blob: 0a11896a0048f31cb28f9b6819319c11dfb41418 [file] [log] [blame]
use crate::ffi::CStr;
use crate::io;
use crate::sys::{unsupported, Void};
use crate::time::Duration;
pub struct Thread(Void);
pub const DEFAULT_MIN_STACK_SIZE: usize = 4096;
impl Thread {
// unsafe: see thread::Builder::spawn_unchecked for safety requirements
pub unsafe fn new(_stack: usize, _p: Box<dyn FnOnce()>) -> io::Result<Thread> {
unsupported()
}
pub fn yield_now() {
// do nothing
}
pub fn set_name(_name: &CStr) {
// nope
}
#[cfg(not(target_feature = "atomics"))]
pub fn sleep(_dur: Duration) {
panic!("can't sleep");
}
#[cfg(target_feature = "atomics")]
pub fn sleep(dur: Duration) {
use crate::arch::wasm32;
use crate::cmp;
// Use an atomic wait to block the current thread artificially with a
// timeout listed. Note that we should never be notified (return value
// of 0) or our comparison should never fail (return value of 1) so we
// should always only resume execution through a timeout (return value
// 2).
let mut nanos = dur.as_nanos();
while nanos > 0 {
let amt = cmp::min(i64::MAX as u128, nanos);
let mut x = 0;
let val = unsafe { wasm32::i32_atomic_wait(&mut x, 0, amt as i64) };
debug_assert_eq!(val, 2);
nanos -= amt;
}
}
pub fn join(self) {
match self.0 {}
}
}
pub mod guard {
pub type Guard = !;
pub unsafe fn current() -> Option<Guard> {
None
}
pub unsafe fn init() -> Option<Guard> {
None
}
}
// This is only used by atomics primitives when the `atomics` feature is
// enabled. In that mode we currently just use our own thread-local to store our
// current thread's ID, and then we lazily initialize it to something allocated
// from a global counter.
#[cfg(target_feature = "atomics")]
pub fn my_id() -> u32 {
use crate::sync::atomic::{AtomicU32, Ordering::SeqCst};
static NEXT_ID: AtomicU32 = AtomicU32::new(0);
#[thread_local]
static mut MY_ID: u32 = 0;
unsafe {
// If our thread ID isn't set yet then we need to allocate one. Do so
// with with a simple "atomically add to a global counter" strategy.
// This strategy doesn't handled what happens when the counter
// overflows, however, so just abort everything once the counter
// overflows and eventually we could have some sort of recycling scheme
// (or maybe this is all totally irrelevant by that point!). In any case
// though we're using a CAS loop instead of a `fetch_add` to ensure that
// the global counter never overflows.
if MY_ID == 0 {
let mut cur = NEXT_ID.load(SeqCst);
MY_ID = loop {
let next = cur.checked_add(1).unwrap_or_else(|| crate::arch::wasm32::unreachable());
match NEXT_ID.compare_exchange(cur, next, SeqCst, SeqCst) {
Ok(_) => break next,
Err(i) => cur = i,
}
};
}
MY_ID
}
}