| /*------------------------------------------------------------------------- |
| * drawElements Quality Program OpenGL ES 2.0 Module |
| * ------------------------------------------------- |
| * |
| * Copyright 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| *//*! |
| * \file |
| * \brief Texture filtering performance tests. |
| *//*--------------------------------------------------------------------*/ |
| |
| #include "es2pTextureFilteringTests.hpp" |
| #include "es2pTextureCases.hpp" |
| #include "tcuMatrixUtil.hpp" |
| |
| #include "glwEnums.hpp" |
| |
| using std::string; |
| |
| namespace deqp |
| { |
| namespace gles2 |
| { |
| namespace Performance |
| { |
| |
| TextureFilteringTests::TextureFilteringTests (Context& context) |
| : TestCaseGroup(context, "filter", "Texture Filtering Performance Tests") |
| { |
| } |
| |
| TextureFilteringTests::~TextureFilteringTests (void) |
| { |
| } |
| |
| void TextureFilteringTests::init (void) |
| { |
| static const struct |
| { |
| const char* name; |
| deUint32 format; |
| deUint32 dataType; |
| } texFormats[] = |
| { |
| { "rgb565", GL_RGB, GL_UNSIGNED_SHORT_5_6_5 }, |
| { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE } |
| }; |
| static const struct |
| { |
| const char* name; |
| deUint32 filter; |
| bool minify; |
| } cases[] = |
| { |
| { "nearest", GL_NEAREST, true }, |
| { "nearest", GL_NEAREST, false }, |
| { "linear", GL_LINEAR, true }, |
| { "linear", GL_LINEAR, false }, |
| { "nearest_mipmap_nearest", GL_NEAREST_MIPMAP_NEAREST, true }, |
| { "nearest_mipmap_linear", GL_NEAREST_MIPMAP_LINEAR, true }, |
| { "linear_mipmap_nearest", GL_LINEAR_MIPMAP_NEAREST, true }, |
| { "linear_mipmap_linear", GL_LINEAR_MIPMAP_LINEAR, true } |
| }; |
| |
| tcu::Mat3 minTransform = tcu::translationMatrix(tcu::Vec2(-0.3f, -0.6f)) * tcu::Mat3(tcu::Vec3(1.7f, 2.3f, 1.0f)); |
| tcu::Mat3 magTransform = tcu::translationMatrix(tcu::Vec2( 0.3f, 0.4f)) * tcu::Mat3(tcu::Vec3(0.3f, 0.2f, 1.0f)); |
| |
| for (int caseNdx = 0; caseNdx < DE_LENGTH_OF_ARRAY(cases); caseNdx++) |
| { |
| for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(texFormats); formatNdx++) |
| { |
| deUint32 format = texFormats[formatNdx].format; |
| deUint32 dataType = texFormats[formatNdx].dataType; |
| deUint32 minFilter = cases[caseNdx].filter; |
| deUint32 magFilter = (minFilter == GL_NEAREST || minFilter == GL_LINEAR) ? minFilter : GL_LINEAR; |
| deUint32 wrapS = GL_REPEAT; |
| deUint32 wrapT = GL_REPEAT; |
| int numTextures = 1; |
| bool minify = cases[caseNdx].minify; |
| string name = string(cases[caseNdx].name) + (minify ? "_minify_" : "_magnify_") + texFormats[formatNdx].name; |
| |
| addChild(new Texture2DRenderCase(m_context, name.c_str(), "", format, dataType, wrapS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */)); |
| } |
| } |
| } |
| |
| } // Performance |
| } // gles2 |
| } // deqp |