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// Copyright 2017 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <lib/ui/scenic/cpp/commands.h>
#include <lib/ui/scenic/cpp/view_ref_pair.h>
#include <zircon/assert.h>
#include <array>
#include <cstddef>
namespace {
template <size_t N, class T>
std::array<T, N> ToStdArray(const T* c_arr) {
std::array<T, N> result;
std::copy(c_arr, c_arr + N, std::begin(result));
return result;
}
} // namespace
namespace scenic {
fuchsia::ui::scenic::Command NewCommand(fuchsia::ui::gfx::Command command) {
fuchsia::ui::scenic::Command scenic_command;
scenic_command.set_gfx(std::move(command));
return scenic_command;
}
fuchsia::ui::scenic::Command NewCommand(fuchsia::ui::input::Command command) {
fuchsia::ui::scenic::Command scenic_command;
scenic_command.set_input(std::move(command));
return scenic_command;
}
// Helper function for all resource creation functions.
fuchsia::ui::gfx::Command NewCreateResourceCmd(uint32_t id,
fuchsia::ui::gfx::ResourceArgs resource) {
fuchsia::ui::gfx::CreateResourceCmd create_resource;
create_resource.id = id;
create_resource.resource = std::move(resource);
fuchsia::ui::gfx::Command command;
command.set_create_resource(std::move(create_resource));
return command;
}
fuchsia::ui::gfx::Command NewCreateMemoryCmd(uint32_t id, zx::vmo vmo, uint64_t allocation_size,
fuchsia::images::MemoryType memory_type) {
fuchsia::ui::gfx::MemoryArgs memory;
memory.vmo = std::move(vmo);
memory.allocation_size = allocation_size;
memory.memory_type = memory_type;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_memory(std::move(memory));
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateImageCmd(uint32_t id, uint32_t memory_id, uint32_t memory_offset,
fuchsia::images::ImageInfo info) {
fuchsia::ui::gfx::ImageArgs image;
image.memory_id = memory_id;
image.memory_offset = memory_offset;
image.info = info;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_image(image);
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateImage2Cmd(uint32_t id, uint32_t width, uint32_t height,
uint32_t buffer_collection_id,
uint32_t buffer_collection_index) {
fuchsia::ui::gfx::ImageArgs2 image;
image.width = width;
image.height = height;
image.buffer_collection_id = buffer_collection_id;
image.buffer_collection_index = buffer_collection_index;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_image2(image);
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateImagePipeCmd(
uint32_t id, fidl::InterfaceRequest<fuchsia::images::ImagePipe> request) {
fuchsia::ui::gfx::ImagePipeArgs image_pipe;
image_pipe.image_pipe_request = std::move(request);
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_image_pipe(std::move(image_pipe));
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateImagePipe2Cmd(
uint32_t id, fidl::InterfaceRequest<fuchsia::images::ImagePipe2> request) {
fuchsia::ui::gfx::ImagePipe2Args image_pipe;
image_pipe.image_pipe_request = std::move(request);
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_image_pipe2(std::move(image_pipe));
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateImageCmd(uint32_t id, uint32_t memory_id, uint32_t memory_offset,
fuchsia::images::PixelFormat format,
fuchsia::images::ColorSpace color_space,
fuchsia::images::Tiling tiling, uint32_t width,
uint32_t height, uint32_t stride) {
fuchsia::images::ImageInfo info;
info.pixel_format = format;
info.color_space = color_space;
info.tiling = tiling;
info.width = width;
info.height = height;
info.stride = stride;
return NewCreateImageCmd(id, memory_id, memory_offset, info);
}
fuchsia::ui::gfx::Command NewCreateBufferCmd(uint32_t id, uint32_t memory_id,
uint32_t memory_offset, uint32_t num_bytes) {
fuchsia::ui::gfx::BufferArgs buffer;
buffer.memory_id = memory_id;
buffer.memory_offset = memory_offset;
buffer.num_bytes = num_bytes;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_buffer(buffer);
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateCompositorCmd(uint32_t id) {
fuchsia::ui::gfx::CompositorArgs compositor;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_compositor(compositor);
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateDisplayCompositorCmd(uint32_t id) {
fuchsia::ui::gfx::DisplayCompositorArgs display_compositor;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_display_compositor(display_compositor);
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateLayerStackCmd(uint32_t id) {
fuchsia::ui::gfx::LayerStackArgs layer_stack;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_layer_stack(layer_stack);
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateLayerCmd(uint32_t id) {
fuchsia::ui::gfx::LayerArgs layer;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_layer(layer);
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateSceneCmd(uint32_t id) {
fuchsia::ui::gfx::SceneArgs scene;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_scene(scene);
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateCameraCmd(uint32_t id, uint32_t scene_id) {
fuchsia::ui::gfx::CameraArgs camera;
camera.scene_id = scene_id;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_camera(camera);
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateStereoCameraCmd(uint32_t id, uint32_t scene_id) {
fuchsia::ui::gfx::StereoCameraArgs stereo_camera;
stereo_camera.scene_id = scene_id;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_stereo_camera(stereo_camera);
