|  | // Copyright 2022 The Fuchsia Authors. All rights reserved. | 
|  | // Use of this source code is governed by a BSD-style license that can be | 
|  | // found in the LICENSE file. | 
|  |  | 
|  | // ============================================================================ | 
|  | // This is an accompanying example code for the C++ server tutorial. Head over | 
|  | // there for the full walk-through: | 
|  | // https://fuchsia.dev/fuchsia-src/development/languages/fidl/tutorials/cpp/basics/server | 
|  | // ============================================================================ | 
|  |  | 
|  | // [START includes] | 
|  | #include <fidl/fuchsia.examples/cpp/fidl.h> | 
|  | #include <lib/async-loop/cpp/loop.h> | 
|  | #include <lib/component/outgoing/cpp/outgoing_directory.h> | 
|  | #include <lib/syslog/cpp/macros.h> | 
|  | // [END includes] | 
|  |  | 
|  | // [START server] | 
|  | class EchoImpl : public fidl::Server<fuchsia_examples::Echo> { | 
|  | public: | 
|  | // [START impl] | 
|  | // The handler for `fuchsia.examples/Echo.EchoString`. | 
|  | // | 
|  | // For two-way methods (those with a response) like this one, the completer is | 
|  | // used complete the call: either to send the reply via |completer.Reply|, or | 
|  | // close the channel via |completer.Close|. | 
|  | // | 
|  | // |EchoStringRequest| exposes the same API as the request struct domain | 
|  | // object, that is |fuchsia_examples::EchoEchoStringRequest|. | 
|  | // [START impl-echo-string] | 
|  | void EchoString(EchoStringRequest& request, EchoStringCompleter::Sync& completer) override { | 
|  | // Call |Reply| to reply synchronously with the request value. | 
|  | completer.Reply({{.response = request.value()}}); | 
|  | } | 
|  | // [END impl-echo-string] | 
|  |  | 
|  | // The handler for `fuchsia.examples/Echo.SendString`. | 
|  | // | 
|  | // For fire-and-forget methods like this one, the completer is normally not | 
|  | // used, but its |Close(zx_status_t)| method can be used to close the channel, | 
|  | // either when the protocol has reached its intended terminal state or the | 
|  | // server encountered an unrecoverable error. | 
|  | // | 
|  | // |SendStringRequest| exposes the same API as the request struct domain | 
|  | // object, that is |fuchsia_examples::EchoSendStringRequest|. | 
|  | void SendString(SendStringRequest& request, SendStringCompleter::Sync& completer) override { | 
|  | ZX_ASSERT(binding_ref_.has_value()); | 
|  |  | 
|  | // Handle a SendString request by sending an |OnString| event (an | 
|  | // unsolicited server-to-client message) back to the client. | 
|  | fit::result result = fidl::SendEvent(*binding_ref_)->OnString({request.value()}); | 
|  | if (!result.is_ok()) { | 
|  | FX_LOGS(ERROR) << "Error sending event: " << result.error_value(); | 
|  | } | 
|  | } | 
|  | // [END impl] | 
|  |  | 
|  | // [START bind_server] | 
|  | // Bind a new implementation of |EchoImpl| to handle requests coming from | 
|  | // the server endpoint |server_end|. | 
|  | static void BindSelfManagedServer(async_dispatcher_t* dispatcher, | 
|  | fidl::ServerEnd<fuchsia_examples::Echo> server_end) { | 
|  | // Create a new instance of |EchoImpl|. | 
|  | std::unique_ptr impl = std::make_unique<EchoImpl>(); | 
|  | EchoImpl* impl_ptr = impl.get(); | 
|  |  | 
|  | // |fidl::BindServer| takes a FIDL protocol server implementation and a | 
|  | // channel. It asynchronously reads requests off the channel, decodes them | 
|  | // and dispatches them to the correct handler on the server implementation. | 
|  | // | 
|  | // The FIDL protocol server implementation can be passed as a | 
|  | // |std::shared_ptr|, |std::unique_ptr|, or raw pointer. For shared and | 
|  | // unique pointers, the binding will manage the lifetime of the | 
|  | // implementation object. For raw pointers, it's up to the caller to ensure | 
|  | // that the implementation object outlives the binding but does not leak. | 
|  | // | 
|  | // See the documentation comment of |fidl::BindServer|. | 
|  | fidl::ServerBindingRef binding_ref = fidl::BindServer( | 
