| //! A simple single-threaded executor. |
| |
| use std::future::Future; |
| use std::panic::catch_unwind; |
| use std::thread; |
| |
| use crossbeam::channel::{unbounded, Sender}; |
| use futures::executor; |
| use lazy_static::lazy_static; |
| |
| type Task = async_task::Task<()>; |
| type JoinHandle<T> = async_task::JoinHandle<T, ()>; |
| |
| /// Spawns a future on the executor. |
| fn spawn<F, R>(future: F) -> JoinHandle<R> |
| where |
| F: Future<Output = R> + Send + 'static, |
| R: Send + 'static, |
| { |
| lazy_static! { |
| // A channel that holds scheduled tasks. |
| static ref QUEUE: Sender<Task> = { |
| let (sender, receiver) = unbounded::<Task>(); |
| |
| // Start the executor thread. |
| thread::spawn(|| { |
| for task in receiver { |
| // Ignore panics for simplicity. |
| let _ignore_panic = catch_unwind(|| task.run()); |
| } |
| }); |
| |
| sender |
| }; |
| } |
| |
| // Create a task that is scheduled by sending itself into the channel. |
| let schedule = |t| QUEUE.send(t).unwrap(); |
| let (task, handle) = async_task::spawn(future, schedule, ()); |
| |
| // Schedule the task by sending it into the channel. |
| task.schedule(); |
| |
| handle |
| } |
| |
| fn main() { |
| // Spawn a future and await its result. |
| let handle = spawn(async { |
| println!("Hello, world!"); |
| }); |
| executor::block_on(handle); |
| } |