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// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use fmt;
use io::{self, Error, ErrorKind};
use net::{ToSocketAddrs, SocketAddr, Ipv4Addr, Ipv6Addr};
use sys_common::net as net_imp;
use sys_common::{AsInner, FromInner, IntoInner};
use time::Duration;
/// A User Datagram Protocol socket.
///
/// This is an implementation of a bound UDP socket. This supports both IPv4 and
/// IPv6 addresses, and there is no corresponding notion of a server because UDP
/// is a datagram protocol.
///
/// # Examples
///
/// ```no_run
/// use std::net::UdpSocket;
///
/// # fn foo() -> std::io::Result<()> {
/// {
/// let mut socket = try!(UdpSocket::bind("127.0.0.1:34254"));
///
/// // read from the socket
/// let mut buf = [0; 10];
/// let (amt, src) = try!(socket.recv_from(&mut buf));
///
/// // send a reply to the socket we received data from
/// let buf = &mut buf[..amt];
/// buf.reverse();
/// try!(socket.send_to(buf, &src));
/// # Ok(())
/// } // the socket is closed here
/// # }
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub struct UdpSocket(net_imp::UdpSocket);
impl UdpSocket {
/// Creates a UDP socket from the given address.
///
/// The address type can be any implementor of `ToSocketAddr` trait. See
/// its documentation for concrete examples.
#[stable(feature = "rust1", since = "1.0.0")]
pub fn bind<A: ToSocketAddrs>(addr: A) -> io::Result<UdpSocket> {
super::each_addr(addr, net_imp::UdpSocket::bind).map(UdpSocket)
}
/// Receives data from the socket. On success, returns the number of bytes
/// read and the address from whence the data came.
#[stable(feature = "rust1", since = "1.0.0")]
pub fn recv_from(&self, buf: &mut [u8]) -> io::Result<(usize, SocketAddr)> {
self.0.recv_from(buf)
}
/// Sends data on the socket to the given address. On success, returns the
/// number of bytes written.
///
/// Address type can be any implementor of `ToSocketAddrs` trait. See its
/// documentation for concrete examples.
#[stable(feature = "rust1", since = "1.0.0")]
pub fn send_to<A: ToSocketAddrs>(&self, buf: &[u8], addr: A)
-> io::Result<usize> {
match addr.to_socket_addrs()?.next() {
Some(addr) => self.0.send_to(buf, &addr),
None => Err(Error::new(ErrorKind::InvalidInput,
"no addresses to send data to")),
}
}
/// Returns the socket address that this socket was created from.
#[stable(feature = "rust1", since = "1.0.0")]
pub fn local_addr(&self) -> io::Result<SocketAddr> {
self.0.socket_addr()
}
/// Creates a new independently owned handle to the underlying socket.
///
/// The returned `UdpSocket` is a reference to the same socket that this
/// object references. Both handles will read and write the same port, and
/// options set on one socket will be propagated to the other.
#[stable(feature = "rust1", since = "1.0.0")]
pub fn try_clone(&self) -> io::Result<UdpSocket> {
self.0.duplicate().map(UdpSocket)
}
/// Sets the read timeout to the timeout specified.
///
/// If the value specified is `None`, then `read` calls will block
/// indefinitely. It is an error to pass the zero `Duration` to this
/// method.
///
/// # Note
///
/// Platforms may return a different error code whenever a read times out as
/// a result of setting this option. For example Unix typically returns an
/// error of the kind `WouldBlock`, but Windows may return `TimedOut`.
#[stable(feature = "socket_timeout", since = "1.4.0")]
pub fn set_read_timeout(&self, dur: Option<Duration>) -> io::Result<()> {
self.0.set_read_timeout(dur)
}
/// Sets the write timeout to the timeout specified.
///
/// If the value specified is `None`, then `write` calls will block
/// indefinitely. It is an error to pass the zero `Duration` to this
/// method.
///
/// # Note
///
/// Platforms may return a different error code whenever a write times out
/// as a result of setting this option. For example Unix typically returns
/// an error of the kind `WouldBlock`, but Windows may return `TimedOut`.
