blob: ede24348fdfc8aafe113c13821edbd0026bfbcd8 [file] [log] [blame]
// Copyright 2012-2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! Manually manage memory through raw pointers.
//!
//! *[See also the pointer primitive types](../../std/primitive.pointer.html).*
//!
//! # Safety
//!
//! Many functions in this module take raw pointers as arguments and read from
//! or write to them. For this to be safe, these pointers must be *valid*.
//! Whether a pointer is valid depends on the operation it is used for
//! (read or write), and the extent of the memory that is accessed (i.e.,
//! how many bytes are read/written). Most functions use `*mut T` and `*const T`
//! to access only a single value, in which case the documentation omits the size
//! and implicitly assumes it to be `size_of::<T>()` bytes.
//!
//! The precise rules for validity are not determined yet. The guarantees that are
//! provided at this point are very minimal:
//!
//! * A [null] pointer is *never* valid, not even for accesses of [size zero][zst].
//! * All pointers (except for the null pointer) are valid for all operations of
//! [size zero][zst].
//! * All accesses performed by functions in this module are *non-atomic* in the sense
//! of [atomic operations] used to synchronize between threads. This means it is
//! undefined behavior to perform two concurrent accesses to the same location from different
//! threads unless both accesses only read from memory. Notice that this explicitly
//! includes [`read_volatile`] and [`write_volatile`]: Volatile accesses cannot
//! be used for inter-thread synchronization.
//! * The result of casting a reference to a pointer is valid for as long as the
//! underlying object is live and no reference (just raw pointers) is used to
//! access the same memory.
//!
//! These axioms, along with careful use of [`offset`] for pointer arithmetic,
//! are enough to correctly implement many useful things in unsafe code. Stronger guarantees
//! will be provided eventually, as the [aliasing] rules are being determined. For more
//! information, see the [book] as well as the section in the reference devoted
//! to [undefined behavior][ub].
//!
//! ## Alignment
//!
//! Valid raw pointers as defined above are not necessarily properly aligned (where
//! "proper" alignment is defined by the pointee type, i.e., `*const T` must be
//! aligned to `mem::align_of::<T>()`). However, most functions require their
//! arguments to be properly aligned, and will explicitly state
//! this requirement in their documentation. Notable exceptions to this are
//! [`read_unaligned`] and [`write_unaligned`].
//!
//! When a function requires proper alignment, it does so even if the access
//! has size 0, i.e., even if memory is not actually touched. Consider using
//! [`NonNull::dangling`] in such cases.
//!
//! [aliasing]: ../../nomicon/aliasing.html
//! [book]: ../../book/ch19-01-unsafe-rust.html#dereferencing-a-raw-pointer
//! [ub]: ../../reference/behavior-considered-undefined.html
//! [null]: ./fn.null.html
//! [zst]: ../../nomicon/exotic-sizes.html#zero-sized-types-zsts
//! [atomic operations]: ../../std/sync/atomic/index.html
//! [`copy`]: ../../std/ptr/fn.copy.html
//! [`offset`]: ../../std/primitive.pointer.html#method.offset
//! [`read_unaligned`]: ./fn.read_unaligned.html
//! [`write_unaligned`]: ./fn.write_unaligned.html
//! [`read_volatile`]: ./fn.read_volatile.html
//! [`write_volatile`]: ./fn.write_volatile.html
//! [`NonNull::dangling`]: ./struct.NonNull.html#method.dangling
#![stable(feature = "rust1", since = "1.0.0")]
use convert::From;
use intrinsics;
use ops::CoerceUnsized;
use fmt;
use hash;
use marker::{PhantomData, Unsize};
use mem;
use nonzero::NonZero;
use cmp::Ordering::{self, Less, Equal, Greater};
#[stable(feature = "rust1", since = "1.0.0")]
pub use intrinsics::copy_nonoverlapping;
#[stable(feature = "rust1", since = "1.0.0")]
pub use intrinsics::copy;
#[stable(feature = "rust1", since = "1.0.0")]
pub use intrinsics::write_bytes;
/// Executes the destructor (if any) of the pointed-to value.
///
/// This is semantically equivalent to calling [`ptr::read`] and discarding
/// the result, but has the following advantages:
///
/// * It is *required* to use `drop_in_place` to drop unsized types like
/// trait objects, because they can't be read out onto the stack and
/// dropped normally.
///
/// * It is friendlier to the optimizer to do this over [`ptr::read`] when
/// dropping manually allocated memory (e.g. when writing Box/Rc/Vec),
/// as the compiler doesn't need to prove that it's sound to elide the
/// copy.
///
/// [`ptr::read`]: ../ptr/fn.read.html
///
/// # Safety
///
/// Behavior is undefined if any of the following conditions are violated:
///
/// * `to_drop` must be [valid] for reads.
///
/// * `to_drop` must be properly aligned. See the example below for how to drop
/// an unaligned pointer.
///
/// Additionally, if `T` is not [`Copy`], using the pointed-to value after
/// calling `drop_in_place` can cause undefined behavior. Note that `*to_drop =
/// foo` counts as a use because it will cause the the value to be dropped
/// again. [`write`] can be used to overwrite data without causing it to be
/// dropped.
///
/// Note that even if `T` has size `0`, the pointer must be non-NULL and properly aligned.
///
/// [valid]: ../ptr/index.html#safety
/// [`Copy`]: ../marker/trait.Copy.html
/// [`write`]: ../ptr/fn.write.html
///
/// # Examples
///
/// Manually remove the last item from a vector:
///
/// ```
/// use std::ptr;
/// use std::rc::Rc;
///
/// let last = Rc::new(1);
/// let weak = Rc::downgrade(&last);
///
/// let mut v = vec![Rc::new(0), last];
///
/// unsafe {
/// // Get a raw pointer to the last element in `v`.
/// let ptr = &mut v[1] as *mut _;
/// // Shorten `v` to prevent the last item from being dropped. We do that first,
/// // to prevent issues if the `drop_in_place` below panics.
/// v.set_len(1);
/// // Without a call `drop_in_place`, the last item would never be dropped,
/// // and the memory it manages would be leaked.
/// ptr::drop_in_place(ptr);
/// }
///
/// assert_eq!(v, &[0.into()]);
///
/// // Ensure that the last item was dropped.
/// assert!(weak.upgrade().is_none());
/// ```
///
/// Unaligned values cannot be dropped in place, they must be copied to an aligned
/// location first:
/// ```
/// use std::ptr;
/// use std::mem;
///
/// unsafe fn drop_after_copy<T>(to_drop: *mut T) {
/// let mut copy: T = mem::uninitialized();
/// ptr::copy(to_drop, &mut copy, 1);
/// drop(copy);
/// }
///
/// #[repr(packed, C)]
/// struct Packed {
/// _padding: u8,
/// unaligned: Vec<i32>,
/// }
///
/// let mut p = Packed { _padding: 0, unaligned: vec![42] };
/// unsafe {
/// drop_after_copy(&mut p.unaligned as *mut _);
/// mem::forget(p);
/// }
/// ```
///
/// Notice that the compiler performs this copy automatically when dropping packed structs,
/// i.e., you do not usually have to worry about such issues unless you call `drop_in_place`
/// manually.
#[stable(feature = "drop_in_place", since = "1.8.0")]
#[lang = "drop_in_place"]
#[allow(unconditional_recursion)]
pub unsafe fn drop_in_place<T: ?Sized>(to_drop: *mut T) {
// Code here does not matter - this is replaced by the
// real drop glue by the compiler.
drop_in_place(to_drop);
}
/// Creates a null raw pointer.
///
/// # Examples
///
/// ```
/// use std::ptr;
///
/// let p: *const i32 = ptr::null();
/// assert!(p.is_null());
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
#[cfg_attr(not(stage0), rustc_promotable)]
pub const fn null<T>() -> *const T { 0 as *const T }
/// Creates a null mutable raw pointer.
///
/// # Examples
///
/// ```
/// use std::ptr;
///
/// let p: *mut i32 = ptr::null_mut();
/// assert!(p.is_null());
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
#[cfg_attr(not(stage0), rustc_promotable)]
pub const fn null_mut<T>() -> *mut T { 0 as *mut T }
/// Swaps the values at two mutable locations of the same type, without
/// deinitializing either.
///
/// But for the following two exceptions, this function is semantically
/// equivalent to [`mem::swap`]:
///
/// * It operates on raw pointers instead of references. When references are
/// available, [`mem::swap`] should be preferred.
///
/// * The two pointed-to values may overlap. If the values do overlap, then the
/// overlapping region of memory from `x` will be used. This is demonstrated
/// in the second example below.
///
/// [`mem::swap`]: ../mem/fn.swap.html
///
/// # Safety
///
/// Behavior is undefined if any of the following conditions are violated:
///
/// * Both `x` and `y` must be [valid] for reads and writes.
///
/// * Both `x` and `y` must be properly aligned.
///
/// Note that even if `T` has size `0`, the pointers must be non-NULL and properly aligned.
///
/// [valid]: ../ptr/index.html#safety
///
/// # Examples
///
/// Swapping two non-overlapping regions:
///
/// ```
/// use std::ptr;
///
/// let mut array = [0, 1, 2, 3];
///
/// let x = array[0..].as_mut_ptr() as *mut [u32; 2]; // this is `array[0..2]`
/// let y = array[2..].as_mut_ptr() as *mut [u32; 2]; // this is `array[2..4]`
///
/// unsafe {
/// ptr::swap(x, y);
/// assert_eq!([2, 3, 0, 1], array);
/// }
/// ```
///
/// Swapping two overlapping regions:
///
/// ```
/// use std::ptr;
///
/// let mut array = [0, 1, 2, 3];
///
/// let x = array[0..].as_mut_ptr() as *mut [u32; 3]; // this is `array[0..3]`
/// let y = array[1..].as_mut_ptr() as *mut [u32; 3]; // this is `array[1..4]`
///
/// unsafe {
/// ptr::swap(x, y);
/// // The indices `1..3` of the slice overlap between `x` and `y`.
/// // Reasonable results would be for to them be `[2, 3]`, so that indices `0..3` are
/// // `[1, 2, 3]` (matching `y` before the `swap`); or for them to be `[0, 1]`
/// // so that indices `1..4` are `[0, 1, 2]` (matching `x` before the `swap`).
/// // This implementation is defined to make the latter choice.
/// assert_eq!([1, 0, 1, 2], array);
/// }
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub unsafe fn swap<T>(x: *mut T, y: *mut T) {
// Give ourselves some scratch space to work with
let mut tmp: T = mem::uninitialized();
// Perform the swap
copy_nonoverlapping(x, &mut tmp, 1);
copy(y, x, 1); // `x` and `y` may overlap
copy_nonoverlapping(&tmp, y, 1);
// y and t now point to the same thing, but we need to completely forget `tmp`
// because it's no longer relevant.
mem::forget(tmp);
}
/// Swaps `count * size_of::<T>()` bytes between the two regions of memory
/// beginning at `x` and `y`. The two regions must *not* overlap.
///
/// # Safety
///
/// Behavior is undefined if any of the following conditions are violated:
///
/// * Both `x` and `y` must be [valid] for reads and writes of `count *
/// size_of::<T>()` bytes.
///
/// * Both `x` and `y` must be properly aligned.
///
/// * The region of memory beginning at `x` with a size of `count *
/// size_of::<T>()` bytes must *not* overlap with the region of memory
/// beginning at `y` with the same size.