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateRendererCmd(uint32_t id) {
fuchsia::ui::gfx::RendererArgs renderer;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_renderer(renderer);
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateAmbientLightCmd(uint32_t id) {
fuchsia::ui::gfx::AmbientLightArgs ambient_light;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_ambient_light(ambient_light);
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateDirectionalLightCmd(uint32_t id) {
fuchsia::ui::gfx::DirectionalLightArgs directional_light;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_directional_light(directional_light);
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreatePointLightCmd(uint32_t id) {
fuchsia::ui::gfx::PointLightArgs point_light;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_point_light(point_light);
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateCircleCmd(uint32_t id, float radius) {
fuchsia::ui::gfx::Value radius_value;
radius_value.set_vector1(radius);
fuchsia::ui::gfx::CircleArgs circle;
circle.radius = std::move(radius_value);
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_circle(std::move(circle));
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateRectangleCmd(uint32_t id, float width, float height) {
fuchsia::ui::gfx::Value width_value;
width_value.set_vector1(width);
fuchsia::ui::gfx::Value height_value;
height_value.set_vector1(height);
fuchsia::ui::gfx::RectangleArgs rectangle;
rectangle.width = std::move(width_value);
rectangle.height = std::move(height_value);
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_rectangle(std::move(rectangle));
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateRoundedRectangleCmd(uint32_t id, float width, float height,
float top_left_radius,
float top_right_radius,
float bottom_right_radius,
float bottom_left_radius) {
fuchsia::ui::gfx::Value width_value;
width_value.set_vector1(width);
fuchsia::ui::gfx::Value height_value;
height_value.set_vector1(height);
fuchsia::ui::gfx::Value top_left_radius_value;
top_left_radius_value.set_vector1(top_left_radius);
fuchsia::ui::gfx::Value top_right_radius_value;
top_right_radius_value.set_vector1(top_right_radius);
fuchsia::ui::gfx::Value bottom_right_radius_value;
bottom_right_radius_value.set_vector1(bottom_right_radius);
fuchsia::ui::gfx::Value bottom_left_radius_value;
bottom_left_radius_value.set_vector1(bottom_left_radius);
fuchsia::ui::gfx::RoundedRectangleArgs rectangle;
rectangle.width = std::move(width_value);
rectangle.height = std::move(height_value);
rectangle.top_left_radius = std::move(top_left_radius_value);
rectangle.top_right_radius = std::move(top_right_radius_value);
rectangle.bottom_right_radius = std::move(bottom_right_radius_value);
rectangle.bottom_left_radius = std::move(bottom_left_radius_value);
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_rounded_rectangle(std::move(rectangle));
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateVarCircleCmd(uint32_t id, uint32_t radius_var_id) {
fuchsia::ui::gfx::Value radius_value;
radius_value.set_variable_id(radius_var_id);
fuchsia::ui::gfx::CircleArgs circle;
circle.radius = std::move(radius_value);
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_circle(std::move(circle));
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateVarRectangleCmd(uint32_t id, uint32_t width_var_id,
uint32_t height_var_id) {
fuchsia::ui::gfx::Value width_value;
width_value.set_variable_id(width_var_id);
fuchsia::ui::gfx::Value height_value;
height_value.set_variable_id(height_var_id);
fuchsia::ui::gfx::RectangleArgs rectangle;
rectangle.width = std::move(width_value);
rectangle.height = std::move(height_value);
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_rectangle(std::move(rectangle));
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateVarRoundedRectangleCmd(uint32_t id, uint32_t width_var_id,
uint32_t height_var_id,
uint32_t top_left_radius_var_id,
uint32_t top_right_radius_var_id,
uint32_t bottom_left_radius_var_id,
uint32_t bottom_right_radius_var_id) {
fuchsia::ui::gfx::Value width_value;
width_value.set_variable_id(width_var_id);
fuchsia::ui::gfx::Value height_value;
height_value.set_variable_id(height_var_id);
fuchsia::ui::gfx::Value top_left_radius_value;
top_left_radius_value.set_variable_id(top_left_radius_var_id);
fuchsia::ui::gfx::Value top_right_radius_value;
top_right_radius_value.set_variable_id(top_right_radius_var_id);
fuchsia::ui::gfx::Value bottom_left_radius_value;
bottom_left_radius_value.set_variable_id(bottom_left_radius_var_id);
fuchsia::ui::gfx::Value bottom_right_radius_value;
bottom_right_radius_value.set_variable_id(bottom_right_radius_var_id);
fuchsia::ui::gfx::RoundedRectangleArgs rectangle;
rectangle.width = std::move(width_value);
rectangle.height = std::move(height_value);
rectangle.top_left_radius = std::move(top_left_radius_value);
rectangle.top_right_radius = std::move(top_right_radius_value);
rectangle.bottom_left_radius = std::move(bottom_left_radius_value);
rectangle.bottom_right_radius = std::move(bottom_right_radius_value);
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_rounded_rectangle(std::move(rectangle));
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateMeshCmd(uint32_t id) {
fuchsia::ui::gfx::MeshArgs mesh;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_mesh(mesh);
