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/*-------------------------------------------------------------------------
* drawElements Thread Library
* ---------------------------
*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Win32 implementation of mutex.
*//*--------------------------------------------------------------------*/
#include "deMutex.h"
#if (DE_OS == DE_OS_WIN32 || DE_OS == DE_OS_WINCE)
#include "deMemory.h"
#define VC_EXTRALEAN
#define WIN32_LEAN_AND_MEAN
#define NOMINMAX
#include <windows.h>
/* Critical section objects are more lightweight than mutexes on Win32. */
#define USE_CRITICAL_SECTION 1
#if defined(USE_CRITICAL_SECTION)
enum
{
CRITICAL_SECTION_SPIN_COUNT = 2048
};
DE_STATIC_ASSERT(sizeof(deMutex) >= sizeof(CRITICAL_SECTION*));
deMutex deMutex_create (const deMutexAttributes* attributes)
{
CRITICAL_SECTION* criticalSection = (CRITICAL_SECTION*)deMalloc(sizeof(CRITICAL_SECTION));
if (!criticalSection)
return 0;
DE_UNREF(attributes);
/* \note [2012-11-05 pyry] Critical sections are always recursive. */
if (!InitializeCriticalSectionAndSpinCount(criticalSection, CRITICAL_SECTION_SPIN_COUNT))
{
deFree(criticalSection);
return 0;
}
return (deMutex)criticalSection;
}
void deMutex_destroy (deMutex mutex)
{
DeleteCriticalSection((CRITICAL_SECTION*)mutex);
deFree((CRITICAL_SECTION*)mutex);
}
void deMutex_lock (deMutex mutex)
{
EnterCriticalSection((CRITICAL_SECTION*)mutex);
}
void deMutex_unlock (deMutex mutex)
{
LeaveCriticalSection((CRITICAL_SECTION*)mutex);
}
deBool deMutex_tryLock (deMutex mutex)
{
return TryEnterCriticalSection((CRITICAL_SECTION*)mutex) == TRUE;
}
#else
DE_STATIC_ASSERT(sizeof(deMutex) >= sizeof(HANDLE));
deMutex deMutex_create (const deMutexAttributes* attributes)
{
HANDLE handle = DE_NULL;
DE_UNREF(attributes);
/* \note [2009-11-12 pyry] Created mutex is always recursive. */
handle = CreateMutex(DE_NULL, FALSE, DE_NULL);
return (deMutex)handle;
}
void deMutex_destroy (deMutex mutex)
{
HANDLE handle = (HANDLE)mutex;
CloseHandle(handle);
}
void deMutex_lock (deMutex mutex)
{
HANDLE handle = (HANDLE)mutex;
DWORD ret = WaitForSingleObject(handle, INFINITE);
DE_ASSERT(ret == WAIT_OBJECT_0);
}
void deMutex_unlock (deMutex mutex)
{
HANDLE handle = (HANDLE)mutex;
BOOL ret = ReleaseMutex(handle);
DE_ASSERT(ret == TRUE);
}
deBool deMutex_tryLock (deMutex mutex)
{
HANDLE handle = (HANDLE)mutex;
DWORD ret = WaitForSingleObject(handle, 0);
return (ret == WAIT_OBJECT_0);
}
#endif /* USE_CRITICAL_SECTION */
#endif /* DE_OS */