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//! The Rust Linkage Model and Symbol Names
//! =======================================
//!
//! The semantic model of Rust linkage is, broadly, that "there's no global
//! namespace" between crates. Our aim is to preserve the illusion of this
//! model despite the fact that it's not *quite* possible to implement on
//! modern linkers. We initially didn't use system linkers at all, but have
//! been convinced of their utility.
//!
//! There are a few issues to handle:
//!
//! - Linkers operate on a flat namespace, so we have to flatten names.
//! We do this using the C++ namespace-mangling technique. Foo::bar
//! symbols and such.
//!
//! - Symbols for distinct items with the same *name* need to get different
//! linkage-names. Examples of this are monomorphizations of functions or
//! items within anonymous scopes that end up having the same path.
//!
//! - Symbols in different crates but with same names "within" the crate need
//! to get different linkage-names.
//!
//! - Symbol names should be deterministic: Two consecutive runs of the
//! compiler over the same code base should produce the same symbol names for
//! the same items.
//!
//! - Symbol names should not depend on any global properties of the code base,
//! so that small modifications to the code base do not result in all symbols
//! changing. In previous versions of the compiler, symbol names incorporated
//! the SVH (Stable Version Hash) of the crate. This scheme turned out to be
//! infeasible when used in conjunction with incremental compilation because
//! small code changes would invalidate all symbols generated previously.
//!
//! - Even symbols from different versions of the same crate should be able to
//! live next to each other without conflict.
//!
//! In order to fulfill the above requirements the following scheme is used by
//! the compiler:
//!
//! The main tool for avoiding naming conflicts is the incorporation of a 64-bit
//! hash value into every exported symbol name. Anything that makes a difference
//! to the symbol being named, but does not show up in the regular path needs to
//! be fed into this hash:
//!
//! - Different monomorphizations of the same item have the same path but differ
//! in their concrete type parameters, so these parameters are part of the
//! data being digested for the symbol hash.
//!
//! - Rust allows items to be defined in anonymous scopes, such as in
//! `fn foo() { { fn bar() {} } { fn bar() {} } }`. Both `bar` functions have
//! the path `foo::bar`, since the anonymous scopes do not contribute to the
//! path of an item. The compiler already handles this case via so-called
//! disambiguating `DefPaths` which use indices to distinguish items with the
//! same name. The DefPaths of the functions above are thus `foo[0]::bar[0]`
//! and `foo[0]::bar[1]`. In order to incorporate this disambiguation
//! information into the symbol name too, these indices are fed into the
//! symbol hash, so that the above two symbols would end up with different
//! hash values.
//!
//! The two measures described above suffice to avoid intra-crate conflicts. In
//! order to also avoid inter-crate conflicts two more measures are taken:
//!
//! - The name of the crate containing the symbol is prepended to the symbol
//! name, i.e., symbols are "crate qualified". For example, a function `foo` in
//! module `bar` in crate `baz` would get a symbol name like
//! `baz::bar::foo::{hash}` instead of just `bar::foo::{hash}`. This avoids
//! simple conflicts between functions from different crates.
//!
//! - In order to be able to also use symbols from two versions of the same
//! crate (which naturally also have the same name), a stronger measure is
//! required: The compiler accepts an arbitrary "disambiguator" value via the
//! `-C metadata` command-line argument. This disambiguator is then fed into
//! the symbol hash of every exported item. Consequently, the symbols in two
//! identical crates but with different disambiguators are not in conflict
//! with each other. This facility is mainly intended to be used by build
//! tools like Cargo.
//!
