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// Copyright 2022 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/ui/testing/ui_test_realm/ui_test_realm.h"
#include <fuchsia/accessibility/cpp/fidl.h>
#include <fuchsia/accessibility/scene/cpp/fidl.h>
#include <fuchsia/accessibility/semantics/cpp/fidl.h>
#include <fuchsia/input/injection/cpp/fidl.h>
#include <fuchsia/input/virtualkeyboard/cpp/fidl.h>
#include <fuchsia/intl/cpp/fidl.h>
#include <fuchsia/logger/cpp/fidl.h>
#include <fuchsia/scheduler/cpp/fidl.h>
#include <fuchsia/session/scene/cpp/fidl.h>
#include <fuchsia/settings/cpp/fidl.h>
#include <fuchsia/sysmem/cpp/fidl.h>
#include <fuchsia/sysmem2/cpp/fidl.h>
#include <fuchsia/tracing/provider/cpp/fidl.h>
#include <fuchsia/ui/app/cpp/fidl.h>
#include <fuchsia/ui/composition/cpp/fidl.h>
#include <fuchsia/ui/composition/internal/cpp/fidl.h>
#include <fuchsia/ui/focus/cpp/fidl.h>
#include <fuchsia/ui/input/cpp/fidl.h>
#include <fuchsia/ui/observation/scope/cpp/fidl.h>
#include <fuchsia/ui/observation/test/cpp/fidl.h>
#include <fuchsia/ui/pointer/augment/cpp/fidl.h>
#include <fuchsia/ui/pointerinjector/configuration/cpp/fidl.h>
#include <fuchsia/ui/pointerinjector/cpp/fidl.h>
#include <fuchsia/ui/policy/cpp/fidl.h>
#include <fuchsia/ui/scenic/cpp/fidl.h>
#include <fuchsia/ui/views/cpp/fidl.h>
#include <fuchsia/vulkan/loader/cpp/fidl.h>
#include <lib/sys/component/cpp/testing/realm_builder.h>
#include <lib/sys/component/cpp/testing/realm_builder_types.h>
#include <math.h>
#include <test/accessibility/cpp/fidl.h>
#include "sdk/lib/syslog/cpp/macros.h"
namespace ui_testing {
namespace {
using component_testing::Capability;
using component_testing::ChildRef;
using component_testing::ConfigValue;
using component_testing::Directory;
using component_testing::ParentRef;
using component_testing::Protocol;
using component_testing::Ref;
using component_testing::Route;
using component_testing::Storage;
// TODO(https://fxbug.dev/42065258): Remove hard-coded values.
// Fake display dimensions.
constexpr auto kDisplayWidthPhysicalPixels = 1280;
constexpr auto kDisplayHeightPhysicalPixels = 800;
// Pixel density + usage that result in a DPR of 1.
constexpr float kLowResolutionDisplayPixelDensity = 4.1668f;
// Base realm urls.
constexpr auto kScenicOnlyUrl = "#meta/scenic_only.cm";
constexpr auto kSceneManagerSceneUrl = "#meta/scene_manager_scene.cm";
// System component urls.
constexpr auto kRealA11yManagerUrl = "#meta/a11y-manager.cm";
constexpr auto kFakeA11yManagerUrl = "#meta/fake-a11y-manager.cm";
constexpr auto kClientSubrealmName = "client-subrealm";
constexpr auto kIntlUrl = "#meta/intl_property_manager.cm";
constexpr auto kSetUIAccessibilityUrl = "#meta/setui_accessibility.cm";
// Component names.
// NOTE: These names must match the names in meta/*.cml.
constexpr auto kA11yManagerName = "a11y-manager";
constexpr auto kScenicName = "scenic";
constexpr auto kSceneManagerName = "scene_manager";
constexpr auto kTextManagerName = "text_manager";
constexpr auto kVirtualKeyboardManagerName = "virtual_keyboard_manager";
constexpr auto kSetUIAccessibility = "setui";
constexpr auto kIntl = "intl";
// Set of low-level system services that components in the realm can consume
// from parent (test_manager).
