| // Copyright (c) 2021-2025 The Khronos Group Inc. |
| // Copyright (c) 2021-2025 Valve Corporation |
| // Copyright (c) 2021-2025 LunarG, Inc. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // Values used between the GLSL shaders and the GPU-AV logic |
| |
| // NOTE: This header is included by the instrumentation shaders and glslang doesn't support #pragma once |
| #ifndef GPU_SHADERS_DRAW_PUSH_DATA_H |
| #define GPU_SHADERS_DRAW_PUSH_DATA_H |
| |
| #ifdef __cplusplus |
| namespace gpuav { |
| namespace glsl { |
| using uint = unsigned int; |
| #else |
| #if defined(GL_ARB_gpu_shader_int64) |
| #extension GL_ARB_gpu_shader_int64 : require |
| #else |
| #error No extension available for 64-bit integers. |
| #endif |
| #endif |
| |
| // Bindings for all pre draw types |
| const uint kPreDrawBinding_IndirectBuffer = 0; |
| const uint kPreDrawBinding_CountBuffer = 1; |
| const uint kPreDrawBinding_IndexBuffer = 2; |
| |
| struct IndexedDrawPushData { |
| uint smallest_vertex_attributes_count; |
| uint index_width; |
| uint vertex_offset; |
| uint first_index; |
| uint index_buffer_dwords_offset; |
| uint indices_to_check; |
| }; |
| |
| const uint kIndexedIndirectDrawFlags_DrawCountFromBuffer = uint(1) << 0; |
| struct DrawIndexedIndirectIndexBufferPushData { |
| uint flags; |
| uint draw_cmds_stride_dwords; |
| uint bound_index_buffer_indices_count; // Number of indices in the index buffer, taking index type in account. NOT a byte size. |
| uint cpu_draw_count; |
| uint draw_indexed_indirect_cmds_buffer_dwords_offset; |
| uint count_buffer_dwords_offset; |
| }; |
| |
| struct DrawIndexedIndirectVertexBufferPushData { |
| uint flags; |
| uint index_width; |
| uint draw_cmds_stride_dwords; |
| uint bound_index_buffer_indices_count; // Number of indices in the index buffer, taking index type in account. NOT a byte size. |
| uint cpu_draw_count; |
| uint smallest_vertex_attributes_count; |
| uint draw_indexed_indirect_cmds_buffer_dwords_offset; |
| uint count_buffer_dwords_offset; |
| uint index_buffer_dwords_offset; |
| }; |
| |
| const uint kDrawMeshFlags_DrawCountFromBuffer = uint(1) << 0; |
| struct DrawMeshPushData { |
| uint flags; |
| uint draw_cmds_stride_dwords; |
| uint cpu_draw_count; |
| uint max_workgroup_count_x; |
| uint max_workgroup_count_y; |
| uint max_workgroup_count_z; |
| uint max_workgroup_total_count; |
| uint draw_buffer_dwords_offset; |
| uint count_buffer_dwords_offset; |
| }; |
| |
| const uint kFirstInstanceFlags_DrawCountFromBuffer = uint(1) << 0; |
| struct FirstInstancePushData { |
| uint flags; |
| uint draw_cmds_stride_dwords; |
| uint cpu_draw_count; |
| uint first_instance_member_pos; |
| uint draw_buffer_dwords_offset; |
| uint count_buffer_dwords_offset; |
| }; |
| |
| struct CountBufferPushData { |
| uint draw_cmds_byte_stride; |
| uint64_t draw_buffer_offset; |
| uint64_t draw_buffer_size; |
| uint draw_cmd_byte_size; |
| uint device_limit_max_draw_indirect_count; |
| uint count_buffer_dwords_offset; |
| }; |
| |
| #ifdef __cplusplus |
| } // namespace glsl |
| } // namespace gpuav |
| #endif |
| #endif |