//! A note on symbol name stability
//! -------------------------------
//! Previous versions of the compiler resorted to feeding NodeIds into the
//! symbol hash in order to disambiguate between items with the same path. The
//! current version of the name generation algorithm takes great care not to do
//! that, since NodeIds are notoriously unstable: A small change to the
//! code base will offset all NodeIds after the change and thus, much as using
//! the SVH in the hash, invalidate an unbounded number of symbol names. This
//! makes re-using previously compiled code for incremental compilation
//! virtually impossible. Thus, symbol hash generation exclusively relies on
//! DefPaths which are much more robust in the face of changes to the code base.
use rustc::hir::def_id::{DefId, LOCAL_CRATE};
use rustc::hir::Node;
use rustc::hir::CodegenFnAttrFlags;
use rustc::hir::map::definitions::DefPathData;
use rustc::ich::NodeIdHashingMode;
use rustc::ty::item_path::{self, ItemPathBuffer, RootMode};
use rustc::ty::query::Providers;
use rustc::ty::subst::Substs;
use rustc::ty::{self, Ty, TyCtxt, TypeFoldable};
use rustc::util::common::record_time;
use rustc_data_structures::stable_hasher::{HashStable, StableHasher};
use rustc_mir::monomorphize::item::{InstantiationMode, MonoItem, MonoItemExt};
use rustc_mir::monomorphize::Instance;
use syntax_pos::symbol::Symbol;
use std::fmt::Write;
use std::mem::discriminant;
pub fn provide(providers: &mut Providers) {
*providers = Providers {
def_symbol_name,
symbol_name,
..*providers
};
}
fn get_symbol_hash<'a, 'tcx>(
tcx: TyCtxt<'a, 'tcx, 'tcx>,
// the DefId of the item this name is for
def_id: DefId,
// instance this name will be for
instance: Instance<'tcx>,
// type of the item, without any generic
// parameters substituted; this is
// included in the hash as a kind of
// safeguard.
item_type: Ty<'tcx>,
// values for generic type parameters,
// if any.
substs: &'tcx Substs<'tcx>,
) -> u64 {
debug!(
"get_symbol_hash(def_id={:?}, parameters={:?})",
def_id, substs
);
let mut hasher = StableHasher::<u64>::new();
let mut hcx = tcx.create_stable_hashing_context();
record_time(&tcx.sess.perf_stats.symbol_hash_time, || {
// the main symbol name is not necessarily unique; hash in the
// compiler's internal def-path, guaranteeing each symbol has a
// truly unique path
tcx.def_path_hash(def_id).hash_stable(&mut hcx, &mut hasher);
// Include the main item-type. Note that, in this case, the
// assertions about `needs_subst` may not hold, but this item-type
// ought to be the same for every reference anyway.
assert!(!item_type.has_erasable_regions());
hcx.while_hashing_spans(false, |hcx| {
hcx.with_node_id_hashing_mode(NodeIdHashingMode::HashDefPath, |hcx| {
item_type.hash_stable(hcx, &mut hasher);
});
});
// If this is a function, we hash the signature as well.
// This is not *strictly* needed, but it may help in some
// situations, see the `run-make/a-b-a-linker-guard` test.
if let ty::FnDef(..) = item_type.sty {
item_type.fn_sig(tcx).hash_stable(&mut hcx, &mut hasher);
}
// also include any type parameters (for generic items)
assert!(!substs.has_erasable_regions());
assert!(!substs.needs_subst());
substs.hash_stable(&mut hcx, &mut hasher);
let is_generic = substs.types().next().is_some();
let avoid_cross_crate_conflicts =
// If this is an instance of a generic function, we also hash in
// the ID of the instantiating crate. This avoids symbol conflicts
// in case the same instances is emitted in two crates of the same
// project.
is_generic ||
// If we're dealing with an instance of a function that's inlined from
// another crate but we're marking it as globally shared to our
// compliation (aka we're not making an internal copy in each of our
// codegen units) then this symbol may become an exported (but hidden
// visibility) symbol. This means that multiple crates may do the same
// and we want to be sure to avoid any symbol conflicts here.
match MonoItem::Fn(instance).instantiation_mode(tcx) {
InstantiationMode::GloballyShared { may_conflict: true } => true,
_ => false,
};
if avoid_cross_crate_conflicts {
let instantiating_crate = if is_generic {
if !def_id.is_local() && tcx.sess.opts.share_generics() {
// If we are re-using a monomorphization from another crate,
// we have to compute the symbol hash accordingly.
let upstream_monomorphizations = tcx.upstream_monomorphizations_for(def_id);
upstream_monomorphizations
.and_then(|monos| monos.get(&substs).cloned())
.unwrap_or(LOCAL_CRATE)
} else {
LOCAL_CRATE
}
} else {
LOCAL_CRATE
};
(&tcx.original_crate_name(instantiating_crate).as_str()[..])