std::vector<std::string> DefaultSystemServices() {
return {fuchsia::logger::LogSink::Name_,
fuchsia::scheduler::RoleManager::Name_,
fuchsia::sysmem::Allocator::Name_,
fuchsia::sysmem2::Allocator::Name_,
fuchsia::tracing::provider::Registry::Name_,
fuchsia::vulkan::loader::Loader::Name_};
}
// List of scenic services available in the test realm.
std::vector<std::string> ScenicServices(const UITestRealm::Config& config) {
// Note that we expose FlatlandDisplay to the client subrealm for now, since
// we only have in-tree test clients at the moment. Once UITestManager is
// used for out-of-tree tests, we'll want to add a flag to
// UITestRealm::Config to control whether we expose internal-only APIs to
// the client subrealm.
return {fuchsia::ui::observation::test::Registry::Name_,
fuchsia::ui::observation::scope::Registry::Name_,
fuchsia::ui::pointer::augment::LocalHit::Name_,
fuchsia::ui::composition::Allocator::Name_,
fuchsia::ui::composition::Flatland::Name_,
fuchsia::ui::composition::FlatlandDisplay::Name_,
fuchsia::ui::scenic::Scenic::Name_};
}
// List of a11y services available in the test realm.
std::vector<std::string> AccessibilityServices(const UITestRealm::Config& config) {
if (!config.accessibility_owner) {
return {};
}
return {fuchsia::accessibility::semantics::SemanticsManager::Name_,
fuchsia::accessibility::ColorTransform::Name_, fuchsia::accessibility::Magnifier::Name_};
}
// List of scene owner services available in the test realm.
std::vector<std::string> SceneOwnerServices(const UITestRealm::Config& config) {
if (!config.use_scene_owner) {
return {fuchsia::ui::pointerinjector::Registry::Name_};
}
return {fuchsia::session::scene::Manager::Name_,
fuchsia::input::injection::InputDeviceRegistry::Name_,
fuchsia::ui::policy::DeviceListenerRegistry::Name_};
}
// Returns a mapping from ui service name to the component that vends the
// service.
std::map<std::string, std::string> GetServiceToComponentMap(UITestRealm::Config config) {
std::map<std::string, std::string> service_to_component;
for (const auto& service : ScenicServices(config)) {
service_to_component[service] = kScenicName;
}
for (const auto& service : AccessibilityServices(config)) {
service_to_component[service] = kA11yManagerName;
}
for (const auto& service : SceneOwnerServices(config)) {
service_to_component[service] = kSceneManagerName;
}
// Additional input services specific to the scene_manager scene.
if (config.use_scene_owner) {
service_to_component[fuchsia::ui::input::ImeService::Name_] = kTextManagerName;
service_to_component[fuchsia::ui::input3::Keyboard::Name_] = kTextManagerName;
service_to_component[fuchsia::input::virtualkeyboard::ControllerCreator::Name_] =
kVirtualKeyboardManagerName;
service_to_component[fuchsia::input::virtualkeyboard::Manager::Name_] =
kVirtualKeyboardManagerName;
}
return service_to_component;
}
} // namespace
UITestRealm::UITestRealm(UITestRealm::Config config) : config_(config) {}
std::string UITestRealm::CalculateBaseRealmUrl() {
if (config_.use_scene_owner) {
// Scene manager and input pipeline run in the same monolithic component, so
// there's no meaningful difference in component topology between the "use
// input" and "no input" cases.
return kSceneManagerSceneUrl;
} else {
// If no scene owner is present, use the scenic-only realm.
return kScenicOnlyUrl;
}
}
void UITestRealm::RouteServices(std::vector<std::string> services, Ref source,
std::vector<Ref> targets) {
if (services.empty()) {
return;
}
std::vector<Capability> protocols;
for (const auto& service : services) {
protocols.emplace_back(Protocol{service});
}
realm_builder_.AddRoute(
Route{.capabilities = protocols, .source = std::move(source), .targets = std::move(targets)});
}
component_testing::Realm UITestRealm::AddSubrealm() {
has_client_subrealm_ = true;
return realm_builder_.AddChildRealm(kClientSubrealmName);
}
void UITestRealm::ConfigureClientSubrealm() {
if (!has_client_subrealm_) {
return;
}
// Route default system services to test subrealm.
