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#ifndef _VKIMAGEUTIL_HPP
#define _VKIMAGEUTIL_HPP
/*-------------------------------------------------------------------------
* Vulkan CTS Framework
* --------------------
*
* Copyright (c) 2015 The Khronos Group Inc.
* Copyright (c) 2015 Imagination Technologies Ltd.
* Copyright (c) 2015 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*//*!
* \file
* \brief Utilities for images.
*//*--------------------------------------------------------------------*/
#include "vkDefs.hpp"
#include "vkMemUtil.hpp"
#include "tcuTexture.hpp"
#include "tcuCompressedTexture.hpp"
#include "deSharedPtr.hpp"
namespace vk
{
bool isFloatFormat (VkFormat format);
bool isUfloatFormat (VkFormat format);
bool isSfloatFormat (VkFormat format);
bool isUnormFormat (VkFormat format);
bool isSnormFormat (VkFormat format);
bool isIntFormat (VkFormat format);
bool isUintFormat (VkFormat format);
bool isDepthStencilFormat (VkFormat format);
bool isCompressedFormat (VkFormat format);
bool isSrgbFormat (VkFormat format);
bool isSupportedByFramework (VkFormat format);
void checkImageSupport (const InstanceInterface& vki, VkPhysicalDevice physicalDevice, const VkImageCreateInfo& imageCreateInfo);
tcu::TextureFormat mapVkFormat (VkFormat format);
tcu::CompressedTexFormat mapVkCompressedFormat (VkFormat format);
tcu::TextureFormat getDepthCopyFormat (VkFormat combinedFormat);
tcu::TextureFormat getStencilCopyFormat (VkFormat combinedFormat);
tcu::Sampler mapVkSampler (const VkSamplerCreateInfo& samplerCreateInfo);
tcu::Sampler::CompareMode mapVkSamplerCompareOp (VkCompareOp compareOp);
tcu::Sampler::WrapMode mapVkSamplerAddressMode (VkSamplerAddressMode addressMode);
tcu::Sampler::ReductionMode mapVkSamplerReductionMode (VkSamplerReductionMode reductionMode);
tcu::Sampler::FilterMode mapVkMinTexFilter (VkFilter filter, VkSamplerMipmapMode mipMode);
tcu::Sampler::FilterMode mapVkMagTexFilter (VkFilter filter);
VkFilter mapFilterMode (tcu::Sampler::FilterMode filterMode);
VkSamplerMipmapMode mapMipmapMode (tcu::Sampler::FilterMode filterMode);
VkSamplerAddressMode mapWrapMode (tcu::Sampler::WrapMode wrapMode);
VkCompareOp mapCompareMode (tcu::Sampler::CompareMode mode);
VkFormat mapTextureFormat (const tcu::TextureFormat& format);
VkFormat mapCompressedTextureFormat (const tcu::CompressedTexFormat format);
VkSamplerCreateInfo mapSampler (const tcu::Sampler& sampler, const tcu::TextureFormat& format, float minLod = 0.0f, float maxLod = 1000.0f, bool unnormal = false);
void imageUtilSelfTest (void);
float getRepresentableDiffUnorm (const VkFormat format, const deUint32 componentNdx);
float getRepresentableDiffSnorm (const VkFormat format, const deUint32 componentNdx);
deUint32 getFormatComponentWidth (const VkFormat format, const deUint32 componentNdx);
deUint32 getBlockSizeInBytes (const VkFormat compressedFormat);
deUint32 getBlockWidth (const VkFormat compressedFormat);
deUint32 getBlockHeight (const VkFormat compressedFormat);
const deUint32 BUFFER_IMAGE_COPY_OFFSET_GRANULARITY = 4u;
// \todo [2017-05-18 pyry] Consider moving this to tcu
struct PlanarFormatDescription
{
enum
{
MAX_CHANNELS = 4,
MAX_PLANES = 3
};
enum ChannelFlags
{
CHANNEL_R = (1u<<0), // Has "R" (0) channel
CHANNEL_G = (1u<<1), // Has "G" (1) channel
CHANNEL_B = (1u<<2), // Has "B" (2) channel
CHANNEL_A = (1u<<3), // Has "A" (3) channel
};
struct Plane
{
deUint8 elementSizeBytes;
deUint8 widthDivisor;
deUint8 heightDivisor;
VkFormat planeCompatibleFormat;
};
struct Channel
{
deUint8 planeNdx;
deUint8 type; // tcu::TextureChannelClass value
deUint8 offsetBits; // Offset in element in bits
deUint8 sizeBits; // Value size in bits
deUint8 strideBytes; // Pixel stride (in bytes), usually plane elementSize
};
deUint8 numPlanes;
deUint8 presentChannels;
deUint8 blockWidth;
deUint8 blockHeight;
Plane planes[MAX_PLANES];
Channel channels[MAX_CHANNELS];
inline bool hasChannelNdx (deUint32 ndx) const
{
DE_ASSERT(de::inBounds(ndx, 0u, 4u));
return (presentChannels & (1u<<ndx)) != 0;
}
};