#[stable(feature = "socket_timeout", since = "1.4.0")]
pub fn set_write_timeout(&self, dur: Option<Duration>) -> io::Result<()> {
self.0.set_write_timeout(dur)
}
/// Returns the read timeout of this socket.
///
/// If the timeout is `None`, then `read` calls will block indefinitely.
#[stable(feature = "socket_timeout", since = "1.4.0")]
pub fn read_timeout(&self) -> io::Result<Option<Duration>> {
self.0.read_timeout()
}
/// Returns the write timeout of this socket.
///
/// If the timeout is `None`, then `write` calls will block indefinitely.
#[stable(feature = "socket_timeout", since = "1.4.0")]
pub fn write_timeout(&self) -> io::Result<Option<Duration>> {
self.0.write_timeout()
}
/// Sets the value of the `SO_BROADCAST` option for this socket.
///
/// When enabled, this socket is allowed to send packets to a broadcast
/// address.
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn set_broadcast(&self, broadcast: bool) -> io::Result<()> {
self.0.set_broadcast(broadcast)
}
/// Gets the value of the `SO_BROADCAST` option for this socket.
///
/// For more information about this option, see
/// [`set_broadcast`][link].
///
/// [link]: #method.set_broadcast
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn broadcast(&self) -> io::Result<bool> {
self.0.broadcast()
}
/// Sets the value of the `IP_MULTICAST_LOOP` option for this socket.
///
/// If enabled, multicast packets will be looped back to the local socket.
/// Note that this may not have any affect on IPv6 sockets.
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn set_multicast_loop_v4(&self, multicast_loop_v4: bool) -> io::Result<()> {
self.0.set_multicast_loop_v4(multicast_loop_v4)
}
/// Gets the value of the `IP_MULTICAST_LOOP` option for this socket.
///
/// For more information about this option, see
/// [`set_multicast_loop_v4`][link].
///
/// [link]: #method.set_multicast_loop_v4
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn multicast_loop_v4(&self) -> io::Result<bool> {
self.0.multicast_loop_v4()
}
/// Sets the value of the `IP_MULTICAST_TTL` option for this socket.
///
/// Indicates the time-to-live value of outgoing multicast packets for
/// this socket. The default value is 1 which means that multicast packets
/// don't leave the local network unless explicitly requested.
///
/// Note that this may not have any affect on IPv6 sockets.
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn set_multicast_ttl_v4(&self, multicast_ttl_v4: u32) -> io::Result<()> {
self.0.set_multicast_ttl_v4(multicast_ttl_v4)
}
/// Gets the value of the `IP_MULTICAST_TTL` option for this socket.
///
/// For more information about this option, see
/// [`set_multicast_ttl_v4`][link].
///
/// [link]: #method.set_multicast_ttl_v4
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn multicast_ttl_v4(&self) -> io::Result<u32> {
self.0.multicast_ttl_v4()
}
/// Sets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
///
/// Controls whether this socket sees the multicast packets it sends itself.
/// Note that this may not have any affect on IPv4 sockets.
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn set_multicast_loop_v6(&self, multicast_loop_v6: bool) -> io::Result<()> {
self.0.set_multicast_loop_v6(multicast_loop_v6)
}
/// Gets the value of the `IPV6_MULTICAST_LOOP` option for this socket.
///
/// For more information about this option, see
/// [`set_multicast_loop_v6`][link].
///
/// [link]: #method.set_multicast_loop_v6
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn multicast_loop_v6(&self) -> io::Result<bool> {
self.0.multicast_loop_v6()
}
/// Sets the value for the `IP_TTL` option on this socket.
///
/// This value sets the time-to-live field that is used in every packet sent
/// from this socket.
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn set_ttl(&self, ttl: u32) -> io::Result<()> {
self.0.set_ttl(ttl)
}
/// Gets the value of the `IP_TTL` option for this socket.
///
/// For more information about this option, see [`set_ttl`][link].