.hash_stable(&mut hcx, &mut hasher);
(&tcx.crate_disambiguator(instantiating_crate)).hash_stable(&mut hcx, &mut hasher);
}
// We want to avoid accidental collision between different types of instances.
// Especially, VtableShim may overlap with its original instance without this.
discriminant(&instance.def).hash_stable(&mut hcx, &mut hasher);
});
// 64 bits should be enough to avoid collisions.
hasher.finish()
}
fn def_symbol_name<'a, 'tcx>(tcx: TyCtxt<'a, 'tcx, 'tcx>, def_id: DefId) -> ty::SymbolName {
let mut buffer = SymbolPathBuffer::new();
item_path::with_forced_absolute_paths(|| {
tcx.push_item_path(&mut buffer, def_id, false);
});
buffer.into_interned()
}
fn symbol_name<'a, 'tcx>(tcx: TyCtxt<'a, 'tcx, 'tcx>, instance: Instance<'tcx>) -> ty::SymbolName {
ty::SymbolName {
name: Symbol::intern(&compute_symbol_name(tcx, instance)).as_interned_str(),
}
}
fn compute_symbol_name<'a, 'tcx>(tcx: TyCtxt<'a, 'tcx, 'tcx>, instance: Instance<'tcx>) -> String {
let def_id = instance.def_id();
let substs = instance.substs;
debug!("symbol_name(def_id={:?}, substs={:?})", def_id, substs);
let node_id = tcx.hir().as_local_node_id(def_id);
if let Some(id) = node_id {
if *tcx.sess.plugin_registrar_fn.get() == Some(id) {
let disambiguator = tcx.sess.local_crate_disambiguator();
return tcx.sess.generate_plugin_registrar_symbol(disambiguator);
}
if *tcx.sess.proc_macro_decls_static.get() == Some(id) {
let disambiguator = tcx.sess.local_crate_disambiguator();
return tcx.sess.generate_proc_macro_decls_symbol(disambiguator);
}
}
// FIXME(eddyb) Precompute a custom symbol name based on attributes.
let is_foreign = if let Some(id) = node_id {
match tcx.hir().get(id) {
Node::ForeignItem(_) => true,
_ => false,
}
} else {
tcx.is_foreign_item(def_id)
};
let attrs = tcx.codegen_fn_attrs(def_id);
if is_foreign {
if let Some(name) = attrs.link_name {
return name.to_string();
}
// Don't mangle foreign items.
return tcx.item_name(def_id).to_string();
}
if let Some(name) = &attrs.export_name {
// Use provided name
return name.to_string();
}
if attrs.flags.contains(CodegenFnAttrFlags::NO_MANGLE) {
// Don't mangle
return tcx.item_name(def_id).to_string();
}
// We want to compute the "type" of this item. Unfortunately, some
// kinds of items (e.g., closures) don't have an entry in the
// item-type array. So walk back up the find the closest parent
// that DOES have an entry.
let mut ty_def_id = def_id;
let instance_ty;
loop {
let key = tcx.def_key(ty_def_id);
match key.disambiguated_data.data {
DefPathData::TypeNs(_) | DefPathData::ValueNs(_) => {
instance_ty = tcx.type_of(ty_def_id);
break;
}
_ => {
// if we're making a symbol for something, there ought
// to be a value or type-def or something in there
// *somewhere*
ty_def_id.index = key.parent.unwrap_or_else(|| {
bug!(
"finding type for {:?}, encountered def-id {:?} with no \
parent",
def_id,
ty_def_id
);
});
}
}
}
// Erase regions because they may not be deterministic when hashed
// and should not matter anyhow.
