blob: 09ce2bdc95da148542d03c4eb4e7480530f02b26 [file] [log] [blame]
// MIR for `XXX` 0 mir_map
static XXX: &Foo = {
let mut _0: &Foo; // return place in scope 0 at $DIR/storage_live_dead_in_statics.rs:5:13: 5:25
let _1: &Foo; // in scope 0 at $DIR/storage_live_dead_in_statics.rs:5:28: 23:2
let _2: Foo; // in scope 0 at $DIR/storage_live_dead_in_statics.rs:5:29: 23:2
let mut _3: &[(u32, u32)]; // in scope 0 at $DIR/storage_live_dead_in_statics.rs:7:11: 22:6
let mut _4: &[(u32, u32); 42]; // in scope 0 at $DIR/storage_live_dead_in_statics.rs:7:11: 22:6
let _5: &[(u32, u32); 42]; // in scope 0 at $DIR/storage_live_dead_in_statics.rs:7:11: 22:6
let _6: [(u32, u32); 42]; // in scope 0 at $DIR/storage_live_dead_in_statics.rs:7:12: 22:6
let mut _7: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:8:9: 8:15
let mut _8: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:8:17: 8:23
let mut _9: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:8:25: 8:31
let mut _10: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:9:9: 9:15
let mut _11: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:9:17: 9:23
let mut _12: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:9:25: 9:31
let mut _13: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:10:9: 10:15
let mut _14: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:10:17: 10:23
let mut _15: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:10:25: 10:31
let mut _16: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:11:9: 11:15
let mut _17: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:11:17: 11:23
let mut _18: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:11:25: 11:31
let mut _19: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:12:9: 12:15
let mut _20: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:12:17: 12:23
let mut _21: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:12:25: 12:31
let mut _22: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:13:9: 13:15
let mut _23: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:13:17: 13:23
let mut _24: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:13:25: 13:31
let mut _25: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:14:9: 14:15
let mut _26: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:14:17: 14:23
let mut _27: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:14:25: 14:31
let mut _28: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:15:9: 15:15
let mut _29: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:15:17: 15:23
let mut _30: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:15:25: 15:31
let mut _31: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:16:9: 16:15
let mut _32: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:16:17: 16:23
let mut _33: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:16:25: 16:31
let mut _34: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:17:9: 17:15
let mut _35: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:17:17: 17:23
let mut _36: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:17:25: 17:31
let mut _37: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:18:9: 18:15
let mut _38: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:18:17: 18:23
let mut _39: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:18:25: 18:31
let mut _40: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:19:9: 19:15
let mut _41: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:19:17: 19:23
let mut _42: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:19:25: 19:31
let mut _43: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:20:9: 20:15
let mut _44: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:20:17: 20:23
let mut _45: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:20:25: 20:31
let mut _46: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:21:9: 21:15
let mut _47: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:21:17: 21:23
let mut _48: (u32, u32); // in scope 0 at $DIR/storage_live_dead_in_statics.rs:21:25: 21:31
bb0: {
StorageLive(_1); // scope 0 at $DIR/storage_live_dead_in_statics.rs:5:28: 23:2
StorageLive(_2); // scope 0 at $DIR/storage_live_dead_in_statics.rs:5:29: 23:2
StorageLive(_3); // scope 0 at $DIR/storage_live_dead_in_statics.rs:7:11: 22:6