///
/// Note that even if the effectively copied size (`count * size_of::<T>()`) is `0`,
/// the pointers must be non-NULL and properly aligned.
///
/// [valid]: ../ptr/index.html#safety
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// use std::ptr;
///
/// let mut x = [1, 2, 3, 4];
/// let mut y = [7, 8, 9];
///
/// unsafe {
/// ptr::swap_nonoverlapping(x.as_mut_ptr(), y.as_mut_ptr(), 2);
/// }
///
/// assert_eq!(x, [7, 8, 3, 4]);
/// assert_eq!(y, [1, 2, 9]);
/// ```
#[inline]
#[stable(feature = "swap_nonoverlapping", since = "1.27.0")]
pub unsafe fn swap_nonoverlapping<T>(x: *mut T, y: *mut T, count: usize) {
let x = x as *mut u8;
let y = y as *mut u8;
let len = mem::size_of::<T>() * count;
swap_nonoverlapping_bytes(x, y, len)
}
#[inline]
pub(crate) unsafe fn swap_nonoverlapping_one<T>(x: *mut T, y: *mut T) {
// For types smaller than the block optimization below,
// just swap directly to avoid pessimizing codegen.
if mem::size_of::<T>() < 32 {
let z = read(x);
copy_nonoverlapping(y, x, 1);
write(y, z);
} else {
swap_nonoverlapping(x, y, 1);
}
}
#[inline]
unsafe fn swap_nonoverlapping_bytes(x: *mut u8, y: *mut u8, len: usize) {
// The approach here is to utilize simd to swap x & y efficiently. Testing reveals
// that swapping either 32 bytes or 64 bytes at a time is most efficient for intel
// Haswell E processors. LLVM is more able to optimize if we give a struct a
// #[repr(simd)], even if we don't actually use this struct directly.
//
// FIXME repr(simd) broken on emscripten and redox
// It's also broken on big-endian powerpc64 and s390x. #42778
#[cfg_attr(not(any(target_os = "emscripten", target_os = "redox",
target_endian = "big")),
repr(simd))]
struct Block(u64, u64, u64, u64);
struct UnalignedBlock(u64, u64, u64, u64);
let block_size = mem::size_of::<Block>();
// Loop through x & y, copying them `Block` at a time
// The optimizer should unroll the loop fully for most types
// N.B. We can't use a for loop as the `range` impl calls `mem::swap` recursively
let mut i = 0;
while i + block_size <= len {
// Create some uninitialized memory as scratch space
// Declaring `t` here avoids aligning the stack when this loop is unused
let mut t: Block = mem::uninitialized();
let t = &mut t as *mut _ as *mut u8;
let x = x.add(i);
let y = y.add(i);
// Swap a block of bytes of x & y, using t as a temporary buffer
// This should be optimized into efficient SIMD operations where available
copy_nonoverlapping(x, t, block_size);
copy_nonoverlapping(y, x, block_size);
copy_nonoverlapping(t, y, block_size);
i += block_size;
}
if i < len {
// Swap any remaining bytes
let mut t: UnalignedBlock = mem::uninitialized();
let rem = len - i;
let t = &mut t as *mut _ as *mut u8;
let x = x.add(i);
let y = y.add(i);
copy_nonoverlapping(x, t, rem);
copy_nonoverlapping(y, x, rem);
copy_nonoverlapping(t, y, rem);
}
}
/// Moves `src` into the pointed `dst`, returning the previous `dst` value.
///
/// Neither value is dropped.
///
/// This function is semantically equivalent to [`mem::replace`] except that it
/// operates on raw pointers instead of references. When references are
/// available, [`mem::replace`] should be preferred.
///
/// [`mem::replace`]: ../mem/fn.replace.html
///
/// # Safety
///
/// Behavior is undefined if any of the following conditions are violated:
///
/// * `dst` must be [valid] for writes.
///
/// * `dst` must be properly aligned.
///
/// Note that even if `T` has size `0`, the pointer must be non-NULL and properly aligned.
///
/// [valid]: ../ptr/index.html#safety
///
/// # Examples
///
/// ```
/// use std::ptr;
///
/// let mut rust = vec!['b', 'u', 's', 't'];
///
/// // `mem::replace` would have the same effect without requiring the unsafe
/// // block.
/// let b = unsafe {
/// ptr::replace(&mut rust[0], 'r')
/// };
///
/// assert_eq!(b, 'b');
/// assert_eq!(rust, &['r', 'u', 's', 't']);
/// ```
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub unsafe fn replace<T>(dst: *mut T, mut src: T) -> T {
mem::swap(&mut *dst, &mut src); // cannot overlap
src
}
/// Reads the value from `src` without moving it. This leaves the
/// memory in `src` unchanged.
///
/// # Safety
///
/// Behavior is undefined if any of the following conditions are violated:
///
/// * `src` must be [valid] for reads.
///
/// * `src` must be properly aligned. Use [`read_unaligned`] if this is not the
/// case.
///
/// Note that even if `T` has size `0`, the pointer must be non-NULL and properly aligned.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let x = 12;
/// let y = &x as *const i32;
///
/// unsafe {
/// assert_eq!(std::ptr::read(y), 12);
/// }
/// ```
///
/// Manually implement [`mem::swap`]:
///
/// ```
/// use std::ptr;
///
/// fn swap<T>(a: &mut T, b: &mut T) {
/// unsafe {
/// // Create a bitwise copy of the value at `a` in `tmp`.
/// let tmp = ptr::read(a);
///
/// // Exiting at this point (either by explicitly returning or by
/// // calling a function which panics) would cause the value in `tmp` to
/// // be dropped while the same value is still referenced by `a`. This
/// // could trigger undefined behavior if `T` is not `Copy`.
///
/// // Create a bitwise copy of the value at `b` in `a`.
/// // This is safe because mutable references cannot alias.
/// ptr::copy_nonoverlapping(b, a, 1);
///
/// // As above, exiting here could trigger undefined behavior because
/// // the same value is referenced by `a` and `b`.
///
/// // Move `tmp` into `b`.
/// ptr::write(b, tmp);
///
/// // `tmp` has been moved (`write` takes ownership of its second argument),
/// // so nothing is dropped implicitly here.
/// }
/// }
///
/// let mut foo = "foo".to_owned();
/// let mut bar = "bar".to_owned();
///
/// swap(&mut foo, &mut bar);
///
/// assert_eq!(foo, "bar");
/// assert_eq!(bar, "foo");
/// ```
///
/// ## Ownership of the Returned Value
///
/// `read` creates a bitwise copy of `T`, regardless of whether `T` is [`Copy`].
/// If `T` is not [`Copy`], using both the returned value and the value at
/// `*src` can violate memory safety. Note that assigning to `*src` counts as a
/// use because it will attempt to drop the value at `*src`.
///
/// [`write`] can be used to overwrite data without causing it to be dropped.
///
/// ```
/// use std::ptr;
///
/// let mut s = String::from("foo");
/// unsafe {
/// // `s2` now points to the same underlying memory as `s`.
/// let mut s2: String = ptr::read(&s);
///
/// assert_eq!(s2, "foo");
///
/// // Assigning to `s2` causes its original value to be dropped. Beyond
/// // this point, `s` must no longer be used, as the underlying memory has
/// // been freed.
/// s2 = String::default();
/// assert_eq!(s2, "");
///
/// // Assigning to `s` would cause the old value to be dropped again,
/// // resulting in undefined behavior.
/// // s = String::from("bar"); // ERROR
///
/// // `ptr::write` can be used to overwrite a value without dropping it.
/// ptr::write(&mut s, String::from("bar"));
/// }
///
/// assert_eq!(s, "bar");
/// ```
///
/// [`mem::swap`]: ../mem/fn.swap.html
/// [valid]: ../ptr/index.html#safety
/// [`Copy`]: ../marker/trait.Copy.html
/// [`read_unaligned`]: ./fn.read_unaligned.html
/// [`write`]: ./fn.write.html
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub unsafe fn read<T>(src: *const T) -> T {
let mut tmp: T = mem::uninitialized();
copy_nonoverlapping(src, &mut tmp, 1);
tmp
}
/// Reads the value from `src` without moving it. This leaves the
/// memory in `src` unchanged.
///
/// Unlike [`read`], `read_unaligned` works with unaligned pointers.
///
/// # Safety
///
/// Behavior is undefined if any of the following conditions are violated:
///
/// * `src` must be [valid] for reads.
///
/// Like [`read`], `read_unaligned` creates a bitwise copy of `T`, regardless of
/// whether `T` is [`Copy`]. If `T` is not [`Copy`], using both the returned
/// value and the value at `*src` can [violate memory safety][read-ownership].
///
/// Note that even if `T` has size `0`, the pointer must be non-NULL and properly aligned.
///
/// [`Copy`]: ../marker/trait.Copy.html
/// [`read`]: ./fn.read.html
/// [`write_unaligned`]: ./fn.write_unaligned.html
/// [read-ownership]: ./fn.read.html#ownership-of-the-returned-value
/// [valid]: ../ptr/index.html#safety
///
/// # Examples
///
/// Access members of a packed struct by reference:
///
/// ```
/// use std::ptr;
///
/// #[repr(packed, C)]
/// struct Packed {
/// _padding: u8,
/// unaligned: u32,
/// }
///
/// let x = Packed {
/// _padding: 0x00,
/// unaligned: 0x01020304,
/// };
///
/// let v = unsafe {
/// // Take the address of a 32-bit integer which is not aligned.
/// // This must be done as a raw pointer; unaligned references are invalid.
/// let unaligned = &x.unaligned as *const u32;
///
/// // Dereferencing normally will emit an aligned load instruction,
/// // causing undefined behavior.
/// // let v = *unaligned; // ERROR
///
/// // Instead, use `read_unaligned` to read improperly aligned values.
/// let v = ptr::read_unaligned(unaligned);
///
/// v
/// };
///
/// // Accessing unaligned values directly is safe.
/// assert!(x.unaligned == v);
/// ```
#[inline]
#[stable(feature = "ptr_unaligned", since = "1.17.0")]
pub unsafe fn read_unaligned<T>(src: *const T) -> T {
let mut tmp: T = mem::uninitialized();
copy_nonoverlapping(src as *const u8,
&mut tmp as *mut T as *mut u8,
mem::size_of::<T>());
tmp
}
/// Overwrites a memory location with the given value without reading or
/// dropping the old value.
///
/// `write` does not drop the contents of `dst`. This is safe, but it could leak
/// allocations or resources, so care should be taken not to overwrite an object
/// that should be dropped.
///
/// Additionally, it does not drop `src`. Semantically, `src` is moved into the
/// location pointed to by `dst`.
///
/// This is appropriate for initializing uninitialized memory, or overwriting
/// memory that has previously been [`read`] from.
///
/// [`read`]: ./fn.read.html
///
/// # Safety
///
/// Behavior is undefined if any of the following conditions are violated:
///
/// * `dst` must be [valid] for writes.
///
/// * `dst` must be properly aligned. Use [`write_unaligned`] if this is not the
/// case.
///
/// Note that even if `T` has size `0`, the pointer must be non-NULL and properly aligned.
///
/// [valid]: ../ptr/index.html#safety
/// [`write_unaligned`]: ./fn.write_unaligned.html
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let mut x = 0;
/// let y = &mut x as *mut i32;
/// let z = 12;
///
/// unsafe {
/// std::ptr::write(y, z);
/// assert_eq!(std::ptr::read(y), 12);
/// }
/// ```
///
/// Manually implement [`mem::swap`]:
///
/// ```
/// use std::ptr;
///
/// fn swap<T>(a: &mut T, b: &mut T) {
/// unsafe {
/// // Create a bitwise copy of the value at `a` in `tmp`.