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateMaterialCmd(uint32_t id) {
fuchsia::ui::gfx::MaterialArgs material;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_material(material);
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateClipNodeCmd(uint32_t id) {
fuchsia::ui::gfx::ClipNodeArgs node;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_clip_node(node);
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateEntityNodeCmd(uint32_t id) {
fuchsia::ui::gfx::EntityNodeArgs node;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_entity_node(node);
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateOpacityNodeCmdHACK(uint32_t id) {
fuchsia::ui::gfx::OpacityNodeArgsHACK node;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_opacity_node(node);
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateShapeNodeCmd(uint32_t id) {
fuchsia::ui::gfx::ShapeNodeArgs node;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_shape_node(node);
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateViewCmd(uint32_t id, fuchsia::ui::views::ViewToken token,
const fit::optional<std::string>& debug_name) {
ZX_DEBUG_ASSERT(token.value);
scenic::ViewRefPair ref_pair = scenic::ViewRefPair::New();
fuchsia::ui::gfx::ViewArgs3 view;
view.token = std::move(token);
view.control_ref = std::move(ref_pair.control_ref);
view.view_ref = std::move(ref_pair.view_ref);
view.debug_name = debug_name ? fidl::StringPtr(*debug_name) : fit::nullopt;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_view3(std::move(view));
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateViewCmd(uint32_t id, fuchsia::ui::views::ViewToken token,
fuchsia::ui::views::ViewRefControl control_ref,
fuchsia::ui::views::ViewRef view_ref,
const fit::optional<std::string>& debug_name) {
ZX_DEBUG_ASSERT(token.value);
fuchsia::ui::gfx::ViewArgs3 view;
view.token = std::move(token);
view.control_ref = std::move(control_ref);
view.view_ref = std::move(view_ref);
view.debug_name = debug_name ? fidl::StringPtr(*debug_name) : fit::nullopt;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_view3(std::move(view));
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateViewHolderCmd(uint32_t id,
fuchsia::ui::views::ViewHolderToken token,
const fit::optional<std::string>& debug_name) {
ZX_DEBUG_ASSERT(token.value);
fuchsia::ui::gfx::ViewHolderArgs view_holder;
view_holder.token = std::move(token);
view_holder.debug_name = debug_name ? fidl::StringPtr(*debug_name) : fit::nullopt;
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_view_holder(std::move(view_holder));
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewCreateVariableCmd(uint32_t id, fuchsia::ui::gfx::Value value) {
fuchsia::ui::gfx::VariableArgs variable;
switch (value.Which()) {
case ::fuchsia::ui::gfx::Value::Tag::kVector1:
variable.type = fuchsia::ui::gfx::ValueType::kVector1;
break;
case ::fuchsia::ui::gfx::Value::Tag::kVector2:
variable.type = fuchsia::ui::gfx::ValueType::kVector2;
break;
case ::fuchsia::ui::gfx::Value::Tag::kVector3:
variable.type = fuchsia::ui::gfx::ValueType::kVector3;
break;
case ::fuchsia::ui::gfx::Value::Tag::kVector4:
variable.type = fuchsia::ui::gfx::ValueType::kVector4;
break;
case fuchsia::ui::gfx::Value::Tag::kMatrix4x4:
variable.type = fuchsia::ui::gfx::ValueType::kMatrix4;
break;
case fuchsia::ui::gfx::Value::Tag::kColorRgba:
variable.type = fuchsia::ui::gfx::ValueType::kColorRgba;
break;
case fuchsia::ui::gfx::Value::Tag::kColorRgb:
variable.type = fuchsia::ui::gfx::ValueType::kColorRgb;
break;
case fuchsia::ui::gfx::Value::Tag::kDegrees:
variable.type = fuchsia::ui::gfx::ValueType::kVector1;
break;
case fuchsia::ui::gfx::Value::Tag::kTransform:
variable.type = fuchsia::ui::gfx::ValueType::kFactoredTransform;
break;
case fuchsia::ui::gfx::Value::Tag::kQuaternion:
variable.type = fuchsia::ui::gfx::ValueType::kQuaternion;
break;
case fuchsia::ui::gfx::Value::Tag::kVariableId:
// A variable's initial value cannot be another variable.
// This is also an invalid case, thus fall through.
case fuchsia::ui::gfx::Value::Tag::Invalid:
return fuchsia::ui::gfx::Command();
}
variable.initial_value = std::move(value);
fuchsia::ui::gfx::ResourceArgs resource;
resource.set_variable(std::move(variable));
return NewCreateResourceCmd(id, std::move(resource));
}
fuchsia::ui::gfx::Command NewReleaseResourceCmd(uint32_t id) {
fuchsia::ui::gfx::ReleaseResourceCmd release_resource;
release_resource.id = id;
fuchsia::ui::gfx::Command command;
command.set_release_resource(release_resource);
return command;
}
fuchsia::ui::gfx::Command NewExportResourceCmd(uint32_t resource_id, zx::eventpair export_token) {
ZX_DEBUG_ASSERT(export_token);
fuchsia::ui::gfx::ExportResourceCmdDeprecated export_resource;
export_resource.id = resource_id;
export_resource.token = std::move(export_token);
fuchsia::ui::gfx::Command command;
command.set_export_resource(std::move(export_resource));
return command;
}
fuchsia::ui::gfx::Command NewImportResourceCmd(uint32_t resource_id,
fuchsia::ui::gfx::ImportSpec spec,
zx::eventpair import_token) {
ZX_DEBUG_ASSERT(import_token);
fuchsia::ui::gfx::ImportResourceCmdDeprecated import_resource;
import_resource.id = resource_id;
import_resource.token = std::move(import_token);
import_resource.spec = spec;
fuchsia::ui::gfx::Command command;
command.set_import_resource(std::move(import_resource));
return command;
}
