| /* |
| * Copyright 2006 The Android Open Source Project |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkAnalyticEdge_DEFINED |
| #define SkAnalyticEdge_DEFINED |
| |
| #include "SkEdge.h" |
| |
| struct SkAnalyticEdge { |
| // Similar to SkEdge, the conic edges will be converted to quadratic edges |
| enum Type { |
| kLine_Type, |
| kQuad_Type, |
| kCubic_Type |
| }; |
| |
| SkAnalyticEdge* fNext; |
| SkAnalyticEdge* fPrev; |
| |
| SkFixed fX; |
| SkFixed fDX; |
| SkFixed fUpperX; // The x value when y = fUpperY |
| SkFixed fY; // The current y |
| SkFixed fUpperY; // The upper bound of y (our edge is from y = fUpperY to y = fLowerY) |
| SkFixed fLowerY; // The lower bound of y (our edge is from y = fUpperY to y = fLowerY) |
| SkFixed fDY; // abs(1/fDX); may be SK_MaxS32 when fDX is close to 0. |
| // fDY is only used for blitting trapezoids. |
| |
| int8_t fCurveCount; // only used by kQuad(+) and kCubic(-) |
| uint8_t fCurveShift; // appled to all Dx/DDx/DDDx except for fCubicDShift exception |
| uint8_t fCubicDShift; // applied to fCDx and fCDy only in cubic |
| int8_t fWinding; // 1 or -1 |
| |
| static const int kDefaultAccuracy = 2; // default accuracy for snapping |
| |
| static inline SkFixed snapY(SkFixed y, int accuracy = kDefaultAccuracy) { |
| // This approach is safer than left shift, round, then right shift |
| return ((unsigned)y + (SK_Fixed1 >> (accuracy + 1))) >> (16 - accuracy) << (16 - accuracy); |
| } |
| |
| // Update fX, fY of this edge so fY = y |
| inline void goY(SkFixed y) { |
| if (y == fY + SK_Fixed1) { |
| fX = fX + fDX; |
| fY = y; |
| } else if (y != fY) { |
| // Drop lower digits as our alpha only has 8 bits |
| // (fDX and y - fUpperY may be greater than SK_Fixed1) |
| fX = fUpperX + SkFixedMul(fDX, y - fUpperY); |
| fY = y; |
| } |
| } |
| |
| inline bool setLine(const SkPoint& p0, const SkPoint& p1, const SkIRect* clip = nullptr); |
| inline bool updateLine(SkFixed ax, SkFixed ay, SkFixed bx, SkFixed by, SkFixed slope); |
| void chopLineWithClip(const SkIRect& clip); |
| |
| inline bool intersectsClip(const SkIRect& clip) const { |
| SkASSERT(SkFixedFloorToInt(fUpperY) < clip.fBottom); |
| return SkFixedCeilToInt(fLowerY) > clip.fTop; |
| } |
| |
| #ifdef SK_DEBUG |
| void dump() const { |
| SkDebugf("edge: upperY:%d lowerY:%d y:%g x:%g dx:%g w:%d\n", |
| fUpperY, fLowerY, SkFixedToFloat(fY), SkFixedToFloat(fX), |
| SkFixedToFloat(fDX), fWinding); |
| } |
| |
| void validate() const { |
| SkASSERT(fPrev && fNext); |
| SkASSERT(fPrev->fNext == this); |
| SkASSERT(fNext->fPrev == this); |
| |
| SkASSERT(fUpperY < fLowerY); |
| SkASSERT(SkAbs32(fWinding) == 1); |
| } |
| #endif |
| }; |
| |
| struct SkAnalyticQuadraticEdge : public SkAnalyticEdge { |
| SkQuadraticEdge fQEdge; |
| |
| // snap y to integer points in the middle of the curve to accelerate AAA path filling |
| SkFixed fSnappedX, fSnappedY; |
| |
| bool setQuadratic(const SkPoint pts[3]); |
| bool updateQuadratic(); |
| }; |
| |
| struct SkAnalyticCubicEdge : public SkAnalyticEdge { |
| SkCubicEdge fCEdge; |
| |
| bool setCubic(const SkPoint pts[4]); |
| bool updateCubic(); |
| }; |
| |
| bool SkAnalyticEdge::setLine(const SkPoint& p0, const SkPoint& p1, const SkIRect* clip) { |
| // We must set X/Y using the same way (times 4, to FDot6, then to Fixed) as Quads/Cubics. |
| // Otherwise the order of the edge might be wrong due to precision limit. |
| SkFixed x0 = SkFDot6ToFixed(SkScalarToFDot6(p0.fX * 4)) >> 2; |
| SkFixed y0 = snapY(SkFDot6ToFixed(SkScalarToFDot6(p0.fY * 4)) >> 2); |
| SkFixed x1 = SkFDot6ToFixed(SkScalarToFDot6(p1.fX * 4)) >> 2; |
| SkFixed y1 = snapY(SkFDot6ToFixed(SkScalarToFDot6(p1.fY * 4)) >> 2); |
| |
| // are we a zero-height line? |
| if (y0 == y1) { |
| return false; |
| } |
| |
| int top = SkFixedFloorToInt(y0); |
| int bot = SkFixedCeilToInt(y1); |
| |
| // are we completely above or below the clip? |
| if (clip && (top >= clip->fBottom || bot <= clip->fTop)) { |
| return false; |
| } |
| |
| int winding = 1; |
| |
| if (y0 > y1) { |
| SkTSwap(x0, x1); |
| SkTSwap(y0, y1); |
| winding = -1; |
| } |
| |
| SkFixed slope = SkFixedDiv(x1 - x0, y1 - y0); |
| |
| fX = x0; |
| fDX = slope; |
| fUpperX = x0; |
| fY = y0; |
| fUpperY = y0; |
| fLowerY = y1; |
| fDY = x1 != x0 ? SkAbs32(SkFixedDiv(y1 - y0, x1 - x0)) : SK_MaxS32; |
| fCurveCount = 0; |
| fWinding = SkToS8(winding); |
| fCurveShift = 0; |
| |
| if (clip) { |
| this->chopLineWithClip(*clip); |
| } |
| return true; |
| } |
| |
| #endif |