bool isYCbCrFormat (VkFormat format);
PlanarFormatDescription getPlanarFormatDescription (VkFormat format);
int getPlaneCount (VkFormat format);
deUint32 getMipmapCount (VkFormat format,
const vk::PlanarFormatDescription& formatDescription,
const vk::VkImageFormatProperties& imageFormatProperties,
const vk::VkExtent3D& extent);
deUint32 getPlaneSizeInBytes (const PlanarFormatDescription& formatInfo,
const VkExtent3D& baseExtents,
const deUint32 planeNdx,
const deUint32 mipmapLevel,
const deUint32 mipmapMemoryAlignment);
deUint32 getPlaneSizeInBytes (const PlanarFormatDescription& formatInfo,
const tcu::UVec2& baseExtents,
const deUint32 planeNdx,
const deUint32 mipmapLevel,
const deUint32 mipmapMemoryAlignment);
VkExtent3D getPlaneExtent (const PlanarFormatDescription& formatInfo,
const VkExtent3D& baseExtents,
const deUint32 planeNdx,
const deUint32 mipmapLevel);
tcu::UVec2 getPlaneExtent (const PlanarFormatDescription& formatInfo,
const tcu::UVec2& baseExtents,
const deUint32 planeNdx,
const deUint32 mipmapLevel);
tcu::UVec3 getImageSizeAlignment (VkFormat format);
tcu::UVec3 getImageSizeAlignment (const PlanarFormatDescription& formatInfo);
tcu::UVec2 getBlockExtent (VkFormat format);
tcu::UVec2 getBlockExtent (const PlanarFormatDescription& formatInfo);
VkFormat getPlaneCompatibleFormat (VkFormat format,
deUint32 planeNdx);
VkFormat getPlaneCompatibleFormat (const PlanarFormatDescription& formatInfo,
deUint32 planeNdx);
VkImageAspectFlagBits getPlaneAspect (deUint32 planeNdx);
deUint32 getAspectPlaneNdx (VkImageAspectFlagBits planeAspect);
bool isChromaSubsampled (VkFormat format);
bool isYCbCr422Format (VkFormat format);
bool isYCbCr420Format (VkFormat format);
tcu::PixelBufferAccess getChannelAccess (const PlanarFormatDescription& formatInfo,
const tcu::UVec2& size,
const deUint32* planeRowPitches,
void* const* planePtrs,
deUint32 channelNdx);
tcu::ConstPixelBufferAccess getChannelAccess (const PlanarFormatDescription& formatInfo,
const tcu::UVec2& size,
const deUint32* planeRowPitches,
const void* const* planePtrs,
deUint32 channelNdx);
tcu::PixelBufferAccess getChannelAccess (const PlanarFormatDescription& formatInfo,
const tcu::UVec3& size,
const deUint32* planeRowPitches,
void* const* planePtrs,
deUint32 channelNdx);
tcu::ConstPixelBufferAccess getChannelAccess (const PlanarFormatDescription& formatInfo,
const tcu::UVec3& size,
const deUint32* planeRowPitches,
const void* const* planePtrs,
deUint32 channelNdx);
VkImageAspectFlags getImageAspectFlags (const tcu::TextureFormat textureFormat);
VkExtent3D mipLevelExtents (const VkExtent3D& baseExtents,
const deUint32 mipLevel);
tcu::UVec3 alignedDivide (const VkExtent3D& extent,
const VkExtent3D& divisor);
/*--------------------------------------------------------------------*//*!
* Copies buffer data into an image. The buffer is expected to be
* in a state after host write.
*//*--------------------------------------------------------------------*/
void copyBufferToImage (const DeviceInterface& vk,
vk::VkDevice device,
vk::VkQueue queue,
deUint32 queueFamilyIndex,
const vk::VkBuffer& buffer,
vk::VkDeviceSize bufferSize,
const std::vector<vk::VkBufferImageCopy>& copyRegions,
const vk::VkSemaphore* waitSemaphore,
vk::VkImageAspectFlags imageAspectFlags,
deUint32 mipLevels,
deUint32 arrayLayers,
vk::VkImage destImage,
VkImageLayout destImageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
VkPipelineStageFlags destImageDstStageFlags = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
void copyBufferToImage (const DeviceInterface& vk,
const VkCommandBuffer& cmdBuffer,
const VkBuffer& buffer,
vk::VkDeviceSize bufferSize,
const std::vector<VkBufferImageCopy>& copyRegions,
VkImageAspectFlags imageAspectFlags,
deUint32 mipLevels,
deUint32 arrayLayers,
VkImage destImage,
VkImageLayout destImageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
VkPipelineStageFlags destImageDstStageFlags = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
/*--------------------------------------------------------------------*//*!