fuchsia::ui::gfx::Command NewExportResourceCmdAsRequest(uint32_t resource_id,
zx::eventpair* out_import_token) {
ZX_DEBUG_ASSERT(out_import_token);
ZX_DEBUG_ASSERT(!*out_import_token);
zx::eventpair export_token;
zx_status_t status = zx::eventpair::create(0u, &export_token, out_import_token);
ZX_DEBUG_ASSERT_MSG(status == ZX_OK, "event pair create failed: status=%d", status);
return NewExportResourceCmd(resource_id, std::move(export_token));
}
fuchsia::ui::gfx::Command NewImportResourceCmdAsRequest(uint32_t resource_id,
fuchsia::ui::gfx::ImportSpec import_spec,
zx::eventpair* out_export_token) {
ZX_DEBUG_ASSERT(out_export_token);
ZX_DEBUG_ASSERT(!*out_export_token);
zx::eventpair import_token;
zx_status_t status = zx::eventpair::create(0u, &import_token, out_export_token);
ZX_DEBUG_ASSERT_MSG(status == ZX_OK, "event pair create failed: status=%d", status);
return NewImportResourceCmd(resource_id, import_spec, std::move(import_token));
}
fuchsia::ui::gfx::Command NewSetViewPropertiesCmd(uint32_t view_holder_id,
const std::array<float, 3>& bounding_box_min,
const std::array<float, 3>& bounding_box_max,
const std::array<float, 3>& inset_from_min,
const std::array<float, 3>& inset_from_max) {
fuchsia::ui::gfx::SetViewPropertiesCmd set_view_properties;
set_view_properties.view_holder_id = view_holder_id;
auto& props = set_view_properties.properties;
props.bounding_box.min = NewVector3(bounding_box_min);
props.bounding_box.max = NewVector3(bounding_box_max);
props.inset_from_min = NewVector3(inset_from_min);
props.inset_from_max = NewVector3(inset_from_max);
fuchsia::ui::gfx::Command command;
command.set_set_view_properties(set_view_properties);
return command;
}
fuchsia::ui::gfx::Command NewSetViewPropertiesCmd(uint32_t view_holder_id,
const fuchsia::ui::gfx::ViewProperties& props) {
fuchsia::ui::gfx::SetViewPropertiesCmd set_view_properties;
set_view_properties.view_holder_id = view_holder_id;
set_view_properties.properties = props;
fuchsia::ui::gfx::Command command;
command.set_set_view_properties(set_view_properties);
return command;
}
fuchsia::ui::gfx::Command NewAddChildCmd(uint32_t node_id, uint32_t child_id) {
fuchsia::ui::gfx::AddChildCmd add_child;
add_child.node_id = node_id;
add_child.child_id = child_id;
fuchsia::ui::gfx::Command command;
command.set_add_child(add_child);
return command;
}
fuchsia::ui::gfx::Command NewDetachCmd(uint32_t id) {
fuchsia::ui::gfx::DetachCmd detach;
detach.id = id;
fuchsia::ui::gfx::Command command;
command.set_detach(detach);
return command;
}
fuchsia::ui::gfx::Command NewDetachChildrenCmd(uint32_t node_id) {
fuchsia::ui::gfx::DetachChildrenCmd detach_children;
detach_children.node_id = node_id;
fuchsia::ui::gfx::Command command;
command.set_detach_children(detach_children);
return command;
}
fuchsia::ui::gfx::Command NewSetTranslationCmd(uint32_t node_id,
const std::array<float, 3>& translation) {
fuchsia::ui::gfx::SetTranslationCmd set_translation;
set_translation.id = node_id;
set_translation.value = NewVector3Value(translation);
fuchsia::ui::gfx::Command command;
command.set_set_translation(set_translation);
return command;
}
fuchsia::ui::gfx::Command NewSetTranslationCmd(uint32_t node_id, uint32_t variable_id) {
fuchsia::ui::gfx::SetTranslationCmd set_translation;
set_translation.id = node_id;
set_translation.value = NewVector3Value(variable_id);
fuchsia::ui::gfx::Command command;
command.set_set_translation(set_translation);
return command;
}
fuchsia::ui::gfx::Command NewSetScaleCmd(uint32_t node_id, const std::array<float, 3>& scale) {
fuchsia::ui::gfx::SetScaleCmd set_scale;
set_scale.id = node_id;
set_scale.value = NewVector3Value(scale);
fuchsia::ui::gfx::Command command;
command.set_set_scale(set_scale);
return command;
}
fuchsia::ui::gfx::Command NewSetScaleCmd(uint32_t node_id, uint32_t variable_id) {
fuchsia::ui::gfx::SetScaleCmd set_scale;
set_scale.id = node_id;
set_scale.value = NewVector3Value(variable_id);
fuchsia::ui::gfx::Command command;
command.set_set_scale(set_scale);
return command;
}
fuchsia::ui::gfx::Command NewSetRotationCmd(uint32_t node_id,
const std::array<float, 4>& quaternion) {
fuchsia::ui::gfx::SetRotationCmd set_rotation;
set_rotation.id = node_id;
set_rotation.value = NewQuaternionValue(quaternion);
fuchsia::ui::gfx::Command command;
command.set_set_rotation(set_rotation);
return command;
}
fuchsia::ui::gfx::Command NewSetRotationCmd(uint32_t node_id, uint32_t variable_id) {
fuchsia::ui::gfx::SetRotationCmd set_rotation;
set_rotation.id = node_id;
set_rotation.value = NewQuaternionValue(variable_id);
fuchsia::ui::gfx::Command command;
command.set_set_rotation(set_rotation);
return command;
}
fuchsia::ui::gfx::Command NewSetAnchorCmd(uint32_t node_id, const std::array<float, 3>& anchor) {
fuchsia::ui::gfx::SetAnchorCmd set_anchor;
set_anchor.id = node_id;
set_anchor.value = NewVector3Value(anchor);
fuchsia::ui::gfx::Command command;
command.set_set_anchor(set_anchor);
return command;
}
fuchsia::ui::gfx::Command NewSetAnchorCmd(uint32_t node_id, uint32_t variable_id) {
fuchsia::ui::gfx::SetAnchorCmd set_anchor;
set_anchor.id = node_id;
set_anchor.value = NewVector3Value(variable_id);
fuchsia::ui::gfx::Command command;
command.set_set_anchor(set_anchor);
return command;
}
fuchsia::ui::gfx::Command NewSetOpacityCmd(uint32_t node_id, float opacity) {
fuchsia::ui::gfx::SetOpacityCmd set_opacity;
set_opacity.node_id = node_id;
set_opacity.opacity = opacity;
