| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES 3.1 Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Texture format tests. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "es31fTextureFormatTests.hpp" |
| #include "gluContextInfo.hpp" |
| #include "gluPixelTransfer.hpp" |
| #include "gluStrUtil.hpp" |
| #include "gluTexture.hpp" |
| #include "gluTextureUtil.hpp" |
| #include "glsTextureTestUtil.hpp" |
| #include "tcuTextureUtil.hpp" |
| #include "deStringUtil.hpp" |
| #include "deRandom.hpp" |
| #include "glwEnums.hpp" |
| #include "glwFunctions.hpp" |
| |
| using std::vector; |
| using std::string; |
| using tcu::TestLog; |
| |
| namespace deqp |
| { |
| namespace gles31 |
| { |
| namespace Functional |
| { |
| |
| using namespace deqp::gls; |
| using namespace deqp::gls::TextureTestUtil; |
| using namespace glu::TextureTestUtil; |
| |
| using tcu::Sampler; |
| |
| struct SupportedExtensions |
| { |
| bool cubeMapArray; |
| bool sRGBR8; |
| }; |
| |
| static tcu::CubeFace getCubeFaceFromNdx (int ndx) |
| { |
| switch (ndx) |
| { |
| case 0: return tcu::CUBEFACE_POSITIVE_X; |
| case 1: return tcu::CUBEFACE_NEGATIVE_X; |
| case 2: return tcu::CUBEFACE_POSITIVE_Y; |
| case 3: return tcu::CUBEFACE_NEGATIVE_Y; |
| case 4: return tcu::CUBEFACE_POSITIVE_Z; |
| case 5: return tcu::CUBEFACE_NEGATIVE_Z; |
| default: |
| DE_ASSERT(false); |
| return tcu::CUBEFACE_LAST; |
| } |
| } |
| |
| namespace |
| { |
| |
| SupportedExtensions checkSupport (const glu::ContextInfo& renderCtxInfoid) |
| { |
| SupportedExtensions supportedExtensions; |
| |
| supportedExtensions.cubeMapArray = renderCtxInfoid.isExtensionSupported("GL_EXT_texture_cube_map_array"); |
| supportedExtensions.sRGBR8 = renderCtxInfoid.isExtensionSupported("GL_EXT_texture_sRGB_R8"); |
| |
| return supportedExtensions; |
| } |
| |
| } // anonymous |
| |
| // TextureCubeArrayFormatCase |
| |
| class TextureCubeArrayFormatCase : public tcu::TestCase |
| { |
| public: |
| TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 format, deUint32 dataType, int size, int depth); |
| TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 internalFormat, int size, int depth); |
| ~TextureCubeArrayFormatCase (void); |
| |
| void init (void); |
| void deinit (void); |
| IterateResult iterate (void); |
| |
| private: |
| TextureCubeArrayFormatCase (const TextureCubeArrayFormatCase& other); |
| TextureCubeArrayFormatCase& operator= (const TextureCubeArrayFormatCase& other); |
| |
| bool testLayerFace (int layerNdx); |
| |
| glu::RenderContext& m_renderCtx; |
| const glu::ContextInfo& m_renderCtxInfo; |
| |
| const deUint32 m_format; |
| const deUint32 m_dataType; |
| const int m_size; |
| const int m_depth; |
| |
| glu::TextureCubeArray* m_texture; |
| TextureTestUtil::TextureRenderer m_renderer; |
| |
| int m_curLayerFace; |
| }; |
| |
| TextureCubeArrayFormatCase::TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 format, deUint32 dataType, int size, int depth) |
| : TestCase (testCtx, name, description) |
| , m_renderCtx (renderCtx) |
| , m_renderCtxInfo (renderCtxInfo) |
| , m_format (format) |
| , m_dataType (dataType) |
| , m_size (size) |
| , m_depth (depth) |
| , m_texture (DE_NULL) |
| , m_renderer (renderCtx, testCtx.getLog(), glu::getContextTypeGLSLVersion(renderCtx.getType()), glu::PRECISION_HIGHP) |
| , m_curLayerFace (0) |
| { |
| } |
| |
| TextureCubeArrayFormatCase::TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 internalFormat, int size, int depth) |
| : TestCase (testCtx, name, description) |
