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// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
// Tests that references to move-by-default values trigger moves when
// they occur as part of various kinds of expressions.
struct Foo<A> { f: A }
fn guard(_s: String) -> bool {panic!()}
fn touch<A>(_a: &A) {}
fn f10() {
let x = "hi".to_string();
let _y = Foo { f:x };
touch(&x); //~ ERROR use of moved value: `x`
}
fn f20() {
let x = "hi".to_string();
let _y = (x, 3);
touch(&x); //~ ERROR use of moved value: `x`
}
fn f21() {
let x = vec![1, 2, 3];
let _y = (x[0], 3);
touch(&x);
}
fn f30(cond: bool) {
let x = "hi".to_string();
let y = "ho".to_string();
let _y = if cond {
x
} else {
y
};
touch(&x); //~ ERROR use of moved value: `x`
touch(&y); //~ ERROR use of moved value: `y`
}
fn f40(cond: bool) {
let x = "hi".to_string();
let y = "ho".to_string();
let _y = match cond {
true => x,
false => y
};
touch(&x); //~ ERROR use of moved value: `x`
touch(&y); //~ ERROR use of moved value: `y`
}
fn f50(cond: bool) {
let x = "hi".to_string();
let y = "ho".to_string();
let _y = match cond {
_ if guard(x) => 10,
true => 10,
false => 20,
};
touch(&x); //~ ERROR use of moved value: `x`
touch(&y);
}
fn f70() {
let x = "hi".to_string();
let _y = [x];
touch(&x); //~ ERROR use of moved value: `x`
}
fn f80() {
let x = "hi".to_string();
let _y = vec![x];
touch(&x); //~ ERROR use of moved value: `x`
}
fn f100() {
let x = vec!["hi".to_string()];
let _y = x.into_iter().next().unwrap();
touch(&x); //~ ERROR use of moved value: `x`
}
fn f110() {
let x = vec!["hi".to_string()];
let _y = [x.into_iter().next().unwrap(); 1];
touch(&x); //~ ERROR use of moved value: `x`
}
fn f120() {
let mut x = vec!["hi".to_string(), "ho".to_string()];
x.swap(0, 1);
touch(&x[0]);
touch(&x[1]);
}
fn main() {}