| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES 2.0 Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Texture format performance tests. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "es2pTextureFormatTests.hpp" |
| #include "es2pTextureCases.hpp" |
| #include "gluStrUtil.hpp" |
| |
| #include "glwEnums.hpp" |
| |
| using std::string; |
| |
| namespace deqp |
| { |
| namespace gles2 |
| { |
| namespace Performance |
| { |
| |
| TextureFormatTests::TextureFormatTests (Context& context) |
| : TestCaseGroup(context, "format", "Texture Format Performance Tests") |
| { |
| } |
| |
| TextureFormatTests::~TextureFormatTests (void) |
| { |
| } |
| |
| void TextureFormatTests::init (void) |
| { |
| static const struct |
| { |
| const char* name; |
| deUint32 format; |
| deUint32 dataType; |
| } texFormats[] = |
| { |
| { "a8", GL_ALPHA, GL_UNSIGNED_BYTE }, |
| { "l8", GL_LUMINANCE, GL_UNSIGNED_BYTE }, |
| { "la88", GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE }, |
| { "rgb565", GL_RGB, GL_UNSIGNED_SHORT_5_6_5 }, |
| { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 }, |
| { "rgba5551", GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1 }, |
| { "rgb888", GL_RGB, GL_UNSIGNED_BYTE }, |
| { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE } |
| }; |
| |
| for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(texFormats); formatNdx++) |
| { |
| deUint32 format = texFormats[formatNdx].format; |
| deUint32 dataType = texFormats[formatNdx].dataType; |
| string nameBase = texFormats[formatNdx].name; |
| deUint32 wrapS = GL_CLAMP_TO_EDGE; |
| deUint32 wrapT = GL_CLAMP_TO_EDGE; |
| deUint32 minFilter = GL_NEAREST; |
| deUint32 magFilter = GL_NEAREST; |
| int numTextures = 1; |
| string descriptionBase = string(glu::getTextureFormatName(format)) + ", " + glu::getTypeName(dataType); |
| |
| addChild(new Texture2DRenderCase(m_context, nameBase.c_str(), descriptionBase.c_str(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot */)); |
| } |
| } |
| |
| } // Performance |
| } // gles2 |
| } // deqp |