| build --enable_platform_specific_config=true |
| # Minumum C++ version. Override it building this project with |
| # `bazel build --cxxopt='-std=c++<XY>' --host_cxxopt='c++<XY>' ...` |
| # (Both -std and --host_cxxopt must be set to force the desired version.) |
| build:linux --cxxopt=-std=c++14 |
| build:linux --host_cxxopt=-std=c++14 |
| build:macos --cxxopt=-std=c++14 |
| build:macos --host_cxxopt=-std=c++14 |
| build:windows --cxxopt='/std:c++14' |
| build:windows --host_cxxopt='/std:c++14' |
| |
| # Solve various length limits. See e.g., https://github.com/bazelbuild/bazel/issues/17068. |
| build:windows --features=archive_param_file |
| build:windows --features=linker_param_file |
| build:windows --features=compiler_param_file |
| build:windows --enable_runfiles |
| |
| # Configs for macOS on x86_64. |
| build:macos_x86_64 --cpu=darwin |
| # NOTE: If macos_minimum_os is unspecified, Bazel uses the default value of |
| # macos_sdk_version which is taken from the default system Xcode [1], even if |
| # MACOSX_DEPLOYMENT_TARGET is set [2]. |
| # [1] https://bazel.build/reference/command-line-reference#flag--macos_minimum_os |
| # [2] https://github.com/bazelbuild/bazel/issues/16932 |
| build:macos_x86_64 --macos_minimum_os=10.9 |
| |
| # Configs for cmacOS on ARM64. |
| build:macos_arm64 --cpu=darwin_arm64 |
| build:macos_arm64 --macos_cpus=arm64 |
| build:macos_arm64 --macos_minimum_os=11.0 |