/// let tmp = ptr::read(a);
///
/// // Exiting at this point (either by explicitly returning or by
/// // calling a function which panics) would cause the value in `tmp` to
/// // be dropped while the same value is still referenced by `a`. This
/// // could trigger undefined behavior if `T` is not `Copy`.
///
/// // Create a bitwise copy of the value at `b` in `a`.
/// // This is safe because mutable references cannot alias.
/// ptr::copy_nonoverlapping(b, a, 1);
///
/// // As above, exiting here could trigger undefined behavior because
/// // the same value is referenced by `a` and `b`.
///
/// // Move `tmp` into `b`.
/// ptr::write(b, tmp);
///
/// // `tmp` has been moved (`write` takes ownership of its second argument),
/// // so nothing is dropped implicitly here.
/// }
/// }
///
/// let mut foo = "foo".to_owned();
/// let mut bar = "bar".to_owned();
///
/// swap(&mut foo, &mut bar);
///
/// assert_eq!(foo, "bar");
/// assert_eq!(bar, "foo");
/// ```
///
/// [`mem::swap`]: ../mem/fn.swap.html
#[inline]
#[stable(feature = "rust1", since = "1.0.0")]
pub unsafe fn write<T>(dst: *mut T, src: T) {
intrinsics::move_val_init(&mut *dst, src)
}
/// Overwrites a memory location with the given value without reading or
/// dropping the old value.
///
/// Unlike [`write`], the pointer may be unaligned.
///
/// `write_unaligned` does not drop the contents of `dst`. This is safe, but it
/// could leak allocations or resources, so care should be taken not to overwrite
/// an object that should be dropped.
///
/// Additionally, it does not drop `src`. Semantically, `src` is moved into the
/// location pointed to by `dst`.
///
/// This is appropriate for initializing uninitialized memory, or overwriting
/// memory that has previously been read with [`read_unaligned`].
///
/// [`write`]: ./fn.write.html
/// [`read_unaligned`]: ./fn.read_unaligned.html
///
/// # Safety
///
/// Behavior is undefined if any of the following conditions are violated:
///
/// * `dst` must be [valid] for writes.
///
/// Note that even if `T` has size `0`, the pointer must be non-NULL and properly aligned.
///
/// [valid]: ../ptr/index.html#safety
///
/// # Examples
///
/// Access fields in a packed struct:
///
/// ```
/// use std::{mem, ptr};
///
/// #[repr(packed, C)]
/// #[derive(Default)]
/// struct Packed {
/// _padding: u8,
/// unaligned: u32,
/// }
///
/// let v = 0x01020304;
/// let mut x: Packed = unsafe { mem::zeroed() };
///
/// unsafe {
/// // Take a reference to a 32-bit integer which is not aligned.
/// let unaligned = &mut x.unaligned as *mut u32;
///
/// // Dereferencing normally will emit an aligned store instruction,
/// // causing undefined behavior because the pointer is not aligned.
/// // *unaligned = v; // ERROR
///
/// // Instead, use `write_unaligned` to write improperly aligned values.
/// ptr::write_unaligned(unaligned, v);
/// }
///
/// // Accessing unaligned values directly is safe.
/// assert!(x.unaligned == v);
/// ```
#[inline]
#[stable(feature = "ptr_unaligned", since = "1.17.0")]
pub unsafe fn write_unaligned<T>(dst: *mut T, src: T) {
copy_nonoverlapping(&src as *const T as *const u8,
dst as *mut u8,
mem::size_of::<T>());
mem::forget(src);
}
/// Performs a volatile read of the value from `src` without moving it. This
/// leaves the memory in `src` unchanged.
///
/// Volatile operations are intended to act on I/O memory, and are guaranteed
/// to not be elided or reordered by the compiler across other volatile
/// operations.
///
/// Memory accessed with `read_volatile` or [`write_volatile`] should not be
/// accessed with non-volatile operations.
///
/// [`write_volatile`]: ./fn.write_volatile.html
///
/// # Notes
///
/// Rust does not currently have a rigorously and formally defined memory model,
/// so the precise semantics of what "volatile" means here is subject to change
/// over time. That being said, the semantics will almost always end up pretty
/// similar to [C11's definition of volatile][c11].
///
/// The compiler shouldn't change the relative order or number of volatile
/// memory operations. However, volatile memory operations on zero-sized types
/// (e.g. if a zero-sized type is passed to `read_volatile`) are no-ops
/// and may be ignored.
///
/// [c11]: http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1570.pdf
///
/// # Safety
///
/// Behavior is undefined if any of the following conditions are violated:
///
/// * `src` must be [valid] for reads.
///
/// * `src` must be properly aligned.
///
/// Like [`read`], `read_unaligned` creates a bitwise copy of `T`, regardless of
/// whether `T` is [`Copy`]. If `T` is not [`Copy`], using both the returned
/// value and the value at `*src` can [violate memory safety][read-ownership].
/// However, storing non-[`Copy`] types in volatile memory is almost certainly
/// incorrect.
///
/// Note that even if `T` has size `0`, the pointer must be non-NULL and properly aligned.
///
/// [valid]: ../ptr/index.html#safety
/// [`Copy`]: ../marker/trait.Copy.html
/// [`read`]: ./fn.read.html
///
/// Just like in C, whether an operation is volatile has no bearing whatsoever
/// on questions involving concurrent access from multiple threads. Volatile
/// accesses behave exactly like non-atomic accesses in that regard. In particular,
/// a race between a `read_volatile` and any write operation to the same location
/// is undefined behavior.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let x = 12;
/// let y = &x as *const i32;
///
/// unsafe {
/// assert_eq!(std::ptr::read_volatile(y), 12);
/// }
/// ```
#[inline]
#[stable(feature = "volatile", since = "1.9.0")]
pub unsafe fn read_volatile<T>(src: *const T) -> T {
intrinsics::volatile_load(src)
}
/// Performs a volatile write of a memory location with the given value without
/// reading or dropping the old value.
///
/// Volatile operations are intended to act on I/O memory, and are guaranteed
/// to not be elided or reordered by the compiler across other volatile
/// operations.
///
/// Memory accessed with [`read_volatile`] or `write_volatile` should not be
/// accessed with non-volatile operations.
///
/// `write_volatile` does not drop the contents of `dst`. This is safe, but it
/// could leak allocations or resources, so care should be taken not to overwrite
/// an object that should be dropped.
///
/// Additionally, it does not drop `src`. Semantically, `src` is moved into the
/// location pointed to by `dst`.
///
/// [`read_volatile`]: ./fn.read_volatile.html
///
/// # Notes
///
/// Rust does not currently have a rigorously and formally defined memory model,
/// so the precise semantics of what "volatile" means here is subject to change
/// over time. That being said, the semantics will almost always end up pretty
/// similar to [C11's definition of volatile][c11].
///
/// The compiler shouldn't change the relative order or number of volatile
/// memory operations. However, volatile memory operations on zero-sized types
/// (e.g. if a zero-sized type is passed to `write_volatile`) are no-ops
/// and may be ignored.
///
/// [c11]: http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1570.pdf
///
/// # Safety
///
/// Behavior is undefined if any of the following conditions are violated:
///
/// * `dst` must be [valid] for writes.
///
/// * `dst` must be properly aligned.
///
/// Note that even if `T` has size `0`, the pointer must be non-NULL and properly aligned.
///
/// [valid]: ../ptr/index.html#safety
///
/// Just like in C, whether an operation is volatile has no bearing whatsoever
/// on questions involving concurrent access from multiple threads. Volatile
/// accesses behave exactly like non-atomic accesses in that regard. In particular,
/// a race between a `write_volatile` and any other operation (reading or writing)
/// on the same location is undefined behavior.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let mut x = 0;
/// let y = &mut x as *mut i32;
/// let z = 12;
///
/// unsafe {
/// std::ptr::write_volatile(y, z);
/// assert_eq!(std::ptr::read_volatile(y), 12);
/// }
/// ```
#[inline]
#[stable(feature = "volatile", since = "1.9.0")]
pub unsafe fn write_volatile<T>(dst: *mut T, src: T) {
intrinsics::volatile_store(dst, src);
}
#[lang = "const_ptr"]
impl<T: ?Sized> *const T {
/// Returns `true` if the pointer is null.
///
/// Note that unsized types have many possible null pointers, as only the
/// raw data pointer is considered, not their length, vtable, etc.
/// Therefore, two pointers that are null may still not compare equal to
/// each other.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let s: &str = "Follow the rabbit";
/// let ptr: *const u8 = s.as_ptr();
/// assert!(!ptr.is_null());
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
#[inline]
pub fn is_null(self) -> bool {
// Compare via a cast to a thin pointer, so fat pointers are only
// considering their "data" part for null-ness.
(self as *const u8) == null()
}
/// Returns `None` if the pointer is null, or else returns a reference to
/// the value wrapped in `Some`.
///
/// # Safety
///
/// While this method and its mutable counterpart are useful for
/// null-safety, it is important to note that this is still an unsafe
/// operation because the returned value could be pointing to invalid
/// memory.
///
/// Additionally, the lifetime `'a` returned is arbitrarily chosen and does
/// not necessarily reflect the actual lifetime of the data.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let ptr: *const u8 = &10u8 as *const u8;
///
/// unsafe {
/// if let Some(val_back) = ptr.as_ref() {
/// println!("We got back the value: {}!", val_back);
/// }
/// }
/// ```
///
/// # Null-unchecked version
///
/// If you are sure the pointer can never be null and are looking for some kind of
/// `as_ref_unchecked` that returns the `&T` instead of `Option<&T>, know that you can
/// dereference the pointer directly.
///
/// ```
/// let ptr: *const u8 = &10u8 as *const u8;
///
/// unsafe {
/// let val_back = &*ptr;
/// println!("We got back the value: {}!", val_back);
/// }
/// ```
#[stable(feature = "ptr_as_ref", since = "1.9.0")]
#[inline]
pub unsafe fn as_ref<'a>(self) -> Option<&'a T> {
if self.is_null() {
None
} else {
Some(&*self)
}
}
/// Calculates the offset from a pointer.
///
/// `count` is in units of T; e.g. a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
///
/// * Both the starting and resulting pointer must be either in bounds or one
/// byte past the end of the same allocated object.
///
/// * The computed offset, **in bytes**, cannot overflow an `isize`.
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum, **in bytes** must fit in a usize.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len())` is always safe.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
///
/// Consider using `wrapping_offset` instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it
/// enables more aggressive compiler optimizations.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let s: &str = "123";
/// let ptr: *const u8 = s.as_ptr();
///
/// unsafe {
/// println!("{}", *ptr.offset(1) as char);
/// println!("{}", *ptr.offset(2) as char);
/// }
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
#[inline]
pub unsafe fn offset(self, count: isize) -> *const T where T: Sized {
intrinsics::offset(self, count)
}
/// Calculates the offset from a pointer using wrapping arithmetic.
///
/// `count` is in units of T; e.g. a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// The resulting pointer does not need to be in bounds, but it is
/// potentially hazardous to dereference (which requires `unsafe`).