StorageLive(_4); // scope 0 at $DIR/storage_live_dead_in_statics.rs:7:11: 22:6
StorageLive(_5); // scope 0 at $DIR/storage_live_dead_in_statics.rs:7:11: 22:6
StorageLive(_6); // scope 0 at $DIR/storage_live_dead_in_statics.rs:7:12: 22:6
StorageLive(_7); // scope 0 at $DIR/storage_live_dead_in_statics.rs:8:9: 8:15
_7 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:8:9: 8:15
StorageLive(_8); // scope 0 at $DIR/storage_live_dead_in_statics.rs:8:17: 8:23
_8 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:8:17: 8:23
StorageLive(_9); // scope 0 at $DIR/storage_live_dead_in_statics.rs:8:25: 8:31
_9 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:8:25: 8:31
StorageLive(_10); // scope 0 at $DIR/storage_live_dead_in_statics.rs:9:9: 9:15
_10 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:9:9: 9:15
StorageLive(_11); // scope 0 at $DIR/storage_live_dead_in_statics.rs:9:17: 9:23
_11 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:9:17: 9:23
StorageLive(_12); // scope 0 at $DIR/storage_live_dead_in_statics.rs:9:25: 9:31
_12 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:9:25: 9:31
StorageLive(_13); // scope 0 at $DIR/storage_live_dead_in_statics.rs:10:9: 10:15
_13 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:10:9: 10:15
StorageLive(_14); // scope 0 at $DIR/storage_live_dead_in_statics.rs:10:17: 10:23
_14 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:10:17: 10:23
StorageLive(_15); // scope 0 at $DIR/storage_live_dead_in_statics.rs:10:25: 10:31
_15 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:10:25: 10:31
StorageLive(_16); // scope 0 at $DIR/storage_live_dead_in_statics.rs:11:9: 11:15
_16 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:11:9: 11:15
StorageLive(_17); // scope 0 at $DIR/storage_live_dead_in_statics.rs:11:17: 11:23
_17 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:11:17: 11:23
StorageLive(_18); // scope 0 at $DIR/storage_live_dead_in_statics.rs:11:25: 11:31
_18 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:11:25: 11:31
StorageLive(_19); // scope 0 at $DIR/storage_live_dead_in_statics.rs:12:9: 12:15
_19 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:12:9: 12:15
StorageLive(_20); // scope 0 at $DIR/storage_live_dead_in_statics.rs:12:17: 12:23
_20 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:12:17: 12:23
StorageLive(_21); // scope 0 at $DIR/storage_live_dead_in_statics.rs:12:25: 12:31
_21 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:12:25: 12:31
StorageLive(_22); // scope 0 at $DIR/storage_live_dead_in_statics.rs:13:9: 13:15
_22 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:13:9: 13:15
StorageLive(_23); // scope 0 at $DIR/storage_live_dead_in_statics.rs:13:17: 13:23
_23 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:13:17: 13:23
StorageLive(_24); // scope 0 at $DIR/storage_live_dead_in_statics.rs:13:25: 13:31
_24 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:13:25: 13:31
StorageLive(_25); // scope 0 at $DIR/storage_live_dead_in_statics.rs:14:9: 14:15
_25 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:14:9: 14:15
StorageLive(_26); // scope 0 at $DIR/storage_live_dead_in_statics.rs:14:17: 14:23
_26 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:14:17: 14:23
StorageLive(_27); // scope 0 at $DIR/storage_live_dead_in_statics.rs:14:25: 14:31
_27 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:14:25: 14:31
StorageLive(_28); // scope 0 at $DIR/storage_live_dead_in_statics.rs:15:9: 15:15
_28 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:15:9: 15:15
StorageLive(_29); // scope 0 at $DIR/storage_live_dead_in_statics.rs:15:17: 15:23
_29 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:15:17: 15:23
StorageLive(_30); // scope 0 at $DIR/storage_live_dead_in_statics.rs:15:25: 15:31
_30 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:15:25: 15:31
StorageLive(_31); // scope 0 at $DIR/storage_live_dead_in_statics.rs:16:9: 16:15
_31 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:16:9: 16:15
StorageLive(_32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:16:17: 16:23
_32 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:16:17: 16:23
StorageLive(_33); // scope 0 at $DIR/storage_live_dead_in_statics.rs:16:25: 16:31
_33 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:16:25: 16:31