| , m_renderCtx (renderCtx) |
| , m_renderCtxInfo (renderCtxInfo) |
| , m_format (internalFormat) |
| , m_dataType (GL_NONE) |
| , m_size (size) |
| , m_depth (depth) |
| , m_texture (DE_NULL) |
| , m_renderer (renderCtx, testCtx.getLog(), glu::getContextTypeGLSLVersion(renderCtx.getType()), glu::PRECISION_HIGHP) |
| , m_curLayerFace (0) |
| { |
| } |
| |
| TextureCubeArrayFormatCase::~TextureCubeArrayFormatCase (void) |
| { |
| deinit(); |
| } |
| |
| void TextureCubeArrayFormatCase::init (void) |
| { |
| const SupportedExtensions supportedExtensions = checkSupport(m_renderCtxInfo); |
| |
| if ((supportedExtensions.cubeMapArray && m_format != GL_SR8_EXT) || |
| (supportedExtensions.cubeMapArray && m_format == GL_SR8_EXT && supportedExtensions.sRGBR8)) |
| { |
| m_texture = m_dataType != GL_NONE |
| ? new glu::TextureCubeArray(m_renderCtx, m_format, m_dataType, m_size, m_depth) // Implicit internal format. |
| : new glu::TextureCubeArray(m_renderCtx, m_format, m_size, m_depth); // Explicit internal format. |
| |
| tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat()); |
| |
| // Fill level 0. |
| m_texture->getRefTexture().allocLevel(0); |
| tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueMax); |
| |
| // Initialize state. |
| m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); |
| m_curLayerFace = 0; |
| } |
| else |
| { |
| if (supportedExtensions.cubeMapArray == false) |
| m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "Cube map arrays not supported"); |
| |
| if (supportedExtensions.sRGBR8 == false) |
| m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "texture srgb r8 not supported"); |
| } |
| } |
| |
| void TextureCubeArrayFormatCase::deinit (void) |
| { |
| delete m_texture; |
| m_texture = DE_NULL; |
| |
| m_renderer.clear(); |
| } |
| |
| bool TextureCubeArrayFormatCase::testLayerFace (int layerFaceNdx) |
| { |
| const glw::Functions& gl = m_renderCtx.getFunctions(); |
| TestLog& log = m_testCtx.getLog(); |
| RandomViewport viewport (m_renderCtx.getRenderTarget(), m_size, m_size, deStringHash(getName())); |
| tcu::Surface renderedFrame (viewport.width, viewport.height); |
| tcu::Surface referenceFrame (viewport.width, viewport.height); |
| tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1); |
| vector<float> texCoord; |
| ReferenceParams renderParams (TEXTURETYPE_CUBE_ARRAY); |
| tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat()); |
| const int layerNdx = layerFaceNdx / 6; |
| const tcu::CubeFace face = getCubeFaceFromNdx(layerFaceNdx % 6); |
| |
| renderParams.samplerType = getSamplerType(m_texture->getRefTexture().getFormat()); |
| renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST); |
| renderParams.sampler.seamlessCubeMap = true; |
| renderParams.colorScale = spec.lookupScale; |
| renderParams.colorBias = spec.lookupBias; |
| |
| // Layer here specifies the cube slice |
| computeQuadTexCoordCubeArray(texCoord, face, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f), tcu::Vec2((float)layerNdx)); |
| |
| // Setup base viewport. |
| gl.clear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); |
| gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height); |
| |
| // Upload texture data to GL. |
| m_texture->upload(); |
| |
| // Bind to unit 0. |
| gl.activeTexture(GL_TEXTURE0); |
| gl.bindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, m_texture->getGLTexture()); |
| |
| // Setup nearest neighbor filtering and clamp-to-edge. |
| gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state"); |