RouteServices(DefaultSystemServices(), /* source = */ ParentRef(),
/* targets = */ {ChildRef{kClientSubrealmName}});
// Route any passthrough capabilities to the client subrealm.
if (!config_.passthrough_capabilities.empty()) {
realm_builder_.AddRoute(Route{.capabilities = config_.passthrough_capabilities,
.source = ParentRef(),
.targets = {ChildRef{kClientSubrealmName}}});
}
// Route services to parent that client requested to expose.
RouteServices(config_.exposed_client_services, /* source = */ ChildRef{kClientSubrealmName},
/* targets = */ {ParentRef()});
// Route services client requested from ui subrealm.
auto service_to_component = GetServiceToComponentMap(config_);
for (const auto& service : config_.ui_to_client_services) {
auto it = service_to_component.find(service);
FX_CHECK(it != service_to_component.end())
<< "Service is not available for the specified realm configuration: " << service;
RouteServices({service}, /* source = */ ChildRef{it->second},
/* targets = */ {ChildRef{kClientSubrealmName}});
}
// Route ViewProvider to parent if the client specifies a scene owner.
if (config_.use_scene_owner) {
RouteServices({fuchsia::ui::app::ViewProvider::Name_},
/* source = */ ChildRef{kClientSubrealmName},
/* targets = */ {ParentRef()});
}
// TODO(https://fxbug.dev/42180890): Remove this escape hatch, or generalize to any
// capability.
//
// Allow child realm components to access to config-data directory by default.
//
// NOTE: The client must offer the "config-data" capability to #realm_builder in
// its test .cml file.
realm_builder_.AddRoute({.capabilities =
{
Directory{.name = "config-data",
.rights = fuchsia::io::R_STAR_DIR,
.path = "/config/data"},
Directory{.name = "tzdata-icu",
.rights = fuchsia::io::R_STAR_DIR,
.path = "/config/tzdata/icu"},
},
.source = ParentRef(),
.targets = {ChildRef{kClientSubrealmName}}});
}
void UITestRealm::ConfigureAccessibility() {
// If accessibility_owner is not set, tests do not want test realm include
// a11y manager.
if (!config_.accessibility_owner.has_value()) {
return;
}
bool use_real_a11y_manager;
std::string a11y_manager_url;
switch (config_.accessibility_owner.value()) {
case UITestRealm::AccessibilityOwnerType::REAL:
a11y_manager_url = kRealA11yManagerUrl;
use_real_a11y_manager = true;
break;
case AccessibilityOwnerType::FAKE:
// Fake a11y manager is useful for testing and debugging so test should
// cover both fake and real a11y manager.
a11y_manager_url = kFakeA11yManagerUrl;
use_real_a11y_manager = false;
break;
}
realm_builder_.AddChild(kA11yManagerName, a11y_manager_url);
RouteServices({fuchsia::logger::LogSink::Name_},
/* source = */ ParentRef(),
/* targets = */ {ChildRef{kA11yManagerName}});
RouteServices(
{fuchsia::ui::composition::Flatland::Name_, fuchsia::ui::observation::scope::Registry::Name_,
fuchsia::ui::pointer::augment::LocalHit::Name_},
/* source = */ ChildRef{kScenicName},
/* targets = */ {ChildRef{kA11yManagerName}});
RouteServices({fuchsia::accessibility::semantics::SemanticsManager::Name_,
test::accessibility::Magnifier::Name_},
/* source = */ ChildRef{kA11yManagerName},
/* targets = */ {ParentRef()});
if (config_.use_scene_owner) {
RouteServices({fuchsia::tracing::provider::Registry::Name_},
/* source = */ ParentRef(),
/* targets = */ {ChildRef{kA11yManagerName}});
RouteServices({fuchsia::ui::focus::FocusChainListenerRegistry::Name_},
/* source = */ ChildRef{kScenicName},
/* targets = */ {ChildRef{kA11yManagerName}});
RouteServices({fuchsia::accessibility::scene::Provider::Name_,
fuchsia::accessibility::ColorTransform::Name_},
/* source = */ ChildRef{kA11yManagerName},
/* targets = */ {ChildRef{kSceneManagerName}});
}
if (use_real_a11y_manager) {
realm_builder_.AddChild(kSetUIAccessibility, kSetUIAccessibilityUrl);
RouteServices({fuchsia::settings::Accessibility::Name_},
/* source = */ ChildRef{kSetUIAccessibility},
/* targets = */ {ChildRef{kA11yManagerName}});
realm_builder_.AddChild(kIntl, kIntlUrl);
RouteServices({fuchsia::intl::PropertyProvider::Name_}, /* source = */ ChildRef{kIntl},
/* targets = */ {ChildRef{kA11yManagerName}});
}
}
void UITestRealm::ConfigureScenic() {
// Load default config for Scenic.
