| //@ known-bug: #137467 | |
| //@ edition: 2021 | |
| enum Camera { | |
| Normal { base_transform: i32 }, | |
| Volume { transform: i32 }, | |
| } | |
| fn draw_ui(camera: &mut Camera) { | |
| || { | |
| let (Camera::Normal { | |
| base_transform: _transform, | |
| } | |
| | Camera::Volume { | |
| transform: _transform, | |
| }) = camera; | |
| }; | |
| } |