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/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <memory>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include <android/hardware/graphics/composer/2.1/IComposer.h>
#include <composer-command-buffer/2.1/ComposerCommandBuffer.h>
#include <composer-vts/2.1/TestCommandReader.h>
#include <mapper-vts/2.0/MapperVts.h>
#include <mapper-vts/3.0/MapperVts.h>
#include <mapper-vts/4.0/MapperVts.h>
#include <utils/StrongPointer.h>
#include "gtest/gtest.h"
namespace android {
namespace hardware {
namespace graphics {
namespace composer {
namespace V2_1 {
namespace vts {
using android::hardware::graphics::common::V1_0::ColorMode;
using android::hardware::graphics::common::V1_0::Dataspace;
using android::hardware::graphics::common::V1_0::Hdr;
using android::hardware::graphics::common::V1_0::PixelFormat;
using IMapper2 = android::hardware::graphics::mapper::V2_0::IMapper;
using IMapper3 = android::hardware::graphics::mapper::V3_0::IMapper;
using IMapper4 = android::hardware::graphics::mapper::V4_0::IMapper;
using Gralloc2 = android::hardware::graphics::mapper::V2_0::vts::Gralloc;
using Gralloc3 = android::hardware::graphics::mapper::V3_0::vts::Gralloc;
using Gralloc4 = android::hardware::graphics::mapper::V4_0::vts::Gralloc;
class ComposerClient;
// A wrapper to IComposer.
class Composer {
public:
Composer();
explicit Composer(const std::string& name);
explicit Composer(const sp<IComposer>& composer);
sp<IComposer> getRaw() const;
// Returns true when the composer supports the specified capability.
bool hasCapability(IComposer::Capability capability) const;
std::vector<IComposer::Capability> getCapabilities();
std::string dumpDebugInfo();
std::unique_ptr<ComposerClient> createClient();
private:
const sp<IComposer> mComposer;
std::unordered_set<IComposer::Capability> mCapabilities;
};
// A wrapper to IComposerClient.
class ComposerClient {
public:
explicit ComposerClient(const sp<IComposerClient>& client);
~ComposerClient();
sp<IComposerClient> getRaw() const;
void registerCallback(const sp<IComposerCallback>& callback);
uint32_t getMaxVirtualDisplayCount();
Display createVirtualDisplay(uint32_t width, uint32_t height, PixelFormat formatHint,
uint32_t outputBufferSlotCount, PixelFormat* outFormat);
void destroyVirtualDisplay(Display display);
Layer createLayer(Display display, uint32_t bufferSlotCount);
void destroyLayer(Display display, Layer layer);
Config getActiveConfig(Display display);
bool getClientTargetSupport(Display display, uint32_t width, uint32_t height,
PixelFormat format, Dataspace dataspace);
std::vector<ColorMode> getColorModes(Display display);
int32_t getDisplayAttribute(Display display, Config config,
IComposerClient::Attribute attribute);
std::vector<Config> getDisplayConfigs(Display display);
std::string getDisplayName(Display display);
IComposerClient::DisplayType getDisplayType(Display display);
bool getDozeSupport(Display display);
std::vector<Hdr> getHdrCapabilities(Display display, float* outMaxLuminance,
float* outMaxAverageLuminance, float* outMinLuminance);
void setClientTargetSlotCount(Display display, uint32_t clientTargetSlotCount);
void setActiveConfig(Display display, Config config);
void setColorMode(Display display, ColorMode mode);
void setPowerMode(Display display, IComposerClient::PowerMode mode);
void setVsyncEnabled(Display display, bool enabled);
void execute(TestCommandReader* reader, CommandWriterBase* writer);
protected:
// Keep track of all virtual displays and layers. When a test fails with
// ASSERT_*, the destructor will clean up the resources for the test.
struct DisplayResource {
DisplayResource(bool isVirtual_) : isVirtual(isVirtual_) {}
bool isVirtual;
std::unordered_set<Layer> layers;
};
std::unordered_map<Display, DisplayResource> mDisplayResources;
private:
const sp<IComposerClient> mClient;
};
class AccessRegion {
public:
int32_t left;
int32_t top;
int32_t width;
int32_t height;
};
class Gralloc;
// RAII wrapper around native_handle_t*
class NativeHandleWrapper {
public:
NativeHandleWrapper(Gralloc& gralloc, const native_handle_t* handle)
: mGralloc(gralloc), mHandle(handle) {}
~NativeHandleWrapper();
const native_handle_t* get() { return mHandle; }
private:
Gralloc& mGralloc;
const native_handle_t* mHandle;
};
class Gralloc {
public:
explicit Gralloc();
const NativeHandleWrapper allocate(uint32_t width, uint32_t height, uint32_t layerCount,
PixelFormat format, uint64_t usage, bool import = true,
uint32_t* outStride = nullptr);
void* lock(const native_handle_t* bufferHandle, uint64_t cpuUsage,
const AccessRegion& accessRegionRect, int acquireFence);
int unlock(const native_handle_t* bufferHandle);
void freeBuffer(const native_handle_t* bufferHandle);
protected:
std::shared_ptr<Gralloc2> mGralloc2 = nullptr;
std::shared_ptr<Gralloc3> mGralloc3 = nullptr;
std::shared_ptr<Gralloc4> mGralloc4 = nullptr;
};
} // namespace vts
} // namespace V2_1
} // namespace composer
} // namespace graphics
} // namespace hardware
} // namespace android