let instance_ty = tcx.erase_regions(&instance_ty);
let hash = get_symbol_hash(tcx, def_id, instance, instance_ty, substs);
let mut buf = SymbolPathBuffer::from_interned(tcx.def_symbol_name(def_id));
if instance.is_vtable_shim() {
buf.push("{{vtable-shim}}");
}
buf.finish(hash)
}
// Follow C++ namespace-mangling style, see
// http://en.wikipedia.org/wiki/Name_mangling for more info.
//
// It turns out that on macOS you can actually have arbitrary symbols in
// function names (at least when given to LLVM), but this is not possible
// when using unix's linker. Perhaps one day when we just use a linker from LLVM
// we won't need to do this name mangling. The problem with name mangling is
// that it seriously limits the available characters. For example we can't
// have things like &T in symbol names when one would theoretically
// want them for things like impls of traits on that type.
//
// To be able to work on all platforms and get *some* reasonable output, we
// use C++ name-mangling.
#[derive(Debug)]
struct SymbolPathBuffer {
result: String,
temp_buf: String,
}
impl SymbolPathBuffer {
fn new() -> Self {
let mut result = SymbolPathBuffer {
result: String::with_capacity(64),
temp_buf: String::with_capacity(16),
};
result.result.push_str("_ZN"); // _Z == Begin name-sequence, N == nested
result
}
fn from_interned(symbol: ty::SymbolName) -> Self {
let mut result = SymbolPathBuffer {
result: String::with_capacity(64),
temp_buf: String::with_capacity(16),
};
result.result.push_str(&symbol.as_str());
result
}
fn into_interned(self) -> ty::SymbolName {
ty::SymbolName {
name: Symbol::intern(&self.result).as_interned_str(),
}
}
fn finish(mut self, hash: u64) -> String {
// E = end name-sequence
let _ = write!(self.result, "17h{:016x}E", hash);
self.result
}
}
impl ItemPathBuffer for SymbolPathBuffer {
fn root_mode(&self) -> &RootMode {
const ABSOLUTE: &RootMode = &RootMode::Absolute;
ABSOLUTE
}
fn push(&mut self, text: &str) {
self.temp_buf.clear();
let need_underscore = sanitize(&mut self.temp_buf, text);
let _ = write!(
self.result,
"{}",
self.temp_buf.len() + (need_underscore as usize)
);
if need_underscore {
self.result.push('_');
}
self.result.push_str(&self.temp_buf);
}
}
// Name sanitation. LLVM will happily accept identifiers with weird names, but
// gas doesn't!
// gas accepts the following characters in symbols: a-z, A-Z, 0-9, ., _, $
//
// returns true if an underscore must be added at the start
pub fn sanitize(result: &mut String, s: &str) -> bool {
for c in s.chars() {
match c {
// Escape these with $ sequences
'@' => result.push_str("$SP$"),
'*' => result.push_str("$BP$"),
'&' => result.push_str("$RF$"),
'<' => result.push_str("$LT$"),
'>' => result.push_str("$GT$"),
'(' => result.push_str("$LP$"),
')' => result.push_str("$RP$"),
',' => result.push_str("$C$"),
// '.' doesn't occur in types and functions, so reuse it
// for ':' and '-'
'-' | ':' => result.push('.'),
// These are legal symbols
'a'..='z' | 'A'..='Z' | '0'..='9' | '_' | '.' | '$' => result.push(c),
_ => {
result.push('$');
for c in c.escape_unicode().skip(1) {
match c {
'{' => {}
'}' => result.push('$'),
c => result.push(c),
}
}
}
}
}
// Underscore-qualify anything that didn't start as an ident.
!result.is_empty() && result.as_bytes()[0] != '_' as u8
&& !(result.as_bytes()[0] as char).is_xid_start()
}