StorageLive(_34); // scope 0 at $DIR/storage_live_dead_in_statics.rs:17:9: 17:15
_34 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:17:9: 17:15
StorageLive(_35); // scope 0 at $DIR/storage_live_dead_in_statics.rs:17:17: 17:23
_35 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:17:17: 17:23
StorageLive(_36); // scope 0 at $DIR/storage_live_dead_in_statics.rs:17:25: 17:31
_36 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:17:25: 17:31
StorageLive(_37); // scope 0 at $DIR/storage_live_dead_in_statics.rs:18:9: 18:15
_37 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:18:9: 18:15
StorageLive(_38); // scope 0 at $DIR/storage_live_dead_in_statics.rs:18:17: 18:23
_38 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:18:17: 18:23
StorageLive(_39); // scope 0 at $DIR/storage_live_dead_in_statics.rs:18:25: 18:31
_39 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:18:25: 18:31
StorageLive(_40); // scope 0 at $DIR/storage_live_dead_in_statics.rs:19:9: 19:15
_40 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:19:9: 19:15
StorageLive(_41); // scope 0 at $DIR/storage_live_dead_in_statics.rs:19:17: 19:23
_41 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:19:17: 19:23
StorageLive(_42); // scope 0 at $DIR/storage_live_dead_in_statics.rs:19:25: 19:31
_42 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:19:25: 19:31
StorageLive(_43); // scope 0 at $DIR/storage_live_dead_in_statics.rs:20:9: 20:15
_43 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:20:9: 20:15
StorageLive(_44); // scope 0 at $DIR/storage_live_dead_in_statics.rs:20:17: 20:23
_44 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:20:17: 20:23
StorageLive(_45); // scope 0 at $DIR/storage_live_dead_in_statics.rs:20:25: 20:31
_45 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:20:25: 20:31
StorageLive(_46); // scope 0 at $DIR/storage_live_dead_in_statics.rs:21:9: 21:15
_46 = (const 0_u32, const 1_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:21:9: 21:15
StorageLive(_47); // scope 0 at $DIR/storage_live_dead_in_statics.rs:21:17: 21:23
_47 = (const 0_u32, const 2_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:21:17: 21:23
StorageLive(_48); // scope 0 at $DIR/storage_live_dead_in_statics.rs:21:25: 21:31
_48 = (const 0_u32, const 3_u32); // scope 0 at $DIR/storage_live_dead_in_statics.rs:21:25: 21:31
_6 = [move _7, move _8, move _9, move _10, move _11, move _12, move _13, move _14, move _15, move _16, move _17, move _18, move _19, move _20, move _21, move _22, move _23, move _24, move _25, move _26, move _27, move _28, move _29, move _30, move _31, move _32, move _33, move _34, move _35, move _36, move _37, move _38, move _39, move _40, move _41, move _42, move _43, move _44, move _45, move _46, move _47, move _48]; // scope 0 at $DIR/storage_live_dead_in_statics.rs:7:12: 22:6
_5 = &_6; // scope 0 at $DIR/storage_live_dead_in_statics.rs:7:11: 22:6
_4 = &(*_5); // scope 0 at $DIR/storage_live_dead_in_statics.rs:7:11: 22:6
_3 = move _4 as &[(u32, u32)] (Pointer(Unsize)); // scope 0 at $DIR/storage_live_dead_in_statics.rs:7:11: 22:6
_2 = Foo { tup: const "hi", data: move _3 }; // scope 0 at $DIR/storage_live_dead_in_statics.rs:5:29: 23:2
// ty::Const
// + ty: &str
// + val: Value(Slice { data: Allocation { bytes: [104, 105], relocations: Relocations(SortedMap { data: [] }), init_mask: InitMask { blocks: [3], len: Size { raw: 2 } }, size: Size { raw: 2 }, align: Align { pow2: 0 }, mutability: Not, extra: () }, start: 0, end: 2 })
// mir::Constant
// + span: $DIR/storage_live_dead_in_statics.rs:6:10: 6:14
// + literal: Const { ty: &str, val: Value(Slice { data: Allocation { bytes: [104, 105], relocations: Relocations(SortedMap { data: [] }), init_mask: InitMask { blocks: [3], len: Size { raw: 2 } }, size: Size { raw: 2 }, align: Align { pow2: 0 }, mutability: Not, extra: () }, start: 0, end: 2 }) }
_1 = &_2; // scope 0 at $DIR/storage_live_dead_in_statics.rs:5:28: 23:2
_0 = &(*_1); // scope 0 at $DIR/storage_live_dead_in_statics.rs:5:28: 23:2
StorageDead(_5); // scope 0 at $DIR/storage_live_dead_in_statics.rs:23:1: 23:2
StorageDead(_1); // scope 0 at $DIR/storage_live_dead_in_statics.rs:23:1: 23:2
return; // scope 0 at $DIR/storage_live_dead_in_statics.rs:5:1: 23:3
}
bb1 (cleanup): {
resume; // scope 0 at $DIR/storage_live_dead_in_statics.rs:5:1: 23:3
}
}