| |
| // Draw. |
| m_renderer.renderQuad(0, &texCoord[0], renderParams); |
| glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess()); |
| |
| // Compute reference. |
| sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); |
| |
| // Compare and log. |
| return compareImages(log, (string("LayerFace" + de::toString(layerFaceNdx))).c_str(), (string("Layer-face " + de::toString(layerFaceNdx))).c_str(), referenceFrame, renderedFrame, threshold); |
| } |
| |
| TextureCubeArrayFormatCase::IterateResult TextureCubeArrayFormatCase::iterate (void) |
| { |
| if (m_testCtx.getTestResult() == QP_TEST_RESULT_NOT_SUPPORTED) |
| return STOP; |
| |
| // Execute test for all layers. |
| bool isOk = testLayerFace(m_curLayerFace); |
| |
| if (!isOk && m_testCtx.getTestResult() == QP_TEST_RESULT_PASS) |
| m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Image comparison failed"); |
| |
| m_curLayerFace += 1; |
| |
| return m_curLayerFace < m_texture->getRefTexture().getDepth() ? CONTINUE : STOP; |
| } |
| |
| // TextureBufferFormatCase |
| |
| class TextureBufferFormatCase : public TestCase |
| { |
| public: |
| TextureBufferFormatCase (Context& ctx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width); |
| ~TextureBufferFormatCase (void); |
| |
| void init (void); |
| void deinit (void); |
| IterateResult iterate (void); |
| |
| private: |
| TextureBufferFormatCase (const TextureBufferFormatCase& other); |
| TextureBufferFormatCase& operator= (const TextureBufferFormatCase& other); |
| |
| glu::RenderContext& m_renderCtx; |
| |
| deUint32 m_format; |
| int m_width; |
| int m_maxTextureBufferSize; |
| |
| glu::TextureBuffer* m_texture; |
| TextureRenderer m_renderer; |
| }; |
| |
| TextureBufferFormatCase::TextureBufferFormatCase (Context& ctx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width) |
| : TestCase (ctx, name, description) |
| , m_renderCtx (renderCtx) |
| , m_format (internalFormat) |
| , m_width (width) |
| , m_maxTextureBufferSize (0) |
| , m_texture (DE_NULL) |
| , m_renderer (renderCtx, ctx.getTestContext().getLog(), glu::getContextTypeGLSLVersion(renderCtx.getType()), glu::PRECISION_HIGHP) |
| { |
| } |
| |
| TextureBufferFormatCase::~TextureBufferFormatCase (void) |
| { |
| deinit(); |
| } |
| |
| void TextureBufferFormatCase::init (void) |
| { |
| TestLog& log = m_testCtx.getLog(); |
| tcu::TextureFormat fmt = glu::mapGLInternalFormat(m_format); |
| tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(fmt); |
| tcu::Vec4 colorA (spec.valueMin.x(), spec.valueMax.y(), spec.valueMin.z(), spec.valueMax.w()); |
| tcu::Vec4 colorB (spec.valueMax.x(), spec.valueMin.y(), spec.valueMax.z(), spec.valueMin.w()); |
| const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2)); |
| |
| if (!supportsES32 |
| && !m_context.getContextInfo().isExtensionSupported("GL_OES_texture_buffer") |
| && !m_context.getContextInfo().isExtensionSupported("GL_EXT_texture_buffer")) |
| { |
| TCU_THROW(NotSupportedError, "Texture buffers not supported"); |
| } |
| |
| m_maxTextureBufferSize = m_context.getContextInfo().getInt(GL_MAX_TEXTURE_BUFFER_SIZE); |
| |
| if (m_maxTextureBufferSize <= 0) |
| TCU_THROW(NotSupportedError, "GL_MAX_TEXTURE_BUFFER_SIZE > 0 required"); |
| |
| log << TestLog::Message << "Buffer texture, " << glu::getTextureFormatStr(m_format) << ", " << m_width |
| << ",\n fill with " << formatGradient(&colorA, &colorB) << " gradient" |
| << TestLog::EndMessage; |
| |
| m_texture = new glu::TextureBuffer(m_renderCtx, m_format, m_width * fmt.getPixelSize()); |
