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zircon
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ulib
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musl
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src
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math
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scalblnf.c
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#include
<limits.h>
#include
<math.h>
float
scalblnf
(
float
x
,
long
n
)
{
if
(
n
>
INT_MAX
)
n
=
INT_MAX
;
else
if
(
n
<
INT_MIN
)
n
=
INT_MIN
;
return
scalbnf
(
x
,
n
);
}