///
/// [link]: #method.set_ttl
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn ttl(&self) -> io::Result<u32> {
self.0.ttl()
}
/// Executes an operation of the `IP_ADD_MEMBERSHIP` type.
///
/// This function specifies a new multicast group for this socket to join.
/// The address must be a valid multicast address, and `interface` is the
/// address of the local interface with which the system should join the
/// multicast group. If it's equal to `INADDR_ANY` then an appropriate
/// interface is chosen by the system.
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn join_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> {
self.0.join_multicast_v4(multiaddr, interface)
}
/// Executes an operation of the `IPV6_ADD_MEMBERSHIP` type.
///
/// This function specifies a new multicast group for this socket to join.
/// The address must be a valid multicast address, and `interface` is the
/// index of the interface to join/leave (or 0 to indicate any interface).
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn join_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
self.0.join_multicast_v6(multiaddr, interface)
}
/// Executes an operation of the `IP_DROP_MEMBERSHIP` type.
///
/// For more information about this option, see
/// [`join_multicast_v4`][link].
///
/// [link]: #method.join_multicast_v4
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn leave_multicast_v4(&self, multiaddr: &Ipv4Addr, interface: &Ipv4Addr) -> io::Result<()> {
self.0.leave_multicast_v4(multiaddr, interface)
}
/// Executes an operation of the `IPV6_DROP_MEMBERSHIP` type.
///
/// For more information about this option, see
/// [`join_multicast_v6`][link].
///
/// [link]: #method.join_multicast_v6
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn leave_multicast_v6(&self, multiaddr: &Ipv6Addr, interface: u32) -> io::Result<()> {
self.0.leave_multicast_v6(multiaddr, interface)
}
/// Get the value of the `SO_ERROR` option on this socket.
///
/// This will retrieve the stored error in the underlying socket, clearing
/// the field in the process. This can be useful for checking errors between
/// calls.
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn take_error(&self) -> io::Result<Option<io::Error>> {
self.0.take_error()
}
/// Connects this UDP socket to a remote address, allowing the `send` and
/// `recv` syscalls to be used to send data and also applies filters to only
/// receive data from the specified address.
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn connect<A: ToSocketAddrs>(&self, addr: A) -> io::Result<()> {
super::each_addr(addr, |addr| self.0.connect(addr))
}
/// Sends data on the socket to the remote address to which it is connected.
///
/// The `connect` method will connect this socket to a remote address. This
/// method will fail if the socket is not connected.
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn send(&self, buf: &[u8]) -> io::Result<usize> {
self.0.send(buf)
}
/// Receives data on the socket from the remote address to which it is
/// connected.
///
/// The `connect` method will connect this socket to a remote address. This
/// method will fail if the socket is not connected.
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn recv(&self, buf: &mut [u8]) -> io::Result<usize> {
self.0.recv(buf)
}
/// Moves this UDP socket into or out of nonblocking mode.
///
/// On Unix this corresponds to calling fcntl, and on Windows this
/// corresponds to calling ioctlsocket.