| |
| // Fill level 0. |
| tcu::fillWithComponentGradients(m_texture->getFullRefTexture(), colorA, colorB); |
| } |
| |
| void TextureBufferFormatCase::deinit (void) |
| { |
| delete m_texture; |
| m_texture = DE_NULL; |
| |
| m_renderer.clear(); |
| } |
| |
| TextureBufferFormatCase::IterateResult TextureBufferFormatCase::iterate (void) |
| { |
| TestLog& log = m_testCtx.getLog(); |
| const glw::Functions& gl = m_renderCtx.getFunctions(); |
| RandomViewport viewport (m_renderCtx.getRenderTarget(), m_width, 1, deStringHash(getName())); |
| tcu::Surface renderedFrame (viewport.width, viewport.height); |
| tcu::Surface referenceFrame (viewport.width, viewport.height); |
| tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1); |
| vector<float> texCoord; |
| RenderParams renderParams (TEXTURETYPE_BUFFER); |
| const tcu::ConstPixelBufferAccess effectiveRefTexture = glu::getTextureBufferEffectiveRefTexture(*m_texture, m_maxTextureBufferSize); |
| tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(effectiveRefTexture.getFormat()); |
| |
| renderParams.flags |= RenderParams::LOG_ALL; |
| renderParams.samplerType = getFetchSamplerType(effectiveRefTexture.getFormat()); |
| renderParams.colorScale = spec.lookupScale; |
| renderParams.colorBias = spec.lookupBias; |
| |
| computeQuadTexCoord1D(texCoord, 0.0f, (float)(effectiveRefTexture.getWidth())); |
| |
| gl.clearColor(0.125f, 0.25f, 0.5f, 1.0f); |
| gl.clear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); |
| |
| // Setup base viewport. |
| gl.clear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT); |
| gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height); |
| |
| // Upload texture data to GL. |
| m_texture->upload(); |
| |
| // Bind to unit 0. |
| gl.activeTexture(GL_TEXTURE0); |
| gl.bindTexture(GL_TEXTURE_BUFFER, m_texture->getGLTexture()); |
| |
| GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state"); |
| |
| // Draw. |
| m_renderer.renderQuad(0, &texCoord[0], renderParams); |
| glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess()); |
| |
| GLU_EXPECT_NO_ERROR(gl.getError(), "glReadPixels()"); |
| |
| // Compute reference. |
| fetchTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), effectiveRefTexture, &texCoord[0], spec.lookupScale, spec.lookupBias); |
| |
| // Compare and log. |
| bool isOk = compareImages(log, referenceFrame, renderedFrame, threshold); |
| |
| m_testCtx.setTestResult(isOk ? QP_TEST_RESULT_PASS : QP_TEST_RESULT_FAIL, |
| isOk ? "Pass" : "Image comparison failed"); |
| |
| return STOP; |
| } |
| |
| // TextureFormatTests |
| |
| TextureFormatTests::TextureFormatTests (Context& context) |
| : TestCaseGroup(context, "format", "Texture Format Tests") |
| { |
| } |
| |
| TextureFormatTests::~TextureFormatTests (void) |
| { |
| } |
| |
| vector<string> toStringVector (const char* const* str, int numStr) |
| { |
| vector<string> v; |
| v.resize(numStr); |
| for (int i = 0; i < numStr; i++) |
| v[i] = str[i]; |
| return v; |
| } |
| |
| void TextureFormatTests::init (void) |
| { |
| tcu::TestCaseGroup* unsizedGroup = DE_NULL; |
| tcu::TestCaseGroup* sizedGroup = DE_NULL; |
| tcu::TestCaseGroup* sizedBufferGroup = DE_NULL; |
| addChild((unsizedGroup = new tcu::TestCaseGroup(m_testCtx, "unsized", "Unsized formats"))); |
| addChild((sizedGroup = new tcu::TestCaseGroup(m_testCtx, "sized", "Sized formats"))); |
| addChild((sizedBufferGroup = new tcu::TestCaseGroup(m_testCtx, "buffer", "Sized formats (Buffer)"))); |
| |
