| <?php |
| // automatically generated by the FlatBuffers compiler, do not modify |
| |
| namespace MyGame\Example2; |
| |
| use \Google\FlatBuffers\Struct; |
| use \Google\FlatBuffers\Table; |
| use \Google\FlatBuffers\ByteBuffer; |
| use \Google\FlatBuffers\FlatBufferBuilder; |
| |
| class Monster extends Table |
| { |
| /** |
| * @param ByteBuffer $bb |
| * @return Monster |
| */ |
| public static function getRootAsMonster(ByteBuffer $bb) |
| { |
| $obj = new Monster(); |
| return ($obj->init($bb->getInt($bb->getPosition()) + $bb->getPosition(), $bb)); |
| } |
| |
| public static function MonsterIdentifier() |
| { |
| return "MONS"; |
| } |
| |
| public static function MonsterBufferHasIdentifier(ByteBuffer $buf) |
| { |
| return self::__has_identifier($buf, self::MonsterIdentifier()); |
| } |
| |
| public static function MonsterExtension() |
| { |
| return "mon"; |
| } |
| |
| /** |
| * @param int $_i offset |
| * @param ByteBuffer $_bb |
| * @return Monster |
| **/ |
| public function init($_i, ByteBuffer $_bb) |
| { |
| $this->bb_pos = $_i; |
| $this->bb = $_bb; |
| return $this; |
| } |
| |
| /** |
| * @param FlatBufferBuilder $builder |
| * @return void |
| */ |
| public static function startMonster(FlatBufferBuilder $builder) |
| { |
| $builder->StartObject(0); |
| } |
| |
| /** |
| * @param FlatBufferBuilder $builder |
| * @return Monster |
| */ |
| public static function createMonster(FlatBufferBuilder $builder, ) |
| { |
| $builder->startObject(0); |
| $o = $builder->endObject(); |
| return $o; |
| } |
| |
| /** |
| * @param FlatBufferBuilder $builder |
| * @return int table offset |
| */ |
| public static function endMonster(FlatBufferBuilder $builder) |
| { |
| $o = $builder->endObject(); |
| return $o; |
| } |
| } |