| /* |
| * Copyright (C) 2022 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <aidl/android/hardware/bluetooth/audio/LeAudioCodecCapabilitiesSetting.h> |
| #include <android-base/logging.h> |
| |
| #include <unordered_map> |
| #include <vector> |
| |
| #include "aidl/android/hardware/bluetooth/audio/CodecInfo.h" |
| #include "aidl/android/hardware/bluetooth/audio/SessionType.h" |
| #include "aidl_android_hardware_bluetooth_audio_setting.h" |
| |
| namespace aidl { |
| namespace android { |
| namespace hardware { |
| namespace bluetooth { |
| namespace audio { |
| |
| class BluetoothLeAudioCodecsProvider { |
| public: |
| static std::optional<setting::LeAudioOffloadSetting> |
| ParseFromLeAudioOffloadSettingFile(); |
| static std::vector<LeAudioCodecCapabilitiesSetting> |
| GetLeAudioCodecCapabilities( |
| const std::optional<setting::LeAudioOffloadSetting>& |
| le_audio_offload_setting); |
| static void ClearLeAudioCodecCapabilities(); |
| static std::unordered_map<SessionType, std::vector<CodecInfo>> |
| GetLeAudioCodecInfo(const std::optional<setting::LeAudioOffloadSetting>& |
| le_audio_offload_setting); |
| |
| private: |
| static inline std::vector<setting::Scenario> supported_scenarios_; |
| static inline std::unordered_map<std::string, setting::Configuration> |
| configuration_map_; |
| static inline std::unordered_map<std::string, setting::CodecConfiguration> |
| codec_configuration_map_; |
| static inline std::unordered_map<std::string, setting::StrategyConfiguration> |
| strategy_configuration_map_; |
| static inline std::unordered_map<SessionType, std::vector<CodecInfo>> |
| session_codecs_map_; |
| |
| static std::vector<setting::Scenario> GetScenarios( |
| const std::optional<setting::LeAudioOffloadSetting>& |
| le_audio_offload_setting); |
| static void UpdateConfigurationsToMap( |
| const std::optional<setting::LeAudioOffloadSetting>& |
| le_audio_offload_setting); |
| static void UpdateCodecConfigurationsToMap( |
| const std::optional<setting::LeAudioOffloadSetting>& |
| le_audio_offload_setting); |
| static void UpdateStrategyConfigurationsToMap( |
| const std::optional<setting::LeAudioOffloadSetting>& |
| le_audio_offload_setting); |
| static void LoadConfigurationToMap( |
| const std::optional<setting::LeAudioOffloadSetting>& |
| le_audio_offload_setting); |
| |
| static std::vector<LeAudioCodecCapabilitiesSetting> |
| ComposeLeAudioCodecCapabilities( |
| const std::vector<setting::Scenario>& supported_scenarios); |
| |
| static UnicastCapability GetUnicastCapability( |
| const std::string& coding_direction); |
| static BroadcastCapability GetBroadcastCapability( |
| const std::string& coding_direction); |
| |
| template <class T> |
| static inline UnicastCapability ComposeUnicastCapability( |
| const CodecType& codec_type, const AudioLocation& audio_location, |
| const uint8_t& device_cnt, const uint8_t& channel_count, |
| const T& capability); |
| |
| template <class T> |
| static inline BroadcastCapability ComposeBroadcastCapability( |
| const CodecType& codec_type, const AudioLocation& audio_location, |
| const uint8_t& channel_count, const std::vector<T>& capability); |
| |
| static inline Lc3Capabilities ComposeLc3Capability( |
| const setting::CodecConfiguration& codec_configuration); |
| |
| static inline AptxAdaptiveLeCapabilities ComposeAptxAdaptiveLeCapability( |
| const setting::CodecConfiguration& codec_configuration); |
| |
| static inline AudioLocation GetAudioLocation( |
| const setting::AudioLocation& audio_location); |
| static inline CodecType GetCodecType(const setting::CodecType& codec_type); |
| |
| static inline bool IsValidCodecConfiguration( |
| const setting::CodecConfiguration& codec_configuration); |
| static inline bool IsValidStrategyConfiguration( |
| const setting::StrategyConfiguration& strategy_configuration); |
| }; |
| |
| } // namespace audio |
| } // namespace bluetooth |
| } // namespace hardware |
| } // namespace android |
| } // namespace aidl |