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/*
* Copyright © Microsoft Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef _VA_WIN32_H_
#define _VA_WIN32_H_
#include <va/va.h>
#include <windows.h>
#ifdef __cplusplus
extern "C" {
#endif
/** \brief HANDLE memory type
*
* The HANDLE type can be used with D3D12 sharing resource functions such as:
* https://docs.microsoft.com/en-us/windows/win32/api/d3d12/nf-d3d12-id3d12device-opensharedhandle
* https://docs.microsoft.com/en-us/windows/win32/api/d3d12/nf-d3d12-id3d12device-createsharedhandle
*
* When used with VASurfaceAttribExternalBufferDescriptor for vaCreateSurfaces(...,num_surfaces,...),
* the associated VAGenericValueTypePointer is of type HANDLE[num_surfaces]
* to create each of num_surfaces from the corresponding HANDLE element
*
* When used for vaAcquire/ReleaseBufferHandle VABufferInfo.handle type is HANDLE
* When used for vlVaExportSurfaceHandle, descriptor parameter type is HANDLE*
*/
#define VA_SURFACE_ATTRIB_MEM_TYPE_NTHANDLE 0x00010000
/** \brief ID3D12Resource memory type
* When used with VASurfaceAttribExternalBufferDescriptor for vaCreateSurfaces(...,num_surfaces,...),
* the associated VAGenericValueTypePointer is of type ID3D12Resource*[num_surfaces]
* to create each of num_surfaces from the corresponding ID3D12Resource* element
*
* When used for vaAcquire/ReleaseBufferHandle VABufferInfo.handle type is ID3D12Resource*
* When used for vlVaExportSurfaceHandle, descriptor parameter type is ID3D12Resource**
*/
#define VA_SURFACE_ATTRIB_MEM_TYPE_D3D12_RESOURCE 0x00020000
/*
* Returns a suitable VADisplay for VA API
*/
VADisplay vaGetDisplayWin32(
/* Can be null for adapter autoselection in the VA driver */
const LUID* adapter_luid
);
#ifdef __cplusplus
}
#endif
#endif /* _VA_WIN32_H_ */