fuchsia::ui::gfx::Command command;
command.set_set_opacity(set_opacity);
return command;
}
fuchsia::ui::gfx::Command NewSetEnableDebugViewBoundsCmd(uint32_t view_id, bool enable) {
fuchsia::ui::gfx::SetEnableDebugViewBoundsCmd enable_cmd;
enable_cmd.view_id = view_id;
enable_cmd.enable = enable;
fuchsia::ui::gfx::Command command;
command.set_set_enable_view_debug_bounds(enable_cmd);
return command;
}
fuchsia::ui::gfx::Command NewSetViewHolderBoundsColorCmd(uint32_t view_holder_id, uint8_t red,
uint8_t green, uint8_t blue) {
fuchsia::ui::gfx::ColorRgbValue color;
color.value.red = red;
color.value.green = green;
color.value.blue = blue;
fuchsia::ui::gfx::SetViewHolderBoundsColorCmd bounds_color_cmd;
bounds_color_cmd.view_holder_id = view_holder_id;
bounds_color_cmd.color = color;
fuchsia::ui::gfx::Command command;
command.set_set_view_holder_bounds_color(bounds_color_cmd);
return command;
}
fuchsia::ui::gfx::Command NewSetDisplayColorConversionCmdHACK(
uint32_t compositor_id, const std::array<float, 3>& preoffsets,
const std::array<float, 3 * 3>& matrix, const std::array<float, 3>& postoffsets) {
fuchsia::ui::gfx::SetDisplayColorConversionCmdHACK color_conversion;
color_conversion.compositor_id = compositor_id;
color_conversion.preoffsets = preoffsets;
color_conversion.matrix = matrix;
color_conversion.postoffsets = postoffsets;
fuchsia::ui::gfx::Command command;
command.set_set_display_color_conversion(color_conversion);
return command;
}
fuchsia::ui::gfx::Command NewSetDisplayMinimumRgbCmdHACK(uint8_t minimum) {
fuchsia::ui::gfx::SetDisplayMinimumRgbCmdHACK minimum_cmd;
minimum_cmd.min_value = minimum;
fuchsia::ui::gfx::Command command;
command.set_set_display_minimum_rgb(minimum_cmd);
return command;
}
fuchsia::ui::gfx::Command NewSetDisplayRotationCmdHACK(uint32_t compositor_id,
uint32_t rotation_degrees) {
fuchsia::ui::gfx::SetDisplayRotationCmdHACK display_rotation;
display_rotation.compositor_id = compositor_id;
display_rotation.rotation_degrees = rotation_degrees;
fuchsia::ui::gfx::Command command;
command.set_set_display_rotation(display_rotation);
return command;
}
fuchsia::ui::gfx::Command NewSendSizeChangeHintCmdHACK(uint32_t node_id, float width_change_factor,
float height_change_factor) {
fuchsia::ui::gfx::SendSizeChangeHintCmdHACK send_size_change_hint;
send_size_change_hint.node_id = node_id;
send_size_change_hint.width_change_factor = width_change_factor;
send_size_change_hint.height_change_factor = height_change_factor;
fuchsia::ui::gfx::Command command;
command.set_send_size_change_hint_hack(send_size_change_hint);
return command;
}
fuchsia::ui::gfx::Command NewSetShapeCmd(uint32_t node_id, uint32_t shape_id) {
fuchsia::ui::gfx::SetShapeCmd set_shape;
set_shape.node_id = node_id;
set_shape.shape_id = shape_id;
fuchsia::ui::gfx::Command command;
command.set_set_shape(set_shape);
return command;
}
fuchsia::ui::gfx::Command NewSetMaterialCmd(uint32_t node_id, uint32_t material_id) {
fuchsia::ui::gfx::SetMaterialCmd set_material;
set_material.node_id = node_id;
set_material.material_id = material_id;
fuchsia::ui::gfx::Command command;
command.set_set_material(set_material);
return command;
}
fuchsia::ui::gfx::Command NewSetClipCmd(uint32_t node_id, uint32_t clip_id, bool clip_to_self) {
fuchsia::ui::gfx::SetClipCmd set_clip;
set_clip.node_id = node_id;
set_clip.clip_id = clip_id;
set_clip.clip_to_self = clip_to_self;
fuchsia::ui::gfx::Command command;
command.set_set_clip(set_clip);
return command;
}
fuchsia::ui::gfx::Command NewSetClipPlanesCmd(uint32_t node_id,
std::vector<fuchsia::ui::gfx::Plane3> planes) {
fuchsia::ui::gfx::SetClipPlanesCmd set_clip_planes;
set_clip_planes.node_id = node_id;
set_clip_planes.clip_planes = std::move(planes);
fuchsia::ui::gfx::Command command;
command.set_set_clip_planes(set_clip_planes);
return command;
}
fuchsia::ui::gfx::Command NewSetTagCmd(uint32_t node_id, uint32_t tag_value) {
fuchsia::ui::gfx::SetTagCmd set_tag;
set_tag.node_id = node_id;
set_tag.tag_value = tag_value;
fuchsia::ui::gfx::Command command;
command.set_set_tag(set_tag);
return command;
}
fuchsia::ui::gfx::Command NewSetHitTestBehaviorCmd(
uint32_t node_id, fuchsia::ui::gfx::HitTestBehavior hit_test_behavior) {
fuchsia::ui::gfx::SetHitTestBehaviorCmd set_hit_test_behavior;
set_hit_test_behavior.node_id = node_id;
set_hit_test_behavior.hit_test_behavior = hit_test_behavior;
fuchsia::ui::gfx::Command command;
command.set_set_hit_test_behavior(set_hit_test_behavior);
return command;
}
fuchsia::ui::gfx::Command NewSetSemanticVisibilityCmd(uint32_t node_id, bool visible) {
fuchsia::ui::gfx::SetSemanticVisibilityCmd set_semantic_visibility;
set_semantic_visibility.node_id = node_id;
set_semantic_visibility.visible = visible;
fuchsia::ui::gfx::Command command;
command.set_set_semantic_visibility(set_semantic_visibility);
return command;
}
fuchsia::ui::gfx::Command NewSetCameraCmd(uint32_t renderer_id, uint32_t camera_id) {
fuchsia::ui::gfx::SetCameraCmd set_camera;
set_camera.renderer_id = renderer_id;
set_camera.camera_id = camera_id;
fuchsia::ui::gfx::Command command;
command.set_set_camera(set_camera);
return command;
}
fuchsia::ui::gfx::Command NewSetTextureCmd(uint32_t material_id, uint32_t texture_id) {
fuchsia::ui::gfx::SetTextureCmd set_texture;
set_texture.material_id = material_id;
set_texture.texture_id = texture_id;
fuchsia::ui::gfx::Command command;
command.set_set_texture(set_texture);