| tcu::TestCaseGroup* sizedCubeArrayGroup = DE_NULL; |
| sizedGroup->addChild((sizedCubeArrayGroup = new tcu::TestCaseGroup(m_testCtx, "cube_array", "Sized formats (2D Array)"))); |
| |
| struct |
| { |
| const char* name; |
| deUint32 format; |
| deUint32 dataType; |
| } texFormats[] = |
| { |
| { "alpha", GL_ALPHA, GL_UNSIGNED_BYTE }, |
| { "luminance", GL_LUMINANCE, GL_UNSIGNED_BYTE }, |
| { "luminance_alpha", GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE }, |
| { "rgb_unsigned_short_5_6_5", GL_RGB, GL_UNSIGNED_SHORT_5_6_5 }, |
| { "rgb_unsigned_byte", GL_RGB, GL_UNSIGNED_BYTE }, |
| { "rgba_unsigned_short_4_4_4_4", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 }, |
| { "rgba_unsigned_short_5_5_5_1", GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1 }, |
| { "rgba_unsigned_byte", GL_RGBA, GL_UNSIGNED_BYTE } |
| }; |
| |
| for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(texFormats); formatNdx++) |
| { |
| deUint32 format = texFormats[formatNdx].format; |
| deUint32 dataType = texFormats[formatNdx].dataType; |
| string nameBase = texFormats[formatNdx].name; |
| string descriptionBase = string(glu::getTextureFormatName(format)) + ", " + glu::getTypeName(dataType); |
| |
| unsizedGroup->addChild(new TextureCubeArrayFormatCase (m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), (nameBase + "_cube_array_pot").c_str(), (descriptionBase + ", GL_TEXTURE_CUBE_MAP_ARRAY").c_str(), format, dataType, 64, 12)); |
| unsizedGroup->addChild(new TextureCubeArrayFormatCase (m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), (nameBase + "_cube_array_npot").c_str(), (descriptionBase + ", GL_TEXTURE_CUBE_MAP_ARRAY").c_str(), format, dataType, 64, 12)); |
| } |
| |
| struct |
| { |
| const char* name; |
| deUint32 internalFormat; |
| } sizedColorFormats[] = |
| { |
| { "rgba32f", GL_RGBA32F, }, |
| { "rgba32i", GL_RGBA32I, }, |
| { "rgba32ui", GL_RGBA32UI, }, |
| { "rgba16f", GL_RGBA16F, }, |
| { "rgba16i", GL_RGBA16I, }, |
| { "rgba16ui", GL_RGBA16UI, }, |
| { "rgba8", GL_RGBA8, }, |
| { "rgba8i", GL_RGBA8I, }, |
| { "rgba8ui", GL_RGBA8UI, }, |
| { "srgb_r8", GL_SR8_EXT, }, |
| { "srgb8_alpha8", GL_SRGB8_ALPHA8, }, |
| { "rgb10_a2", GL_RGB10_A2, }, |
| { "rgb10_a2ui", GL_RGB10_A2UI, }, |
| { "rgba4", GL_RGBA4, }, |
| { "rgb5_a1", GL_RGB5_A1, }, |
| { "rgba8_snorm", GL_RGBA8_SNORM, }, |
| { "rgb8", GL_RGB8, }, |
| { "rgb565", GL_RGB565, }, |
| { "r11f_g11f_b10f", GL_R11F_G11F_B10F, }, |
| { "rgb32f", GL_RGB32F, }, |
| { "rgb32i", GL_RGB32I, }, |
| { "rgb32ui", GL_RGB32UI, }, |
| { "rgb16f", GL_RGB16F, }, |
| { "rgb16i", GL_RGB16I, }, |
| { "rgb16ui", GL_RGB16UI, }, |
| { "rgb8_snorm", GL_RGB8_SNORM, }, |
| { "rgb8i", GL_RGB8I, }, |
| { "rgb8ui", GL_RGB8UI, }, |
| { "srgb8", GL_SRGB8, }, |
| { "rgb9_e5", GL_RGB9_E5, }, |
| { "rg32f", GL_RG32F, }, |
| { "rg32i", GL_RG32I, }, |
| { "rg32ui", GL_RG32UI, }, |
| { "rg16f", GL_RG16F, }, |
| { "rg16i", GL_RG16I, }, |
| { "rg16ui", GL_RG16UI, }, |
| { "rg8", GL_RG8, }, |
| { "rg8i", GL_RG8I, }, |
| { "rg8ui", GL_RG8UI, }, |
| { "rg8_snorm", GL_RG8_SNORM, }, |
| { "r32f", GL_R32F, }, |
| { "r32i", GL_R32I, }, |
| { "r32ui", GL_R32UI, }, |
| { "r16f", GL_R16F, }, |
| { "r16i", GL_R16I, }, |
| { "r16ui", GL_R16UI, }, |
| { "r8", GL_R8, }, |
| { "r8i", GL_R8I, }, |
| { "r8ui", GL_R8UI, }, |
| { "r8_snorm", GL_R8_SNORM, } |
| }; |
| |
| struct |
| { |
| const char* name; |
| deUint32 internalFormat; |
| } sizedDepthStencilFormats[] = |
| { |
| // Depth and stencil formats |
| { "depth_component32f", GL_DEPTH_COMPONENT32F }, |
