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/*
* Copyright (C) 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <aidl/android/hardware/audio/effect/BnEffect.h>
#include <fmq/AidlMessageQueue.h>
#include <cstdlib>
#include <memory>
#include "effect-impl/EffectImpl.h"
namespace aidl::android::hardware::audio::effect {
class EqualizerSwContext final : public EffectContext {
public:
EqualizerSwContext(int statusDepth, const Parameter::Common& common)
: EffectContext(statusDepth, common) {
LOG(DEBUG) << __func__;
}
RetCode setEqPreset(const int& presetIdx) {
if (presetIdx < 0 || presetIdx >= kMaxPresetNumber) {
return RetCode::ERROR_ILLEGAL_PARAMETER;
}
mPreset = presetIdx;
return RetCode::SUCCESS;
}
int getEqPreset() { return mPreset; }
RetCode setEqBandLevels(const std::vector<Equalizer::BandLevel>& bandLevels) {
if (bandLevels.size() > kMaxBandNumber) {
LOG(ERROR) << __func__ << " return because size exceed " << kMaxBandNumber;
return RetCode::ERROR_ILLEGAL_PARAMETER;
}
RetCode ret = RetCode::SUCCESS;
for (auto& it : bandLevels) {
if (it.index >= kMaxBandNumber || it.index < 0) {
LOG(ERROR) << __func__ << " index illegal, skip: " << it.index << " - "
<< it.levelMb;
ret = RetCode::ERROR_ILLEGAL_PARAMETER;
} else {
mBandLevels[it.index] = it.levelMb;
}
}
return ret;
}
std::vector<Equalizer::BandLevel> getEqBandLevels() {
std::vector<Equalizer::BandLevel> bandLevels;
for (int i = 0; i < kMaxBandNumber; i++) {
bandLevels.push_back({i, mBandLevels[i]});
}
return bandLevels;
}
std::vector<int> getCenterFreqs() {
return {std::begin(kPresetsFrequencies), std::end(kPresetsFrequencies)};
}
static const int kMaxBandNumber = 5;
static const int kMaxPresetNumber = 10;
static const int kCustomPreset = -1;
private:
static constexpr std::array<uint16_t, kMaxBandNumber> kPresetsFrequencies = {60, 230, 910, 3600,
14000};
// preset band level
int mPreset = kCustomPreset;
int32_t mBandLevels[kMaxBandNumber] = {3, 0, 0, 0, 3};
// Add equalizer specific context for processing here
};
class EqualizerSw final : public EffectImpl {
public:
static const std::string kEffectName;
static const Capability kEqCap;
static const Descriptor kDesc;
EqualizerSw() { LOG(DEBUG) << __func__; }
~EqualizerSw() {
cleanUp();
LOG(DEBUG) << __func__;
}
ndk::ScopedAStatus getDescriptor(Descriptor* _aidl_return) override;
ndk::ScopedAStatus setParameterSpecific(const Parameter::Specific& specific) override;
ndk::ScopedAStatus getParameterSpecific(const Parameter::Id& id,
Parameter::Specific* specific) override;
std::shared_ptr<EffectContext> createContext(const Parameter::Common& common) override;
std::shared_ptr<EffectContext> getContext() override;
RetCode releaseContext() override;
IEffect::Status effectProcessImpl(float* in, float* out, int samples) override;
std::string getEffectName() override { return kEffectName; }
private:
static const std::vector<Equalizer::BandFrequency> kBandFrequency;
static const std::vector<Equalizer::Preset> kPresets;
static const std::vector<Range::EqualizerRange> kRanges;
ndk::ScopedAStatus getParameterEqualizer(const Equalizer::Tag& tag,
Parameter::Specific* specific);
std::shared_ptr<EqualizerSwContext> mContext;
};
} // namespace aidl::android::hardware::audio::effect