return command;
}
fuchsia::ui::gfx::Command NewSetColorCmd(uint32_t material_id, uint8_t red, uint8_t green,
uint8_t blue, uint8_t alpha) {
fuchsia::ui::gfx::ColorRgbaValue color;
color.value.red = red;
color.value.green = green;
color.value.blue = blue;
color.value.alpha = alpha;
color.variable_id = 0;
fuchsia::ui::gfx::SetColorCmd set_color;
set_color.material_id = material_id;
set_color.color = color;
fuchsia::ui::gfx::Command command;
command.set_set_color(set_color);
return command;
}
fuchsia::ui::gfx::MeshVertexFormat NewMeshVertexFormat(fuchsia::ui::gfx::ValueType position_type,
fuchsia::ui::gfx::ValueType normal_type,
fuchsia::ui::gfx::ValueType tex_coord_type) {
fuchsia::ui::gfx::MeshVertexFormat vertex_format;
vertex_format.position_type = position_type;
vertex_format.normal_type = normal_type;
vertex_format.tex_coord_type = tex_coord_type;
return vertex_format;
}
fuchsia::ui::gfx::Command NewBindMeshBuffersCmd(
uint32_t mesh_id, uint32_t index_buffer_id, fuchsia::ui::gfx::MeshIndexFormat index_format,
uint64_t index_offset, uint32_t index_count, uint32_t vertex_buffer_id,
fuchsia::ui::gfx::MeshVertexFormat vertex_format, uint64_t vertex_offset, uint32_t vertex_count,
const std::array<float, 3>& bounding_box_min, const std::array<float, 3>& bounding_box_max) {
fuchsia::ui::gfx::BindMeshBuffersCmd bind_mesh_buffers;
bind_mesh_buffers.mesh_id = mesh_id;
bind_mesh_buffers.index_buffer_id = index_buffer_id;
bind_mesh_buffers.index_format = index_format;
bind_mesh_buffers.index_offset = index_offset;
bind_mesh_buffers.index_count = index_count;
bind_mesh_buffers.vertex_buffer_id = vertex_buffer_id;
bind_mesh_buffers.vertex_format = vertex_format;
bind_mesh_buffers.vertex_offset = vertex_offset;
bind_mesh_buffers.vertex_count = vertex_count;
auto& bbox = bind_mesh_buffers.bounding_box;
bbox.min.x = bounding_box_min[0];
bbox.min.y = bounding_box_min[1];
bbox.min.z = bounding_box_min[2];
bbox.max.x = bounding_box_max[0];
bbox.max.y = bounding_box_max[1];
bbox.max.z = bounding_box_max[2];
fuchsia::ui::gfx::Command command;
command.set_bind_mesh_buffers(bind_mesh_buffers);
return command;
}
fuchsia::ui::gfx::Command NewAddLayerCmd(uint32_t layer_stack_id, uint32_t layer_id) {
fuchsia::ui::gfx::AddLayerCmd add_layer;
add_layer.layer_stack_id = layer_stack_id;
add_layer.layer_id = layer_id;
fuchsia::ui::gfx::Command command;
command.set_add_layer(add_layer);
return command;
}
fuchsia::ui::gfx::Command NewRemoveLayerCmd(uint32_t layer_stack_id, uint32_t layer_id) {
fuchsia::ui::gfx::RemoveLayerCmd remove_layer;
remove_layer.layer_stack_id = layer_stack_id;
remove_layer.layer_id = layer_id;
fuchsia::ui::gfx::Command command;
command.set_remove_layer(remove_layer);
return command;
}
fuchsia::ui::gfx::Command NewRemoveAllLayersCmd(uint32_t layer_stack_id) {
fuchsia::ui::gfx::RemoveAllLayersCmd remove_all_layers;
remove_all_layers.layer_stack_id = layer_stack_id;
fuchsia::ui::gfx::Command command;
command.set_remove_all_layers(remove_all_layers);
return command;
}
fuchsia::ui::gfx::Command NewSetLayerStackCmd(uint32_t compositor_id, uint32_t layer_stack_id) {
fuchsia::ui::gfx::SetLayerStackCmd set_layer_stack;
set_layer_stack.compositor_id = compositor_id;
set_layer_stack.layer_stack_id = layer_stack_id;
fuchsia::ui::gfx::Command command;
command.set_set_layer_stack(set_layer_stack);
return command;
}
fuchsia::ui::gfx::Command NewSetRendererCmd(uint32_t layer_id, uint32_t renderer_id) {
fuchsia::ui::gfx::SetRendererCmd set_renderer;
set_renderer.layer_id = layer_id;
set_renderer.renderer_id = renderer_id;
fuchsia::ui::gfx::Command command;
command.set_set_renderer(set_renderer);
return command;
}
fuchsia::ui::gfx::Command NewSetRendererParamCmd(uint32_t renderer_id,
fuchsia::ui::gfx::RendererParam param) {
fuchsia::ui::gfx::SetRendererParamCmd param_command;
param_command.renderer_id = renderer_id;
param_command.param = std::move(param);
fuchsia::ui::gfx::Command command;
command.set_set_renderer_param(std::move(param_command));
return command;
}
fuchsia::ui::gfx::Command NewSetSizeCmd(uint32_t node_id, const std::array<float, 2>& size) {
fuchsia::ui::gfx::SetSizeCmd set_size;
set_size.id = node_id;
auto& value = set_size.value.value;
value.x = size[0];
value.y = size[1];
set_size.value.variable_id = 0;
fuchsia::ui::gfx::Command command;
command.set_set_size(set_size);
return command;
}
fuchsia::ui::gfx::Command NewSetCameraTransformCmd(uint32_t camera_id,
const std::array<float, 3>& eye_position,
const std::array<float, 3>& eye_look_at,
const std::array<float, 3>& eye_up) {
fuchsia::ui::gfx::SetCameraTransformCmd set_command;
set_command.camera_id = camera_id;
set_command.eye_position = NewVector3Value(eye_position);
set_command.eye_look_at = NewVector3Value(eye_look_at);
set_command.eye_up = NewVector3Value(eye_up);
fuchsia::ui::gfx::Command command;
command.set_set_camera_transform(set_command);
return command;
}
fuchsia::ui::gfx::Command NewSetCameraProjectionCmd(uint32_t camera_id, const float fovy) {
fuchsia::ui::gfx::SetCameraProjectionCmd set_command;
set_command.camera_id = camera_id;
set_command.fovy = NewFloatValue(fovy);
fuchsia::ui::gfx::Command command;
command.set_set_camera_projection(set_command);
return command;
}
fuchsia::ui::gfx::Command NewSetStereoCameraProjectionCmd(
uint32_t camera_id, const std::array<float, 4 * 4>& left_projection,
const std::array<float, 4 * 4>& right_projection) {
