blob: 3137e65578edc4eeb137f94e85c1f2a7f98d6a09 [file] [log] [blame]
shaders = [
['texture-blit', 'frag'],
['texture-blit', 'vert'],
['texture-blit-flip', 'vert'],
]
foreach e : shaders
output = '@0@-@1@.h'.format(e[0], e[1])
genh += custom_target(output,
output: output,
capture: true,
input: files('@0@.@1@'.format(e[0], e[1])),
build_by_default: false,
command: [shaderinclude, '@INPUT0@'])
endforeach