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/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HARDWARE_INTERFACES_NEURALNETWORKS_UTILS_COMMON_PROTECT_CALLBACK_H
#define ANDROID_HARDWARE_INTERFACES_NEURALNETWORKS_UTILS_COMMON_PROTECT_CALLBACK_H
#include <android-base/scopeguard.h>
#include <android-base/thread_annotations.h>
#include <android/hidl/base/1.0/IBase.h>
#include <hidl/HidlSupport.h>
#include <nnapi/Result.h>
#include <nnapi/Types.h>
#include <functional>
#include <mutex>
#include <vector>
// See hardware/interfaces/neuralnetworks/utils/README.md for more information on HIDL interface
// lifetimes across processes and for protecting asynchronous calls across HIDL.
namespace android::hardware::neuralnetworks::utils {
class IProtectedCallback {
public:
/**
* Marks this object as a dead object.
*/
virtual void notifyAsDeadObject() = 0;
// Public virtual destructor to allow objects to be stored (and destroyed) as smart pointers.
// E.g., std::unique_ptr<IProtectedCallback>.
virtual ~IProtectedCallback() = default;
protected:
// Protect the non-destructor special member functions to prevent object slicing.
IProtectedCallback() = default;
IProtectedCallback(const IProtectedCallback&) = default;
IProtectedCallback(IProtectedCallback&&) noexcept = default;
IProtectedCallback& operator=(const IProtectedCallback&) = default;
IProtectedCallback& operator=(IProtectedCallback&&) noexcept = default;
};
// Thread safe class
class DeathRecipient final : public hidl_death_recipient {
public:
void serviceDied(uint64_t cookie, const wp<hidl::base::V1_0::IBase>& who) override;
// Precondition: `killable` must be non-null.
void add(IProtectedCallback* killable) const;
// Precondition: `killable` must be non-null.
void remove(IProtectedCallback* killable) const;
private:
mutable std::mutex mMutex;
mutable bool mIsDeadObject GUARDED_BY(mMutex) = false;
mutable std::vector<IProtectedCallback*> mObjects GUARDED_BY(mMutex);
};
class DeathHandler final {
public:
static nn::GeneralResult<DeathHandler> create(sp<hidl::base::V1_0::IBase> object);
DeathHandler(const DeathHandler&) = delete;
DeathHandler(DeathHandler&&) noexcept = default;
DeathHandler& operator=(const DeathHandler&) = delete;
DeathHandler& operator=(DeathHandler&&) noexcept = delete;
~DeathHandler();
using Cleanup = std::function<void()>;
using Hold = base::ScopeGuard<Cleanup>;
// Precondition: `killable` must be non-null.
// `killable` must outlive the return value `Hold`.
[[nodiscard]] Hold protectCallback(IProtectedCallback* killable) const;
// Precondition: `killable` must be non-null.
// `killable` must outlive the `DeathHandler`.
void protectCallbackForLifetimeOfDeathHandler(IProtectedCallback* killable) const;
private:
DeathHandler(sp<hidl::base::V1_0::IBase> object, sp<DeathRecipient> deathRecipient);
sp<hidl::base::V1_0::IBase> mObject;
sp<DeathRecipient> mDeathRecipient;
};
} // namespace android::hardware::neuralnetworks::utils
#endif // ANDROID_HARDWARE_INTERFACES_NEURALNETWORKS_UTILS_COMMON_PROTECT_CALLBACK_H