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| <div class="chapter"> |
| <div class="titlepage"><div><div><h2 class="title"> |
| <a name="buffers-language-script-and-direction"></a>Buffers, language, script and direction</h2></div></div></div> |
| <div class="toc"><dl class="toc"> |
| <dt><span class="section"><a href="buffers-language-script-and-direction.html#creating-and-destroying-buffers">Creating and destroying buffers</a></span></dt> |
| <dt><span class="section"><a href="adding-text-to-the-buffer.html">Adding text to the buffer</a></span></dt> |
| <dt><span class="section"><a href="setting-buffer-properties.html">Setting buffer properties</a></span></dt> |
| <dt><span class="section"><a href="what-about-the-other-scripts.html">What about the other scripts?</a></span></dt> |
| <dt><span class="section"><a href="customizing-unicode-functions.html">Customizing Unicode functions</a></span></dt> |
| </dl></div> |
| <p> |
| The input to HarfBuzz is a series of Unicode characters, stored in a |
| buffer. In this chapter, we'll look at how to set up a buffer with |
| the text that we want and then customize the properties of the |
| buffer. |
| </p> |
| <div class="section"> |
| <div class="titlepage"><div><div><h2 class="title" style="clear: both"> |
| <a name="creating-and-destroying-buffers"></a>Creating and destroying buffers</h2></div></div></div> |
| <p> |
| As we saw in our <span class="emphasis"><em>Getting Started</em></span> example, a |
| buffer is created and |
| initialized with <code class="literal">hb_buffer_create()</code>. This |
| produces a new, empty buffer object, instantiated with some |
| default values and ready to accept your Unicode strings. |
| </p> |
| <p> |
| HarfBuzz manages the memory of objects (such as buffers) that it |
| creates, so you don't have to. When you have finished working on |
| a buffer, you can call <code class="literal">hb_buffer_destroy()</code>: |
| </p> |
| <pre class="programlisting"> |
| hb_buffer_t *buffer = hb_buffer_create(); |
| ... |
| hb_buffer_destroy(buffer); |
| </pre> |
| <p> |
| This will destroy the object and free its associated memory - |
| unless some other part of the program holds a reference to this |
| buffer. If you acquire a HarfBuzz buffer from another subsystem |
| and want to ensure that it is not garbage collected by someone |
| else destroying it, you should increase its reference count: |
| </p> |
| <pre class="programlisting"> |
| void somefunc(hb_buffer_t *buffer) { |
| buffer = hb_buffer_reference(buffer); |
| ... |
| </pre> |
| <p> |
| And then decrease it once you're done with it: |
| </p> |
| <pre class="programlisting"> |
| hb_buffer_destroy(buffer); |
| } |
| </pre> |
| <p> |
| To throw away all the data in your buffer and start from scratch, |
| call <code class="literal">hb_buffer_reset(buffer)</code>. If you want to |
| throw away the string in the buffer but keep the options, you can |
| instead call <code class="literal">hb_buffer_clear_contents(buffer)</code>. |
| </p> |
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