: google.cloud.tasks.v2beta3.RetryConfig.max_backoff:type_name -> google.protobuf.Duration
-	9, // [9:9] is the sub-list for method output_type
-	9, // [9:9] is the sub-list for method input_type
-	9, // [9:9] is the sub-list for extension type_name
-	9, // [9:9] is the sub-list for extension extendee
-	0, // [0:9] is the sub-list for field type_name
+	6,  // 0: google.cloud.tasks.v2beta3.Queue.app_engine_http_queue:type_name -> google.cloud.tasks.v2beta3.AppEngineHttpQueue
+	3,  // 1: google.cloud.tasks.v2beta3.Queue.rate_limits:type_name -> google.cloud.tasks.v2beta3.RateLimits
+	4,  // 2: google.cloud.tasks.v2beta3.Queue.retry_config:type_name -> google.cloud.tasks.v2beta3.RetryConfig
+	0,  // 3: google.cloud.tasks.v2beta3.Queue.state:type_name -> google.cloud.tasks.v2beta3.Queue.State
+	7,  // 4: google.cloud.tasks.v2beta3.Queue.purge_time:type_name -> google.protobuf.Timestamp
+	5,  // 5: google.cloud.tasks.v2beta3.Queue.stackdriver_logging_config:type_name -> google.cloud.tasks.v2beta3.StackdriverLoggingConfig
+	1,  // 6: google.cloud.tasks.v2beta3.Queue.type:type_name -> google.cloud.tasks.v2beta3.Queue.Type
+	8,  // 7: google.cloud.tasks.v2beta3.RetryConfig.max_retry_duration:type_name -> google.protobuf.Duration
+	8,  // 8: google.cloud.tasks.v2beta3.RetryConfig.min_backoff:type_name -> google.protobuf.Duration
+	8,  // 9: google.cloud.tasks.v2beta3.RetryConfig.max_backoff:type_name -> google.protobuf.Duration
+	10, // [10:10] is the sub-list for method output_type
+	10, // [10:10] is the sub-list for method input_type
+	10, // [10:10] is the sub-list for extension type_name
+	10, // [10:10] is the sub-list for extension extendee
+	0,  // [0:10] is the sub-list for field type_name
 }
 
 func init() { file_google_cloud_tasks_v2beta3_queue_proto_init() }
@@ -879,7 +955,7 @@
 		File: protoimpl.DescBuilder{
 			GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
 			RawDescriptor: file_google_cloud_tasks_v2beta3_queue_proto_rawDesc,
-			NumEnums:      1,
+			NumEnums:      2,
 			NumMessages:   4,
 			NumExtensions: 0,
 			NumServices:   0,
diff --git a/googleapis/cloud/tasks/v2beta3/target.pb.go b/googleapis/cloud/tasks/v2beta3/target.pb.go
index 5be684d..3a45829 100644
--- a/googleapis/cloud/tasks/v2beta3/target.pb.go
+++ b/googleapis/cloud/tasks/v2beta3/target.pb.go
@@ -1,4 +1,4 @@
-// Copyright 2019 Google LLC.
+// Copyright 2020 Google LLC
 //
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -11,7 +11,6 @@
 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 // See the License for the specific language governing permissions and
 // limitations under the License.
-//
 
 // Code generated by protoc-gen-go. DO NOT EDIT.
 // versions:
@@ -413,10 +412,10 @@
 // delivered to can be set at the queue-level or task-level:
 //
 // * If set,
-//    [app_engine_routing_override][google.cloud.tasks.v2beta3.AppEngineHttpQueue.app_engine_routing_override]
-//    is used for all tasks in the queue, no matter what the setting
-//    is for the
-//    [task-level app_engine_routing][google.cloud.tasks.v2beta3.AppEngineHttpRequest.app_engine_routing].
+//   [app_engine_routing_override][google.cloud.tasks.v2beta3.AppEngineHttpQueue.app_engine_routing_override]
+//   is used for all tasks in the queue, no matter what the setting
+//   is for the
+//   [task-level app_engine_routing][google.cloud.tasks.v2beta3.AppEngineHttpRequest.app_engine_routing].
 //
 //
 // The `url` that the task will be sent to is:
@@ -453,14 +452,11 @@
 	// The HTTP method to use for the request. The default is POST.
 	//
 	// The app's request handler for the task's target URL must be able to handle
-	// HTTP requests with this http_method, otherwise the task attempt will fail
-	// with error code 405 (Method Not Allowed). See
-	// [Writing a push task request
+	// HTTP requests with this http_method, otherwise the task attempt fails with
+	// error code 405 (Method Not Allowed). See [Writing a push task request
 	// handler](https://cloud.google.com/appengine/docs/java/taskqueue/push/creating-handlers#writing_a_push_task_request_handler)
-	// and the documentation for the request handlers in the language your app is
-	// written in e.g.
-	// [Python Request
-	// Handler](https://cloud.google.com/appengine/docs/python/tools/webapp/requesthandlerclass).
+	// and the App Engine documentation for your runtime on [How Requests are
+	// Handled](https://cloud.google.com/appengine/docs/standard/python3/how-requests-are-handled).
 	HttpMethod HttpMethod `protobuf:"varint,1,opt,name=http_method,json=httpMethod,proto3,enum=google.cloud.tasks.v2beta3.HttpMethod" json:"http_method,omitempty"`
 	// Task-level setting for App Engine routing.
 	//
diff --git a/googleapis/cloud/tasks/v2beta3/task.pb.go b/googleapis/cloud/tasks/v2beta3/task.pb.go
index 9eae33b..89a4d54 100644
--- a/googleapis/cloud/tasks/v2beta3/task.pb.go
+++ b/googleapis/cloud/tasks/v2beta3/task.pb.go
@@ -1,4 +1,4 @@
-// Copyright 2019 Google LLC.
+// Copyright 2020 Google LLC
 //
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -11,7 +11,6 @@
 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 // See the License for the specific language governing permissions and
 // limitations under the License.
-//
 
 // Code generated by protoc-gen-go. DO NOT EDIT.
 // versions:
@@ -163,8 +162,8 @@
 	// is marked as a `DEADLINE_EXCEEDED` failure. Cloud Tasks will retry the
 	// task according to the [RetryConfig][google.cloud.tasks.v2beta3.RetryConfig].
 	//
-	// Note that when the request is cancelled, Cloud Tasks will stop listing for
-	// the response, but whether the worker stops processing depends on the
+	// Note that when the request is cancelled, Cloud Tasks will stop listening
+	// for the response, but whether the worker stops processing depends on the
 	// worker. For example, if the worker is stuck, it may not react to cancelled
 	// requests.
 	//