| // Copyright 2013-2014 The Rust Project Developers. See the COPYRIGHT |
| // file at the top-level directory of this distribution and at |
| // http://rust-lang.org/COPYRIGHT. |
| // |
| // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or |
| // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license |
| // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your |
| // option. This file may not be copied, modified, or distributed |
| // except according to those terms. |
| |
| // ignore-pretty |
| |
| #![allow(unknown_features)] |
| #![feature(box_syntax)] |
| |
| pub trait bomb { fn boom(&self, Ident); } |
| pub struct S; |
| impl bomb for S { fn boom(&self, _: Ident) { } } |
| |
| pub struct Ident { name: usize } |
| |
| // macro_rules! int3 { () => ( unsafe { asm!( "int3" ); } ) } |
| macro_rules! int3 { () => ( { } ) } |
| |
| fn Ident_new() -> Ident { |
| int3!(); |
| Ident {name: 0x6789ABCD } |
| } |
| |
| pub fn light_fuse(fld: Box<bomb>) { |
| int3!(); |
| let f = || { |
| int3!(); |
| fld.boom(Ident_new()); // *** 1 |
| }; |
| f(); |
| } |
| |
| pub fn main() { |
| let b = box S as Box<bomb>; |
| light_fuse(b); |
| } |