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// Copyright 2019 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SRC_UI_A11Y_LIB_SCREEN_READER_SCREEN_READER_H_
#define SRC_UI_A11Y_LIB_SCREEN_READER_SCREEN_READER_H_
#include <memory>
#include <string>
#include <unordered_map>
#include "src/lib/fxl/memory/weak_ptr.h"
#include "src/ui/a11y/lib/gesture_manager/gesture_handler_v2.h"
#include "src/ui/a11y/lib/gesture_manager/gesture_listener_registry.h"
#include "src/ui/a11y/lib/screen_reader/i18n/messages.h"
#include "src/ui/a11y/lib/screen_reader/screen_reader_action.h"
#include "src/ui/a11y/lib/screen_reader/screen_reader_context.h"
#include "src/ui/a11y/lib/semantics/semantics_event_listener.h"
#include "src/ui/a11y/lib/tts/tts_manager.h"
#include "src/ui/a11y/lib/util/boot_info_manager.h"
namespace a11y {
// The Fuchsia Screen Reader.
//
// This is the base class for the Fuchsia Screen Reader. It connects to all
// services necessary to make a funcional Screen Reader.
//
// A common loop would be something like:
// User performes some sort of input (via touch screen for example). The input
// triggers an Screen Reader action, which then calls the Fuchsia
// Accessibility APIs. Finally, some output is communicated (via speech, for
// example).
class ScreenReader : public SemanticsEventListener {
public:
// Pointers to Semantics Manager, Gesture Listener Registry and Gesture Manager must
// outlive screen reader. A11y App is responsible for creating these pointers along with Screen
// Reader object.
ScreenReader(std::unique_ptr<ScreenReaderContext> context, SemanticsSource* semantics_source,
InjectorManagerInterface* injector_manager,
GestureListenerRegistry* gesture_listener_registry, TtsManager* tts_manager,
bool announce_screen_reader_enabled);
// Same as above, but accepts a custom |action_registry|.
ScreenReader(std::unique_ptr<ScreenReaderContext> context, SemanticsSource* semantics_source,
InjectorManagerInterface* injector_manager,
GestureListenerRegistry* gesture_listener_registry, TtsManager* tts_manager,
bool announce_screen_reader_enabled,
std::unique_ptr<ScreenReaderActionRegistry> action_registry);
~ScreenReader();
void BindGestures(a11y::GestureHandlerV2* gesture_handler);
ScreenReaderContext* context() { return context_.get(); }
// Returns a Semantics Event Listener managed by the Screen Reader.
fxl::WeakPtr<SemanticsEventListener> GetSemanticsEventListenerWeakPtr();
private:
class ScreenReaderActionRegistryImpl;
// |SemanticsEventListener|
void OnEvent(SemanticsEventInfo event_info) override;
void InitializeActions();
// Helps finding the appropriate Action based on Action Name and calls Run()
// for the matched Action.
// Functions returns false, if no action matches the provided "action_name",
// returns true if Run() is called.
bool ExecuteAction(const std::string& action_name,
a11y::gesture_util_v2::GestureContext gesture_context);
// Speaks the message represented by |message_id|.
void SpeakMessage(fuchsia::intl::l10n::MessageIds message_id);
void SpeakMessage(const std::string& message);
// The Screen Reader can simulate a touch screen tap down, an optional sequence of injected moves,
// followed by a tap up event to directly interact with runtimes.
void SimulateTapDown(a11y::gesture_util_v2::GestureContext context);
void SimulateTapUp(a11y::gesture_util_v2::GestureContext context);
// Stores information about the Screen Reader state.
std::unique_ptr<ScreenReaderContext> context_;
// Stores Action context which is required to build an Action.
std::unique_ptr<ScreenReaderAction::ActionContext> action_context_;
// Pointer to Gesture Listener Registry.
GestureListenerRegistry* gesture_listener_registry_;
// Pointer to TTS manager.
TtsManager* tts_manager_;
// Maps action names to screen reader actions.
// Different triggering methods may invoke the same action. For example, both one finger tap and
// dragging the finger on the screen invoke the explore action.
std::unique_ptr<ScreenReaderActionRegistry> action_registry_;
fxl::WeakPtrFactory<SemanticsEventListener> weak_ptr_factory_;
};
} // namespace a11y
#endif // SRC_UI_A11Y_LIB_SCREEN_READER_SCREEN_READER_H_