blob: 0e5dbedc92efb8db4892dce2c4e462de33366313 [file] [log] [blame]
// Copyright 2021 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
use crate::{
animation::StateMachineLayerComponent,
core::{Core, ObjectRef, OnAdded},
};
#[derive(Debug, Default)]
pub struct StateMachineInput {
state_machine_component: StateMachineLayerComponent,
}
impl Core for StateMachineInput {
parent_types![(state_machine_component, StateMachineLayerComponent)];
properties!(state_machine_component);
}
impl OnAdded for ObjectRef<'_, StateMachineInput> {
on_added!(StateMachineLayerComponent);
}