This directory contains a developer tool that generates and outputs audio signals, via the Audio, AudioCore, AudioRenderer, VolumeControl and GainControl FIDL protocols.
signal_generator
[--chans=<NUM_CHANS>]
[--int16 | --int24]
[--rate=<FRAME_RATE>]
[--sine[=<FREQ>] | --square[=<FREQ>] | --pulse[=<FREQ>] | --saw[=<FREQ>] | --tri[=<FREQ>]
| --noise | --pink]
[--dur=<DURATION_SEC>]
[--amp[=<AMPL>]]
[--wav[=<FILEPATH>]]
[--usage=<RENDER_USAGE>]
[--usage-vol[=<USAGE_VOLUME>]]
[--usage-gain[=<USAGE_GAIN_DB>]]
[--flexible-clock | --monotonic-clock | --custom-clock | --rate-adjust[=<PPM>]]
[--ref]
[--media[=<PTS>]]
[--pts]
[--threshold=<SECS>]
[--frames=<FRAMES>]
[--num-bufs=<BUFFERS>]
[--buffer=<FRAMES>]
[--online]
[--gain[=<STREAM_GAIN_DB>]]
[--mute[=<0|1>]]
[--ramp]
[--end-gain=<RAMP_END_DB>]
[--ramp-dur=<RAMP_DURATION_MSEC>]
[--ultrasound]
[--v]
[--help | --?]
These optional parameters are interpreted as follows:
By default, stream format is 2-channel, float32 samples at 48000 Hz frame rate
--chans=<NUM_CHANS> Specify number of channels
--int16 Use 16-bit integer samples
--int24 Use 24-in-32-bit integer samples (left-justified 'padded-24')
--rate=<FRAME_RATE> Set frame rate in Hz
By default, signal is a sine wave. If no frequency is provided, 440.0 Hz is used
--sine[=<FREQ>] Play sine wave at given frequency (Hz)
--pulse[=<FREQ>] Play variable-duty-cycle pulse wave at given frequency
--square[=<FREQ>] Play square wave at given frequency
(equivalent to '--pulse' with '--duty=50.0')
--saw[=<FREQ>] Play rising sawtooth wave at given frequency
--tri[=<FREQ>] Play rising-then-falling triangle wave at given frequency
--noise Play pseudo-random 'white' noise
--pink Play pseudo-random 'pink' (1/f) noise
By default, play signal for 2.0 seconds, at amplitude 0.25
--dur=<DURATION_SECS> Set playback length, in seconds
--amp[=<AMPL>] Set amplitude (silence=0.0, full-scale=1.0, 1.0 if no value provided)
--duty[=<PERCENT>] Set duty cycle, in percent. Only for pulse waves.
(50.0 if only '--duty')
--wav[=<FILEPATH>] Save to .wav file (default '/tmp/signal_generator.wav')
Subsequent settings (e.g. gain, timestamps) do not affect .wav file contents
By default, use a MEDIA stream and do not change the volume or gain for this RENDER_USAGE
--usage=<RENDER_USAGE> Set stream render usage. RENDER_USAGE must be one of:
ACCESSIBILITY, BACKGROUND, MEDIA, INTERRUPTION, SYSTEM_AGENT, COMMUNICATION
--usage-vol[=<VOLUME>] Set render usage volume (min 0.0, max 1.0, 1.0 if flag with no value)
--usage-gain[=<DB>] Set render usage gain, in dB (min -160.0, max 0.0, default 0.0)
Changes to these system-wide volume/gain settings persist after the utility runs
Use the default reference clock unless specified otherwise
--flexible-clock Request and use the 'flexible' reference clock provided by the Audio service
--monotonic-clock Clone CLOCK_MONOTONIC and use it as this stream's reference clock
--custom-clock Create and use a custom clock as this stream's reference clock
--rate-adjust[=<PPM>] Run faster/slower than local system clock, in parts-per-million
(-1000 min, +1000 max, use -75 if unspecified). Implies '--custom-clock'
By default, submit data in non-timestamped buffers of 480 frames and 1 VMO,
without specifying a precise reference time or PTS for the start of playback
--ref Specify a reference time in the Play() method
--media[=<PTS>] Use a specifie PTS value for playback start
--pts Apply presentation timestamps (units: frames)
--threshold[=<SECS>] Set PTS discontinuity threshold, in seconds (default 0.000125)
--frames=<FRAMES> Set packet size, in frames
--num-bufs=<BUFFERS> Set the number of payload buffers
--buffer=<FRAMES> Set size of each payload buffer, in frames
Payload buffer space must exceed renderer MinLeadTime or signal duration
By default, submit packets upon previous packet completions
--online Emit packets at precisely calculated times, ignoring previous completions.
This simulates playback from an external source, such as a network.
(This doubles the payload buffer space requirement mentioned above.)
By default, do not set AudioRenderer gain/mute (unity 0.0 dB, unmuted, no ramping)
--gain[=<GAIN_DB>] Set stream gain, in dB (min -160.0, max 24.0, default 0.0)
--mute[=<0|1>] Set stream mute (0=Unmute or 1=Mute; Mute if only '--mute' is provided)
--ramp Smoothly ramp gain from initial value to target -75.0 dB by end-of-signal
If '--gain' is not provided, ramping starts at unity stream gain (0.0 dB)
--end-gain=<TARGET_DB> Set a different ramp target gain (dB). Implies '--ramp'
--ramp-dur=<MSECS> Set a specific ramp duration in milliseconds. Implies '--ramp'
--ultrasound Play signal using an ultrasound renderer
--v Display per-packet information
--help, --? Show this message
Developers can use this tool to change systemwide render-usage volume and gain. These changes persist beyond this tool's invocation.