| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES 3.1 Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Tests for precision and range of GLSL builtins and types. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "es31fBuiltinPrecisionTests.hpp" |
| |
| #include "deUniquePtr.hpp" |
| #include "glsBuiltinPrecisionTests.hpp" |
| |
| #include <vector> |
| |
| namespace deqp |
| { |
| namespace gles31 |
| { |
| namespace Functional |
| { |
| namespace bpt = gls::BuiltinPrecisionTests; |
| |
| TestCaseGroup* createBuiltinPrecisionTests (Context& context) |
| { |
| TestCaseGroup* group = new TestCaseGroup( |
| context, "precision", "Builtin precision tests"); |
| std::vector<glu::ShaderType> shaderTypes; |
| de::MovePtr<const bpt::CaseFactories> es3Cases = bpt::createES3BuiltinCases(); |
| de::MovePtr<const bpt::CaseFactories> es31Cases = bpt::createES31BuiltinCases(); |
| |
| shaderTypes.push_back(glu::SHADERTYPE_COMPUTE); |
| |
| bpt::addBuiltinPrecisionTests(context.getTestContext(), |
| context.getRenderContext(), |
| *es3Cases, |
| shaderTypes, |
| *group); |
| |
| shaderTypes.clear(); |
| shaderTypes.push_back(glu::SHADERTYPE_VERTEX); |
| shaderTypes.push_back(glu::SHADERTYPE_FRAGMENT); |
| shaderTypes.push_back(glu::SHADERTYPE_COMPUTE); |
| |
| bpt::addBuiltinPrecisionTests(context.getTestContext(), |
| context.getRenderContext(), |
| *es31Cases, |
| shaderTypes, |
| *group); |
| return group; |
| } |
| |
| } // Functional |
| } // gles31 |
| } // deqp |