| // Copyright 2014 The Rust Project Developers. See the COPYRIGHT |
| // file at the top-level directory of this distribution and at |
| // http://rust-lang.org/COPYRIGHT. |
| // |
| // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or |
| // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license |
| // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your |
| // option. This file may not be copied, modified, or distributed |
| // except according to those terms. |
| |
| struct Point<T> { |
| x: T, |
| y: T, |
| } |
| |
| type PointF = Point<f32>; |
| |
| struct Pair<T,U> { |
| x: T, |
| y: U, |
| } |
| |
| type PairF<U> = Pair<f32,U>; |
| |
| fn main() { |
| let pt = PointF { |
| x: 1, |
| //~^ ERROR mismatched types |
| //~| expected f32, found integral variable |
| y: 2, |
| //~^ ERROR mismatched types |
| //~| expected f32, found integral variable |
| }; |
| |
| let pt2 = Point::<f32> { |
| x: 3, |
| //~^ ERROR mismatched types |
| //~| expected f32, found integral variable |
| y: 4, |
| //~^ ERROR mismatched types |
| //~| expected f32, found integral variable |
| }; |
| |
| let pair = PairF { |
| x: 5, |
| //~^ ERROR mismatched types |
| //~| expected f32, found integral variable |
| y: 6, |
| }; |
| |
| let pair2 = PairF::<i32> { |
| x: 7, |
| //~^ ERROR mismatched types |
| //~| expected f32, found integral variable |
| y: 8, |
| }; |
| |
| let pt3 = PointF::<i32> { //~ ERROR wrong number of type arguments |
| x: 9, //~ ERROR mismatched types |
| y: 10, //~ ERROR mismatched types |
| }; |
| |
| match (Point { x: 1, y: 2 }) { |
| PointF::<u32> { .. } => {} //~ ERROR wrong number of type arguments |
| //~^ ERROR mismatched types |
| } |
| |
| match (Point { x: 1, y: 2 }) { |
| PointF { .. } => {} //~ ERROR mismatched types |
| } |
| |
| match (Point { x: 1.0, y: 2.0 }) { |
| PointF { .. } => {} // ok |
| } |
| |
| match (Pair { x: 1, y: 2 }) { |
| PairF::<u32> { .. } => {} //~ ERROR mismatched types |
| } |
| |
| match (Pair { x: 1.0, y: 2 }) { |
| PairF::<u32> { .. } => {} // ok |
| } |
| } |