realm_builder_.InitMutableConfigFromPackage(kScenicName);
realm_builder_.SetConfigValue(kScenicName, "display_composition", ConfigValue::Bool(false));
realm_builder_.SetConfigValue(kScenicName, "display_rotation",
ConfigValue::Uint64(config_.display_rotation));
}
void UITestRealm::ConfigureSceneOwner() {
if (!config_.use_scene_owner) {
return;
}
auto input_config_directory_contents = component_testing::DirectoryContents();
std::vector<Ref> targets;
// Configure light sensor in Scene Manager.
targets.push_back(ChildRef{kSceneManagerName});
input_config_directory_contents.AddFile("empty.json", "");
realm_builder_.RouteReadOnlyDirectory("sensor-config", std::move(targets),
std::move(input_config_directory_contents));
// Route non-public DisplayOwnership protocol from Scenic to SceneManager.
RouteServices({fuchsia::ui::composition::internal::DisplayOwnership::Name_},
/* source = */ ChildRef{kScenicName},
/* targets = */ {ChildRef{kSceneManagerName}});
FX_CHECK(config_.device_pixel_ratio > 0) << "Device pixel ratio must be positive";
FX_CHECK(fmodf(static_cast<float>(kDisplayWidthPhysicalPixels), config_.device_pixel_ratio) == 0)
<< "DPR must result in integer logical display dimensions";
FX_CHECK(fmodf(static_cast<float>(kDisplayHeightPhysicalPixels), config_.device_pixel_ratio) == 0)
<< "DPR must result in integer logical display dimensions";
auto display_pixel_density = kLowResolutionDisplayPixelDensity * config_.device_pixel_ratio;
// Load config for Scene Manager.
realm_builder_.InitMutableConfigFromPackage(kSceneManagerName);
realm_builder_.SetConfigValue(kSceneManagerName, "display_pixel_density",
ConfigValue(std::to_string(display_pixel_density)));
realm_builder_.SetConfigValue(kSceneManagerName, "display_rotation",
ConfigValue::Uint64(config_.display_rotation));
}
void UITestRealm::Build() {
// Set up a11y manager, if requested, and route semantics manager service to
// client subrealm.
//
// NOTE: We opt to configure accessibility dynamically, rather then in the
// .cml for the base realms, because there are three different a11y
// configurations (fake, real, none), which can each apply to scenic-only or
// scene_manager-controlled scenes. The a11y service routing is also different
// for gfx and flatland, so it would be unwieldy to create a separate static
// declaration for every a11y configuration tested.
ConfigureAccessibility();
// Override flatland flags in Scenic configuration.
ConfigureScenic();
// Configure Scene Manager if it is in use as the scene owner. This includes:
// * routing input pipeline config data directories to Scene Manager
// * overriding component config to specify how long the idle threshold
// timeout should be for the
// activity service
// * overriding component config for scene provider to specify which API to
// use to attach the client view to the scene.
ConfigureSceneOwner();
// This step needs to come after ConfigureAccessibility(), because the a11y
// manager component needs to be added to the realm first.
ConfigureClientSubrealm();
realm_builder_.AddRoute(Route{
.capabilities = {Storage{"tmp"}}, .source = ParentRef(), .targets = {ChildRef{kScenicName}}});
realm_root_ = realm_builder_.Build();
}
void UITestRealm::Teardown(component_testing::ScopedChild::TeardownCallback on_teardown_complete) {
realm_root_->Teardown(std::move(on_teardown_complete));
}
std::unique_ptr<sys::ServiceDirectory> UITestRealm::CloneExposedServicesDirectory() {
FX_CHECK(realm_root_)
<< "Client must call Build() before attempting to take exposed services directory";
return std::make_unique<sys::ServiceDirectory>(realm_root_->component().CloneExposedDir());
}
} // namespace ui_testing