| { "depth_component24", GL_DEPTH_COMPONENT24 }, |
| { "depth_component16", GL_DEPTH_COMPONENT16 }, |
| { "depth32f_stencil8", GL_DEPTH32F_STENCIL8 }, |
| { "depth24_stencil8", GL_DEPTH24_STENCIL8 } |
| }; |
| |
| for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(sizedColorFormats); formatNdx++) |
| { |
| deUint32 internalFormat = sizedColorFormats[formatNdx].internalFormat; |
| string nameBase = sizedColorFormats[formatNdx].name; |
| string descriptionBase = glu::getTextureFormatName(internalFormat); |
| |
| sizedCubeArrayGroup->addChild(new TextureCubeArrayFormatCase (m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), (nameBase + "_pot").c_str(), (descriptionBase + ", GL_TEXTURE_CUBE_MAP_ARRAY").c_str(), internalFormat, 64, 12)); |
| sizedCubeArrayGroup->addChild(new TextureCubeArrayFormatCase (m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), (nameBase + "_npot").c_str(), (descriptionBase + ", GL_TEXTURE_CUBE_MAP_ARRAY").c_str(), internalFormat, 64, 12)); |
| } |
| |
| for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(sizedDepthStencilFormats); formatNdx++) |
| { |
| deUint32 internalFormat = sizedDepthStencilFormats[formatNdx].internalFormat; |
| string nameBase = sizedDepthStencilFormats[formatNdx].name; |
| string descriptionBase = glu::getTextureFormatName(internalFormat); |
| |
| sizedCubeArrayGroup->addChild(new TextureCubeArrayFormatCase (m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), (nameBase + "_pot").c_str(), (descriptionBase + ", GL_TEXTURE_CUBE_MAP_ARRAY").c_str(), internalFormat, 64, 12)); |
| sizedCubeArrayGroup->addChild(new TextureCubeArrayFormatCase (m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), (nameBase + "_npot").c_str(), (descriptionBase + ", GL_TEXTURE_CUBE_MAP_ARRAY").c_str(), internalFormat, 64, 12)); |
| } |
| |
| // \todo Check |
| struct |
| { |
| const char* name; |
| deUint32 internalFormat; |
| } bufferColorFormats[] = |
| { |
| { "r8", GL_R8, }, |
| { "r16f", GL_R16F, }, |
| { "r32f", GL_R32F, }, |
| { "r8i", GL_R8I, }, |
| { "r16i", GL_R16I, }, |
| { "r32i", GL_R32I, }, |
| { "r8ui", GL_R8UI, }, |
| { "r16ui", GL_R16UI, }, |
| { "r32ui", GL_R32UI, }, |
| { "rg8", GL_RG8, }, |
| { "rg16f", GL_RG16F, }, |
| { "rg32f", GL_RG32F, }, |
| { "rg8i", GL_RG8I, }, |
| { "rg16i", GL_RG16I, }, |
| { "rg32i", GL_RG32I, }, |
| { "rg8ui", GL_RG8UI, }, |
| { "rg16ui", GL_RG16UI, }, |
| { "rg32ui", GL_RG32UI, }, |
| { "rgba8", GL_RGBA8, }, |
| { "rgba16f", GL_RGBA16F, }, |
| { "rgba32f", GL_RGBA32F, }, |
| { "rgba8i", GL_RGBA8I, }, |
| { "rgba16i", GL_RGBA16I, }, |
| { "rgba32i", GL_RGBA32I, }, |
| { "rgba8ui", GL_RGBA8UI, }, |
| { "rgba16ui", GL_RGBA16UI, }, |
| { "rgba32ui", GL_RGBA32UI, } |
| }; |
| |
| for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(bufferColorFormats); formatNdx++) |
| { |
| deUint32 internalFormat = bufferColorFormats[formatNdx].internalFormat; |
| string nameBase = bufferColorFormats[formatNdx].name; |
| string descriptionBase = glu::getTextureFormatName(internalFormat); |
| |
| sizedBufferGroup->addChild (new TextureBufferFormatCase (m_context, m_context.getRenderContext(), (nameBase + "_pot").c_str(), (descriptionBase + ", GL_TEXTURE_BUFFER").c_str(), internalFormat, 64)); |
| sizedBufferGroup->addChild (new TextureBufferFormatCase (m_context, m_context.getRenderContext(), (nameBase + "_npot").c_str(), (descriptionBase + ", GL_TEXTURE_BUFFER").c_str(), internalFormat, 112)); |
| } |
| } |
| |
| } // Functional |
| } // gles31 |
| } // deqp |