| // Copyright 2023 The Fuchsia Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include <fidl/fuchsia.examples/cpp/fidl.h> | |
| #include <lib/async-loop/cpp/loop.h> | |
| #include <lib/async-loop/default.h> | |
| #include <lib/async/dispatcher.h> | |
| #include <lib/component/incoming/cpp/protocol.h> | |
| #include <lib/syslog/cpp/log_settings.h> | |
| #include <lib/syslog/cpp/macros.h> | |
| void RepeatedlyCallClient(const fidl::Client<fuchsia_examples::Echo>& echo, size_t idx) { | |
| echo->EchoString({"ECHO!!"}) | |
| .Then([&echo, idx](fidl::Result<fuchsia_examples::Echo::EchoString> res) { | |
| if (res.is_ok()) { | |
| RepeatedlyCallClient(echo, idx); | |
| } | |
| }); | |
| } | |
| int main() { | |
| async::Loop loop(&kAsyncLoopConfigAttachToCurrentThread); | |
| async_dispatcher_t* dispatcher = loop.dispatcher(); | |
| zx::result<fidl::ClientEnd<fuchsia_examples::Echo>> client_end1 = | |
| component::Connect<fuchsia_examples::Echo>("/svc/fuchsia.examples.Echo.1"); | |
| if (client_end1.is_error()) { | |
| FX_LOGS(ERROR) << "Unable to connect to echo.1"; | |
| return 1; | |
| } | |
| fidl::Client echo1{std::move(*client_end1), dispatcher}; | |
| zx::result<fidl::ClientEnd<fuchsia_examples::Echo>> client_end2 = | |
| component::Connect<fuchsia_examples::Echo>("/svc/fuchsia.examples.Echo.2"); | |
| if (client_end2.is_error()) { | |
| FX_LOGS(ERROR) << "Unable to connect to echo.2"; | |
| return 1; | |
| } | |
| fidl::Client echo2{std::move(*client_end2), dispatcher}; | |
| zx::result<fidl::ClientEnd<fuchsia_examples::Echo>> client_end3 = | |
| component::Connect<fuchsia_examples::Echo>("/svc/fuchsia.examples.Echo.3"); | |
| if (client_end3.is_error()) { | |
| FX_LOGS(ERROR) << "Unable to connect to echo.3"; | |
| return 1; | |
| } | |
| fidl::Client echo3{std::move(*client_end3), dispatcher}; | |
| RepeatedlyCallClient(echo1, 1); | |
| RepeatedlyCallClient(echo2, 2); | |
| RepeatedlyCallClient(echo3, 3); | |
| loop.Run(); | |
| } |