blob: 84e22e84fdb58438b4732558a31d8632ec2bbb6f [file] [log] [blame]
// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use target::TargetOptions;
use std::default::Default;
pub fn opts() -> TargetOptions {
TargetOptions {
function_sections: true,
linker: "link.exe".to_string(),
// When taking a look at the value of this `ar` field, one might expect
// `lib.exe` to be the value here! The `lib.exe` program is the default
// tool for managing `.lib` archives on Windows, but unfortunately the
// compiler cannot use it.
//
// To recap, we use `ar` here to manage rlibs (which are just archives).
// LLVM does not expose bindings for modifying archives so we have to
// invoke this utility for write operations (e.g. deleting files, adding
// files, etc). Normally archives only have object files within them,
// but the compiler also uses archives for storing metadata and
// compressed bytecode, so we don't exactly fall within "normal use
// cases".
//
// MSVC's `lib.exe` tool by default will choke when adding a non-object
// file to an archive, which we do on a regular basis, making it
// inoperable for us. Luckily, however, LLVM has already rewritten `ar`
// in the form of `llvm-ar` which is built by default when we build
// LLVM. This tool, unlike `lib.exe`, works just fine with non-object
// files, so we use it instead.
//
// Note that there's a few caveats associated with this:
//
// * This still requires that the *linker* (the consumer of rlibs) will
// ignore non-object files. Thankfully `link.exe` on Windows does
// indeed ignore non-object files in archives.
// * This requires `llvm-ar.exe` to be distributed with the compiler
// itself, but we already make sure of this elsewhere.
//
// Perhaps one day we won't even need this tool at all and we'll just be
// able to make library calls into LLVM!
ar: "llvm-ar.exe".to_string(),
dynamic_linking: true,
executables: true,
dll_prefix: "".to_string(),
dll_suffix: ".dll".to_string(),
exe_suffix: ".exe".to_string(),
staticlib_prefix: "".to_string(),
staticlib_suffix: ".lib".to_string(),
is_like_windows: true,
is_like_msvc: true,
pre_link_args: vec![
"/NOLOGO".to_string(),
"/NXCOMPAT".to_string(),
],
exe_allocation_crate: "alloc_system".to_string(),
.. Default::default()
}
}