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// Copyright 2019 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
library fuchsia.settings;
using fuchsia.ui.types;
/// Settings related to display.
///
/// Supported SettingsEpitaph enums:
/// REQUEST_NOT_SUPPORTED, INTERNAL_SERVICE_ERROR, PERSISTENT_STORAGE_ERROR
[Discoverable]
protocol Display {
/// Gets the current [DisplaySettings]. Returns immediately on first call;
/// subsequent calls return when the value changes.
///
/// If this call fails, it is considered a fatal error and the channel
/// will be closed.
[Transitional = "Deprecated in favor of Watch"]
Watch2() -> (DisplaySettings settings);
/// Gets the current [DisplaySettings]. Returns immediately on first call;
/// subsequent calls return when the value changes.
///
/// If this call fails, it is considered a fatal error and the channel
/// will be closed.
[Transitional = "Future replacement for Watch2"]
Watch() -> (DisplaySettings settings);
/// Obtains the current data from the light sensor. Returns immediately on
/// first call; subsequent calls return when the light sensor value changes
/// by a certain amount measured in lux.
///
/// If this call fails, it is considered a fatal error and the channel
/// will be closed.
[Transitional = "Deprecated in favor of WatchLightSensor"]
WatchLightSensor2(float32 delta) -> (LightSensorData light_sensor_data);
/// Obtains the current data from the light sensor. Returns immediately on
/// first call; subsequent calls return when the light sensor value changes
/// by a certain amount measured in lux.
///
/// If this call fails, it is considered a fatal error and the channel
/// will be closed.
[Transitional = "Future replacement for WatchLightSensor2"]
WatchLightSensor(float32 delta) -> (LightSensorData light_sensor_data);
/// Sets display settings. Any field not explicitly set in the table performs a
/// no-op, and will not make any changes.
Set(DisplaySettings settings) -> () error Error;
};
/// DisplaySettings are used to determine the output state of the display.
/// The display can be toggled between two modes, auto-brightness on and
/// auto-brightness off. When auto-brightness is on a manual offset to the
/// total output brightness can be applied by setting `user_brightness_offset`.
/// When auto-brightness is off the display brightness is set manually by
/// setting brightness_value. All values can be set at any time to persist
/// settings for either mode.
table DisplaySettings {
/// Auto brightness enabled
1: bool auto_brightness;
/// Manually set brightness value [0.0 - 1.0]
2: float32 brightness_value;
/// User defined offset to the total auto brightness output [-1.0 - 1.0]
3: float32 user_brightness_offset;
/// The low light mode state of the device.
4: LowLightMode low_light_mode;
/// Whether the screen is enabled.
5: bool screen_enabled;
/// Theme to be used for the device's user interface.
6: Theme theme;
};
table LightSensorData {
/// Brightness from the light sensor measured in lux.
1: float32 illuminance_lux;
/// Color measured by light sensor in rgb.
2: fuchsia.ui.types.ColorRgb color;
};
table Theme {
// theme_type will be absent if no theme has been set.
1: ThemeType theme_type;
// Lack of a theme mode can be represented by an absent theme_mode or a
// theme_mode of 0x0.
2: ThemeMode theme_mode;
};
enum LowLightMode {
/// Device should not be in low-light mode.
DISABLE = 0;
/// Device should not be in low-light mode and should transition
/// out of it immediately.
DISABLE_IMMEDIATELY = 1;
/// Device should be in low-light mode.
ENABLE = 2;
};
// Specifies a specific theme that should be used by the UI.
// Any other theme information, such as guidance as to how to pick a theme,
// should be communicated using `ThemeMode`.
enum ThemeType {
DEFAULT = 0;
LIGHT = 1;
DARK = 2;
/// Product can choose a theme based on ambient cues.
// DEPRECATED: AUTO should be indicated using the AUTO value in
// ThemeMode.
//
// TODO(https://bugs.fuchsia.dev/p/fuchsia/issues/detail?id=64775):
// Remove AUTO.
AUTO = 3;
};
// Specifies options that pertain to selection or display of a theme in the
// UI. If a specific theme needs to be specified, that should be done using
// `ThemeType`.
bits ThemeMode {
/// Product can choose a theme based on ambient cues.
AUTO = 0x01;
};