Fix NoGPU compilation

All of these functions were written to work without GPU support, just
forgot to compile them in that situation.

BUG=skia:

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4796

Change-Id: Ia23d304f07eb16714390b459dd448bc08402f479
Reviewed-on: https://skia-review.googlesource.com/4796
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Stan Iliev <stani@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Commit-Queue: Stan Iliev <stani@google.com>
diff --git a/src/core/SkImageCacherator.cpp b/src/core/SkImageCacherator.cpp
index d6f816e..373791e 100644
--- a/src/core/SkImageCacherator.cpp
+++ b/src/core/SkImageCacherator.cpp
@@ -263,44 +263,6 @@
 
 //////////////////////////////////////////////////////////////////////////////////////////////////
 
-#if SK_SUPPORT_GPU
-
-#ifdef SK_SUPPORT_COMPRESSED_TEXTURES_IN_CACHERATOR
-static GrTexture* load_compressed_into_texture(GrContext* ctx, SkData* data, GrSurfaceDesc desc) {
-    const void* rawStart;
-    GrPixelConfig config = GrIsCompressedTextureDataSupported(ctx, data, desc.fWidth, desc.fHeight,
-                                                              &rawStart);
-    if (kUnknown_GrPixelConfig == config) {
-        return nullptr;
-    }
-
-    desc.fConfig = config;
-    return ctx->textureProvider()->createTexture(desc, SkBudgeted::kYes, rawStart, 0);
-}
-#endif
-
-class Generator_GrYUVProvider : public GrYUVProvider {
-    SkImageGenerator* fGen;
-
-public:
-    Generator_GrYUVProvider(SkImageGenerator* gen) : fGen(gen) {}
-
-    uint32_t onGetID() override { return fGen->uniqueID(); }
-    bool onQueryYUV8(SkYUVSizeInfo* sizeInfo, SkYUVColorSpace* colorSpace) const override {
-        return fGen->queryYUV8(sizeInfo, colorSpace);
-    }
-    bool onGetYUV8Planes(const SkYUVSizeInfo& sizeInfo, void* planes[3]) override {
-        return fGen->getYUV8Planes(sizeInfo, planes);
-    }
-};
-
-static GrTexture* set_key_and_return(GrTexture* tex, const GrUniqueKey& key) {
-    if (key.isValid()) {
-        tex->resourcePriv().setUniqueKey(key);
-    }
-    return tex;
-}
-
 // Abstraction of GrCaps that handles the cases where we don't have a caps pointer (because
 // we're in raster mode), or where GPU support is entirely missing.
 struct CacheCaps {
@@ -466,6 +428,46 @@
     }
 }
 
+//////////////////////////////////////////////////////////////////////////////////////////////////
+
+#if SK_SUPPORT_GPU
+
+#ifdef SK_SUPPORT_COMPRESSED_TEXTURES_IN_CACHERATOR
+static GrTexture* load_compressed_into_texture(GrContext* ctx, SkData* data, GrSurfaceDesc desc) {
+    const void* rawStart;
+    GrPixelConfig config = GrIsCompressedTextureDataSupported(ctx, data, desc.fWidth, desc.fHeight,
+                                                              &rawStart);
+    if (kUnknown_GrPixelConfig == config) {
+        return nullptr;
+    }
+
+    desc.fConfig = config;
+    return ctx->textureProvider()->createTexture(desc, SkBudgeted::kYes, rawStart, 0);
+}
+#endif
+
+class Generator_GrYUVProvider : public GrYUVProvider {
+    SkImageGenerator* fGen;
+
+public:
+    Generator_GrYUVProvider(SkImageGenerator* gen) : fGen(gen) {}
+
+    uint32_t onGetID() override { return fGen->uniqueID(); }
+    bool onQueryYUV8(SkYUVSizeInfo* sizeInfo, SkYUVColorSpace* colorSpace) const override {
+        return fGen->queryYUV8(sizeInfo, colorSpace);
+    }
+    bool onGetYUV8Planes(const SkYUVSizeInfo& sizeInfo, void* planes[3]) override {
+        return fGen->getYUV8Planes(sizeInfo, planes);
+    }
+};
+
+static GrTexture* set_key_and_return(GrTexture* tex, const GrUniqueKey& key) {
+    if (key.isValid()) {
+        tex->resourcePriv().setUniqueKey(key);
+    }
+    return tex;
+}
+
 /*
  *  We have a 5 ways to try to return a texture (in sorted order)
  *
diff --git a/src/core/SkImageCacherator.h b/src/core/SkImageCacherator.h
index fc03e8e..bffea82 100644
--- a/src/core/SkImageCacherator.h
+++ b/src/core/SkImageCacherator.h
@@ -112,6 +112,9 @@
 
     SkImageCacherator(Validator*);
 
+    CachedFormat chooseCacheFormat(SkDestinationSurfaceColorMode, const GrCaps* = nullptr);
+    SkImageInfo buildCacheInfo(CachedFormat);
+
     bool generateBitmap(SkBitmap*, const SkImageInfo&);
     bool tryLockAsBitmap(SkBitmap*, const SkImage*, SkImage::CachingHint, CachedFormat,
                          const SkImageInfo&);
@@ -120,8 +123,6 @@
     // it should use the passed in key (if the key is valid).
     GrTexture* lockTexture(GrContext*, const GrUniqueKey& key, const SkImage* client,
                            SkImage::CachingHint, bool willBeMipped, SkDestinationSurfaceColorMode);
-    CachedFormat chooseCacheFormat(SkDestinationSurfaceColorMode, const GrCaps* = nullptr);
-    SkImageInfo buildCacheInfo(CachedFormat);
 #endif
 
     sk_sp<SharedGenerator> fSharedGenerator;