| // Copyright 2022 The Fuchsia Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "src/sys/fuzzing/common/component-context.h" | |
| #include <lib/async-loop/default.h> | |
| #include <lib/sys/cpp/component_context.h> | |
| namespace fuzzing { | |
| ComponentContextPtr ComponentContext::Create() { | |
| static bool once = true; | |
| FX_CHECK(once) << "ComponentContext::Create called more than once."; | |
| once = false; | |
| auto sys_context = sys::ComponentContext::Create(); | |
| auto loop = std::make_unique<async::Loop>(&kAsyncLoopConfigAttachToCurrentThread); | |
| auto executor = MakeExecutor(loop->dispatcher()); | |
| auto svc = sys_context->svc(); | |
| auto outgoing = sys_context->outgoing(); | |
| auto context = std::make_unique<ComponentContext>(); | |
| context->loop_ = std::move(loop); | |
| context->executor_ = std::move(executor); | |
| context->svc_ = std::move(svc); | |
| context->outgoing_ = std::move(outgoing); | |
| return context; | |
| } | |
| ComponentContextPtr ComponentContext::CreateAuxillary() { | |
| auto loop = std::make_unique<async::Loop>(&kAsyncLoopConfigNoAttachToCurrentThread); | |
| auto executor = MakeExecutor(loop->dispatcher()); | |
| auto svc = sys::ServiceDirectory::CreateFromNamespace(); | |
| auto context = std::make_unique<ComponentContext>(); | |
| context->loop_ = std::move(loop); | |
| context->executor_ = std::move(executor); | |
| context->svc_ = std::move(svc); | |
| return context; | |
| } | |
| ComponentContext::~ComponentContext() { | |
| if (loop_ && !outgoing_) { | |
| // Auxiliary context. | |
| loop_->Shutdown(); | |
| loop_->JoinThreads(); | |
| } | |
| } | |
| zx::channel ComponentContext::TakeChannel(uint32_t arg) { | |
| return zx::channel(zx_take_startup_handle(PA_HND(PA_USER0, arg))); | |
| } | |
| // Runs the message loop on the current thread. This method should only be called at most once. | |
| zx_status_t ComponentContext::Run() { | |
| FX_CHECK(loop_); | |
| if (!outgoing_) { | |
| // Auxiliary context. | |
| return loop_->StartThread(); | |
| } | |
| outgoing_->ServeFromStartupInfo(loop_->dispatcher()); | |
| return loop_->Run(); | |
| } | |
| zx_status_t ComponentContext::RunUntilIdle() { | |
| FX_CHECK(loop_); | |
| return loop_->RunUntilIdle(); | |
| } | |
| } // namespace fuzzing |