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// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use self::InternalDebugLocation::*;
use super::utils::{debug_context, span_start};
use super::metadata::{scope_metadata,UNKNOWN_COLUMN_NUMBER};
use super::{FunctionDebugContext, DebugLoc};
use llvm;
use llvm::debuginfo::DIScope;
use builder::Builder;
use common::{NodeIdAndSpan, CrateContext, FunctionContext};
use libc::c_uint;
use std::ptr;
use syntax_pos::{self, Span, Pos};
use syntax::ast;
pub fn get_cleanup_debug_loc_for_ast_node<'a, 'tcx>(cx: &CrateContext<'a, 'tcx>,
node_id: ast::NodeId,
node_span: Span,
is_block: bool)
-> NodeIdAndSpan {
// A debug location needs two things:
// (1) A span (of which only the beginning will actually be used)
// (2) An AST node-id which will be used to look up the lexical scope
// for the location in the functions scope-map
//
// This function will calculate the debug location for compiler-generated
// cleanup calls that are executed when control-flow leaves the
// scope identified by `node_id`.
//
// For everything but block-like things we can simply take id and span of
// the given expression, meaning that from a debugger's view cleanup code is
// executed at the same source location as the statement/expr itself.
//
// Blocks are a special case. Here we want the cleanup to be linked to the
// closing curly brace of the block. The *scope* the cleanup is executed in
// is up to debate: It could either still be *within* the block being
// cleaned up, meaning that locals from the block are still visible in the
// debugger.
// Or it could be in the scope that the block is contained in, so any locals
// from within the block are already considered out-of-scope and thus not
// accessible in the debugger anymore.
//
// The current implementation opts for the second option: cleanup of a block
// already happens in the parent scope of the block. The main reason for
// this decision is that scoping becomes controlflow dependent when variable
// shadowing is involved and it's impossible to decide statically which
// scope is actually left when the cleanup code is executed.
// In practice it shouldn't make much of a difference.
let mut cleanup_span = node_span;
if is_block {
// Not all blocks actually have curly braces (e.g. simple closure
// bodies), in which case we also just want to return the span of the
// whole expression.
let code_snippet = cx.sess().codemap().span_to_snippet(node_span);
if let Ok(code_snippet) = code_snippet {
let bytes = code_snippet.as_bytes();
if !bytes.is_empty() && &bytes[bytes.len()-1..] == b"}" {
cleanup_span = Span {
lo: node_span.hi - syntax_pos::BytePos(1),
hi: node_span.hi,
expn_id: node_span.expn_id
};
}
}
}
NodeIdAndSpan {
id: node_id,
span: cleanup_span
}
}
/// Sets the current debug location at the beginning of the span.
///
/// Maps to a call to llvm::LLVMSetCurrentDebugLocation(...).
pub fn set_source_location(fcx: &FunctionContext,
builder: Option<&Builder>,
debug_loc: DebugLoc) {
let builder = builder.map(|b| b.llbuilder);
let function_debug_context = match fcx.debug_context {
FunctionDebugContext::DebugInfoDisabled => return,
FunctionDebugContext::FunctionWithoutDebugInfo => {
set_debug_location(fcx.ccx, builder, UnknownLocation);
return;
}
FunctionDebugContext::RegularContext(box ref data) => data
};
if function_debug_context.source_location_override.get() {
// Just ignore any attempts to set a new debug location while
// the override is active.
return;
}
let dbg_loc = if function_debug_context.source_locations_enabled.get() {
let (scope, span) = match debug_loc {
DebugLoc::At(node_id, span) => {
(scope_metadata(fcx, node_id, span), span)
}
DebugLoc::ScopeAt(scope, span) => (scope, span),
DebugLoc::None => {
set_debug_location(fcx.ccx, builder, UnknownLocation);
return;
}
};
debug!("set_source_location: {}",
fcx.ccx.sess().codemap().span_to_string(span));
let loc = span_start(fcx.ccx, span);
InternalDebugLocation::new(scope, loc.line, loc.col.to_usize())
} else {
UnknownLocation
};
set_debug_location(fcx.ccx, builder, dbg_loc);
}
/// This function makes sure that all debug locations emitted while executing
/// `wrapped_function` are set to the given `debug_loc`.
pub fn with_source_location_override<F, R>(fcx: &FunctionContext,
debug_loc: DebugLoc,
wrapped_function: F) -> R
where F: FnOnce() -> R
{
match fcx.debug_context {
FunctionDebugContext::DebugInfoDisabled => {
wrapped_function()
}
FunctionDebugContext::FunctionWithoutDebugInfo => {
set_debug_location(fcx.ccx, None, UnknownLocation);
wrapped_function()
}
FunctionDebugContext::RegularContext(box ref function_debug_context) => {
if function_debug_context.source_location_override.get() {
wrapped_function()
} else {
debug_loc.apply(fcx);
function_debug_context.source_location_override.set(true);
let result = wrapped_function();
function_debug_context.source_location_override.set(false);
result
}
}
}
}
/// Enables emitting source locations for the given functions.
///
/// Since we don't want source locations to be emitted for the function prelude,
/// they are disabled when beginning to translate a new function. This functions
/// switches source location emitting on and must therefore be called before the
/// first real statement/expression of the function is translated.
pub fn start_emitting_source_locations(fcx: &FunctionContext) {
match fcx.debug_context {
FunctionDebugContext::RegularContext(box ref data) => {
data.source_locations_enabled.set(true)
},
_ => { /* safe to ignore */ }
}
}
#[derive(Copy, Clone, PartialEq)]
pub enum InternalDebugLocation {
KnownLocation { scope: DIScope, line: usize, col: usize },
UnknownLocation
}
impl InternalDebugLocation {
pub fn new(scope: DIScope, line: usize, col: usize) -> InternalDebugLocation {
KnownLocation {
scope: scope,
line: line,
col: col,
}
}
}
pub fn set_debug_location(cx: &CrateContext,
builder: Option<llvm::BuilderRef>,
debug_location: InternalDebugLocation) {
if builder.is_none() {
if debug_location == debug_context(cx).current_debug_location.get() {
return;
}
}
let metadata_node = match debug_location {
KnownLocation { scope, line, .. } => {
// Always set the column to zero like Clang and GCC
let col = UNKNOWN_COLUMN_NUMBER;
debug!("setting debug location to {} {}", line, col);
unsafe {
llvm::LLVMRustDIBuilderCreateDebugLocation(
debug_context(cx).llcontext,
line as c_uint,
col as c_uint,
scope,
ptr::null_mut())
}
}
UnknownLocation => {
debug!("clearing debug location ");
ptr::null_mut()
}
};
if builder.is_none() {
debug_context(cx).current_debug_location.set(debug_location);
}
let builder = builder.unwrap_or_else(|| cx.raw_builder());
unsafe {
llvm::LLVMSetCurrentDebugLocation(builder, metadata_node);
}
}