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// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
use std::cell::Cell;
#[derive(Debug)]
struct C<'a> {
v: Vec<Cell<Option<&'a C<'a>>>>,
}
impl<'a> C<'a> {
fn new() -> C<'a> {
C { v: Vec::new() }
}
}
fn f() {
let (mut c1, mut c2, mut c3);
c1 = C::new();
c2 = C::new();
c3 = C::new();
c1.v.push(Cell::new(None));
c1.v.push(Cell::new(None));
c2.v.push(Cell::new(None));
c2.v.push(Cell::new(None));
c3.v.push(Cell::new(None));
c3.v.push(Cell::new(None));
c1.v[0].set(Some(&c2));
c1.v[1].set(Some(&c3));
c2.v[0].set(Some(&c2));
c2.v[1].set(Some(&c3));
c3.v[0].set(Some(&c1));
c3.v[1].set(Some(&c2));
}
fn main() {
f();
}