/// In particular, the resulting pointer may *not* be used to access a
/// different allocated object than the one `self` points to. In other
/// words, `x.wrapping_offset(y.wrapping_offset_from(x))` is
/// *not* the same as `y`, and dereferencing it is undefined behavior
/// unless `x` and `y` point into the same allocated object.
///
/// Always use `.offset(count)` instead when possible, because `offset`
/// allows the compiler to optimize better. If you need to cross object
/// boundaries, cast the pointer to an integer and do the arithmetic there.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// // Iterate using a raw pointer in increments of two elements
/// let data = [1u8, 2, 3, 4, 5];
/// let mut ptr: *const u8 = data.as_ptr();
/// let step = 2;
/// let end_rounded_up = ptr.wrapping_offset(6);
///
/// // This loop prints "1, 3, 5, "
/// while ptr != end_rounded_up {
/// unsafe {
/// print!("{}, ", *ptr);
/// }
/// ptr = ptr.wrapping_offset(step);
/// }
/// ```
#[stable(feature = "ptr_wrapping_offset", since = "1.16.0")]
#[inline]
pub fn wrapping_offset(self, count: isize) -> *const T where T: Sized {
unsafe {
intrinsics::arith_offset(self, count)
}
}
/// Calculates the distance between two pointers. The returned value is in
/// units of T: the distance in bytes is divided by `mem::size_of::<T>()`.
///
/// This function is the inverse of [`offset`].
///
/// [`offset`]: #method.offset
/// [`wrapping_offset_from`]: #method.wrapping_offset_from
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
///
/// * Both the starting and other pointer must be either in bounds or one
/// byte past the end of the same allocated object.
///
/// * The distance between the pointers, **in bytes**, cannot overflow an `isize`.
///
/// * The distance between the pointers, in bytes, must be an exact multiple
/// of the size of `T`.
///
/// * The distance being in bounds cannot rely on "wrapping around" the address space.
///
/// The compiler and standard library generally try to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `ptr_into_vec.offset_from(vec.as_ptr())` is always safe.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
///
/// Consider using [`wrapping_offset_from`] instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it
/// enables more aggressive compiler optimizations.
///
/// # Panics
///
/// This function panics if `T` is a Zero-Sized Type ("ZST").
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// #![feature(ptr_offset_from)]
///
/// let a = [0; 5];
/// let ptr1: *const i32 = &a[1];
/// let ptr2: *const i32 = &a[3];
/// unsafe {
/// assert_eq!(ptr2.offset_from(ptr1), 2);
/// assert_eq!(ptr1.offset_from(ptr2), -2);
/// assert_eq!(ptr1.offset(2), ptr2);
/// assert_eq!(ptr2.offset(-2), ptr1);
/// }
/// ```
#[unstable(feature = "ptr_offset_from", issue = "41079")]
#[inline]
pub unsafe fn offset_from(self, origin: *const T) -> isize where T: Sized {
let pointee_size = mem::size_of::<T>();
assert!(0 < pointee_size && pointee_size <= isize::max_value() as usize);
// This is the same sequence that Clang emits for pointer subtraction.
// It can be neither `nsw` nor `nuw` because the input is treated as
// unsigned but then the output is treated as signed, so neither works.
let d = isize::wrapping_sub(self as _, origin as _);
intrinsics::exact_div(d, pointee_size as _)
}
/// Calculates the distance between two pointers. The returned value is in
/// units of T: the distance in bytes is divided by `mem::size_of::<T>()`.
///
/// If the address different between the two pointers is not a multiple of
/// `mem::size_of::<T>()` then the result of the division is rounded towards
/// zero.
///
/// Though this method is safe for any two pointers, note that its result
/// will be mostly useless if the two pointers aren't into the same allocated
/// object, for example if they point to two different local variables.
///
/// # Panics
///
/// This function panics if `T` is a zero-sized type.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// #![feature(ptr_wrapping_offset_from)]
///
/// let a = [0; 5];
/// let ptr1: *const i32 = &a[1];
/// let ptr2: *const i32 = &a[3];
/// assert_eq!(ptr2.wrapping_offset_from(ptr1), 2);
/// assert_eq!(ptr1.wrapping_offset_from(ptr2), -2);
/// assert_eq!(ptr1.wrapping_offset(2), ptr2);
/// assert_eq!(ptr2.wrapping_offset(-2), ptr1);
///
/// let ptr1: *const i32 = 3 as _;
/// let ptr2: *const i32 = 13 as _;
/// assert_eq!(ptr2.wrapping_offset_from(ptr1), 2);
/// ```
#[unstable(feature = "ptr_wrapping_offset_from", issue = "41079")]
#[inline]
pub fn wrapping_offset_from(self, origin: *const T) -> isize where T: Sized {
let pointee_size = mem::size_of::<T>();
assert!(0 < pointee_size && pointee_size <= isize::max_value() as usize);
let d = isize::wrapping_sub(self as _, origin as _);
d.wrapping_div(pointee_size as _)
}
/// Calculates the offset from a pointer (convenience for `.offset(count as isize)`).
///
/// `count` is in units of T; e.g. a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
///
/// * Both the starting and resulting pointer must be either in bounds or one
/// byte past the end of the same allocated object.
///
/// * The computed offset, **in bytes**, cannot overflow an `isize`.
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum must fit in a `usize`.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len())` is always safe.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
///
/// Consider using `wrapping_offset` instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it
/// enables more aggressive compiler optimizations.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let s: &str = "123";
/// let ptr: *const u8 = s.as_ptr();
///
/// unsafe {
/// println!("{}", *ptr.add(1) as char);
/// println!("{}", *ptr.add(2) as char);
/// }
/// ```
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn add(self, count: usize) -> Self
where T: Sized,
{
self.offset(count as isize)
}
/// Calculates the offset from a pointer (convenience for
/// `.offset((count as isize).wrapping_neg())`).
///
/// `count` is in units of T; e.g. a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
///
/// * Both the starting and resulting pointer must be either in bounds or one
/// byte past the end of the same allocated object.
///
/// * The computed offset cannot exceed `isize::MAX` **bytes**.
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum must fit in a usize.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len()).sub(vec.len())` is always safe.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
///
/// Consider using `wrapping_offset` instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it
/// enables more aggressive compiler optimizations.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let s: &str = "123";
///
/// unsafe {
/// let end: *const u8 = s.as_ptr().add(3);
/// println!("{}", *end.sub(1) as char);
/// println!("{}", *end.sub(2) as char);
/// }
/// ```
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn sub(self, count: usize) -> Self
where T: Sized,
{
self.offset((count as isize).wrapping_neg())
}
/// Calculates the offset from a pointer using wrapping arithmetic.
/// (convenience for `.wrapping_offset(count as isize)`)
///
/// `count` is in units of T; e.g. a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// The resulting pointer does not need to be in bounds, but it is
/// potentially hazardous to dereference (which requires `unsafe`).
///
/// Always use `.add(count)` instead when possible, because `add`
/// allows the compiler to optimize better.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// // Iterate using a raw pointer in increments of two elements
/// let data = [1u8, 2, 3, 4, 5];
/// let mut ptr: *const u8 = data.as_ptr();
/// let step = 2;
/// let end_rounded_up = ptr.wrapping_add(6);
///
/// // This loop prints "1, 3, 5, "
/// while ptr != end_rounded_up {
/// unsafe {
/// print!("{}, ", *ptr);
/// }
/// ptr = ptr.wrapping_add(step);
/// }
/// ```
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub fn wrapping_add(self, count: usize) -> Self
where T: Sized,
{
self.wrapping_offset(count as isize)
}
/// Calculates the offset from a pointer using wrapping arithmetic.
/// (convenience for `.wrapping_offset((count as isize).wrapping_sub())`)
///
/// `count` is in units of T; e.g. a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// The resulting pointer does not need to be in bounds, but it is
/// potentially hazardous to dereference (which requires `unsafe`).
///
/// Always use `.sub(count)` instead when possible, because `sub`
/// allows the compiler to optimize better.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// // Iterate using a raw pointer in increments of two elements (backwards)
/// let data = [1u8, 2, 3, 4, 5];
/// let mut ptr: *const u8 = data.as_ptr();
/// let start_rounded_down = ptr.wrapping_sub(2);
/// ptr = ptr.wrapping_add(4);
/// let step = 2;
/// // This loop prints "5, 3, 1, "
/// while ptr != start_rounded_down {
/// unsafe {
/// print!("{}, ", *ptr);
/// }
/// ptr = ptr.wrapping_sub(step);
/// }
/// ```
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub fn wrapping_sub(self, count: usize) -> Self
where T: Sized,
{
self.wrapping_offset((count as isize).wrapping_neg())
}
/// Reads the value from `self` without moving it. This leaves the
/// memory in `self` unchanged.
///
/// See [`ptr::read`] for safety concerns and examples.
///
/// [`ptr::read`]: ./ptr/fn.read.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn read(self) -> T
where T: Sized,
{
read(self)
}
/// Performs a volatile read of the value from `self` without moving it. This
/// leaves the memory in `self` unchanged.
///
/// Volatile operations are intended to act on I/O memory, and are guaranteed
/// to not be elided or reordered by the compiler across other volatile
/// operations.
///
/// See [`ptr::read_volatile`] for safety concerns and examples.
///
/// [`ptr::read_volatile`]: ./ptr/fn.read_volatile.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn read_volatile(self) -> T
where T: Sized,
{
read_volatile(self)
}
/// Reads the value from `self` without moving it. This leaves the
/// memory in `self` unchanged.
///
/// Unlike `read`, the pointer may be unaligned.
///
/// See [`ptr::read_unaligned`] for safety concerns and examples.
///
/// [`ptr::read_unaligned`]: ./ptr/fn.read_unaligned.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn read_unaligned(self) -> T
where T: Sized,
{
read_unaligned(self)
}
/// Copies `count * size_of<T>` bytes from `self` to `dest`. The source
/// and destination may overlap.
///
/// NOTE: this has the *same* argument order as [`ptr::copy`].
///
/// See [`ptr::copy`] for safety concerns and examples.
///
/// [`ptr::copy`]: ./ptr/fn.copy.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn copy_to(self, dest: *mut T, count: usize)
where T: Sized,
{
copy(self, dest, count)
}
/// Copies `count * size_of<T>` bytes from `self` to `dest`. The source
/// and destination may *not* overlap.
///
/// NOTE: this has the *same* argument order as [`ptr::copy_nonoverlapping`].
///
/// See [`ptr::copy_nonoverlapping`] for safety concerns and examples.
///
/// [`ptr::copy_nonoverlapping`]: ./ptr/fn.copy_nonoverlapping.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn copy_to_nonoverlapping(self, dest: *mut T, count: usize)
where T: Sized,
{
copy_nonoverlapping(self, dest, count)
}
/// Computes the offset that needs to be applied to the pointer in order to make it aligned to
/// `align`.
///
/// If it is not possible to align the pointer, the implementation returns
/// `usize::max_value()`.
///
/// The offset is expressed in number of `T` elements, and not bytes. The value returned can be
/// used with the `offset` or `offset_to` methods.
///
/// There are no guarantees whatsover that offsetting the pointer will not overflow or go
/// beyond the allocation that the pointer points into. It is up to the caller to ensure that
/// the returned offset is correct in all terms other than alignment.
///
/// # Panics
///
/// The function panics if `align` is not a power-of-two.
