blob: 21710cd450e10b2c73cab7dda108586b1c105d9e [file] [log] [blame]
/// Copyright 2018 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SRC_UI_SCENIC_LIB_GFX_RESOURCES_NODES_OPACITY_NODE_H_
#define SRC_UI_SCENIC_LIB_GFX_RESOURCES_NODES_OPACITY_NODE_H_
#include "src/ui/scenic/lib/gfx/resources/nodes/node.h"
namespace scenic_impl {
namespace gfx {
class OpacityNode final : public Node {
public:
static const ResourceTypeInfo kTypeInfo;
OpacityNode(Session* session, SessionId session_id, ResourceId node_id);
// valid range: [0, 1]
void SetOpacity(float opacity);
// valid range: [0, 1]
float opacity() const { return opacity_; }
void Accept(class ResourceVisitor* visitor) override;
private:
float opacity_ = 1;
};
} // namespace gfx
} // namespace scenic_impl
#endif // SRC_UI_SCENIC_LIB_GFX_RESOURCES_NODES_OPACITY_NODE_H_