fuchsia::ui::gfx::SetStereoCameraProjectionCmd set_command;
set_command.camera_id = camera_id;
set_command.left_projection = NewMatrix4Value(left_projection);
set_command.right_projection = NewMatrix4Value(right_projection);
fuchsia::ui::gfx::Command command;
command.set_set_stereo_camera_projection(set_command);
return command;
}
fuchsia::ui::gfx::Command NewSetCameraClipSpaceTransformCmd(uint32_t camera_id, float x, float y,
float scale) {
fuchsia::ui::gfx::SetCameraClipSpaceTransformCmd set_command;
set_command.camera_id = camera_id;
set_command.translation = {x, y};
set_command.scale = scale;
fuchsia::ui::gfx::Command command;
command.set_set_camera_clip_space_transform(set_command);
return command;
}
fuchsia::ui::gfx::Command NewSetCameraPoseBufferCmd(uint32_t camera_id, uint32_t buffer_id,
uint32_t num_entries, int64_t base_time,
uint64_t time_interval) {
fuchsia::ui::gfx::SetCameraPoseBufferCmd set_command;
set_command.camera_id = camera_id;
set_command.buffer_id = buffer_id;
set_command.num_entries = num_entries;
set_command.base_time = base_time;
set_command.time_interval = time_interval;
fuchsia::ui::gfx::Command command;
command.set_set_camera_pose_buffer(set_command);
return command;
}
fuchsia::ui::gfx::Command NewSetCameraPoseBufferCmd(uint32_t camera_id, uint32_t buffer_id,
uint32_t num_entries, zx::time base_time,
zx::duration time_interval) {
return NewSetCameraPoseBufferCmd(camera_id, buffer_id, num_entries, base_time.get(),
time_interval.get());
}
fuchsia::ui::gfx::Command NewSetLightColorCmd(uint32_t light_id, const std::array<float, 3>& rgb) {
fuchsia::ui::gfx::SetLightColorCmd set_command;
set_command.light_id = light_id;
set_command.color = NewColorRgbValue(rgb[0], rgb[1], rgb[2]);
fuchsia::ui::gfx::Command command;
command.set_set_light_color(set_command);
return command;
}
fuchsia::ui::gfx::Command NewSetLightColorCmd(uint32_t light_id, uint32_t variable_id) {
fuchsia::ui::gfx::SetLightColorCmd set_command;
set_command.light_id = light_id;
set_command.color = NewColorRgbValue(variable_id);
fuchsia::ui::gfx::Command command;
command.set_set_light_color(set_command);
return command;
}
fuchsia::ui::gfx::Command NewSetLightDirectionCmd(uint32_t light_id,
const std::array<float, 3>& dir) {
fuchsia::ui::gfx::SetLightDirectionCmd set_command;
set_command.light_id = light_id;
set_command.direction = NewVector3Value(dir);
fuchsia::ui::gfx::Command command;
command.set_set_light_direction(set_command);
return command;
}
fuchsia::ui::gfx::Command NewSetLightDirectionCmd(uint32_t light_id, uint32_t variable_id) {
fuchsia::ui::gfx::SetLightDirectionCmd set_command;
set_command.light_id = light_id;
set_command.direction = NewVector3Value(variable_id);
fuchsia::ui::gfx::Command command;
command.set_set_light_direction(set_command);
return command;
}
fuchsia::ui::gfx::Command NewSetPointLightPositionCmd(uint32_t light_id,
const std::array<float, 3>& pos) {
fuchsia::ui::gfx::SetPointLightPositionCmd set_command;
set_command.light_id = light_id;
set_command.position = NewVector3Value(pos);
fuchsia::ui::gfx::Command command;
command.set_set_point_light_position(set_command);
return command;
}
fuchsia::ui::gfx::Command NewSetPointLightPositionCmd(uint32_t light_id, uint32_t variable_id) {
fuchsia::ui::gfx::SetPointLightPositionCmd set_command;
set_command.light_id = light_id;
set_command.position = NewVector3Value(variable_id);
fuchsia::ui::gfx::Command command;
command.set_set_point_light_position(set_command);
return command;
}
fuchsia::ui::gfx::Command NewSetPointLightFalloffCmd(uint32_t light_id, float falloff) {
fuchsia::ui::gfx::SetPointLightFalloffCmd set_command;
set_command.light_id = light_id;
set_command.falloff = NewFloatValue(falloff);
fuchsia::ui::gfx::Command command;
command.set_set_point_light_falloff(set_command);
return command;
}
fuchsia::ui::gfx::Command NewAddLightCmd(uint32_t scene_id, uint32_t light_id) {
fuchsia::ui::gfx::AddLightCmd add_light_command;
add_light_command.scene_id = scene_id;
add_light_command.light_id = light_id;
fuchsia::ui::gfx::Command command;
command.set_add_light(add_light_command);
return command;
}
fuchsia::ui::gfx::Command NewSceneAddAmbientLightCmd(uint32_t scene_id, uint32_t light_id) {
fuchsia::ui::gfx::SceneAddAmbientLightCmd add_light_command;
add_light_command.scene_id = scene_id;
add_light_command.light_id = light_id;
fuchsia::ui::gfx::Command command;
command.set_scene__add_ambient_light(add_light_command);
return command;
}
fuchsia::ui::gfx::Command NewSceneAddDirectionalLightCmd(uint32_t scene_id, uint32_t light_id) {
fuchsia::ui::gfx::SceneAddDirectionalLightCmd add_light_command;
add_light_command.scene_id = scene_id;
add_light_command.light_id = light_id;
fuchsia::ui::gfx::Command command;
command.set_scene__add_directional_light(add_light_command);
return command;
}
fuchsia::ui::gfx::Command NewSceneAddPointLightCmd(uint32_t scene_id, uint32_t light_id) {
fuchsia::ui::gfx::SceneAddPointLightCmd add_light_command;
add_light_command.scene_id = scene_id;
add_light_command.light_id = light_id;
fuchsia::ui::gfx::Command command;
command.set_scene__add_point_light(add_light_command);
return command;
}
fuchsia::ui::gfx::Command NewDetachLightCmd(uint32_t light_id) {
fuchsia::ui::gfx::DetachLightCmd detach_light_command;
detach_light_command.light_id = light_id;
fuchsia::ui::gfx::Command command;
command.set_detach_light(detach_light_command);