///
/// # Examples
///
/// Accessing adjacent `u8` as `u16`
///
/// ```
/// # #![feature(align_offset)]
/// # fn foo(n: usize) {
/// # use std::mem::align_of;
/// # unsafe {
/// let x = [5u8, 6u8, 7u8, 8u8, 9u8];
/// let ptr = &x[n] as *const u8;
/// let offset = ptr.align_offset(align_of::<u16>());
/// if offset < x.len() - n - 1 {
/// let u16_ptr = ptr.add(offset) as *const u16;
/// assert_ne!(*u16_ptr, 500);
/// } else {
/// // while the pointer can be aligned via `offset`, it would point
/// // outside the allocation
/// }
/// # } }
/// ```
#[unstable(feature = "align_offset", issue = "44488")]
pub fn align_offset(self, align: usize) -> usize where T: Sized {
if !align.is_power_of_two() {
panic!("align_offset: align is not a power-of-two");
}
unsafe {
align_offset(self, align)
}
}
}
#[lang = "mut_ptr"]
impl<T: ?Sized> *mut T {
/// Returns `true` if the pointer is null.
///
/// Note that unsized types have many possible null pointers, as only the
/// raw data pointer is considered, not their length, vtable, etc.
/// Therefore, two pointers that are null may still not compare equal to
/// each other.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let mut s = [1, 2, 3];
/// let ptr: *mut u32 = s.as_mut_ptr();
/// assert!(!ptr.is_null());
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
#[inline]
pub fn is_null(self) -> bool {
// Compare via a cast to a thin pointer, so fat pointers are only
// considering their "data" part for null-ness.
(self as *mut u8) == null_mut()
}
/// Returns `None` if the pointer is null, or else returns a reference to
/// the value wrapped in `Some`.
///
/// # Safety
///
/// While this method and its mutable counterpart are useful for
/// null-safety, it is important to note that this is still an unsafe
/// operation because the returned value could be pointing to invalid
/// memory.
///
/// Additionally, the lifetime `'a` returned is arbitrarily chosen and does
/// not necessarily reflect the actual lifetime of the data.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let ptr: *mut u8 = &mut 10u8 as *mut u8;
///
/// unsafe {
/// if let Some(val_back) = ptr.as_ref() {
/// println!("We got back the value: {}!", val_back);
/// }
/// }
/// ```
///
/// # Null-unchecked version
///
/// If you are sure the pointer can never be null and are looking for some kind of
/// `as_ref_unchecked` that returns the `&T` instead of `Option<&T>, know that you can
/// dereference the pointer directly.
///
/// ```
/// let ptr: *mut u8 = &mut 10u8 as *mut u8;
///
/// unsafe {
/// let val_back = &*ptr;
/// println!("We got back the value: {}!", val_back);
/// }
/// ```
#[stable(feature = "ptr_as_ref", since = "1.9.0")]
#[inline]
pub unsafe fn as_ref<'a>(self) -> Option<&'a T> {
if self.is_null() {
None
} else {
Some(&*self)
}
}
/// Calculates the offset from a pointer.
///
/// `count` is in units of T; e.g. a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
///
/// * Both the starting and resulting pointer must be either in bounds or one
/// byte past the end of the same allocated object.
///
/// * The computed offset, **in bytes**, cannot overflow an `isize`.
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum, **in bytes** must fit in a usize.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len())` is always safe.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
///
/// Consider using `wrapping_offset` instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it
/// enables more aggressive compiler optimizations.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let mut s = [1, 2, 3];
/// let ptr: *mut u32 = s.as_mut_ptr();
///
/// unsafe {
/// println!("{}", *ptr.offset(1));
/// println!("{}", *ptr.offset(2));
/// }
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
#[inline]
pub unsafe fn offset(self, count: isize) -> *mut T where T: Sized {
intrinsics::offset(self, count) as *mut T
}
/// Calculates the offset from a pointer using wrapping arithmetic.
/// `count` is in units of T; e.g. a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// The resulting pointer does not need to be in bounds, but it is
/// potentially hazardous to dereference (which requires `unsafe`).
/// In particular, the resulting pointer may *not* be used to access a
/// different allocated object than the one `self` points to. In other
/// words, `x.wrapping_offset(y.wrapping_offset_from(x))` is
/// *not* the same as `y`, and dereferencing it is undefined behavior
/// unless `x` and `y` point into the same allocated object.
///
/// Always use `.offset(count)` instead when possible, because `offset`
/// allows the compiler to optimize better. If you need to cross object
/// boundaries, cast the pointer to an integer and do the arithmetic there.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// // Iterate using a raw pointer in increments of two elements
/// let mut data = [1u8, 2, 3, 4, 5];
/// let mut ptr: *mut u8 = data.as_mut_ptr();
/// let step = 2;
/// let end_rounded_up = ptr.wrapping_offset(6);
///
/// while ptr != end_rounded_up {
/// unsafe {
/// *ptr = 0;
/// }
/// ptr = ptr.wrapping_offset(step);
/// }
/// assert_eq!(&data, &[0, 2, 0, 4, 0]);
/// ```
#[stable(feature = "ptr_wrapping_offset", since = "1.16.0")]
#[inline]
pub fn wrapping_offset(self, count: isize) -> *mut T where T: Sized {
unsafe {
intrinsics::arith_offset(self, count) as *mut T
}
}
/// Returns `None` if the pointer is null, or else returns a mutable
/// reference to the value wrapped in `Some`.
///
/// # Safety
///
/// As with `as_ref`, this is unsafe because it cannot verify the validity
/// of the returned pointer, nor can it ensure that the lifetime `'a`
/// returned is indeed a valid lifetime for the contained data.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let mut s = [1, 2, 3];
/// let ptr: *mut u32 = s.as_mut_ptr();
/// let first_value = unsafe { ptr.as_mut().unwrap() };
/// *first_value = 4;
/// println!("{:?}", s); // It'll print: "[4, 2, 3]".
/// ```
#[stable(feature = "ptr_as_ref", since = "1.9.0")]
#[inline]
pub unsafe fn as_mut<'a>(self) -> Option<&'a mut T> {
if self.is_null() {
None
} else {
Some(&mut *self)
}
}
/// Calculates the distance between two pointers. The returned value is in
/// units of T: the distance in bytes is divided by `mem::size_of::<T>()`.
///
/// This function is the inverse of [`offset`].
///
/// [`offset`]: #method.offset-1
/// [`wrapping_offset_from`]: #method.wrapping_offset_from-1
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
///
/// * Both the starting and other pointer must be either in bounds or one
/// byte past the end of the same allocated object.
///
/// * The distance between the pointers, **in bytes**, cannot overflow an `isize`.
///
/// * The distance between the pointers, in bytes, must be an exact multiple
/// of the size of `T`.
///
/// * The distance being in bounds cannot rely on "wrapping around" the address space.
///
/// The compiler and standard library generally try to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `ptr_into_vec.offset_from(vec.as_ptr())` is always safe.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
///
/// Consider using [`wrapping_offset_from`] instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it
/// enables more aggressive compiler optimizations.
///
/// # Panics
///
/// This function panics if `T` is a Zero-Sized Type ("ZST").
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// #![feature(ptr_offset_from)]
///
/// let mut a = [0; 5];
/// let ptr1: *mut i32 = &mut a[1];
/// let ptr2: *mut i32 = &mut a[3];
/// unsafe {
/// assert_eq!(ptr2.offset_from(ptr1), 2);
/// assert_eq!(ptr1.offset_from(ptr2), -2);
/// assert_eq!(ptr1.offset(2), ptr2);
/// assert_eq!(ptr2.offset(-2), ptr1);
/// }
/// ```
#[unstable(feature = "ptr_offset_from", issue = "41079")]
#[inline]
pub unsafe fn offset_from(self, origin: *const T) -> isize where T: Sized {
(self as *const T).offset_from(origin)
}
/// Calculates the distance between two pointers. The returned value is in
/// units of T: the distance in bytes is divided by `mem::size_of::<T>()`.
///
/// If the address different between the two pointers is not a multiple of
/// `mem::size_of::<T>()` then the result of the division is rounded towards
/// zero.
///
/// Though this method is safe for any two pointers, note that its result
/// will be mostly useless if the two pointers aren't into the same allocated
/// object, for example if they point to two different local variables.
///
/// # Panics
///
/// This function panics if `T` is a zero-sized type.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// #![feature(ptr_wrapping_offset_from)]
///
/// let mut a = [0; 5];
/// let ptr1: *mut i32 = &mut a[1];
/// let ptr2: *mut i32 = &mut a[3];
/// assert_eq!(ptr2.wrapping_offset_from(ptr1), 2);
/// assert_eq!(ptr1.wrapping_offset_from(ptr2), -2);
/// assert_eq!(ptr1.wrapping_offset(2), ptr2);
/// assert_eq!(ptr2.wrapping_offset(-2), ptr1);
///
/// let ptr1: *mut i32 = 3 as _;
/// let ptr2: *mut i32 = 13 as _;
/// assert_eq!(ptr2.wrapping_offset_from(ptr1), 2);
/// ```
#[unstable(feature = "ptr_wrapping_offset_from", issue = "41079")]
#[inline]
pub fn wrapping_offset_from(self, origin: *const T) -> isize where T: Sized {
(self as *const T).wrapping_offset_from(origin)
}
/// Calculates the offset from a pointer (convenience for `.offset(count as isize)`).
///
/// `count` is in units of T; e.g. a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
///
/// * Both the starting and resulting pointer must be either in bounds or one
/// byte past the end of the same allocated object.
///
/// * The computed offset, **in bytes**, cannot overflow an `isize`.
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum must fit in a `usize`.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len())` is always safe.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
///
/// Consider using `wrapping_offset` instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it
/// enables more aggressive compiler optimizations.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let s: &str = "123";
/// let ptr: *const u8 = s.as_ptr();
///
/// unsafe {
/// println!("{}", *ptr.add(1) as char);
/// println!("{}", *ptr.add(2) as char);
/// }
/// ```
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn add(self, count: usize) -> Self
where T: Sized,
{
self.offset(count as isize)
}
/// Calculates the offset from a pointer (convenience for
/// `.offset((count as isize).wrapping_neg())`).
///
/// `count` is in units of T; e.g. a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// If any of the following conditions are violated, the result is Undefined
/// Behavior:
///
/// * Both the starting and resulting pointer must be either in bounds or one
/// byte past the end of the same allocated object.
///
/// * The computed offset cannot exceed `isize::MAX` **bytes**.
///
/// * The offset being in bounds cannot rely on "wrapping around" the address
/// space. That is, the infinite-precision sum must fit in a usize.
///
/// The compiler and standard library generally tries to ensure allocations
/// never reach a size where an offset is a concern. For instance, `Vec`
/// and `Box` ensure they never allocate more than `isize::MAX` bytes, so
/// `vec.as_ptr().add(vec.len()).sub(vec.len())` is always safe.
///
/// Most platforms fundamentally can't even construct such an allocation.
/// For instance, no known 64-bit platform can ever serve a request
/// for 2<sup>63</sup> bytes due to page-table limitations or splitting the address space.
/// However, some 32-bit and 16-bit platforms may successfully serve a request for
/// more than `isize::MAX` bytes with things like Physical Address
/// Extension. As such, memory acquired directly from allocators or memory
/// mapped files *may* be too large to handle with this function.