* Copies image data into a buffer. The buffer is expected to be
* read by the host.
*//*--------------------------------------------------------------------*/
void copyImageToBuffer (const DeviceInterface& vk,
vk::VkCommandBuffer cmdBuffer,
vk::VkImage image,
vk::VkBuffer buffer,
tcu::IVec2 size,
vk::VkAccessFlags srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
vk::VkImageLayout oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
deUint32 numLayers = 1u,
VkImageAspectFlags barrierAspect = VK_IMAGE_ASPECT_COLOR_BIT,
VkImageAspectFlags copyAspect = VK_IMAGE_ASPECT_COLOR_BIT);
/*--------------------------------------------------------------------*//*!
* Clear a color image
*//*--------------------------------------------------------------------*/
void clearColorImage (const DeviceInterface& vk,
const vk::VkDevice device,
const vk::VkQueue queue,
deUint32 queueFamilyIndex,
vk::VkImage image,
tcu::Vec4 clearColor,
vk::VkImageLayout oldLayout,
vk::VkImageLayout newLayout,
vk::VkPipelineStageFlags dstStageFlags);
/*--------------------------------------------------------------------*//*!
* Initialize color image with a chessboard pattern
*//*--------------------------------------------------------------------*/
void initColorImageChessboardPattern (const DeviceInterface& vk,
const vk::VkDevice device,
const vk::VkQueue queue,
deUint32 queueFamilyIndex,
Allocator& allocator,
vk::VkImage image,
vk::VkFormat format,
tcu::Vec4 colorValue0,
tcu::Vec4 colorValue1,
deUint32 imageWidth,
deUint32 imageHeight,
deUint32 tileSize,
vk::VkImageLayout oldLayout,
vk::VkImageLayout newLayout,
vk::VkPipelineStageFlags dstStageFlags);
/*--------------------------------------------------------------------*//*!
* Copies depth/stencil image data into two separate buffers.
* The buffers are expected to be read by the host.
*//*--------------------------------------------------------------------*/
void copyDepthStencilImageToBuffers (const DeviceInterface& vk,
vk::VkCommandBuffer cmdBuffer,
vk::VkImage image,
vk::VkBuffer depthBuffer,
vk::VkBuffer stencilBuffer,
tcu::IVec2 size,
vk::VkAccessFlags srcAccessMask,
vk::VkImageLayout oldLayout,
deUint32 numLayers = 1u);
/*--------------------------------------------------------------------*//*!
* Clear a depth/stencil image
*//*--------------------------------------------------------------------*/
void clearDepthStencilImage (const DeviceInterface& vk,
const vk::VkDevice device,
const vk::VkQueue queue,
deUint32 queueFamilyIndex,
vk::VkImage image,
float depthValue,
deUint32 stencilValue,
vk::VkImageLayout oldLayout,
vk::VkImageLayout newLayout,
vk::VkPipelineStageFlags dstStageFlags);
/*--------------------------------------------------------------------*//*!
* Initialize depth and stencil channels with a chessboard pattern
*//*--------------------------------------------------------------------*/
void initDepthStencilImageChessboardPattern (const DeviceInterface& vk,
const vk::VkDevice device,
const vk::VkQueue queue,
deUint32 queueFamilyIndex,
Allocator& allocator,
vk::VkImage image,
vk::VkFormat format,
float depthValue0,
float depthValue1,
deUint32 stencilValue0,
deUint32 stencilValue1,
deUint32 imageWidth,
deUint32 imageHeight,
deUint32 tileSize,
vk::VkImageLayout oldLayout,
vk::VkImageLayout newLayout,
vk::VkPipelineStageFlags dstStageFlags);
/*--------------------------------------------------------------------*//*!
* Checks if the physical device supports creation of the specified
* image format.
*//*--------------------------------------------------------------------*/
bool checkSparseImageFormatSupport (const vk::VkPhysicalDevice physicalDevice,
const vk::InstanceInterface& instance,
const vk::VkImageCreateInfo& imageCreateInfo);
/*--------------------------------------------------------------------*//*!
* Allocates memory for a sparse image and handles the memory binding.
*//*--------------------------------------------------------------------*/
void allocateAndBindSparseImage (const vk::DeviceInterface& vk,
vk::VkDevice device,
const vk::VkPhysicalDevice physicalDevice,
const vk::InstanceInterface& instance,
const vk::VkImageCreateInfo& imageCreateInfo,
const vk::VkSemaphore& signalSemaphore,
vk::VkQueue queue,
vk::Allocator& allocator,
std::vector<de::SharedPtr<vk::Allocation> >& allocations,
tcu::TextureFormat format,
vk::VkImage destImage);
} // vk
#endif // _VKIMAGEUTIL_HPP