| //======================================================================== |
| // GLFW 3.0 EGL - www.glfw.org |
| //------------------------------------------------------------------------ |
| // Copyright (c) 2002-2006 Marcus Geelnard |
| // Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
| // |
| // This software is provided 'as-is', without any express or implied |
| // warranty. In no event will the authors be held liable for any damages |
| // arising from the use of this software. |
| // |
| // Permission is granted to anyone to use this software for any purpose, |
| // including commercial applications, and to alter it and redistribute it |
| // freely, subject to the following restrictions: |
| // |
| // 1. The origin of this software must not be misrepresented; you must not |
| // claim that you wrote the original software. If you use this software |
| // in a product, an acknowledgment in the product documentation would |
| // be appreciated but is not required. |
| // |
| // 2. Altered source versions must be plainly marked as such, and must not |
| // be misrepresented as being the original software. |
| // |
| // 3. This notice may not be removed or altered from any source |
| // distribution. |
| // |
| //======================================================================== |
| |
| #ifndef _egl_platform_h_ |
| #define _egl_platform_h_ |
| |
| #include <EGL/egl.h> |
| |
| // This path may need to be changed if you build GLFW using your own setup |
| // We ship and use our own copy of eglext.h since GLFW uses fairly new |
| // extensions and not all operating systems come with an up-to-date version |
| #include "../deps/EGL/eglext.h" |
| |
| // Do we have support for dlopen/dlsym? |
| #if defined(_GLFW_HAS_DLOPEN) |
| #include <dlfcn.h> |
| #endif |
| |
| #define _GLFW_PLATFORM_FBCONFIG EGLConfig egl |
| #define _GLFW_PLATFORM_CONTEXT_STATE _GLFWcontextEGL egl |
| #define _GLFW_PLATFORM_LIBRARY_OPENGL_STATE _GLFWlibraryEGL egl |
| |
| |
| //======================================================================== |
| // GLFW platform specific types |
| //======================================================================== |
| |
| //------------------------------------------------------------------------ |
| // Platform-specific OpenGL context structure |
| //------------------------------------------------------------------------ |
| typedef struct _GLFWcontextEGL |
| { |
| EGLConfig config; |
| EGLContext context; |
| EGLSurface surface; |
| |
| #if defined(_GLFW_X11) |
| XVisualInfo* visual; |
| #endif |
| } _GLFWcontextEGL; |
| |
| |
| //------------------------------------------------------------------------ |
| // Platform-specific library global data for EGL |
| //------------------------------------------------------------------------ |
| typedef struct _GLFWlibraryEGL |
| { |
| EGLDisplay display; |
| EGLint versionMajor, versionMinor; |
| |
| GLboolean KHR_create_context; |
| |
| } _GLFWlibraryEGL; |
| |
| |
| #endif // _egl_platform_h_ |