#[stable(feature = "net2_mutators", since = "1.9.0")]
pub fn set_nonblocking(&self, nonblocking: bool) -> io::Result<()> {
self.0.set_nonblocking(nonblocking)
}
}
impl AsInner<net_imp::UdpSocket> for UdpSocket {
fn as_inner(&self) -> &net_imp::UdpSocket { &self.0 }
}
impl FromInner<net_imp::UdpSocket> for UdpSocket {
fn from_inner(inner: net_imp::UdpSocket) -> UdpSocket { UdpSocket(inner) }
}
impl IntoInner<net_imp::UdpSocket> for UdpSocket {
fn into_inner(self) -> net_imp::UdpSocket { self.0 }
}
#[stable(feature = "rust1", since = "1.0.0")]
impl fmt::Debug for UdpSocket {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
self.0.fmt(f)
}
}
#[cfg(test)]
mod tests {
use prelude::v1::*;
use io::ErrorKind;
use net::*;
use net::test::{next_test_ip4, next_test_ip6};
use sync::mpsc::channel;
use sys_common::AsInner;
use time::{Instant, Duration};
use thread;
fn each_ip(f: &mut FnMut(SocketAddr, SocketAddr)) {
f(next_test_ip4(), next_test_ip4());
f(next_test_ip6(), next_test_ip6());
}
macro_rules! t {
($e:expr) => {
match $e {
Ok(t) => t,
Err(e) => panic!("received error for `{}`: {}", stringify!($e), e),
}
}
}
#[test]
fn bind_error() {
match UdpSocket::bind("1.1.1.1:9999") {
Ok(..) => panic!(),
Err(e) => {
assert_eq!(e.kind(), ErrorKind::AddrNotAvailable)
}
}
}
#[test]
fn socket_smoke_test_ip4() {
each_ip(&mut |server_ip, client_ip| {
let (tx1, rx1) = channel();
let (tx2, rx2) = channel();
let _t = thread::spawn(move|| {
let client = t!(UdpSocket::bind(&client_ip));
rx1.recv().unwrap();
t!(client.send_to(&[99], &server_ip));
tx2.send(()).unwrap();
});
let server = t!(UdpSocket::bind(&server_ip));
tx1.send(()).unwrap();
let mut buf = [0];
let (nread, src) = t!(server.recv_from(&mut buf));
assert_eq!(nread, 1);
assert_eq!(buf[0], 99);
assert_eq!(src, client_ip);
rx2.recv().unwrap();
})
}
#[test]
fn socket_name_ip4() {
each_ip(&mut |addr, _| {
let server = t!(UdpSocket::bind(&addr));
assert_eq!(addr, t!(server.local_addr()));
})
}
#[test]
fn udp_clone_smoke() {
each_ip(&mut |addr1, addr2| {
let sock1 = t!(UdpSocket::bind(&addr1));
let sock2 = t!(UdpSocket::bind(&addr2));
let _t = thread::spawn(move|| {
let mut buf = [0, 0];
assert_eq!(sock2.recv_from(&mut buf).unwrap(), (1, addr1));
assert_eq!(buf[0], 1);
t!(sock2.send_to(&[2], &addr1));
});
let sock3 = t!(sock1.try_clone());
let (tx1, rx1) = channel();
let (tx2, rx2) = channel();
let _t = thread::spawn(move|| {
rx1.recv().unwrap();
t!(sock3.send_to(&[1], &addr2));
tx2.send(()).unwrap();
});
tx1.send(()).unwrap();
let mut buf = [0, 0];
assert_eq!(sock1.recv_from(&mut buf).unwrap(), (1, addr2));
rx2.recv().unwrap();
})
}
#[test]
fn udp_clone_two_read() {
each_ip(&mut |addr1, addr2| {
let sock1 = t!(UdpSocket::bind(&addr1));
let sock2 = t!(UdpSocket::bind(&addr2));
let (tx1, rx) = channel();
let tx2 = tx1.clone();
let _t = thread::spawn(move|| {
t!(sock2.send_to(&[1], &addr1));
rx.recv().unwrap();
t!(sock2.send_to(&[2], &addr1));
rx.recv().unwrap();
});
let sock3 = t!(sock1.try_clone());
let (done, rx) = channel();
let _t = thread::spawn(move|| {
let mut buf = [0, 0];
t!(sock3.recv_from(&mut buf));
tx2.send(()).unwrap();
done.send(()).unwrap();
});
let mut buf = [0, 0];
t!(sock1.recv_from(&mut buf));
tx1.send(()).unwrap();
rx.recv().unwrap();
})
}
#[test]
fn udp_clone_two_write() {
each_ip(&mut |addr1, addr2| {
let sock1 = t!(UdpSocket::bind(&addr1));
let sock2 = t!(UdpSocket::bind(&addr2));
let (tx, rx) = channel();
let (serv_tx, serv_rx) = channel();
let _t = thread::spawn(move|| {
let mut buf = [0, 1];
rx.recv().unwrap();
t!(sock2.recv_from(&mut buf));
serv_tx.send(()).unwrap();
});
let sock3 = t!(sock1.try_clone());
let (done, rx) = channel();
let tx2 = tx.clone();
let _t = thread::spawn(move|| {
match sock3.send_to(&[1], &addr2) {
Ok(..) => { let _ = tx2.send(()); }
Err(..) => {}
}
done.send(()).unwrap();
});
match sock1.send_to(&[2], &addr2) {
Ok(..) => { let _ = tx.send(()); }
Err(..) => {}
}
drop(tx);
rx.recv().unwrap();
serv_rx.recv().unwrap();
})
}
#[test]
fn debug() {
let name = if cfg!(windows) {"socket"} else {"fd"};
let socket_addr = next_test_ip4();
let udpsock = t!(UdpSocket::bind(&socket_addr));
let udpsock_inner = udpsock.0.socket().as_inner();
let compare = format!("UdpSocket {{ addr: {:?}, {}: {:?} }}",
socket_addr, name, udpsock_inner);
assert_eq!(format!("{:?}", udpsock), compare);
}
// FIXME: re-enabled bitrig/openbsd/netbsd tests once their socket timeout code
// no longer has rounding errors.