return command;
}
fuchsia::ui::gfx::Command NewDetachLightsCmd(uint32_t scene_id) {
fuchsia::ui::gfx::DetachLightsCmd detach_lights_command;
detach_lights_command.scene_id = scene_id;
fuchsia::ui::gfx::Command command;
command.set_detach_lights(detach_lights_command);
return command;
}
fuchsia::ui::gfx::Command NewSetEventMaskCmd(uint32_t resource_id, uint32_t event_mask) {
fuchsia::ui::gfx::SetEventMaskCmd set_event_mask_command;
set_event_mask_command.id = resource_id;
set_event_mask_command.event_mask = event_mask;
fuchsia::ui::gfx::Command command;
command.set_set_event_mask(set_event_mask_command);
return command;
}
fuchsia::ui::gfx::Command NewSetLabelCmd(uint32_t resource_id, const std::string& label) {
fuchsia::ui::gfx::SetLabelCmd set_label_command;
set_label_command.id = resource_id;
set_label_command.label = label.substr(0, fuchsia::ui::gfx::kLabelMaxLength);
fuchsia::ui::gfx::Command command;
command.set_set_label(std::move(set_label_command));
return command;
}
fuchsia::ui::gfx::Command NewSetDisableClippingCmd(uint32_t renderer_id, bool disable_clipping) {
fuchsia::ui::gfx::SetDisableClippingCmd set_disable_clipping_command;
set_disable_clipping_command.renderer_id = renderer_id;
set_disable_clipping_command.disable_clipping = disable_clipping;
fuchsia::ui::gfx::Command command;
command.set_set_disable_clipping(set_disable_clipping_command);
return command;
}
fuchsia::ui::gfx::FloatValue NewFloatValue(float value) {
fuchsia::ui::gfx::FloatValue val;
val.variable_id = 0;
val.value = value;
return val;
}
fuchsia::ui::gfx::vec2 NewVector2(const std::array<float, 2>& value) {
fuchsia::ui::gfx::vec2 val;
val.x = value[0];
val.y = value[1];
return val;
}
fuchsia::ui::gfx::Vector2Value NewVector2Value(const std::array<float, 2> value) {
fuchsia::ui::gfx::Vector2Value val;
val.variable_id = 0;
val.value = NewVector2(value);
return val;
}
fuchsia::ui::gfx::Vector2Value NewVector2Value(uint32_t variable_id) {
fuchsia::ui::gfx::Vector2Value val;
val.variable_id = variable_id;
return val;
}
fuchsia::ui::gfx::vec3 NewVector3(const std::array<float, 3>& value) {
fuchsia::ui::gfx::vec3 val;
val.x = value[0];
val.y = value[1];
val.z = value[2];
return val;
}
fuchsia::ui::gfx::Vector3Value NewVector3Value(const std::array<float, 3>& value) {
fuchsia::ui::gfx::Vector3Value val;
val.variable_id = 0;
val.value = NewVector3(value);
return val;
}
fuchsia::ui::gfx::Vector3Value NewVector3Value(uint32_t variable_id) {
fuchsia::ui::gfx::Vector3Value val;
val.variable_id = variable_id;
return val;
}
fuchsia::ui::gfx::vec4 NewVector4(const std::array<float, 4>& value) {
fuchsia::ui::gfx::vec4 val;
val.x = value[0];
val.y = value[1];
val.z = value[2];
val.w = value[3];
return val;
}
fuchsia::ui::gfx::Vector4Value NewVector4Value(const std::array<float, 4>& value) {
fuchsia::ui::gfx::Vector4Value val;
val.variable_id = 0;
val.value = NewVector4(value);
return val;
}
fuchsia::ui::gfx::Vector4Value NewVector4Value(uint32_t variable_id) {
fuchsia::ui::gfx::Vector4Value val;
val.variable_id = variable_id;
return val;
}
fuchsia::ui::gfx::Quaternion NewQuaternion(const std::array<float, 4>& value) {
fuchsia::ui::gfx::Quaternion val;
val.x = value[0];
val.y = value[1];
val.z = value[2];
val.w = value[3];
return val;
}
fuchsia::ui::gfx::QuaternionValue NewQuaternionValue(const std::array<float, 4>& value) {
fuchsia::ui::gfx::QuaternionValue val;
val.variable_id = 0;
val.value = NewQuaternion(value);
return val;
}
fuchsia::ui::gfx::QuaternionValue NewQuaternionValue(uint32_t variable_id) {
fuchsia::ui::gfx::QuaternionValue val;
val.variable_id = variable_id;
return val;
}
fuchsia::ui::gfx::mat4 NewMatrix4(const std::array<float, 4 * 4>& matrix) {
fuchsia::ui::gfx::mat4 val;
for (size_t index = 0; index < 4 * 4; index++) {
val.matrix[index] = matrix[index];
}
return val;
}
fuchsia::ui::gfx::Matrix4Value NewMatrix4Value(const std::array<float, 4 * 4>& matrix) {
fuchsia::ui::gfx::Matrix4Value val;
val.variable_id = 0;
val.value = NewMatrix4(matrix);
return val;
}
fuchsia::ui::gfx::Matrix4Value NewMatrix4Value(uint32_t variable_id) {
fuchsia::ui::gfx::Matrix4Value val;
val.variable_id = variable_id;
return val;
}
fuchsia::ui::gfx::ColorRgbValue NewColorRgbValue(float red, float green, float blue) {
fuchsia::ui::gfx::ColorRgbValue val;
val.variable_id = 0;
auto& color = val.value;
color.red = red;
color.green = green;
color.blue = blue;
return val;
}
fuchsia::ui::gfx::ColorRgbValue NewColorRgbValue(uint32_t variable_id) {
fuchsia::ui::gfx::ColorRgbValue val;
val.variable_id = variable_id;
return val;
}
fuchsia::ui::gfx::ColorRgbaValue NewColorRgbaValue(const std::array<uint8_t, 4>& value) {
fuchsia::ui::gfx::ColorRgbaValue val;
val.variable_id = 0;
auto& color = val.value;
color.red = value[0];
color.green = value[1];
color.blue = value[2];
color.alpha = value[3];
return val;
}
fuchsia::ui::gfx::ColorRgbaValue NewColorRgbaValue(uint32_t variable_id) {
fuchsia::ui::gfx::ColorRgbaValue val;
val.variable_id = variable_id;
return val;
}
// TODO(mikejurka): this should be in an images util file
bool ImageInfoEquals(const fuchsia::images::ImageInfo& a, const fuchsia::images::ImageInfo& b) {
return a.transform == b.transform && a.width == b.width && a.height == b.height &&
a.stride == b.stride && a.pixel_format == b.pixel_format &&
a.color_space == b.color_space && a.tiling == b.tiling && a.alpha_format == b.alpha_format;
}
} // namespace scenic