///
/// Consider using `wrapping_offset` instead if these constraints are
/// difficult to satisfy. The only advantage of this method is that it
/// enables more aggressive compiler optimizations.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// let s: &str = "123";
///
/// unsafe {
/// let end: *const u8 = s.as_ptr().add(3);
/// println!("{}", *end.sub(1) as char);
/// println!("{}", *end.sub(2) as char);
/// }
/// ```
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn sub(self, count: usize) -> Self
where T: Sized,
{
self.offset((count as isize).wrapping_neg())
}
/// Calculates the offset from a pointer using wrapping arithmetic.
/// (convenience for `.wrapping_offset(count as isize)`)
///
/// `count` is in units of T; e.g. a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// The resulting pointer does not need to be in bounds, but it is
/// potentially hazardous to dereference (which requires `unsafe`).
///
/// Always use `.add(count)` instead when possible, because `add`
/// allows the compiler to optimize better.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// // Iterate using a raw pointer in increments of two elements
/// let data = [1u8, 2, 3, 4, 5];
/// let mut ptr: *const u8 = data.as_ptr();
/// let step = 2;
/// let end_rounded_up = ptr.wrapping_add(6);
///
/// // This loop prints "1, 3, 5, "
/// while ptr != end_rounded_up {
/// unsafe {
/// print!("{}, ", *ptr);
/// }
/// ptr = ptr.wrapping_add(step);
/// }
/// ```
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub fn wrapping_add(self, count: usize) -> Self
where T: Sized,
{
self.wrapping_offset(count as isize)
}
/// Calculates the offset from a pointer using wrapping arithmetic.
/// (convenience for `.wrapping_offset((count as isize).wrapping_sub())`)
///
/// `count` is in units of T; e.g. a `count` of 3 represents a pointer
/// offset of `3 * size_of::<T>()` bytes.
///
/// # Safety
///
/// The resulting pointer does not need to be in bounds, but it is
/// potentially hazardous to dereference (which requires `unsafe`).
///
/// Always use `.sub(count)` instead when possible, because `sub`
/// allows the compiler to optimize better.
///
/// # Examples
///
/// Basic usage:
///
/// ```
/// // Iterate using a raw pointer in increments of two elements (backwards)
/// let data = [1u8, 2, 3, 4, 5];
/// let mut ptr: *const u8 = data.as_ptr();
/// let start_rounded_down = ptr.wrapping_sub(2);
/// ptr = ptr.wrapping_add(4);
/// let step = 2;
/// // This loop prints "5, 3, 1, "
/// while ptr != start_rounded_down {
/// unsafe {
/// print!("{}, ", *ptr);
/// }
/// ptr = ptr.wrapping_sub(step);
/// }
/// ```
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub fn wrapping_sub(self, count: usize) -> Self
where T: Sized,
{
self.wrapping_offset((count as isize).wrapping_neg())
}
/// Reads the value from `self` without moving it. This leaves the
/// memory in `self` unchanged.
///
/// See [`ptr::read`] for safety concerns and examples.
///
/// [`ptr::read`]: ./ptr/fn.read.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn read(self) -> T
where T: Sized,
{
read(self)
}
/// Performs a volatile read of the value from `self` without moving it. This
/// leaves the memory in `self` unchanged.
///
/// Volatile operations are intended to act on I/O memory, and are guaranteed
/// to not be elided or reordered by the compiler across other volatile
/// operations.
///
/// See [`ptr::read_volatile`] for safety concerns and examples.
///
/// [`ptr::read_volatile`]: ./ptr/fn.read_volatile.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn read_volatile(self) -> T
where T: Sized,
{
read_volatile(self)
}
/// Reads the value from `self` without moving it. This leaves the
/// memory in `self` unchanged.
///
/// Unlike `read`, the pointer may be unaligned.
///
/// See [`ptr::read_unaligned`] for safety concerns and examples.
///
/// [`ptr::read_unaligned`]: ./ptr/fn.read_unaligned.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn read_unaligned(self) -> T
where T: Sized,
{
read_unaligned(self)
}
/// Copies `count * size_of<T>` bytes from `self` to `dest`. The source
/// and destination may overlap.
///
/// NOTE: this has the *same* argument order as [`ptr::copy`].
///
/// See [`ptr::copy`] for safety concerns and examples.
///
/// [`ptr::copy`]: ./ptr/fn.copy.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn copy_to(self, dest: *mut T, count: usize)
where T: Sized,
{
copy(self, dest, count)
}
/// Copies `count * size_of<T>` bytes from `self` to `dest`. The source
/// and destination may *not* overlap.
///
/// NOTE: this has the *same* argument order as [`ptr::copy_nonoverlapping`].
///
/// See [`ptr::copy_nonoverlapping`] for safety concerns and examples.
///
/// [`ptr::copy_nonoverlapping`]: ./ptr/fn.copy_nonoverlapping.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn copy_to_nonoverlapping(self, dest: *mut T, count: usize)
where T: Sized,
{
copy_nonoverlapping(self, dest, count)
}
/// Copies `count * size_of<T>` bytes from `src` to `self`. The source
/// and destination may overlap.
///
/// NOTE: this has the *opposite* argument order of [`ptr::copy`].
///
/// See [`ptr::copy`] for safety concerns and examples.
///
/// [`ptr::copy`]: ./ptr/fn.copy.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn copy_from(self, src: *const T, count: usize)
where T: Sized,
{
copy(src, self, count)
}
/// Copies `count * size_of<T>` bytes from `src` to `self`. The source
/// and destination may *not* overlap.
///
/// NOTE: this has the *opposite* argument order of [`ptr::copy_nonoverlapping`].
///
/// See [`ptr::copy_nonoverlapping`] for safety concerns and examples.
///
/// [`ptr::copy_nonoverlapping`]: ./ptr/fn.copy_nonoverlapping.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn copy_from_nonoverlapping(self, src: *const T, count: usize)
where T: Sized,
{
copy_nonoverlapping(src, self, count)
}
/// Executes the destructor (if any) of the pointed-to value.
///
/// See [`ptr::drop_in_place`] for safety concerns and examples.
///
/// [`ptr::drop_in_place`]: ./ptr/fn.drop_in_place.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn drop_in_place(self) {
drop_in_place(self)
}
/// Overwrites a memory location with the given value without reading or
/// dropping the old value.
///
/// See [`ptr::write`] for safety concerns and examples.
///
/// [`ptr::write`]: ./ptr/fn.write.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn write(self, val: T)
where T: Sized,
{
write(self, val)
}
/// Invokes memset on the specified pointer, setting `count * size_of::<T>()`
/// bytes of memory starting at `self` to `val`.
///
/// See [`ptr::write_bytes`] for safety concerns and examples.
///
/// [`ptr::write_bytes`]: ./ptr/fn.write_bytes.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn write_bytes(self, val: u8, count: usize)
where T: Sized,
{
write_bytes(self, val, count)
}
/// Performs a volatile write of a memory location with the given value without
/// reading or dropping the old value.
///
/// Volatile operations are intended to act on I/O memory, and are guaranteed
/// to not be elided or reordered by the compiler across other volatile
/// operations.
///
/// See [`ptr::write_volatile`] for safety concerns and examples.
///
/// [`ptr::write_volatile`]: ./ptr/fn.write_volatile.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn write_volatile(self, val: T)
where T: Sized,
{
write_volatile(self, val)
}
/// Overwrites a memory location with the given value without reading or
/// dropping the old value.
///
/// Unlike `write`, the pointer may be unaligned.
///
/// See [`ptr::write_unaligned`] for safety concerns and examples.
///
/// [`ptr::write_unaligned`]: ./ptr/fn.write_unaligned.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn write_unaligned(self, val: T)
where T: Sized,
{
write_unaligned(self, val)
}
/// Replaces the value at `self` with `src`, returning the old
/// value, without dropping either.
///
/// See [`ptr::replace`] for safety concerns and examples.
///
/// [`ptr::replace`]: ./ptr/fn.replace.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn replace(self, src: T) -> T
where T: Sized,
{
replace(self, src)
}
/// Swaps the values at two mutable locations of the same type, without
/// deinitializing either. They may overlap, unlike `mem::swap` which is
/// otherwise equivalent.
///
/// See [`ptr::swap`] for safety concerns and examples.
///
/// [`ptr::swap`]: ./ptr/fn.swap.html
#[stable(feature = "pointer_methods", since = "1.26.0")]
#[inline]
pub unsafe fn swap(self, with: *mut T)
where T: Sized,
{
swap(self, with)
}
/// Computes the offset that needs to be applied to the pointer in order to make it aligned to
/// `align`.
///
/// If it is not possible to align the pointer, the implementation returns
/// `usize::max_value()`.
///
/// The offset is expressed in number of `T` elements, and not bytes. The value returned can be
/// used with the `offset` or `offset_to` methods.
///
/// There are no guarantees whatsover that offsetting the pointer will not overflow or go
/// beyond the allocation that the pointer points into. It is up to the caller to ensure that
/// the returned offset is correct in all terms other than alignment.
///
/// # Panics
///
/// The function panics if `align` is not a power-of-two.
///
/// # Examples
///
/// Accessing adjacent `u8` as `u16`
///
/// ```
/// # #![feature(align_offset)]
/// # fn foo(n: usize) {
/// # use std::mem::align_of;
/// # unsafe {
/// let x = [5u8, 6u8, 7u8, 8u8, 9u8];
/// let ptr = &x[n] as *const u8;
/// let offset = ptr.align_offset(align_of::<u16>());
/// if offset < x.len() - n - 1 {
/// let u16_ptr = ptr.add(offset) as *const u16;
/// assert_ne!(*u16_ptr, 500);
/// } else {
/// // while the pointer can be aligned via `offset`, it would point
/// // outside the allocation
/// }
/// # } }
/// ```
#[unstable(feature = "align_offset", issue = "44488")]
pub fn align_offset(self, align: usize) -> usize where T: Sized {
if !align.is_power_of_two() {
panic!("align_offset: align is not a power-of-two");
}
unsafe {
align_offset(self, align)
}
}
}
/// Align pointer `p`.
///
/// Calculate offset (in terms of elements of `stride` stride) that has to be applied
/// to pointer `p` so that pointer `p` would get aligned to `a`.
///
/// Note: This implementation has been carefully tailored to not panic. It is UB for this to panic.
/// The only real change that can be made here is change of `INV_TABLE_MOD_16` and associated
/// constants.
///
/// If we ever decide to make it possible to call the intrinsic with `a` that is not a
/// power-of-two, it will probably be more prudent to just change to a naive implementation rather
/// than trying to adapt this to accommodate that change.
///
/// Any questions go to @nagisa.
#[lang="align_offset"]
pub(crate) unsafe fn align_offset<T: Sized>(p: *const T, a: usize) -> usize {
/// Calculate multiplicative modular inverse of `x` modulo `m`.
///
/// This implementation is tailored for align_offset and has following preconditions:
///
/// * `m` is a power-of-two;
/// * `x < m`; (if `x ≥ m`, pass in `x % m` instead)
///
/// Implementation of this function shall not panic. Ever.
#[inline]
fn mod_inv(x: usize, m: usize) -> usize {
/// Multiplicative modular inverse table modulo 2⁴ = 16.
