blob: c49a13f1065b5c7c9921577a5480d0c2f8d7fa00 [file] [log] [blame]
// check-pass
struct MyStruct {
field: bool,
inner_array: [char; 1],
raw_ptr: *mut u8
}
impl MyStruct {
fn use_mut(&mut self) {}
}
struct Mutable {
msg: &'static str,
}
impl Drop for Mutable {
fn drop(&mut self) {
println!("{}", self.msg);
}
}
struct Mutable2 { // this one has drop glue but not a Drop impl
msg: &'static str,
other: String,
}
const ARRAY: [u8; 1] = [25];
const MY_STRUCT: MyStruct = MyStruct { field: true, inner_array: ['a'], raw_ptr: 2 as *mut u8 };
const RAW_PTR: *mut u8 = 1 as *mut u8;
const MUTABLE: Mutable = Mutable { msg: "" };
const MUTABLE2: Mutable2 = Mutable2 { msg: "", other: String::new() };
const VEC: Vec<i32> = Vec::new();
fn main() {
ARRAY[0] = 5; //~ WARN attempting to modify
MY_STRUCT.field = false; //~ WARN attempting to modify
MY_STRUCT.inner_array[0] = 'b'; //~ WARN attempting to modify
MY_STRUCT.use_mut(); //~ WARN taking
&mut MY_STRUCT; //~ WARN taking
(&mut MY_STRUCT).use_mut(); //~ WARN taking
// Test that we don't warn when writing through
// a raw pointer
// This is U.B., but this test is check-pass,
// so this never actually executes
unsafe {
*RAW_PTR = 0;
*MY_STRUCT.raw_ptr = 0;
}
MUTABLE.msg = "wow"; // no warning, because Drop observes the mutation
MUTABLE2.msg = "wow"; //~ WARN attempting to modify
VEC.push(0); //~ WARN taking a mutable reference to a `const` item
}