#[cfg_attr(any(target_os = "bitrig", target_os = "netbsd", target_os = "openbsd"), ignore)]
#[test]
fn timeouts() {
let addr = next_test_ip4();
let stream = t!(UdpSocket::bind(&addr));
let dur = Duration::new(15410, 0);
assert_eq!(None, t!(stream.read_timeout()));
t!(stream.set_read_timeout(Some(dur)));
assert_eq!(Some(dur), t!(stream.read_timeout()));
assert_eq!(None, t!(stream.write_timeout()));
t!(stream.set_write_timeout(Some(dur)));
assert_eq!(Some(dur), t!(stream.write_timeout()));
t!(stream.set_read_timeout(None));
assert_eq!(None, t!(stream.read_timeout()));
t!(stream.set_write_timeout(None));
assert_eq!(None, t!(stream.write_timeout()));
}
#[test]
fn test_read_timeout() {
let addr = next_test_ip4();
let stream = t!(UdpSocket::bind(&addr));
t!(stream.set_read_timeout(Some(Duration::from_millis(1000))));
let mut buf = [0; 10];
let start = Instant::now();
let kind = stream.recv_from(&mut buf).err().expect("expected error").kind();
assert!(kind == ErrorKind::WouldBlock || kind == ErrorKind::TimedOut);
assert!(start.elapsed() > Duration::from_millis(400));
}
#[test]
fn test_read_with_timeout() {
let addr = next_test_ip4();
let stream = t!(UdpSocket::bind(&addr));
t!(stream.set_read_timeout(Some(Duration::from_millis(1000))));
t!(stream.send_to(b"hello world", &addr));
let mut buf = [0; 11];
t!(stream.recv_from(&mut buf));
assert_eq!(b"hello world", &buf[..]);
let start = Instant::now();
let kind = stream.recv_from(&mut buf).err().expect("expected error").kind();
assert!(kind == ErrorKind::WouldBlock || kind == ErrorKind::TimedOut);
assert!(start.elapsed() > Duration::from_millis(400));
}
#[test]
fn connect_send_recv() {
let addr = next_test_ip4();
let socket = t!(UdpSocket::bind(&addr));
t!(socket.connect(addr));
t!(socket.send(b"hello world"));
let mut buf = [0; 11];
t!(socket.recv(&mut buf));
assert_eq!(b"hello world", &buf[..]);
}
#[test]
fn ttl() {
let ttl = 100;
let addr = next_test_ip4();
let stream = t!(UdpSocket::bind(&addr));
t!(stream.set_ttl(ttl));
assert_eq!(ttl, t!(stream.ttl()));
}
#[test]
fn set_nonblocking() {
let addr = next_test_ip4();
let stream = t!(UdpSocket::bind(&addr));
t!(stream.set_nonblocking(true));
t!(stream.set_nonblocking(false));
}
}