|  | dispatcher, std::move(server_end), std::move(impl), std::mem_fn(&EchoImpl::OnUnbound)); | 
|  | // Put the returned |binding_ref| into the |EchoImpl| object. | 
|  | impl_ptr->binding_ref_.emplace(std::move(binding_ref)); | 
|  | } | 
|  |  | 
|  | // This method is passed to the |BindServer| call as the last argument, | 
|  | // which means it will be called when the connection is torn down. | 
|  | // In this example we use it to log some connection lifecycle information. | 
|  | // Production code could do more things such as resource cleanup. | 
|  | void OnUnbound(fidl::UnbindInfo info, fidl::ServerEnd<fuchsia_examples::Echo> server_end) { | 
|  | // |is_user_initiated| returns true if the server code called |Close| on a | 
|  | // completer, or |Unbind| / |Close| on the |binding_ref_|, to proactively | 
|  | // teardown the connection. These cases are usually part of normal server | 
|  | // shutdown, so logging is unnecessary. | 
|  | if (info.is_user_initiated()) { | 
|  | return; | 
|  | } | 
|  | if (info.is_peer_closed()) { | 
|  | // If the peer (the client) closed their endpoint, log that as INFO. | 
|  | FX_LOGS(INFO) << "Client disconnected"; | 
|  | } else { | 
|  | // Treat other unbind causes as errors. | 
|  | FX_LOGS(ERROR) << "Server error: " << info; | 
|  | } | 
|  | } | 
|  | // [END bind_server] | 
|  |  | 
|  | // [START binding_ref] | 
|  | private: | 
|  | // `ServerBindingRef` can be used to: | 
|  | // - Control the binding, such as to unbind the server from the channel or | 
|  | //   close the channel. | 
|  | // - Send events back to the client. | 
|  | // See the documentation comments on |fidl::ServerBindingRef|. | 
|  | std::optional<fidl::ServerBindingRef<fuchsia_examples::Echo>> binding_ref_; | 
|  | // [END binding_ref] | 
|  | }; | 
|  | // [END server] | 
|  |  | 
|  | // [START main] | 
|  | int main(int argc, const char** argv) { | 
|  | // [START serve-out-dir] | 
|  | // The event loop is used to asynchronously listen for incoming connections | 
|  | // and requests from the client. The following initializes the loop, and | 
|  | // obtains the dispatcher, which will be used when binding the server | 
|  | // implementation to a channel. | 
|  | async::Loop loop(&kAsyncLoopConfigNeverAttachToThread); | 
|  | async_dispatcher_t* dispatcher = loop.dispatcher(); | 
|  |  | 
|  | // Create an |OutgoingDirectory| instance. | 
|  | // | 
|  | // The |component::OutgoingDirectory| class serves the outgoing directory for | 
|  | // our component. This directory is where the outgoing FIDL protocols are | 
|  | // installed so that they can be provided to other components. | 
|  | component::OutgoingDirectory outgoing = component::OutgoingDirectory(dispatcher); | 
|  |  | 
|  | // The `ServeFromStartupInfo()` function sets up the outgoing directory with | 
|  | // the startup handle. The startup handle is a handle provided to every | 
|  | // component by the system, so that they can serve capabilities (e.g. FIDL | 
|  | // protocols) to other components. | 
|  | zx::result result = outgoing.ServeFromStartupInfo(); | 
|  | if (result.is_error()) { | 
|  | FX_LOGS(ERROR) << "Failed to serve outgoing directory: " << result.status_string(); | 
|  | return -1; | 
|  | } | 
|  | // [END serve-out-dir] | 
|  |  | 
|  | // Register a handler for components trying to connect to fuchsia.examples.Echo. | 
|  | result = outgoing.AddUnmanagedProtocol<fuchsia_examples::Echo>( | 
|  | [dispatcher](fidl::ServerEnd<fuchsia_examples::Echo> server_end) { | 
|  | FX_LOGS(INFO) << "Incoming connection for " | 
|  | << fidl::DiscoverableProtocolName<fuchsia_examples::Echo>; | 
|  | EchoImpl::BindSelfManagedServer(dispatcher, std::move(server_end)); | 
|  | }); | 
|  | if (result.is_error()) { | 
|  | FX_LOGS(ERROR) << "Failed to add Echo protocol: " << result.status_string(); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | FX_LOGS(INFO) << "Running C++ echo server with natural types"; | 
|  |  | 
|  | // This runs the event loop and blocks until the loop is quit or shutdown. | 
|  | // See documentation comments on |async::Loop|. | 
|  | loop.Run(); | 
|  | return 0; | 
|  | } | 
|  | // [END main] |