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use rustc_data_structures::fx::FxHashMap;
use std::collections::hash_map::Entry;
use std::fs;
use std::iter::Peekable;
use std::path::Path;
use std::str::Chars;
use rustc_errors::DiagCtxt;
#[cfg(test)]
mod tests;
#[derive(Debug)]
pub(crate) struct CssPath {
pub(crate) rules: FxHashMap<String, String>,
pub(crate) children: FxHashMap<String, CssPath>,
}
/// When encountering a `"` or a `'`, returns the whole string, including the quote characters.
fn get_string(iter: &mut Peekable<Chars<'_>>, string_start: char, buffer: &mut String) {
buffer.push(string_start);
while let Some(c) = iter.next() {
buffer.push(c);
if c == '\\' {
iter.next();
} else if c == string_start {
break;
}
}
}
fn get_inside_paren(
iter: &mut Peekable<Chars<'_>>,
paren_start: char,
paren_end: char,
buffer: &mut String,
) {
buffer.push(paren_start);
while let Some(c) = iter.next() {
handle_common_chars(c, buffer, iter);
if c == paren_end {
break;
}
}
}
/// Skips a `/*` comment.
fn skip_comment(iter: &mut Peekable<Chars<'_>>) {
while let Some(c) = iter.next() {
if c == '*' && iter.next() == Some('/') {
break;
}
}
}
/// Skips a line comment (`//`).
fn skip_line_comment(iter: &mut Peekable<Chars<'_>>) {
while let Some(c) = iter.next() {
if c == '\n' {
break;
}
}
}
fn handle_common_chars(c: char, buffer: &mut String, iter: &mut Peekable<Chars<'_>>) {
match c {
'"' | '\'' => get_string(iter, c, buffer),
'/' if iter.peek() == Some(&'*') => skip_comment(iter),
'/' if iter.peek() == Some(&'/') => skip_line_comment(iter),
'(' => get_inside_paren(iter, c, ')', buffer),
'[' => get_inside_paren(iter, c, ']', buffer),
_ => buffer.push(c),
}
}
/// Returns a CSS property name. Ends when encountering a `:` character.
///
/// If the `:` character isn't found, returns `None`.
///
/// If a `{` character is encountered, returns an error.
fn parse_property_name(iter: &mut Peekable<Chars<'_>>) -> Result<Option<String>, String> {
let mut content = String::new();
while let Some(c) = iter.next() {
match c {
':' => return Ok(Some(content.trim().to_owned())),
'{' => return Err("Unexpected `{` in a `{}` block".to_owned()),
'}' => break,
_ => handle_common_chars(c, &mut content, iter),
}
}
Ok(None)
}
/// Try to get the value of a CSS property (the `#fff` in `color: #fff`). It'll stop when it
/// encounters a `{` or a `;` character.
///
/// It returns the value string and a boolean set to `true` if the value is ended with a `}` because
/// it means that the parent block is done and that we should notify the parent caller.
fn parse_property_value(iter: &mut Peekable<Chars<'_>>) -> (String, bool) {
let mut value = String::new();
let mut out_block = false;
while let Some(c) = iter.next() {
match c {
';' => break,
'}' => {
out_block = true;
break;
}
_ => handle_common_chars(c, &mut value, iter),
}
}
(value.trim().to_owned(), out_block)
}
/// This is used to parse inside a CSS `{}` block. If we encounter a new `{` inside it, we consider
/// it as a new block and therefore recurse into `parse_rules`.
fn parse_rules(
content: &str,
selector: String,
iter: &mut Peekable<Chars<'_>>,
paths: &mut FxHashMap<String, CssPath>,
) -> Result<(), String> {
let mut rules = FxHashMap::default();
let mut children = FxHashMap::default();
loop {
// If the parent isn't a "normal" CSS selector, we only expect sub-selectors and not CSS
// properties.
if selector.starts_with('@') {
parse_selectors(content, iter, &mut children)?;
break;
}
let rule = match parse_property_name(iter)? {
Some(r) => {
if r.is_empty() {
return Err(format!("Found empty rule in selector `{selector}`"));
}
r
}
None => break,
};
let (value, out_block) = parse_property_value(iter);
if value.is_empty() {
return Err(format!("Found empty value for rule `{rule}` in selector `{selector}`"));
}
match rules.entry(rule) {
Entry::Occupied(mut o) => {
*o.get_mut() = value;
}
Entry::Vacant(v) => {
v.insert(value);
}
}
if out_block {
break;
}
}
match paths.entry(selector) {
Entry::Occupied(mut o) => {
let v = o.get_mut();
for (key, value) in rules.into_iter() {
v.rules.insert(key, value);
}
for (sel, child) in children.into_iter() {
v.children.insert(sel, child);
}
}
Entry::Vacant(v) => {
v.insert(CssPath { rules, children });
}
}
Ok(())
}
pub(crate) fn parse_selectors(
content: &str,
iter: &mut Peekable<Chars<'_>>,
paths: &mut FxHashMap<String, CssPath>,
) -> Result<(), String> {
let mut selector = String::new();
while let Some(c) = iter.next() {
match c {
'{' => {
if selector.trim().starts_with(":root[data-theme") {
selector = String::from(":root");
}
let s = minifier::css::minify(selector.trim()).map(|s| s.to_string())?;
parse_rules(content, s, iter, paths)?;
selector.clear();
}
'}' => break,
';' => selector.clear(), // We don't handle inline selectors like `@import`.
_ => handle_common_chars(c, &mut selector, iter),
}
}
Ok(())
}
/// The entry point to parse the CSS rules. Every time we encounter a `{`, we then parse the rules
/// inside it.
pub(crate) fn load_css_paths(content: &str) -> Result<FxHashMap<String, CssPath>, String> {
let mut iter = content.chars().peekable();
let mut paths = FxHashMap::default();
parse_selectors(content, &mut iter, &mut paths)?;
Ok(paths)
}
pub(crate) fn get_differences(
origin: &FxHashMap<String, CssPath>,
against: &FxHashMap<String, CssPath>,
v: &mut Vec<String>,
) {
for (selector, entry) in origin.iter() {
match against.get(selector) {
Some(a) => {
get_differences(&entry.children, &a.children, v);
if selector == ":root" {
// We need to check that all variables have been set.
for rule in entry.rules.keys() {
if !a.rules.contains_key(rule) {
v.push(format!(" Missing CSS variable `{rule}` in `:root`"));
}
}
}
}
None => v.push(format!(" Missing rule `{selector}`")),
}
}
}
pub(crate) fn test_theme_against<P: AsRef<Path>>(
f: &P,
origin: &FxHashMap<String, CssPath>,
dcx: &DiagCtxt,
) -> (bool, Vec<String>) {
let against = match fs::read_to_string(f)
.map_err(|e| e.to_string())
.and_then(|data| load_css_paths(&data))
{
Ok(c) => c,
Err(e) => {
dcx.err(e);
return (false, vec![]);
}
};
let mut ret = vec![];
get_differences(origin, &against, &mut ret);
(true, ret)
}