| // Copyright 2021 The Fuchsia Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SRC_GRAPHICS_BIN_VULKAN_LOADER_APP_H_ |
| #define SRC_GRAPHICS_BIN_VULKAN_LOADER_APP_H_ |
| |
| #include <lib/sys/cpp/component_context.h> |
| #include <lib/sys/inspect/cpp/component.h> |
| |
| #include "src/graphics/bin/vulkan_loader/gpu_device.h" |
| #include "src/lib/fsl/io/device_watcher.h" |
| |
| class MagmaDevice; |
| |
| class LoaderApp { |
| public: |
| explicit LoaderApp(sys::ComponentContext* context) : inspector_(context) { |
| devices_node_ = inspector_.root().CreateChild("devices"); |
| } |
| |
| zx_status_t InitDeviceWatcher(); |
| |
| void AddDevice(std::unique_ptr<GpuDevice> device) { devices_.push_back(std::move(device)); } |
| void RemoveDevice(GpuDevice* device); |
| |
| size_t device_count() const { return devices_.size(); } |
| |
| private: |
| sys::ComponentInspector inspector_; |
| inspect::Node devices_node_; |
| std::unique_ptr<fsl::DeviceWatcher> gpu_watcher_; |
| std::unique_ptr<fsl::DeviceWatcher> goldfish_watcher_; |
| |
| std::vector<std::unique_ptr<GpuDevice>> devices_; |
| }; |
| |
| #endif // SRC_GRAPHICS_BIN_VULKAN_LOADER_APP_H_ |