///
/// Note, that this table does not contain values where inverse does not exist (i.e. for
/// `0⁻¹ mod 16`, `2⁻¹ mod 16`, etc.)
const INV_TABLE_MOD_16: [u8; 8] = [1, 11, 13, 7, 9, 3, 5, 15];
/// Modulo for which the `INV_TABLE_MOD_16` is intended.
const INV_TABLE_MOD: usize = 16;
/// INV_TABLE_MOD²
const INV_TABLE_MOD_SQUARED: usize = INV_TABLE_MOD * INV_TABLE_MOD;
let table_inverse = INV_TABLE_MOD_16[(x & (INV_TABLE_MOD - 1)) >> 1] as usize;
if m <= INV_TABLE_MOD {
table_inverse & (m - 1)
} else {
// We iterate "up" using the following formula:
//
// $$ xy ≡ 1 (mod 2ⁿ) → xy (2 - xy) ≡ 1 (mod 2²ⁿ) $$
//
// until 2²ⁿ ≥ m. Then we can reduce to our desired `m` by taking the result `mod m`.
let mut inverse = table_inverse;
let mut going_mod = INV_TABLE_MOD_SQUARED;
loop {
// y = y * (2 - xy) mod n
//
// Note, that we use wrapping operations here intentionally – the original formula
// uses e.g. subtraction `mod n`. It is entirely fine to do them `mod
// usize::max_value()` instead, because we take the result `mod n` at the end
// anyway.
inverse = inverse.wrapping_mul(
2usize.wrapping_sub(x.wrapping_mul(inverse))
) & (going_mod - 1);
if going_mod > m {
return inverse & (m - 1);
}
going_mod = going_mod.wrapping_mul(going_mod);
}
}
}
let stride = ::mem::size_of::<T>();
let a_minus_one = a.wrapping_sub(1);
let pmoda = p as usize & a_minus_one;
if pmoda == 0 {
// Already aligned. Yay!
return 0;
}
if stride <= 1 {
return if stride == 0 {
// If the pointer is not aligned, and the element is zero-sized, then no amount of
// elements will ever align the pointer.
!0
} else {
a.wrapping_sub(pmoda)
};
}
let smoda = stride & a_minus_one;
// a is power-of-two so cannot be 0. stride = 0 is handled above.
let gcdpow = intrinsics::cttz_nonzero(stride).min(intrinsics::cttz_nonzero(a));
let gcd = 1usize << gcdpow;
if p as usize & (gcd - 1) == 0 {
// This branch solves for the following linear congruence equation:
//
// $$ p + so ≡ 0 mod a $$
//
// $p$ here is the pointer value, $s$ – stride of `T`, $o$ offset in `T`s, and $a$ – the
// requested alignment.
//
// g = gcd(a, s)
// o = (a - (p mod a))/g * ((s/g)⁻¹ mod a)
//
// The first term is “the relative alignment of p to a”, the second term is “how does
// incrementing p by s bytes change the relative alignment of p”. Division by `g` is
// necessary to make this equation well formed if $a$ and $s$ are not co-prime.
//
// Furthermore, the result produced by this solution is not “minimal”, so it is necessary
// to take the result $o mod lcm(s, a)$. We can replace $lcm(s, a)$ with just a $a / g$.
let j = a.wrapping_sub(pmoda) >> gcdpow;
let k = smoda >> gcdpow;
return intrinsics::unchecked_rem(j.wrapping_mul(mod_inv(k, a)), a >> gcdpow);
}
// Cannot be aligned at all.
usize::max_value()
}
// Equality for pointers
#[stable(feature = "rust1", since = "1.0.0")]
impl<T: ?Sized> PartialEq for *const T {
#[inline]
fn eq(&self, other: &*const T) -> bool { *self == *other }
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<T: ?Sized> Eq for *const T {}
#[stable(feature = "rust1", since = "1.0.0")]
impl<T: ?Sized> PartialEq for *mut T {
#[inline]
fn eq(&self, other: &*mut T) -> bool { *self == *other }
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<T: ?Sized> Eq for *mut T {}
/// Compare raw pointers for equality.
///
/// This is the same as using the `==` operator, but less generic:
/// the arguments have to be `*const T` raw pointers,
/// not anything that implements `PartialEq`.
///
/// This can be used to compare `&T` references (which coerce to `*const T` implicitly)
/// by their address rather than comparing the values they point to
/// (which is what the `PartialEq for &T` implementation does).
///
/// # Examples
///
/// ```
/// use std::ptr;
///
/// let five = 5;
/// let other_five = 5;
/// let five_ref = &five;
/// let same_five_ref = &five;
/// let other_five_ref = &other_five;
///
/// assert!(five_ref == same_five_ref);
/// assert!(five_ref == other_five_ref);
///
/// assert!(ptr::eq(five_ref, same_five_ref));
/// assert!(!ptr::eq(five_ref, other_five_ref));
/// ```
#[stable(feature = "ptr_eq", since = "1.17.0")]
#[inline]
pub fn eq<T: ?Sized>(a: *const T, b: *const T) -> bool {
a == b
}
// Impls for function pointers
macro_rules! fnptr_impls_safety_abi {
($FnTy: ty, $($Arg: ident),*) => {
#[stable(feature = "fnptr_impls", since = "1.4.0")]
impl<Ret, $($Arg),*> PartialEq for $FnTy {
#[inline]
fn eq(&self, other: &Self) -> bool {
*self as usize == *other as usize
}
}
#[stable(feature = "fnptr_impls", since = "1.4.0")]
impl<Ret, $($Arg),*> Eq for $FnTy {}
#[stable(feature = "fnptr_impls", since = "1.4.0")]
impl<Ret, $($Arg),*> PartialOrd for $FnTy {
#[inline]
fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
(*self as usize).partial_cmp(&(*other as usize))
}
}
#[stable(feature = "fnptr_impls", since = "1.4.0")]
impl<Ret, $($Arg),*> Ord for $FnTy {
#[inline]
fn cmp(&self, other: &Self) -> Ordering {
(*self as usize).cmp(&(*other as usize))
}
}
#[stable(feature = "fnptr_impls", since = "1.4.0")]
impl<Ret, $($Arg),*> hash::Hash for $FnTy {
fn hash<HH: hash::Hasher>(&self, state: &mut HH) {
state.write_usize(*self as usize)
}
}
#[stable(feature = "fnptr_impls", since = "1.4.0")]
impl<Ret, $($Arg),*> fmt::Pointer for $FnTy {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
fmt::Pointer::fmt(&(*self as *const ()), f)
}
}
#[stable(feature = "fnptr_impls", since = "1.4.0")]
impl<Ret, $($Arg),*> fmt::Debug for $FnTy {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
fmt::Pointer::fmt(&(*self as *const ()), f)
}
}
}
}
macro_rules! fnptr_impls_args {
($($Arg: ident),+) => {
fnptr_impls_safety_abi! { extern "Rust" fn($($Arg),*) -> Ret, $($Arg),* }
fnptr_impls_safety_abi! { extern "C" fn($($Arg),*) -> Ret, $($Arg),* }
fnptr_impls_safety_abi! { extern "C" fn($($Arg),* , ...) -> Ret, $($Arg),* }
fnptr_impls_safety_abi! { unsafe extern "Rust" fn($($Arg),*) -> Ret, $($Arg),* }
fnptr_impls_safety_abi! { unsafe extern "C" fn($($Arg),*) -> Ret, $($Arg),* }
fnptr_impls_safety_abi! { unsafe extern "C" fn($($Arg),* , ...) -> Ret, $($Arg),* }
};
() => {
// No variadic functions with 0 parameters
fnptr_impls_safety_abi! { extern "Rust" fn() -> Ret, }
fnptr_impls_safety_abi! { extern "C" fn() -> Ret, }
fnptr_impls_safety_abi! { unsafe extern "Rust" fn() -> Ret, }
fnptr_impls_safety_abi! { unsafe extern "C" fn() -> Ret, }
};
}
fnptr_impls_args! { }
fnptr_impls_args! { A }
fnptr_impls_args! { A, B }
fnptr_impls_args! { A, B, C }
fnptr_impls_args! { A, B, C, D }
fnptr_impls_args! { A, B, C, D, E }
fnptr_impls_args! { A, B, C, D, E, F }
fnptr_impls_args! { A, B, C, D, E, F, G }
fnptr_impls_args! { A, B, C, D, E, F, G, H }
fnptr_impls_args! { A, B, C, D, E, F, G, H, I }
fnptr_impls_args! { A, B, C, D, E, F, G, H, I, J }
fnptr_impls_args! { A, B, C, D, E, F, G, H, I, J, K }
fnptr_impls_args! { A, B, C, D, E, F, G, H, I, J, K, L }
// Comparison for pointers
#[stable(feature = "rust1", since = "1.0.0")]
impl<T: ?Sized> Ord for *const T {
#[inline]
fn cmp(&self, other: &*const T) -> Ordering {
if self < other {
Less
} else if self == other {
Equal
} else {
Greater
}
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<T: ?Sized> PartialOrd for *const T {
#[inline]
fn partial_cmp(&self, other: &*const T) -> Option<Ordering> {
Some(self.cmp(other))
}
#[inline]
fn lt(&self, other: &*const T) -> bool { *self < *other }
#[inline]
fn le(&self, other: &*const T) -> bool { *self <= *other }
#[inline]
fn gt(&self, other: &*const T) -> bool { *self > *other }
#[inline]
fn ge(&self, other: &*const T) -> bool { *self >= *other }
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<T: ?Sized> Ord for *mut T {
#[inline]
fn cmp(&self, other: &*mut T) -> Ordering {
if self < other {
Less
} else if self == other {
Equal
} else {
Greater
}
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl<T: ?Sized> PartialOrd for *mut T {
#[inline]
fn partial_cmp(&self, other: &*mut T) -> Option<Ordering> {
Some(self.cmp(other))
}
#[inline]
fn lt(&self, other: &*mut T) -> bool { *self < *other }
#[inline]
fn le(&self, other: &*mut T) -> bool { *self <= *other }
#[inline]
fn gt(&self, other: &*mut T) -> bool { *self > *other }
#[inline]
fn ge(&self, other: &*mut T) -> bool { *self >= *other }
}
/// A wrapper around a raw non-null `*mut T` that indicates that the possessor
/// of this wrapper owns the referent. Useful for building abstractions like
/// `Box<T>`, `Vec<T>`, `String`, and `HashMap<K, V>`.
///
/// Unlike `*mut T`, `Unique<T>` behaves "as if" it were an instance of `T`.
/// It implements `Send`/`Sync` if `T` is `Send`/`Sync`. It also implies
/// the kind of strong aliasing guarantees an instance of `T` can expect:
/// the referent of the pointer should not be modified without a unique path to
/// its owning Unique.
///
/// If you're uncertain of whether it's correct to use `Unique` for your purposes,
/// consider using `NonNull`, which has weaker semantics.
///
/// Unlike `*mut T`, the pointer must always be non-null, even if the pointer
/// is never dereferenced. This is so that enums may use this forbidden value
/// as a discriminant -- `Option<Unique<T>>` has the same size as `Unique<T>`.
/// However the pointer may still dangle if it isn't dereferenced.
///
/// Unlike `*mut T`, `Unique<T>` is covariant over `T`. This should always be correct
/// for any type which upholds Unique's aliasing requirements.
#[unstable(feature = "ptr_internals", issue = "0",
reason = "use NonNull instead and consider PhantomData<T> \
(if you also use #[may_dangle]), Send, and/or Sync")]
#[doc(hidden)]
#[repr(transparent)]
pub struct Unique<T: ?Sized> {
pointer: NonZero<*const T>,
// NOTE: this marker has no consequences for variance, but is necessary
// for dropck to understand that we logically own a `T`.
