| // This test attempts to force the dynamic linker to resolve |
| // external symbols as close to the red zone as possible. |
| |
| extern mod rustrt { |
| #[legacy_exports]; |
| fn debug_get_stk_seg() -> *u8; |
| |
| fn rust_get_sched_id() -> libc::intptr_t; |
| fn last_os_error() -> ~str; |
| fn rust_getcwd() -> ~str; |
| fn get_task_id() -> libc::intptr_t; |
| fn rust_sched_threads(); |
| fn rust_get_task(); |
| } |
| |
| fn calllink01() { rustrt::rust_get_sched_id(); } |
| fn calllink02() { rustrt::last_os_error(); } |
| fn calllink03() { rustrt::rust_getcwd(); } |
| fn calllink08() { rustrt::get_task_id(); } |
| fn calllink09() { rustrt::rust_sched_threads(); } |
| fn calllink10() { rustrt::rust_get_task(); } |
| |
| fn runtest(f: fn~(), frame_backoff: u32) { |
| runtest2(f, frame_backoff, 0 as *u8); |
| } |
| |
| fn runtest2(f: fn~(), frame_backoff: u32, last_stk: *u8) -> u32 { |
| let curr_stk = rustrt::debug_get_stk_seg(); |
| if (last_stk != curr_stk && last_stk != 0 as *u8) { |
| // We switched stacks, go back and try to hit the dynamic linker |
| frame_backoff |
| } else { |
| let frame_backoff = runtest2(f, frame_backoff, curr_stk); |
| if frame_backoff > 1u32 { |
| frame_backoff - 1u32 |
| } else if frame_backoff == 1u32 { |
| f(); |
| 0u32 |
| } else { |
| 0u32 |
| } |
| } |
| } |
| |
| fn main() { |
| let fns = ~[ |
| calllink01, |
| calllink02, |
| calllink03, |
| calllink08, |
| calllink09, |
| calllink10 |
| ]; |
| let rng = rand::Rng(); |
| for fns.each |f| { |
| let f = *f; |
| let sz = rng.next() % 256u32 + 256u32; |
| let frame_backoff = rng.next() % 10u32 + 1u32; |
| task::try(|move f| runtest(f, frame_backoff) ); |
| } |
| } |