- dc862b7 Mark this file as executable by Adam Barth · 4 years, 4 months ago master
- 06a65e2 Support SkImageShader in SkRasterPipeline blitter by Mike Klein · 4 years, 4 months ago
- 9fab7e9 Remove accessRenderTarget call in SkGpuDevice ctor by Robert Phillips · 4 years, 4 months ago
- a7c4c29 Remove unnecessary TextureSampler comparison in GrTextureDomainEffect. by Brian Salomon · 4 years, 4 months ago
- 4eb35bb Use SkFixedMul instead of SkFixedMul_lowprec by Yuqian Li · 4 years, 4 months ago
- e60ad62 Guard against instantiate & accessRenderTarget failures by Robert Phillips · 4 years, 4 months ago
- 987de5b Plumb filter quality into SkShader::appendStages(). by Mike Klein · 4 years, 4 months ago
- f8e41d5 Update Skia milestone to 57 by hcm@google.com · 4 years, 4 months ago
- 0bbecb2 Rename GrTextureAccess to GrProcessor::TextureSampler. by Brian Salomon · 4 years, 4 months ago
- 9de0976 fix fuzzer crash by Cary Clark · 4 years, 4 months ago
- bd2d111 Copy over git_utils from common and add GitLocalConfig by Ravi Mistry · 4 years, 4 months ago
- 43f115c Disable the sources assignment filter for platform specific files. by Chinmay Garde · 4 years, 4 months ago
- 524f11a [nobuildbot] More Android bots by Eric Boren · 4 years, 4 months ago
- 109ddc3 Don't build :public_headers_warnings_check on NoGPU builds. by Mike Klein · 4 years, 4 months ago
- f9d5d4f Use SkSmallAllocator for SamplerStage and Accessor. by Herb Derby · 4 years, 4 months ago
- db4d406 Hook into parametric and table raster pipeline stages by Matt Sarett · 4 years, 4 months ago
- d930752 Turn off all SkDebugfs in SkScan_AAAPath.cpp by Yuqian Li · 4 years, 4 months ago
- 8de17f7 No SkDebugf for approximate intersection by Yuqian Li · 4 years, 4 months ago
- ebd5d34 remove CANVAS_IS_REFCNT flag from public.bzl by Mike Reed · 4 years, 4 months ago
- ca79535 External SkImageGenerator API by Florin Malita · 4 years, 4 months ago