//
// For details, see:
// https://github.com/rust-lang/rfcs/blob/master/text/0769-sound-generic-drop.md#phantom-data
_marker: PhantomData<T>,
}
#[unstable(feature = "ptr_internals", issue = "0")]
impl<T: ?Sized> fmt::Debug for Unique<T> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
fmt::Pointer::fmt(&self.as_ptr(), f)
}
}
/// `Unique` pointers are `Send` if `T` is `Send` because the data they
/// reference is unaliased. Note that this aliasing invariant is
/// unenforced by the type system; the abstraction using the
/// `Unique` must enforce it.
#[unstable(feature = "ptr_internals", issue = "0")]
unsafe impl<T: Send + ?Sized> Send for Unique<T> { }
/// `Unique` pointers are `Sync` if `T` is `Sync` because the data they
/// reference is unaliased. Note that this aliasing invariant is
/// unenforced by the type system; the abstraction using the
/// `Unique` must enforce it.
#[unstable(feature = "ptr_internals", issue = "0")]
unsafe impl<T: Sync + ?Sized> Sync for Unique<T> { }
#[unstable(feature = "ptr_internals", issue = "0")]
impl<T: Sized> Unique<T> {
/// Creates a new `Unique` that is dangling, but well-aligned.
///
/// This is useful for initializing types which lazily allocate, like
/// `Vec::new` does.
///
/// Note that the pointer value may potentially represent a valid pointer to
/// a `T`, which means this must not be used as a "not yet initialized"
/// sentinel value. Types that lazily allocate must track initialization by
/// some other means.
// FIXME: rename to dangling() to match NonNull?
pub const fn empty() -> Self {
unsafe {
Unique::new_unchecked(mem::align_of::<T>() as *mut T)
}
}
}
#[unstable(feature = "ptr_internals", issue = "0")]
impl<T: ?Sized> Unique<T> {
/// Creates a new `Unique`.
///
/// # Safety
///
/// `ptr` must be non-null.
pub const unsafe fn new_unchecked(ptr: *mut T) -> Self {
Unique { pointer: NonZero(ptr as _), _marker: PhantomData }
}
/// Creates a new `Unique` if `ptr` is non-null.
pub fn new(ptr: *mut T) -> Option<Self> {
if !ptr.is_null() {
Some(Unique { pointer: NonZero(ptr as _), _marker: PhantomData })
} else {
None
}
}
/// Acquires the underlying `*mut` pointer.
pub fn as_ptr(self) -> *mut T {
self.pointer.0 as *mut T
}
/// Dereferences the content.
///
/// The resulting lifetime is bound to self so this behaves "as if"
/// it were actually an instance of T that is getting borrowed. If a longer
/// (unbound) lifetime is needed, use `&*my_ptr.as_ptr()`.
pub unsafe fn as_ref(&self) -> &T {
&*self.as_ptr()
}
/// Mutably dereferences the content.
///
/// The resulting lifetime is bound to self so this behaves "as if"
/// it were actually an instance of T that is getting borrowed. If a longer
/// (unbound) lifetime is needed, use `&mut *my_ptr.as_ptr()`.
pub unsafe fn as_mut(&mut self) -> &mut T {
&mut *self.as_ptr()
}
}
#[unstable(feature = "ptr_internals", issue = "0")]
impl<T: ?Sized> Clone for Unique<T> {
fn clone(&self) -> Self {
*self
}
}
#[unstable(feature = "ptr_internals", issue = "0")]
impl<T: ?Sized> Copy for Unique<T> { }
#[unstable(feature = "ptr_internals", issue = "0")]
impl<T: ?Sized, U: ?Sized> CoerceUnsized<Unique<U>> for Unique<T> where T: Unsize<U> { }
#[unstable(feature = "ptr_internals", issue = "0")]
impl<T: ?Sized> fmt::Pointer for Unique<T> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
fmt::Pointer::fmt(&self.as_ptr(), f)
}
}
#[unstable(feature = "ptr_internals", issue = "0")]
impl<'a, T: ?Sized> From<&'a mut T> for Unique<T> {
fn from(reference: &'a mut T) -> Self {
Unique { pointer: NonZero(reference as _), _marker: PhantomData }
}
}
#[unstable(feature = "ptr_internals", issue = "0")]
impl<'a, T: ?Sized> From<&'a T> for Unique<T> {
fn from(reference: &'a T) -> Self {
Unique { pointer: NonZero(reference as _), _marker: PhantomData }
}
}
#[unstable(feature = "ptr_internals", issue = "0")]
impl<'a, T: ?Sized> From<NonNull<T>> for Unique<T> {
fn from(p: NonNull<T>) -> Self {
Unique { pointer: p.pointer, _marker: PhantomData }
}
}
/// `*mut T` but non-zero and covariant.
///
/// This is often the correct thing to use when building data structures using
/// raw pointers, but is ultimately more dangerous to use because of its additional
/// properties. If you're not sure if you should use `NonNull<T>`, just use `*mut T`!
///
/// Unlike `*mut T`, the pointer must always be non-null, even if the pointer
/// is never dereferenced. This is so that enums may use this forbidden value
/// as a discriminant -- `Option<NonNull<T>>` has the same size as `*mut T`.
/// However the pointer may still dangle if it isn't dereferenced.
///
/// Unlike `*mut T`, `NonNull<T>` is covariant over `T`. If this is incorrect
/// for your use case, you should include some PhantomData in your type to
/// provide invariance, such as `PhantomData<Cell<T>>` or `PhantomData<&'a mut T>`.
/// Usually this won't be necessary; covariance is correct for most safe abstractions,
/// such as Box, Rc, Arc, Vec, and LinkedList. This is the case because they
/// provide a public API that follows the normal shared XOR mutable rules of Rust.
#[stable(feature = "nonnull", since = "1.25.0")]
#[repr(transparent)]
pub struct NonNull<T: ?Sized> {
pointer: NonZero<*const T>,
}
/// `NonNull` pointers are not `Send` because the data they reference may be aliased.
// NB: This impl is unnecessary, but should provide better error messages.
#[stable(feature = "nonnull", since = "1.25.0")]
impl<T: ?Sized> !Send for NonNull<T> { }
/// `NonNull` pointers are not `Sync` because the data they reference may be aliased.
// NB: This impl is unnecessary, but should provide better error messages.
#[stable(feature = "nonnull", since = "1.25.0")]
impl<T: ?Sized> !Sync for NonNull<T> { }
impl<T: Sized> NonNull<T> {
/// Creates a new `NonNull` that is dangling, but well-aligned.
///
/// This is useful for initializing types which lazily allocate, like
/// `Vec::new` does.
///
/// Note that the pointer value may potentially represent a valid pointer to
/// a `T`, which means this must not be used as a "not yet initialized"
/// sentinel value. Types that lazily allocate must track initialization by
/// some other means.
#[stable(feature = "nonnull", since = "1.25.0")]
pub fn dangling() -> Self {
unsafe {
let ptr = mem::align_of::<T>() as *mut T;
NonNull::new_unchecked(ptr)
}
}
}
impl<T: ?Sized> NonNull<T> {
/// Creates a new `NonNull`.
///
/// # Safety
///
/// `ptr` must be non-null.
#[stable(feature = "nonnull", since = "1.25.0")]
pub const unsafe fn new_unchecked(ptr: *mut T) -> Self {
NonNull { pointer: NonZero(ptr as _) }
}
/// Creates a new `NonNull` if `ptr` is non-null.
#[stable(feature = "nonnull", since = "1.25.0")]
pub fn new(ptr: *mut T) -> Option<Self> {
if !ptr.is_null() {
Some(NonNull { pointer: NonZero(ptr as _) })
} else {
None
}
}
/// Acquires the underlying `*mut` pointer.
#[stable(feature = "nonnull", since = "1.25.0")]
pub fn as_ptr(self) -> *mut T {
self.pointer.0 as *mut T
}
/// Dereferences the content.
///
/// The resulting lifetime is bound to self so this behaves "as if"
/// it were actually an instance of T that is getting borrowed. If a longer
/// (unbound) lifetime is needed, use `&*my_ptr.as_ptr()`.
#[stable(feature = "nonnull", since = "1.25.0")]
pub unsafe fn as_ref(&self) -> &T {
&*self.as_ptr()
}
/// Mutably dereferences the content.
///
/// The resulting lifetime is bound to self so this behaves "as if"
/// it were actually an instance of T that is getting borrowed. If a longer
/// (unbound) lifetime is needed, use `&mut *my_ptr.as_ptr()`.
#[stable(feature = "nonnull", since = "1.25.0")]
pub unsafe fn as_mut(&mut self) -> &mut T {
&mut *self.as_ptr()
}
/// Cast to a pointer of another type
#[stable(feature = "nonnull_cast", since = "1.27.0")]
pub fn cast<U>(self) -> NonNull<U> {
unsafe {
NonNull::new_unchecked(self.as_ptr() as *mut U)
}
}
}
#[stable(feature = "nonnull", since = "1.25.0")]
impl<T: ?Sized> Clone for NonNull<T> {
fn clone(&self) -> Self {
*self
}
}
#[stable(feature = "nonnull", since = "1.25.0")]
impl<T: ?Sized> Copy for NonNull<T> { }
#[unstable(feature = "coerce_unsized", issue = "27732")]
impl<T: ?Sized, U: ?Sized> CoerceUnsized<NonNull<U>> for NonNull<T> where T: Unsize<U> { }
#[stable(feature = "nonnull", since = "1.25.0")]
impl<T: ?Sized> fmt::Debug for NonNull<T> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
fmt::Pointer::fmt(&self.as_ptr(), f)
}
}
#[stable(feature = "nonnull", since = "1.25.0")]
impl<T: ?Sized> fmt::Pointer for NonNull<T> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
fmt::Pointer::fmt(&self.as_ptr(), f)
}
}
#[stable(feature = "nonnull", since = "1.25.0")]
impl<T: ?Sized> Eq for NonNull<T> {}
#[stable(feature = "nonnull", since = "1.25.0")]
impl<T: ?Sized> PartialEq for NonNull<T> {
fn eq(&self, other: &Self) -> bool {
self.as_ptr() == other.as_ptr()
}
}
#[stable(feature = "nonnull", since = "1.25.0")]
impl<T: ?Sized> Ord for NonNull<T> {
fn cmp(&self, other: &Self) -> Ordering {
self.as_ptr().cmp(&other.as_ptr())
}
}
#[stable(feature = "nonnull", since = "1.25.0")]
impl<T: ?Sized> PartialOrd for NonNull<T> {
fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
self.as_ptr().partial_cmp(&other.as_ptr())
}
}
#[stable(feature = "nonnull", since = "1.25.0")]
impl<T: ?Sized> hash::Hash for NonNull<T> {
fn hash<H: hash::Hasher>(&self, state: &mut H) {
self.as_ptr().hash(state)
}
}
#[unstable(feature = "ptr_internals", issue = "0")]
impl<T: ?Sized> From<Unique<T>> for NonNull<T> {
fn from(unique: Unique<T>) -> Self {
NonNull { pointer: unique.pointer }
}
}
#[stable(feature = "nonnull", since = "1.25.0")]
impl<'a, T: ?Sized> From<&'a mut T> for NonNull<T> {
fn from(reference: &'a mut T) -> Self {
NonNull { pointer: NonZero(reference as _) }
}
}
#[stable(feature = "nonnull", since = "1.25.0")]
impl<'a, T: ?Sized> From<&'a T> for NonNull<T> {
fn from(reference: &'a T) -> Self {
NonNull { pointer: NonZero(reference as _) }
}
}