blob: fab3d9c4be766073c5f7a08ca1493f54bc89db52 [file] [log] [blame]
// Copyright 2019 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SRC_UI_SCENIC_LIB_GFX_TESTS_SESSION_HANDLER_TEST_H_
#define SRC_UI_SCENIC_LIB_GFX_TESTS_SESSION_HANDLER_TEST_H_
#include <lib/fit/function.h>
#include <lib/gtest/test_loop_fixture.h>
#include <lib/sys/cpp/testing/component_context_provider.h>
#include "lib/gtest/test_loop_fixture.h"
#include "lib/sys/cpp/component_context.h"
#include "src/ui/scenic/lib/gfx/engine/engine.h"
#include "src/ui/scenic/lib/gfx/engine/session.h"
#include "src/ui/scenic/lib/gfx/sysmem.h"
#include "src/ui/scenic/lib/gfx/tests/error_reporting_test.h"
#include "src/ui/scenic/lib/gfx/tests/mocks/mocks.h"
#include "src/ui/scenic/lib/scenic/event_reporter.h"
#include "src/ui/scenic/lib/scheduling/frame_scheduler.h"
#include "src/ui/scenic/lib/scheduling/vsync_timing.h"
namespace scenic_impl {
namespace gfx {
namespace test {
class SessionHandlerTest : public ErrorReportingTest, public scheduling::SessionUpdater {
public:
SessionHandlerTest();
protected:
// | ::testing::Test |
void SetUp() override;
void TearDown() override;
void InitializeScenic();
void InitializeEngine();
void InitializeCommandDispatcher();
void InitializeScenicSession(SessionId session_id);
virtual escher::EscherWeakPtr GetEscherWeakPtr();
Session* session() {
FXL_DCHECK(command_dispatcher_);
return static_cast<Session*>(command_dispatcher_.get());
}
std::shared_ptr<scheduling::FrameScheduler> frame_scheduler() { return frame_scheduler_; }
Scenic* scenic() { return scenic_.get(); }
Engine* engine() { return engine_.get(); }
// |scheduling::SessionUpdater|
UpdateResults UpdateSessions(
const std::unordered_map<scheduling::SessionId, scheduling::PresentId>& sessions_to_update,
uint64_t trace_id) override;
// |scheduling::SessionUpdater|
void PrepareFrame(uint64_t trace_id) override;
sys::testing::ComponentContextProvider app_context_;
std::unique_ptr<Scenic> scenic_;
std::unique_ptr<Engine> engine_;
std::shared_ptr<scheduling::FrameScheduler> frame_scheduler_;
std::unique_ptr<Sysmem> sysmem_;
std::shared_ptr<const scheduling::VsyncTiming> vsync_timing_;
std::unique_ptr<scenic_impl::Session> scenic_session_;
CommandDispatcherUniquePtr command_dispatcher_;
std::unique_ptr<SessionManager> session_manager_;
fxl::WeakPtrFactory<SessionHandlerTest> weak_factory_; // must be last
};
} // namespace test
} // namespace gfx
} // namespace scenic_impl
#endif // SRC_UI_SCENIC_LIB_GFX_TESTS_SESSION_HANDLER_TEST_H_